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#relenor
senstless · 1 year
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Splinterlands Monster Highlight Featuring RELENOR CLEAVER
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Featuring Bronze Level Card Brawl Battles
Well I know the official battle posts have gone away, I still think I will make monster highlight posts for the social media challenges. I really like showing off certain monsters and abilities and help me win. I am focusing on Amazon level accounts and some of the newer reward cards or gladius cards that I have not had that much experience with yet.
These battles and lots of highlights can help show the use cases and strategies for new players to use as they're starting their journey.
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Weekly Challenge - RELENOR CLEAVER
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Edition: Gladius Rarity: RARE Element: WATER Attack: MELEE Abilities: REACH Abilities"BLOODLUST Health: 6 Speed: 2 Attack: 4 Armor: 7
Reasons Why I like it I'll be honest, I think Relenor Cleaver it was a great card if iron Man matches. It's high attack, high armor and reachability means you can deliver some punishing blows from second position. Having blood loss to means that if it's fortunate enough to ever knock the card out then it gets to start increasing its stats on speed health armor attack. You can become a one monster wrecking Crew in the right circumstances.
The only drawbacks really are its high mana cost of 9 and it's relatively low health of six where it is susceptible to magic attacks. Outside of these two minor drawbacks I think it is an excellent card that deserves consideration in most matches over 30 to 40 mana
The Matchup
The Rule Sets
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Watch the Match Here
MANA: 50
Ruleset: Ferocity: All monsters have the Fury ability.
Ruleset: Spreading Fury: All monsters gain the enraged ability which multiplies their speed and melee attack by 1.5x rounded up.
Ruleset: Super Sneak: All Melee monsters gain the sneak ability.
SPLINTERS: Water, Life, Death
Initial Rule Set and Mana Gameplay Thoughts
Who there is a lot to take in with these three rules that matches. It's going to break down my quick thoughts on all three and how they interplay. Ferocity I'm not as concerned with porosity since I don't intend to play a card that has taunt. Downside the plane one especially in the porosity match is the double damage it will apply, not to mention if the monsters and raised that doubling I already one and a half times attack.
Spreading Fury I think this will be a heavy melee attack match. Given the higher mana cost and no Earth means that magic won't have as much punch and getting a 50% boost to your melee attacks is always huge. This combined with super sneak means it's almost guaranteed to be heavy melee.
** Super Sneak** I always feel these matches turn into melee matches since you can take otherwise powerful cards that can only attack in first position and they can now attack from any position with sneak. Liz combined with the other attributes the rules that I think it'll be a melee focused match.
Summoner KELYA FRENDUL Water is my new favorite melee splinter. While fire it's always great for melee, the extra speed and armor of water can be troublesome to overcome and mean wasted attacks on each monster.
First Position ARKEMIS THE BEAR I'm giving the Humana cost I figured getting additional armor is never bad, plus it's high health and decent speed and attacking first position means it should be an okay tank.
Second Position RELENOR CLEAVER Really hoping cleaver can get to knockouts for me from this position. I put it here in hopes that my opponent played mostly may like and it's high armor would be very beneficial
Third Position COASTAL SENTRY I mean who doesn't love a double melee attack in the middle of the pack with good speed and good damage.
Fourth Position DEMENTED SHARK since I went all in on melee, there's no reason not to add the one monster that I can to give me inspire and increase my damage by one.
Fifth Position HARDY STONEFISH not a traditional powerhouse, but for one mana it's actually very useful. It will do two damage on attacks, have two armor and can absorb quite a few hits before it's gone.
Sixth Position DIEMONSHARK I put Diemonshark because it's high speed, plus high armor should hopefully allow it to last till the second round or beyond. Not as concerned with it doing damage as I am having it absorb a bunch.
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Opponent Lineup & Match Play
Summoner POSSIBILUS THE WISE always great in mainly heavy matches but it's trample ability won't be as heavily used since most cards will be doing sneak attacks
BAAKJIRA an unusual tank for this rule set although it's high health Plus ability to slow my cards by one will probably have a big impact on attack order
COASTAL SENTRY very similar to my posting double attack and a higher level means it is going to be a great choice
ISGLAD VORST an interesting choice but it's high speed plus opportunity means and has a chance to take out my weakest cards
RULER OF THE SEAS an oldie but goodie favorite. A little confusing why they're picking a low health magic card without boosting its magic attack and splash damage. With this summoner it's only going to be doing a two splash one damage versus it's three splash 2 which is much more impactful
RIVER HELLONDALE solid choice for its resurrect ability, it can be really troublesome when you finally knock out a hard to hit card and then it gets resurrected again.
