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#petscop aesthetic
peeptheaesthetic · 4 months
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Yume Nikki moodboard when?
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palatteflags · 1 year
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Petscop based Nonbinary and Lesbian flags! ^^ For an anon! Hope you like these a bunch :) (If you wanted a moodboard, don’t be scared to ask again, the ask was a little vague)
Want one? Send one whenever! :) -mod Jay
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kidneyscone · 5 months
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Petscop obsession october 2023
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modormouth · 8 months
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paul from petscop with less than 256 tris
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ashtoberr · 3 months
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she pet on my scop til i arg
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medusamago · 26 days
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Some screenshots from GEB operating system episode 2
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sweetpeauserboxes · 1 year
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[id: a light purple userbox with a pastel purple border and pastel purple text that reads  "this user’s hyperfixations is petscop"  on the left is an image of petscop logo./end id]  
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fiendishartist2 · 8 months
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the bar for "revolutionary" webhorror is so low. what happened
#god lord im so sick of itttttttt ToT#if you dont know analogue horror is on is deathbed and now ppl are onto ''digital horror''#which is the same thing except using digital mediums instead of analogue (like the internet instead of vhs)#and i do mean the same thing lol nothing has changed#not the conventions of storytelling not the limitations of the medium not the types of scares it presents#the only thing that has changed is the aesthetic. and that is unbelievably sad#if youre going to do a horror series based in the internet then why not.... actually use the medium of the internet for horror#theres so many scary things about the internet (esp early internet!!!!!) and yet no one is using that for their series#just the same old ''missing children's spirit communicating through tape oops i mean the website :)'' like cmon man.... :(#why not use things like viruses or the sudden connection to any and everyone through the internet or early hoaxes/creepy ads#lack of regulation on the early internet or the isolating/uncanny aesthetics of old hardware (kid me was so scared of computers lol)#or literally anything else that is DIRECTLY CONNECTED TO THE MEDIUM YOUR SERIES IS BASED ON#does anyone else on earth care about this or am i just picky??? hello???#i just want smth that leaves a genuine impact. i just want a series that feels like smth thats never been done before#i just want webhorror that knows what it wants to be and fits neatly into the confines of its medium#petscop felt like a real videogame. it felt like smth i could see in an ''obscure ps1 games youve never heard about!!'' video#it had a will they wont they about whether or not the game was actually talking to paul (through ghosts or other users etc)#but it was never in your face and it was left just vague enough that instead of breaking immersion it sucked you in even more#paul felt like a real person playing a real game and experiencing genuine fear and obsession alongside the audience#there was never a point where the screen started turning red and pauls voice became distorted and ''scary'' while creepy imagery popped up#bc petscop works entirely within the limitations of a man playing a videogame. no more no less#thats the kind of dedication to the medium that i want!!!!!!#i only critique webhorror so much bc its my favourite type of horror and i want it to improve
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burntoutuserboxes · 1 year
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[This users spinterest is petscop.]
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glutko · 19 days
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Love the unfinished aesthetic of the Hotel Mario prototype's level select. It's like a screenshot from Petscop.
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chagrin-roses · 7 months
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I revisited the lineless/pixel brush style I used to do all the time in 2021 lol, kind of fits petscop aesthetic in a way
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grians-perch · 7 months
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Remade Welcome Post! Please read before requesting!!!
Mod Section
Run by Mod Crow!
Also known as Mod Grian, or whatever kinshift I'm in at the time! You can call me any kin name that makes you feel most comfortable as well!!
They / Them, 20 yrs old
I'm always open to talking about my canons!
Grian Kin sideblog : feathers-and-traps
FAQ Post
What I Do :
Aesthetics (9 images in a 3x3 grid)
Moodboards (specify how many images!)
Stimboards
Kin Positivity
Kincalls and Kinfessions (Always Open)
Care Kits! (Please read the info and availability list before requesting!)
I reserve the right to deny requests for any reason. (Most of the time the reason being I'm unfamiliar with the source material and a request was sent that I cannot do)
(Please be as detailed as possible when requesting!)
(Sources under the cut!)
Sources**(*=current hfx or spin, alphabetical order):
((Feel free to request even if your source isn't on here, but I may not know it as well/ may deny the request. Please do not request headcanons for sources not on this list.))
