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#paranormal games
theresattrpgforthat · 7 months
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Hello! Do you have any suggestions for ttrpg that are like Control (video game)? I enjoy number crunching, and playbooks are a plus :D
THEME: Games inspired by CONTROL
Hello! I’m going to first reference to you one of the first posts I ever made, about Paranormal Agents. If you like playbooks, you’ll probably want to take a look at Against the Dark Conspiracy, but don’t sleep on External Containment Bureau! Not much of what’s in that post is big on math, but I don’t want to leave out any possible options. Now, on to some more recommendations.
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In Case of An Emergency, by boyproblems.
You work at foundation., a global corporation known for its cutting edge inventions and morally dubious treatment of its labour force. It stays at the top of its field by exploiting the paranormal and the metaphysical. Due to an "incident", you are now trapped inside. The glitch causes you and a group of your co-workers to be tasked by a group known as THE SHAREHOLDERS to fix what has broken, and solve THE EMERGENCY.
The Head Office is an ever-shifting office complex that threatens to trap your intrepid group within its labyrinthine walls. Fable and superstition come alive and threaten your very life. Gain new abilities (ABSTRACTIONS) through exposure to the powers that lie beyond, investigate the truth behind foundation., traverse a place where new science is discovered daily, and cut through bureaucratic and literal binding red tape to escape and survive.
This is a one-shot game, but that doesn’t mean that your character can’t gain new powers throughout the course of play. In Case of Emergency is directly inspired by CONTROL, so theme-wise we’re definitely in the right territory. It doesn’t look like it has playbooks though, which is a bummer - in almost every other aspect I think it’s what you’re looking for!
Agents of the O.D.D., by Jason Tocci.
Agents of the O.D.D. is a tabletop roleplaying game of conscripted cryptids, shaky psychics, burned spies, and other investigators of the paranormal. Based on the rules from Into the Odd and Electric Bastionland, and inspired by series like Hellboy, Planetary, and The Laundry Files.
Agents of the O.D.D. doesn’t necessarily have playbooks, but it does have player archetypes. During character creation, you roll a d100 and take the result from a hefty list of archetypes. These will give you one or more special moves, companions, and/or pieces of equipment. And equipment is a really big thing in this game - there’a at least 6 pages in this 24-page game dedicated to equipment alone. This might be because Agents of the O.D.D. is built off of Into the Odd and Electric Bastionland, which are both minimalist and focus on dungeon-delving.
Now that I think of it, exploring a place that is abnormal and haunted is likely very similar to engaging in a dungeon-crawl, so expect a game like this to point you to your inventory when it comes to solving problems - like talking to extraterrestrials, or fighting against hostile cryptids. You’re also going to be tracking your gear, so if you like inventory-keeping this game is for you.
Making Change, by Beth and Angel Make Games.
Researchers at The Observatory study all sorts of objects that seem ordinary but are gifted with a special power. One of these objects is a coin. However, when the senior researcher went to start testing it, it… convinced them to "liberate" it. Surveillance shows the researcher was speaking to something or someone —presumably, the coin— and the researcher quickly went from arguing to utterly submitting to the coin.
This is an adventure made for the CoinSides Jam of 2023, which had the stipulation that the adventure have a coin as a central theme. This adventure invokes the coin with some kind of intelligence, as it has the ability to affect the desires and emotions of people around it. Because the adventure is system-agnostic, it’s meant to work with a number of different systems, but I would recommend using games that are good for detective stories or modern horror, or even something like External Containment Bureau.
You Can Check Out Anytime You Like, But You Can Never Leave, by Marn S.
You Can Check Out Any Time You Like, But You Can Never Leave is a game for 3+ people, and a surreal horror-flavored hack of Mobile Frame Zero: Firebrands by Meguey & Vincent Baker. It is also a loving homage to The Shining, NanQuest, and the songs of the 70s and 80. 
Play as a Guest, Staff member, or living Anomaly at the Hotel California, the first and only hotel to exist outside of time and space! Create messy entanglements — ally with monsters, or backstab your friends! Inject the surreal and horrific into everyday life! Solve mysteries! Have strange dreams! Chase someone with a knife! Burn it all to the ground!
The setting for this game takes place in a hotel rather than The Oldest House (or something like it) but what makes it interesting is that it’s a hack of Firebrands. This means that rather than following an adventure seed like a traditional RPG, you’ll be setting up and playing through various scenes in the form of mini-games. The creator has also published Such A Lovely Place, a supplement with five extra mini-games to incorporate into your eerie stay at Hotel California. There might be math here but if there is it’s probably only in a mini-game or two.
