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#sorry i havent posted art actually in forever i really hate everything im making lol
katagawajr · 2 years
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happy birthday gramps!! đź’™
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cheekbites-moved · 3 years
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ok i still havent gotten the secret ending but farming for it might take me a bit so im gonna make a thoughts post for age of calamity now:
Major spoilers obvs so ill put it under a read more
things i enjoyed:
revali beatdown simulator
the controls for the divine beasts are a bit clunky, but i think the angles they used for them did an excellent job at really making the player feel like we were actually controlling a divine beast. so i think it was done well.
link’s personality really gets to shine full force in this game with the amount of cut scenes and it was wonderful to see
every character clearly had a lot of love put into how they operate. they truly all feel unique, & all of their play styles fit them really well in my opinion
the game does a really good job of making you understand what a real threat the monsters are. like in botw they’re intimidating at first, but once you’re far enough into the game they become just an inconvenience to work around if anything. this game managed to actually make certain monsters intimidating for me again, and i think that’s a real accomplishment
the blight battles are actually somewhat challenging in this game and that is truly a commendable achievement lol i think all the bosses are good tbh. i didnt rly dislike or not enjoy any of them.
the way daruk and link’s friendship & urbosa’s motherly relationship towards zelda got to shine was. so good. it’s all i could’ve ever wanted
seeing the descendants again was really nice & it was awesome to see the champions interacting with them!! especially sidon and mipha omggggg. that was. really fucking good shit
kohga. just. kohga in general. getting to see more of him was really rad, he’s such a fun guy! and his english va was Excellent. you could really tell he was having a lot of fun playing him, and it was lovely to see! :)
zelda getting to really shine in this game was also lovely to see. and her being so assertive and badass by the end? omg. it was so wonderful especially after botw. man. 
the combat is done very well imo. im rly glad that they took so many elements from botw, but also added their own flares to make it feel fresh. it was rad.
sidon’s tagline is “winning smile” and his power is “boundless optimism” and i think that’s beautiful
the music in this game is SOOOOO good oh my god. multiple times during playing i had to pause to just appreciate it. it’s pretty much all remixes of botw with a few originals for the new characters, but they all slap. there was not a single song in this game i didn’t like. it is definitely one of my favorite video game soundtracks officially. maybe one of my favorite overall soundtracks in general tbh.
the visuals obviously look just like botw, but it still looked fucking gorgeous at some points. like. man. they really went off to make it look not only faithful to botw as far as appearance goes, but also as far as capturing botw’s beauty and it was. excellent to see!
if anything is true to botw’s backstory, it’s definitely how op link is. cause he was established to be op in botw, & when u finish botw he is also op as hell. he is so fun to play as the higher leveled he gets. he absolutely kicks ass. especially with a two-handed weapon??? daaaaammmmnnn. thats my badass baby boy!!!!
link eating rocks not once, but TWICE. just showing PEAK gremlin energy. 10/10 for those scenes they were great
the ending was really beautiful actually and i did cry like a little baby for it what about it
things i didn’t like:
obviously first and foremost.. this is not the game we were advertised. and no matter how much i overall enjoyed the game, it will always have some layer of being tainted attached to it due to the false advertising. this is not the prequel we thought we’d be getting. & not using “prequel” specifically doesn’t matter when all the advertising, including the box art talks about this being the story of what happened 100 years ago. with no indication it wasn’t the story of what happened 100 years ago in the botw timeline, but a separate universe/timeline entirely. i do hope we get dlc for the game at some point giving us what we were advertised, but at the same time... rly wish that the story that’s in the final game was dlc, & the story we were promised was the original :/ or just having the game have two separate storylines originally would’ve been cool. i just wish it wasn’t falsely advertised. 
fort hateno can fucking eat my whole entire shit WHY is that part so needlessly obnoxious compared to everything else oh my god
being forced to fulfill revali’s power fantasy TWICE hurt my soul
fuck any mission where you have to protect the useless hylian guards. i hate them. they suck.
the ai for player characters when you aren’t playing as them can also be pretty useless. it was really frustrating failing missions because my fellow party members weren’t helping me, and i was basically expected to be in two places at once to get shit done myself. :/ ik you can just switch between characters to make it easier, but like. i like playing as link the most. he’s my favorite character, & ofc since he’s mandatorily played for most of the story, he’s gonna be the most leveled up character regardless so he’s just the best to play as in general especially for harder missions. it was annoying to be forced to play as other people Solely cause the ai was so useless.
king rhoam’s attempt at a redemption arc. i’m not sorry that i just fucking hate this man. i don’t mind him entirely in botw bc you can see clear, genuine remorse during the cut scene at the end of the great plateau. but the redemption arc he gets in this game? after all the fucking shit he does in this game? especially when after his ~redemption arc~ i had to sit through a cut scene of him being an absolute fucking asshole to baby zelda after her mother just died????? absolutely fuck that shit. i don’t appreciate that crap at fucking all. he’s a verbally abusive piece of shit and i hate his guts.
obviously there was gonna be some retconning of how certain things worked in botw in order to make this kinda game work but the way sheikah technology works in this game is so goddamn confusing i do not get it. the works of botw are never outright said or explained completely, but it’s straightforward enough that it doesn’t really matter. this game does try to explain certain things and it just becomes. really clunky and confusing very quickly. 
the story is alright, i guess, but..... really confusing/convoluted as hell at times to a point that it’s. really fucking distracting. especially in comparison to how straightforward botw’s story is. like..... cannot help but be annoyed that such a problem wouldn’t have been a thing if they stuck to botw’s story.
i was sad when the egg thing died but i dont like the egg thing.... it is the MAIN reason shit was retconned so much & i just. dont get its purpose. but i did really like the reveal that zelda made it herself. that was good shit!
also the egg glitched out like. a LOT. idk what the fuck was going on with the poor thing but there was multiple times during a cut scene or when i was just sitting there that it was freaking out in the background and it was rly weird
elemental overworld boss monsters................. obnoxious. especially elemental guardians like goddamn bro what the fuck
i know warriors’ games aren’t about exploring anyway but the limitations for exploring was really sad/frustrating. this is still somewhat the world of hyrule before the calamity, which is something we’ve always wanted to see. not being able to explore even the immediate area at certain points because of shit like timed missions was really upsetting, man. :( i just wanted to see hyrule castle Before the calamity why was did they have to rob us like that.....
creepy corrupted egg’s transformation. why. what was that. what the fuck
even though i did enjoy the boss fights, it did get. incredibly taxing eventually to have to fight the SAME bastards so many times. like yeah botw is also guilty of this with the blights, but goddamn.... at least i have a choice to avoid certain encounters with them? this game has you fighting the same bitches like upwards of 3-4 times. it was. really annoying tbh. like the fights themselves are enjoyable, but damn we added new characters and it still inevitably lacked variety in boss fights.
no playable kass >:( if he’s available later in dlc then fine but i wish he was playable in the original game. so many random choices you’d never expect are. why couldn’t he also be there >:(
overall:
it will forever have that sour taste for the false advertising attached to it unfortunately, but that aside, i overall did enjoy the game! i think it has a lot to love in spite of the issues i encountered. as someone who has this as their first warriors game as well, it did lend itself to letting me see the appeal of them. idk if i’ll get more, but i do get why they’re so beloved/popular now. it was an alright time, with some amazing highlights that i’m gonna think back on very fondly for a very, very long time. if i had to rate it..... 7/10 
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