A Heist With Markiplier, Who Killed Markiplier Unus Annus, and Youtuber Egos (fictionkin)*
Baldur's Gate 3*
Bluey*
Detroit Become Human
FNAF (all fnaf sources! i have biggest interest in 1-3 and SB!)*
Gravity Falls
Hazbin Hotel / Helluva Boss (Absolutely no requests related to Valentino.)
Hermitcraft / all Life series (3L, LastL, DL, LimitedL)*
Into the Spiderverse / Across the Spiderverse*
Invader Zim*
Life is Strange
Marvel Cinematic Universe
Miraculous Ladybug
OG MCYT (such as CrazyCraft and singleplayer series, ex: shadowcraft or enchanted oasis, only fictionkin though!)*
OHSHC
OK K.O.! Let's be Heroes!
Otherkin
Petscop*
Portal 1&2*
RPG Horror Games
Scott Pilgrim (all media)
Steven Universe*
Stranger Things
SuperWhoLock
SVTFOE
TADC
TUA
Twilight
Undertale
Welcome Home*
YOU (Netflix)
Webcomics*
Alice and the Nightmare
Always Human
Down to Earth
Extraordinary Attorney Woo
Fluidum
Forever After
High Class Homos
Homesick
Marionetta
Muted
See You In My 19th Life
Suitor Armor
**I do not do requests for DTeam anymore. I do not feel comfortable doing so.
**DTeam supporters are not welcome here
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orions-belt-buckle · 8 months
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Owlscop
The Owl House X Petscop AU
Sprites design
I redesigned the characters' in-game Petscop sprites to fit the AU. This was very fun and I'm pretty proud of what I came up with !
Players' sprites
Golden Guardian (Guardian redesign) : This redesign follows the classic shape of the Petscop Guardian, but makes it look like the Golden Guard. It's wearing the golden Guard outfit, so does every sprite. Instead of the classic head of the Guardian, this is the Golden Gard's mask, but following the normal head shape. All the colors were color-picked from Petscop sprites to match its aesthetic. The Golden Guardian of course still doesn't have hands
There are 4 sprites for the players is Petscop. The basic one, the Guardian, is the one that represents you when you are playing the game, always. When you encounter another player though their sprite will be a Guardian with a different head. That head is something that symbolizes a specific player. This is called the Multiple Player Theory (MPT for short).
Hunter MPT Guardian : This is Hunter-Paul's avatar. Originally, Paul's avatar is called pyramid-head since its head is the red pyramid that symbolizes Care's dance. I thought : what would symbolize Hunter best ? And especially a happier Hunter ? Of course that would be Flapjack, Hunter's best friend and Palisman. Which is perfect because Flapjack is red, much like the original pyramid. It's also not a human face in both cases. To fit better the aesthetic and to symbolize the older Hunter, I decided to go with the Flapjack tattoo design as seen in Watching and Dreaming.
Belos MPT Guardian : This is Belos' avatar. It's based on Marvin's, which is originally a green mask that is quite scary in its deformity. What represents Belos needed to be green and monstrous too, which could only be his Palisman-monster face and its inhumane smile. Both Marvin's and Belos' faces are the closest to a humans face between the three MPT avatars. For this design too I tried to keep it simple with the shapes and no shading.
Amity MPT Guardian : This is Amity's avatar. It's inspired by Belle's, which is in Petscop a circle, specifically a drawing of a girl's face that we assume is Tiara aka who she thinks she is/wants to be. So for Amity, I went with the Blight Industries' logo. It represents Amity very well because it is an Abomination (what she loves most) as well as a symbol of her parents' company (who she thinks she is/should want to be, the perfect daughter, witch and heiress) and it's purple like her. It also replaces Belle's drawing perfectly since it is also a circle with a face in it.
Hunter A, B and NLM
In Petscop, we encounter care A, B and NLM in different locations. Her face in the 3 states is also drawn on a piece of paper at the beginning. She has her own sprites different from any Guardian. Since Hunter is Care in Owlscop, I changed these to look like him. Because this is Hunter-Cqre and not Hunter-Paul, the redesign looks like him back when he was the Golden Guard, especially for his outfit.
Children that went through a Rebirthing have 3 different states: A, B and NLM (Nobody Loves Me). A is for when the child is ok, B not so much and NLM is a mentally broken person.
All the colors have been color-picked from Petscop (Care and Guardian sprites).