FIST, by CLAYMORE.
FIST: Ultra Edition is a tabletop roleplaying game about paranormal mercenaries doing the tough jobs no one else can. In the game, you belong to a legendary rogue mercenary unit called FIST. You are a soldier of fortune who doesn’t fit into modern society. You are a disposable gun for hire, caught up in the death and destruction of pointless proxy wars and oppressive establishments. You may also be someone who can turn into a ghost or control bees with your mind. 
FIST focuses on action and combat, but specifically against the paranormal. You aren’t regular soldiers, not by a long-shot. The time period is during the Cold War: there are tensions that will affect your missions outside of simply what you’re hunting. The combat is meant to be brutal, the missions highly tactical, and the character builds are modular (so there might be some number crunching). No playbooks here, I’m afraid, but if you want the gritty action that keeps you on your toes in CONTROL, you might want to check out FIST, especially since it’s on Kickstarter right now! (Ending soon!)
THE COMPANY, by Mega_Corp.
The Company is a survival horror game centered around corporate emergency response teams and the aftermath of the situations they are assigned to deal with. Players take on the roles of Employees assigned to response teams that quickly find themselves in over their heads with one player facilitating play as the Game Manager.
Now this looks like a game with playbooks. At the beginning, your character chooses one of five Careers, each of which come with special Perks, pre-selected skills, a personal item random table, and some jobs and goals to focus your character. The game itself ins’t terribly long, but there’s enough lore to establish how the game borrows from CONTROL without copying it completely, and the designers have crated an Employee Handbook for players as well as a Management Manual for GM’s. You get both when you pick up this game on Itch. There’s definitely a lot of pieces to keep track in this one - I don’t know if that translates to number crunching but it might get you close!
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letsgethaunted · 2 months
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Paranormal Games to Play in the Dark, Vol. 6
Welcome to Episode 171: Paranormal Games To Play In The Dark, Part VI! Today, we continue with the fan-favorite series of supernatural games you can play by yourself…if you dare. On today’s series installment, Aly explains to Nat how to play two games that promise encounters with beings from the other side. In the first game, you will learn how to figure out who - or what - your guardian angel is. Do you even have one? Completing this game will let you know! Then, Aly regales Nat with the unhinged “Travel Man Game” which barely makes any sense at all. Which game would you rather play, Haunties?
THIS EPISODE IS SPONSORED!! Find out more about this week’s advertisers below!
This episode is sponsored by BetterHelp. Give online therapy a try at https://www.betterhelp.com/GETHAUNTED to get on your way to being your best, least haunted self.
For listeners of Let’s Get Haunted, go to Nutrafol’s website at https://www.nutrafol.com and enter promo code “HAUNTED. For a limited time, Nutrafol is offering our listeners ten dollars off your first month’s subscription and free shipping.
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cozyreicreates · 5 months
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youtube
In Fatal Frame Maiden of Black Water, Searching for Miu brings us back to the horror of the Black Box.
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matty-bear · 2 months
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The Elevator Game Gone Wrong [M.S]
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type: fic! 
pairing: matt sturniolo x fem!reader
warnings: long , sfw , fluffy , paranormal activity , hint of getting an attachment (wink wink) , elevators , ritual run through 
summary: as you and the triplets join sam and colby in investigating the most haunted hotel in texas , the two ghost hunters suggest that Matt participates in a ritual called The Elevator Game . little did everyone know that the ritual would actually work and your boyfriend would get stuck in another part of existence . 
notes: i HAD to write a fic based off the SnC x sturniolo collab . n when I found that the sam n colby made matt do this ritual , i knew i had to write a fic based off it :3 hope you guys enjoy reading part one ! be on the lookout for part two <3 
WC: 7098
PT2
.・。.・゜✭・.・✫・゜・。.・゜✭・.・✫・゜・。.・゜✭・.・✫・゜・。.
.・。.・゜✭・.・✫・゜・。.・゜✭・.・✫・゜・。.・゜✭・.・✫・゜・。.
“Is the red light really necessary?” Nick asks, a single eyebrow raising as he watches Sam turn on a large red light and set it behind the camera propped up in front of them. 
“It adds a more dramatic effect to the video.” Sam shrugs, taking a few steps back to check if the light is fine in the viewfinder. 
“Well it looks rather terrifying in here so good job guys.” You say, holding up two thumbs up as a small smile spreads across your lips. 
“We try.” Colby smiles, shrugging his shoulders a little before he leans back against his arms on his spot on the mattress. 
“You guys ready to start?” Sam asks as he adverts his gaze from the camera to you and the triplets. 
