I love this time – the in-between time, the time after all the gatherings and lights, the time before we swing back into the regular routines of the new year. It is the crack between the worlds, the place where dreaming can unfold and then spiral into being quickly and quietly. It is a place where, if we want them to, solitude and silence can surround us and the soul-hungers we have abandoned can find us once again. It is a time to listen deeply, to stay with stillness open to the impulse to move from the deepest part of what we are.
— Oriah Mountain Dreamer, (Oriahmountaindreamer.com, December 30, 2013) (via Make Believe Boutique)
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Occasionally, one yearns for a bit of solitude, to wander aimlessly and become immersed in the unknown. It's essential to step back, take a breather, and momentarily vanish from the daily grind. Allow life's currents to carry you away, surrender to the flow. Release the burdens that have accumulated over time. In this moment of reprieve, look past the confines of your expectations, and you may just discover the astonishing beauty that has been waiting right in front of you. As you traverse this uncharted path, embrace the serendipitous encounters and unexpected joys that are bound to arise. Let the world surprise you with its hidden wonders, and in the midst of getting lost, you might find yourself anew.
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🕯️Candle Colors & Their Magickal Correspondences🕯️
White: cleansing homes, purifying spaces, creating harmony, invoking spirits, improving communication with others, summoning guides and angels, for use in every situation
Blue: promoting restful sleep, finding out the truth, gaining wisdom and knowledge, invoking psychic visions, calming down emotions, suppressing anger, meditation aid, moving into a new house, becoming more patient with others, curing a fever, gaining insight, protection
Red: promoting strength and vigor, rejuvenating energy and stamina, conjuring willpower, summoning courage, inciting passion and sexual love, sparking enthusiasm, prompting quick results, warding off enemies, becoming more attractive to others
Pink: healing emotions, attracting romance, becoming more caring, inviting peace and tranquility, healing rifts, banishing selfish emotions, protecting family and friendships, invoking spiritual healing, being more compassionate
Green: accumulating money and wealth, promoting prosperity and abundance, accomplishing goals, growing plants, attracting luck, negotiating employment matters and finding new jobs, hastening conception and solving fertility issues, casting out greed and resentment
Yellow: increasing activity, resolving health matters, nurturing creativity and imagination, passing exams and learning, aiding concentration, controlling mood swings, protecting yourself when traveling, persuading others
Orange: increasing energy and stamina, improving the mind and memory, promoting success and luck, developing business and career, helping those with new jobs, clarifying legal matters and justice, selling goods or houses, capturing a thief or recovering lost property, removing fear
Purple: summoning spirit help, bringing peace, tranquility, and harmony, improving psychic ability, aiding astral projection, healing, easing sadness, improving male energy, summoning spiritual protection
Brown: attuning with the trees and the earth, promoting concentration, helping with decisiveness, protecting animals, amplifying assertiveness, aiding friendships, bringing material gain, gaining mental stability, connecting with nature, studying and learning
Silver: drawing down the moon, connecting with lunar animals, purifying female energy, improving all psychic abilities, aiding clairvoyance and the unconscious mind, ridding yourself of negativity, developing intuition, interpreting messages in dreams, banishing bad habits
Gold: healing and enhancing well-being, rejuvenating yourself, improving intelligence, bringing financial gain and wealth, winning competitions, attracting love and happiness, maintaining peace in families
Black: protection, strength, banishing, reversal, hex-breaking
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The Doctor’s Rejuvenation
Something I read online a few months ago led me to look into how the concept of regeneration had evolved over time in Doctor Who. I found a fascinating essay titled “When Was Regeneration Invented?” in Tat Wood and Lawrence Miles’s book, About Time 3: The Unauthorized Guide to Doctor Who. They make the solid point that regeneration was not always as we think of it now. It was originally more of a rejuvenation.
When the First Doctor turned into the Second, the implication was that this was not a natural biological process, nor was it the kind of change we are used to now. It was a rejuvenation caused by the TARDIS, and the Second Doctor was intended to be the same man as the First. He may not have been merely a younger version, but he was intended to have a similar personality, just with a younger and stronger body. They quote the script editor at the time, Gerry Davis, as describing those two Doctors like “Jekyll and Hyde.” So in many ways, Troughton was a way of seeing what Hartnell’s Doctor had been like in his youth, perhaps literally, perhaps only in terms of personality.
Even the regeneration between the Second Doctor and the Third was not what we are familiar with. This one happened as a punishment by the Time Lords when they catch up to our renegade Doctor. The Doctor reacts in shock at the prospect of having his face forcibly changed. Wood and Miles describe this procedure as a kind of Time Lord surgery, where the Doctor’s appearance was unnaturally altered but his interior self and personality were meant to remain unchanged. And even during the Third Doctor’s era, the notion of changing faces is not taken as a normal part of Time Lord life.
We finally get the regeneration we are more familiar with when the Third Doctor turns into the Fourth. The term itself is introduced, as is the notion that it is a natural part of a Time Lord’s life cycle. And more of the now-familiar lore would be introduced after that, especially in the Fourth Doctor’s era.
But it’s fascinating to think about how different this concept originally was. As franchises grow, lore is established and different ideas are standardized and organized in a way that makes sense. To a newcomer it all seems to fit together cohesively (mostly), but it is great to see how this whole is a synthesis of very different concepts. And it is fascinating to see what some of those ideas looked like in their original context.
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I any of you ever wanted to play the beta game, but you didn't pay or was not selected, here's your chance.
It's full of bugs btw, bugs that the arrogant dev team refused to fix still. That and they lack of knowledge on cardinal directions.
Insult me, get the link or not, I don't care. Its all in there. You can even play on debug mode, if you open the game on RPG maker XP.
PD: If you have any issue with the download or need any file, feel free to DM me.
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