COEURL LURKER one of the cards that I continue to want to buy but I'm unable to currently swing. Traditionally very very strong with high speed high damage and the Dodge ability. The downside in this match is it has taunt so all of my hits will be doing double damage and make it more likely I can knock it out
Round 1
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Before the round starts and looking at the teams, I think it's really hard to figure out who's going to win just from the eyeball test. I think I have a clear advantage in heavy strikers from melee monsters, but most of that will depend on if I hit or if I miss due to their speed and abilities. First round is going to play out and be a very long round as there are 26 actions to take place and there's a lot of madness within the round. Starting to round off right away I already have my first Miss when Diemonshark misses Corel Lurker.
The next biggest impact that I think happens in round 1 is ruler of the seas attacks and it's splash damage in wages Relenor Cleaver. This boosts its attack up to eight damage after the inspired boost from demented shark with its increased speed it moves up and has its turn to attack Coreurl Lurker, and with the fury ability does 16 damage and knocks it out. That is an impressive amount of damage not to mention it now picks up bloodlust and its attack goes to nine with five speed 11 armor and six health left. Coreurl Lurker does get resurrected but it only has one health and there's no triage so it only needs one more hit to do not come again. After two misses the second attack from Coastal Sentry sealed to deal and takes it out. I think that combination of an rage and taunt has given me the clear edge by the end of round one and my confidence is now pretty high.
Round 2
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Is round two starts looking at the board I feel much better about my chances to hit and annihilate monsters with sneak attack especially considering that my speed has been greatly increased and I'll be attacking first on three of my monsters this round. After scoring another knockout at this point Relenor Cleaver is up to no amazing 11 damage, 6 speed and 12 armor. It is a one-man wrecking crew. I do lose demented shark. I do suffer from having four or more misses again this round due to small speed variances of only two which I consider extremely unlucky but are all part of the game.
Round 3
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Has run through starts I feel like I'm guaranteed a victory, especially as Relenor Cleaver goes first and knocks out ruler of the seas giving it another blood loss boost to 12 damage and eight speed with 13 armor. I continue to get knockouts as the bear takes out baakjira. I secure the final knockout of the round with the double attack from Coastal Sentry. Leaving me only one monster to deal with.
Round 4
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For the round starts we all know it's going to happen since I have a 9-speed attack monster guaranteed hit doing 12 damage. Relenor Cleaver his benefited greatly from the enraged function and flood lost is found giving it what I would consider insane stats for bronze level cards. It is clearly being the driving factor in my success as it is delivering one hit knockouts all around
Thoughts - and Chances to Win Again
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Taking a look at the Battle results well it may not be accurate because I have 100% chance to win. I believe this is due to their choice of a monster that has taunt and the double damage more than anything else. I also think they made mistakes with the magic monsters instead of high damage melee monsters without opportunity like deep lurker that would have had a chance to attack and use trample. I consider my lineup to be very very good although I'm sure it would be beatable by some different cards and there are multiple lineups in both fire and Life that have heavy melee attack with blood loss combinations that can be successful. Either way I think I continue to set similar lineups in the future until I find them becoming more unsuccessful on average.
~~@senstless
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ebonytails · 3 years
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They’re lesbians harold
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pareidoliasys · 2 years
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Me showing my otp Relenore from a roleplay game thing from 6 years ago to my friends be like:
LOOK AT THESE TWO LESBIANS ONLY LIKE 5 PEOPLE KNOW ABOUT, PLEASE LOVE THEM LIKE I DO PLEASE I WISH GAY PEOPLE WERE REAL
I miss them so much :(
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beastthemaestro · 5 years
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I finished this yesterday but only remembered this tumblr account a few minutes ago lmao This is my d&d character Relenor, aka dirt boy, hes a drow bard and i love him He may not look much like a bard, but all the other clothing ideas i had for him made him look like a shitty vampire
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dmcracy · 5 years
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Group 2. - A proud father
My group entered the Royal district of Erkank. They met with the royal steward and found out there is no king of this country for few hundred of years. Bors asked about the royal crypt and explained about the bones of king Alboin he had in his possession. Steward was pleased with this news and when he wanted to show them to the crypt Bors showed him the crown of Alboin. The steward was speechless for a moment and then with even greater respect for the group recieved this ancient treasure. The bones of King Albion were put into a royal sarcophagus and, in the dim light surrounding Bors, a tiny light shone for a moment. With this Fidel, the royal steward, saw greatness within Bors and told him that he should keep the crown in his possession, because he can clearly see that the spirits of noble ancestors blessed him. 
You see, when we were playing that short adventure where I played a gnome sorcerer we acquired some powerful weapons. Our DM was vague enough with the description - he just said it was made by elves or so and its powerful - so when I returned to the DM’s chair I build up on that. The sword Bors had was a short sword - a weapon of choice for him because he roleplayed some sort of a roman legionary and kept to this one particular type of weapon for most of the game. And dedication like this is always appreciated by me. So I decided that the sword’s hilt was made from Royal mithral and there are 3 gems in it - two rubies and a diamond. Royal mithral has a special property and can enchant item on its own if you do a great deed or slay an epic enemy. So this was a first time when the gems shone and the sword gained some new magical properties that day.