Hunter A : This is Hunter before the abuse, as a freshly made Grimwalker. For that reason, he is a Hunter we have never seen in TOH. I removed his scar, damaged ear and characteristic dark circles. Indeed, these are all consequences of Belos' abuse. His hair though is close to what it is the first time we see him.
Hunter B : This one is close to the actual Hunter we see on TOH except more disheveled to match the evolution of Care's sprites.
Hunter NLM : This is the same design as Hunter B, but in Care NLM's pose.
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Unpopular opinion: a lot of series just… don’t need more media made for them
I’ve seen a lot of people say things like “when is portal 3”, “when is the next season of gravity falls?” “Is more petscop content coming?”
Beloved series like the three I’ve used as examples have been “collecting dust” because of the lack of updates. I feel like Gravity Falls had an amazing ending, with none of the episodes ruining the aesthetic of the series. The current rules and guidelines for popular media and video sharing would RUIN the series. If we ask the creators to pump out more media even if they have felt like it was completed, it will feel meaningless and unnecessary. We will end up with another Trollhunters: Rise of the Titans or How To Train Your Dragon: Nine Realms. I completely agree that some series absolutely need more to it, Dead End: Paranormal Park was cancelled before they could finish the clearly hinted to season 3, but the creator is still working on the comics. Scorn needs more work implementing art and story (however it is still a wonderful experience). This isn’t really “be happy with what you have” but instead it’s “be happy about the dedication of the creators” or some shit like that. Maybe you’ll just hate me for saying this. I don’t care. I am using the anonymity of the internet to express what people don’t want to listen to me rant on hours about in hopes that maybe someone would want to read my stupid writing
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jadegrimm · 7 months
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Realized I haven't done one so here. I'm also approaching 50 followers so I think I should set some ground rules
My name is jade, pronouns are he/they/she and suck my dick/quo/ref. far as I know, I'm Omni. I DO use RECLAIMABLE slurs so. Keep that in mind
I never say anything other than faggot though
My favorite things:
- liminal spaces/aesthetic
- space, and space related aesthetics
- on that note, astrophysics and space science are very interesting to me. JWST itches my eyeballs. If you have any pictures PLEASE send me them
- analogue horror, currently fixated on GREYLOCK, Mandela Catalogue, petscop, vita carnis, bioshock (thw series), midwest angelica, aaaand that's all I can think of. I'll edit this, we'll be fine
- cryptids
- Mandela Catalogue (aus included. Please ask me about my aus)
- hazbin hotel
- helluva boss
- rp (please do not message me about it. If I don't know you first asking me for an rp will make me DRASTICALLY uncomfortable)
- bioscience! Notably carnivorous plants and bugs ^-^
- not a brony, or a member of TOH. Just occasionally reblog cool art made by cool artists.
Dnis!
Basic dni's apply.
Bigots.
Any type of discriminatory person. Rule of association matters here. For example: if you sit at a table of four Nazis, there are five Nazis now.
Pedos.
Proshippers, or people that break the boundaries of actors.
Ableists.
Transphobes, homophobes, and things of that nature.
Sexists. I don't care about your gender, or if you even have one, if you have something like "dni men/women" I'm blocking you.
Also, can't believe I have to say this but here we fucking go, I am in fact anti misandrist. If you dont like that, get out.
Writing tag is #jade writes
I regularly sacrilegiouspost </3
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^ my flags !!
Last one is the you punch Nazis flag btw <3 because I do :3!
PFP art by @forested--vampire !!!
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!!NSFW sideblog!!
No, I don't post about myself on that sideblog, you fucking weirdos. It's a reblog blog. That's the only thing that goes there; will ever go there.
Taken!! Don't be a weirdo in my inbox
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decamarks · 1 year
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Have you ever thought of making an actual game? Even a little one?? Your 'Atom Amulet' art and gif look soooo good they legit fooled me for a bit when I first looked at them into thinking they were from a real game! Your enjoyment and respect for glitches and games as a medium is really neat, and tbh I'm super curious what you'd make! As someone who actually played a few weird old PS1 and computer games as a kid, sooo many attempts at 'retro low-poly style' games I see always break my immersion when I can see like.. too much anti-aliasing, too many things rendered in real time instead of prerendered (not extremely subtle stuff like raytracing or font choice, which gave away Petscop to a few incredibly observant people lol), etc.. part of the charm of old 3D games is devs clearly trying extremely hard to work with limitations of disc space and RAM! No one's cutting corners! Also the design for Atom Amulet's character is the kind I've been wanting to see SO badly in modern-retro games.. no one ever goes for 'rounded little creature guy who looks a little wonky' designs like you see in Creatures or SHEEP because they think it's too ugly! But it looks COOL! And that's part of why it really seemed like an actual old game to me at first.. I like your blog and art, your passion for games and glitches is really inspiring! Nice job on the animation and 3D art!
