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#silent protagonist
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So I’ve noticed something about popular games (and ones I like) in the past decade….
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Round 2
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Moth (Sky: Children of the Light) vs Madotsuki (Yume Nikki)
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veryobsessivefan · 2 months
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another reason i love silent protagonists: it means that for whatever reason the character can't or refuses to speak, everyone else around them just accepts their selective mutism. like yes that's just Them. who cares?! we still love them and treat them like a person. they're a hero a lot of the times actually. very rarely we even mention that they don't wanna speak! it's so based.
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4mamiyas · 9 months
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GUYS SHHHHH. he’s reading whilst listening to hatsune miku. . . I think ?
When I wake up I’m going to see so many errors with this help. I ALREADY DO. Like how bad this anatomy is
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azure-llama · 11 months
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I don't like silent protagonists but Link is an exception. He's always so expressive you can imagine what he's saying from there.
Even open world Link being very stern, he takes me as a person who is mostly serious with a bit of sarcasm.
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Dumb Tumblr post cause I have no one to talk to
I just wanted to make this post to talk about the fact that I find silent protagonists pretty neat.
Recently ive been obsessed with 3(2 mostly) things
Portal 1&2
The Stanley Parable
&
Subnautica(the FIRST one)
Idk what it is but the main character you play as not speaking all the damn time just... really appeals to me
Like don't get me wrong I like games with main characters that talk and interact with other characters but idk.
This post is random and weird but hey it's Tumblr. Not like anyone will give a crap anyways
For those who did read this,I really don't know what Ur doing here- but uh...thanks? Hope you enjoyed???
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lizablee · 6 months
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Zelda live action?
I'm just going to leave that link blue and get on with my day. If I ignore it, maybe it will go away. It is more afraid of me than I am of it.
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shawnthewonder · 22 days
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I've been working on this for a while, but here is my full review of Persona 3 Reload.
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studio-cultist · 10 months
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My essay of the silent protagonist.
For the longest time, silent protagonists as an archetype we’re my most despised kind of characters. The main reasons are that I consume games as a form of art, specifically in the story telling kind and so I want well rounded or at the very least likeable characters who are distinct from each other and because of the nature of the silent protagonists as a vessel for the player to project themselves onto, they inherently made the immersion of a story weaker as we can all agree that a stone faced empty shell for a main character is not exactly Shakespeare.
And I am not exactly immersed by being a character with no personality beyond “hero” especially one that doesn’t talk as I Infact have the ability to speak aswell as have a much more human sense of morality where heroic attributes are not all present always and like everyone am capable of bastardry
It didn’t help that famous examples of the archetype such as link from the Zelda series or crono of chrono trigger are all heroic badass chick magnets.
I used to find it very patronising that a game dev would portray the player in such a way and to an extent I still do, I may enjoy escapism as much as the next guy but not enough to enjoy such a masturbatory fantasy where you get to play a flawless character with legendary status.
Perhaps I was just not enjoying the escapism or perhaps I wanted a story that had its main character a fleshed out character or at the very least be an archetype that fucking talks!
Or maybe I just didn’t get the point of a silent protagonist…
When playing through the half life games, I finally began to understand why the silent protagonist works especially when playing through half life 2.
The main character you play as was Gordon freeman who was a theoretical physicist of an Area 51 like science facility called black mesa, and in the second game he finds himself stuck in a conflict against a fascist inter dimensional alien empire.
Despite being a silent protag however I grew to love dr freeman and I considered him my favourite character in the half life series(despite him not having a personality at all)
The silent protagonist finally made sense to me when I stopped trying to project myself into gordon freeman and instead began to mold him in my head of what I imagined gordon freeman to be like as a person.
Because of the style of gameplay in half life 2 I kept feeling tired throughout much of my time playing which made me realise and wonder if “is this what Gordon is feeling?” Having to constantly be on the run fighting aliens and combine soldiers without any rest? This tiredness I felt from playing through half life ended up creating an image of Gordon freeman who was a tired and cynical man with a defeatist attitude who thinks his struggle is worthless and yet still chooses to move on because taking the cowards way out to lay down and rot wasn’t something gordon wanted.