With this business done, they ventured into the city and found lodging in the brothel (owned by the old veteran called Sergeant). And had some leisure time. Llthrae went into a local guild to put some special orders for their craftsmen. It was a set of special lenses required for his project with star sapphire. Then the group went to the local university to find out what it was all about just to find that their archaeologists recovered a still moving mummy and, naturally, my group saved the day. Next they entered a local pub where they drunk some fine drinks and found out that the old chap owning the pub is a marvelous pudding maker. Amused by this, Lthrae volunteered to run the owner’s errands of pudding delivery. And the last thing they did that day was another pudding problem - some alchemyst had a black pudding in a jar and it escaped to the sewers. Orik was not present that day so I tried to play his character correctly (I tried to imitate the style of the player). So they ventured into the sewers and found the magical ooze. The pudding corroded the enchanted axe Orik had but they slew it eventually. And all this fun ended in that same brothel by delivering the pudding to the employees and Llthrae having a wonderful threesome (he was kinda disappointed that there was a female with them). 
Next day, they ventured into Telus Kindiir - an ancient monastery of the Ruby order - where they met with the abbot. His name was Samuel Zorita and he welcomed the group. The monastery was mostly in ruins but close to it stood an ancient tower, elven by the looks of it and it had no signs of degradation. This was the tower that gave the place its name - Telus Kindiir and it was there long before the humans settled there. The tower was surrounded by eight statues which radiated with power. Llhtrae was puzzled by them but he clearly recognized the art style of the Drow.
As they talked, Bors revealed the crown and the events in the tower on the island from a few days ago. The abbot was listening silently as they walked the ancient rows of trees. Bors finished and the abbot asked a simple question:
“What are you going to do now with all that?”
Bors was silent so Samuel gave him a proposal to create a new order of knights from the ashes of the old one. And Bors accepted. So that day a humble adventurer created a new Order of the Crown and became its grandmaster - the first and only knight in that moment. So when they returned back to the brothel Bors started to plan things for the future of the order and Llthrae for the future of his fort (Orik was drinking and whoring).
Everybody was happy, I could say, and I was the happiest of them. This session took like 11.5 hours but it was one of the best I ever played. It felt good, completed and not even Rodolfo hanging in Llthrae’s window could ruin it (Rodolfo came to “talk” with Llthrae about what happened to Isabella).
On the third day, Fidel, the steward of Erkank, called the group to the palace to give them a proposal. He wanted them to find a proper new king for the country. In his own words: “This country was a haven of pirates and good-for-nothings for far too long.” After a short debate they all agreed that Rodolfo should be their new king - he was some sort of dashing heroic figure it the rural parts of the land and if he could bear the crown everything should be fine. So the group again ventured to look for this mysterious swashbuckler only to find him watching the funeral of Isabella from the top of the tower gate. The group paused for the moment and watched too as the funeral pyre burned. After a moment a terrible scream echoed through the air and a twisted shadow flew over the heads of the adventurers and disappeared in the distance (this was also the moment when the legend about the ghost of Bitch Queen Isabella was born). This event peaked their interest and the group decided to search the items Isabella had in her possession. There was nothing much of a value except for the crude old compass with strange markings. Llthrae took it and identified on the spot. And suddenly he was in possession of Greed - the infernal artifact made by lord of Hells to sow greed into the hearts of the foolish (So, naturally, Llthrae used it). 
After the shock from the scream vanished, they proposed to Rodolfo to become the king of Erkank. With a little shyness he agreed and ventured to the capital with the group. They prepared the necessities and the next day the ceremony begun. The whole city gathered to watch the bandit captain get crowned as their king. When Rodolfo climbed slowly to the royal steward not even birds chirped. And even the steward held his breath when he placed the crown on Rodolfo’s head. But when Rodolfo stood up everybody burst into cheerful rejoicing. So the kingdom of Erkank had a new king after few hundreds of years and my group sat silent and done in the Sergeant’s brothel. Everybody was thinking about his own duties to the different parts of the world and, eventually, Orik left first because he felt not needed (I played him like that so it was my fault). He was followed by Llthrae who wanted to return to his fort. Bors stayed with his new duties and Samuel brought a friend to the ceremony - an eight years old half-drow boy called Relenor. Bors accepted Relenor as his squire and they ventured to the Telus Kindiir to work on the order.
It is still one of the greatest sessions in my memories and I feel good when I think about that day everybody parted. We literally finished an adventure which is a rare case with my games and I was really proud of them. And this feeling of completeness was and still is amazing. But in D&D show must go on and new trouble was brewing just behind the corner.
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