“We were born ready.” Chris replies, a determined expression clear on his face as he nods faintly. Sam takes a quick glance over at Colby and waits for the male to give him a thumbs up before turning back towards the camera. Without warning, a spew of random sounds spill out of Sam’s mouth as he waves his arms about. Colby follows suit with the random shenanigan and you and the triplets laugh softly at the two before their actions come to a quick halt. 
“It is ritual time.” Sam states as he clasps his hands together and glances over at all of you. 
“Yay.” Nick says, his voice monotone as he wipes his mouth with his hand. 
“Love the sound of that.” Matt comments, earning a small laugh from his two brothers. 
“We are going to do something that we’ve never done before on this channel.” Sam starts, his tone nothing but serious as Nick and Chris let out small shouts of excitement. “We are going to be doing something called The Elevator Game.” 
As Matt and Nick begin to clap softly, Chris speaks up. “That sounds like a very pleasing game to partake in.” The male jokes, earning a small snicker from you as you clamp a hand over your mouth to muffle your laughter. 
“You guys said you love elevators, right?” 
“Big fans.” Nick replies with a small smile. 
“I hate elevators.” Matt states, his comment drawing laughter from the four other boys in the room.  
“Perfect!” As you take a quick glance over at Matt, Sam clears his throat for a moment before he continues, “That is very interesting because for this ritual, we need a singular volunteer.” 
As Sam slowly looks over and locks eyes with Matt, the rest of the boys look over at the middle triplet with large smiles visible on their lips. 
“Yes Matt!” Nick exclaims as he lightly nudges the said male's leg with his knee. 
Chris reaches behind you to land a singular hand on the older’s shoulder. “Do you wanna volunteer or should we just rule you in?” The male asks as he pats his brother’s back a few times. 
As you lean forward and take in a proper look at your boyfriend, a nervous expression can be seen clear as day on his face as he looks between all the boys in the room. You've known about Matt’s fear of elevators for a little while now. You knew the male would avoid them at all costs unless it was absolutely necessary. In fact, the small mishap that occurred between him and Chris about a year or so ago was the reason why this fear of his became a thing. 
During the duration of filming the collaboration with Sam and Colby, yourself and the triplets often took the elevator to travel between the different floors of the hotel you guys were investigating in. Matt, not wanting to draw attention to himself, dragged himself to the elevator everytime you guys went to a different floor. He always stayed in the corner closest to the door, being ready to exit the moment anything suspicious started happening. 
Speaking of which, when the small malfunction in the elevator occurred when you guys and the tour guides went to go to a different floor and the elevator started acting up, you immediately picked up on Matt’s anxious behavior. When Sam mentioned that someone should step out to see if the same issue with the doors would happen, Matt immediately volunteered and practically ran out of the elevator and stayed outside for a little while until you guys sorted the situation out. 
You had a feeling that Sam and Colby would ask Matt to do this Elevator Ritual when he mentioned his strong dislike for elevators. You knew that your boyfriend would immediately decline because that’s one of his fears but you also knew that the male wouldn’t wanna pass this opportunity up and seem like a pussy. 
“I’ll go on the elevator.” Matt states, earning excited shouts from all the boys, more specifically Sam and Colby. You raise an eyebrow at your boyfriend when he looks over at you. The male subtly takes your hand in his and squeezes your hand three times, signifying that he’ll be alright. 
“Face that fear, Matt.” Chris says as he gently claps his hands together, a proud smile visible on his lips. 
“So that means that Matt and I are going to go into the elevator and go through all 13 floors.” Sam says, his voice low as he looks over at the said male who sends him a little smile. 
“That sounds wonderful.” Nick comments as he nods his head and gently pats Matt’s knee. 
“Then you guys can stay in the lobby and be with-“ 
“Samantha!” Colby shouts, accidentally cutting the blonde off. 
“Yes, Daddy Driskill and Samantha will be accompanying you guys while we do the ritual.” Sam nods, earning excited shouts from Nick and Chris. 
“Yes! The big D!” Nick exclaims, excitement running through his veins as he claps a few times. 
“I am going to explain the rules of The Elevator Game now.” Sam says as he looks straight into the camera. “Now, since the game is a summoning ritual, it is said to, if it works, take us to another plane of existence. I don’t exactly know if that will happen but it’s worth a shot.” 
“Oh my God… That’s not terrifying at all.” Chris jokes as he lands a few playful pokes on Matt’s back. “You better be ready, kid.” 
“Also very important note, there is a chance that we may never come back.” Sam adds, earning shocked exclamations from you and the triplets.