AHHHHH THANK YOU SO MUCH ANON ;__; This made me really happy to read... Trust me, I have daydreamed extensively about the kind of games I'd like to make, so I've definitely got ideas for stuff like that. Animation and 3D art in general is my main focus right now though, since I've got a lot I want to create, and still a LOT to learn as well, LOL. I would probably be most interested in making a game with a small team or creative partner, since even small games can be incredibly taxing to create and I'd prefer not to mentally and/or physically implode. (My main problem is mostly finding those people... I'm not good at initiating this kind of thing.)
Anyway, I absolutely agree on being kinda disinterested in a lot of 'retro low-poly' aesthetics, just because they feel too divorced from the actual technology that gave the style a reason to exist in the first place. That's not to say at all I think this style should exist in a chronological vacuum, or that it shouldn't be iterated upon with modern technology, but that it just looks too clean too often, too streamlined! I don't want that! I want WONKINESS!!!
I don't think it's necessarily a fear of this sort of 'ugliness', or at least not always—it's more so that this wonkiness can be sometimes hard to achieve at all. Like. Hold on. I could write stupid poetical paragraphs about this concept, but I think this post sums it up 10,000 times better than I ever could.
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The primary function of a comic is to tell a story that is best shown through the format of sequential images. So you might expect that anything made for a primarily visual medium must look 'good' to be effective, right? But it doesn't; MS Paint's ugly palettes and pixelated pens only serve to amplify the expressiveness in this image. It looks silly and simplistic, and that's exactly why it works. Whether this was intended by the artist is irrelevant. It's effective not despite its strange, subtle stiltedness, but because of it.
It reminds me of this post about animation by PilotRedSun, which I think about a lot:
I’ve learned a bit of animation fundamentals, branched out to other styles . . . but I still adhere to the rule that every animation on my channel should have a dysfunctional aspect to it. When an animation contains an error, it distracts the viewer. Thus when an animation is composed of errors, it mesmerizes the viewer.
Video games are interesting to compare to comics and animation in this sense, because most games are made simply to be played. Despite being a visual medium, it isn't necessarily expected to look good; it just has to function as an interactive experience. This emphasis on functionality, created through technological limitations of the time, is exactly what originated low-poly and pixelated styles. Older video game art didn't need to be particularly beautiful, just purposeful. You take a concept, put it on the screen, and continue stripping away pixels and polygons until only its most minimal existence remains, because if you don't, you won't be able to fit it within your meager 64 MB cartridge capacity. It looks wonky, and may not really resemble the initial concept as you saw it anymore... but it works.
That's not to say huge, high-res canvases of pixel art and raytracing on low-poly renders can't be uniquely beautiful as well—I think the ways these styles are innovated with modern technology is just as intriguing. The fundamental aspects of these styles will always be worth exploring, because at their core, they're about conveying things in unconventional ways. Simplicity makes it stilted and strange, and 'ugliness' is what makes it so evocative.
But like I said, I don't think it's a matter of intentionally avoiding these more subtle sorts of strangeness. It's just that harnessing and embracing it to its full extent is very hard. Particularly because modern technology often just... lacks limits. You can do practically anything with it, and that's the problem. If you have a decent GPU and the capacity to follow basic instructions, you can make a simple yet frighteningly hyper-realistic 3D scene in mere minutes, the kind that older video game developers could have only dreamed of. And technologically, it's impressive, but that's it. There are no corners cut, no concepts compressed, and nothing your computer can't handle for you. As soon as the realistic refractions and flashy lights fade, you realize it's all a little empty beyond the subdivision surfaces.
It's easy to get lost in a world without limitations, because empty canvases are just as freeing as they are intimidating. Making beautiful things because you can is obviously fun, and often impressive, but it gets boring. Sometimes I simply want to see things breaking at their seams, stripped down to the point of struggling to exist at all, and working—and being not just beautiful because of it, but fundamentally fascinating.
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