The fact that gameplay alone built this idea of gordon in my head astonished me and I realised how instead of treating silent protagonists as a shallow form of power fantasy, I could instead immerse myself in the role of the protagonist and simply build that idea of their identity in my head of who they are.
This is all probably elementary level shit to all of you who have already realised this yourselves but this recent revelation has forever changed my views on games and how I have consumed their story telling for so long.
Cave story is my favourite game but because of this misguided idea of silent protagonists I have always held the main character quote with disdain because he was a silent protagonist. For the longest time it was the doctor who was my favourite character because of how he Elicited extreme emotions out of me however now that I finally understood silent protagonists, I looked back on the first time I played cave story and how quote as the silent protagonists made me feel as I experienced the story through his eyes and the kind of character he was in my head.
In my first run I got the bad ending and I remember all the emotions I felt before, feelings of hopelessness and defeat. For many of you who played cave story, your version of quote probably got the normal ending where quote is able to save the day however mine wasn’t, my quote was a hero who failed and the fact that the silent protagonist archetype gave me an intimate feeling of how that felt made me realise how important quote was to me when I first played cave story.
It’s because of this that I now consider quote my favourite fictional character of all time.
Not because he’s an interesting character with an identity but because as a silent protagonist I got to create my own version of the character and have such a personal connection to the game I’m obsessed over.
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amantha-again · 6 months
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apollolewis · 2 months
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Does anyone else not really like when mcs from rpgs being silent protagonist despite having a clear personality from the options. This thing is more apparent in persona where all the mcs have a personality but are supposedly or is treated as self inserts do have a personality from their options. I’ve seen only a few games where the MCs are full blank slates. Maybe it’s because I don’t like self inserts that much, I normally turn them into their own character in bg3, dragon age and our life. Like just give them a personality and voice acting and stop pretending. You can still have the option, and at least in persona the MCs do have voice actors.
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The Contestants!
Names below:
1: Link - The Legend of Zelda
2: Chell - Portal
3: Red - Pokemon
4: Sunny - OMORI
5: Gordon Freeman - Half Life
6: Stanley - The Stanley Parable
7: Steve - Minecraft
8: Madotsuki - Yume Nikki
9: The Knight - Hollow Knight
10: Kris - Deltarune
11: Frisk - Undertale
12: Ferb - Phineas and Ferb
13: Kirby.
14: The Chosen One - Animator vs Animation
15: Byleth - Fire Emblem
16: V1 - Ultrakill
17: Ness - Earthbound
18: Six - Little Nightmares
19: Joker - Persona 5
20: Hearthstone - Magnus Chase
21: Simon Belmont - Castlevania
22: Perry the Platypus - Phineas and Ferb
23: Cassandra Cain - DC Comics
24: General Amara - The Dragon Prince
25: Flower Kid - Smile For Me
26: Teardrop - Battle for Dream Island
27: Nicolas Brown - Gangsta.
28: Beatrix LeBeau - Slime Rancher
29: Quote - Cave Story
30: The Traveler - Genshin Impact
31: The Journalist - Bugsnax
32: Agent 8 - Splatoon
33: Classic Sonic the Hedgehog
34 Neo - RWBY
35: Totoro - My Neighbour Totoro
36: WALL-E - WALL-E
37: Inumaki Toge - Jujutsu Kaisen
38: Chewbacca - Star Wars
39: Mono - Little Nightmares
40: Eve - WALL-E
41: Cat - Stray
42: Shoko Nishimiya - A Silent Voice
43: The Janitor - Willy’s Wonderland
44: Doomguy - DOOM
45: Mono - Castle Swimmer
46: Charon - Hades
47: Boyfriend - Friday Night Funkin’
48: Moth - Sky: Children of the Light
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erosianexile · 1 year
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Aera is haunted by nightmares... and she loves it. Her dreams feel more real than her life.
- NIGHT GEM -
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bobauthorman · 10 months
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Kirby’s speech
I’ve come to the conclusion that, despite what the anime series states, Kirby is capable of talking. He just doesn’t because it’s impolite to talk while eating.
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Concept: a game which does the "each character has their own SFX for individual characters as the appear in the text boxes", including the player character. However, the player character is a silent protagonist, and thus you regularly get disembodied voice-loops for a second or so every time they're supposedly speaking.
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