“Isn’t that lovely.” You say as you subconsciously begin to trace circles on the back of Matt’s hand with your thumb. 
“Right? We might never come back.” 
“Chris, I think that’s a sign that you and I should get our license. Who the hell is gonna drive us around if Matt doesn’t come back?” Nick asks, leaning forwards a little to lock eyes with Chris. 
“Shit, you're right.” Chris mumbles, a single hand coming up to rub the side of his face. “Matt, please come back after you do the ritual. I really dont wanna have the responsibility of doing all the laundry.” 
“As long as you guys don’t jinx me, I'm sure I’ll be perfectly fine.” Matt reassures as he lands a soft hit to Chris’ back. 
“I agree with Matt. You guys can’t jinx us.” Sam says as he points a single finger towards all of you, causing you guys to all stick y’all’s hands up in defense. “Anyways, onto the rules.” The blonde digs in his pocket to fish his phone out. After unlocking the device, he pulls up the rules and instructions of the ritual. “So. We are going to have to push a series of buttons and make sure that no one else gets onto the elevator. If the whole place has 13 floors, which this hotel does, then it will summon something on the final floor. We will start in the lobby and go to four, two, six, back to two, ten, and then five. Five is the most haunted floor and the final bit of the ritual.” 
“I love the sound of this guys. I’m so excited.” Matt says, sarcasm laced in his tone as looks down at his lap and uses his free hand to ruffle his hair.
“Are you regretting volunteering?” Chris asks, a small laugh escaping him as he takes in the older’s stressed state. 
“Umm..” Matt starts as he lifts his head back up and looks ahead of him. “I’d rather it be me than you to be honest.” A unison of ‘oh!’s fill the room as Chris narrows his eyes at Matt. “I feel like you would just be better in the elevator than Chris would.” Matt adverts his statement to Nick as he reaches over to his left and lightly hits the older’s arm. 
“Alrighty then. I guess that makes sense.” Chris says as he rubs the slight stubble forming on his chin. 
“You just seem to be the person that’s less fit and prepared to do this.” Nick adds, his head slightly tilting to the side as he looks over at the youngest triplet. As you stifle a laugh and cover your mouth, Chris’ jaw drops as a fake hurt expression spreads across his face. 
“We got some sibling banter over here.” Sam says to the camera as he juts his thumb towards the three brothers. “Anyways, back to the rules of the game. Once we reach the fifth floor, the door will obviously open and it is said that on this said floor, especially knowing that it's the most haunted floor, a female spirit will walk into the elevator with us. To end the ritual, we must press one and go back to where you guys are.” 
A few excited shouts fill the room as all the boys shake their fists. “However!” Sam exclaims, cutting off the shouting as he gently clasps his hands together. 
“Of course there’s a however.” Nick mumbles, earning a small laugh from Colby as the red-head crosses his arms over his abdomen. 
“Rituals can never be all cupcakes and rainbows, you know.” Sam says with a small smile before he diverts his attention back to the camera. “If the ritual is a success, the elevator won’t go to the lobby. It will go up and start ascending. If that happens, that means we’ve successfully summoned something into the elevator.” 
“Are you serious?” Colby asks, a small laugh escaping his lips as he sends the blonde a shocked expression. 
“Is that when the chance of you guys not coming back comes into play?” You ask, a worried expression spreading across your face as you look up at Sam. 
“Yes.” The blonde replies, softly nodding his head as he turns around and locks eyes with you.
“Some Willy Wonka shit is gonna happen then.” Nick jokes, trying to lighten the tense mood filling the room. It seems to work as soft laughter comes from you and the rest of the boys. “We’re just gonna hear a loud crash as the elevator flies out of the hotel.” 
“We’re just gonna be flying into the oblivion.” Sam adds as he shoots his arm up to mimic the action of the elevator flying. 
“Yeah, I will not be very happy if that happens.” Matt points a finger at Sam as the latter laughs softly. “If I get stuck in this elevator, I feel bad for Sam. That’s all ima say.” 
“Awh.” Sam chuckles lightly as he brings a hand up to his chest. “Considering the amount of mishaps we’ve had with the elevator earlier, I really hope nothing bad happens.” 
“If shit goes down after we’re done with the ritual, you guys are gonna be next.” Matt points both his pointer fingers towards Nick and Chris who hurriedly shake their heads. 
“Let’s just hope you come back first.” Nick says as he lands a hand on Matt’s shoulder. 
“They will come back, don’t worry.” Colby reassures as he looks over at Sam and gently nods his head. 
“Well, we’ll never find that out if we don’t do it. So shall we get this ritual started?” Sam asks he turns towards all you guys, a large smile visible on his lips as he rubs his hands together. 
“Hell yeah!” Chris exclaims as he slips off the mattress. 
“Let’s all head to the lobby then.” As Sam walks up to the camera to shut it off, Nick and Colby follow Chris in exiting the room. After ensuring that the males leave and that Sam is busy with the camera, you look over at Matt who’s began to fiddle with the horse chain on his neck. 
“You really wanna do this?” You whisper, your voice low as you lean in closer to your boyfriend. 
“Yeah. I’ll be fine. It’s just an elevator, right?” Matt replies as he looks over at you. As he sends you a small smile, you gently nod your head and slip off the bed. You stick your hand out to Matt, who quickly takes it and allows you to pull him up to his feet. Before following Sam out the door, you land a quick kiss on Matt’s temple before guiding him out of the room. 
༼ つ ╹ ╹ ༽つ༼ つ ╹ ╹ ༽つ༼ つ ╹ ╹ ༽つ
Upon arriving in the lobby, Sam and Colby begin to set up their equipment as you and the triplets patiently wait in front of the elevator. 
“Alright.” Sam begins as he adjusts his hold on the camera in his hand before turning it on. “Any thoughts before we start Matt?”
“Umm…” Matt starts as he begins to rock back and forth on his heels. “I have to say that the nausea I’ve been feeling for the past five minutes or so has increased significantly.” 
“You’ve been feeling nauseous?” Colby asks, adverting his focus from the camera in his hand to look over at Matt, a worried expression clear on his face as he glances over at Sam. The two ghost hunters share a worried look before Nick speaks up.
“We’ve all been feeling a little nauseous.” Nick begins as he crosses his arms over his chest. “I started feeling it when we sat down to eat, Matt started feeling it five minutes ago, y/n started feeling it when we were giving candy offerings to Samantha, and Chris felt it the second we got here.” 
“That doesn’t sound very good…” Sam says, his voice trailing off as he gestures Colby to grab something in the backpack. “Maybe we should sage you guys again before we start the ritual.” 
“Should we do it here or go outside?” Colby asks as he digs inside the backpack laying at his feet. 
“We can do it here.” Colby gently nods his head before bringing the sage out. He gestures you and the triplets to stand in a line before he quickly waves the sage around the four of you. “That should do it. If you guys keep feeling nauseous, we can take a break.” 
“We appreciate it guys.” You say with a small smile. 
“Of course. Safety comes first.” Sam says, earning a firm head nod from Colby. “Anyways, you ready to start?” Sam turns the camera to Matt and gently pats his shoulder a few times. 
“Yeah, I’m ready.” Matt replies with a gentle head nod. 
“Are you not gonna say goodbye to your siblings and girlfriend? You may never see them again if the ritual works.” Colby asks as he gestures towards you, Nick, and Chris. 
Matt turns around and sticks his arm out to Nick, who sends him a glare before hesitantly shaking his hand. 
“A hand shake?” Colby laughs softly as Nick wraps his arms around Matt and brings him in for a quick embrace. “See, that’s much better.” After pulling away, Chris and Matt share a firm handshake before also sharing a quick hug. 
“Okay, I’ll start googling places where we can get our licenses.” Nick says softly as he brings a hand up to rub his nape. 
“Dude, I’m not dead yet…” Matt says, a hurtful expression spreading across his face as he pulls away from Chris who smacks his chest a few times. 
“Yet.” Sam repeats, a small laugh escaping his lips as he watches Matt playfully shove Chris back. As the younger giggles softly, Matt turns to you, his gaze softening as he immediately brings you in for an embrace. Collective ‘awh’s come from all the boys when Matt lands a quick peck on your lips and forehead. 
“Leave your license behind before you go to another universe please.” Nick says, earning a rapid head nod from Chris. After pulling away from the hug, Matt shakes his head and digs in his pocket to pull out his wallet. As he wordlessly hands Nick his wallet, Chris comes up behind him and grabs both his shoulders. 
“I call dibs on that one jacket in your closet by the way.” Chris says, a large smile plastered on his lips as he massages the older’s shoulders. 
“Wonderful, alright. We’re all just claiming all my shit.” Matt says with a soft laugh. As the male turns to face you, he raises an eyebrow when he takes in your smiley face. “You too?” 
“I only want a few stuff.” You defend as you hold up your hand and pinch your pointer finger and thumb together. 
“Yeah, okay. Like that’s believable.” As Matt laughs and shakes his head gently, the sound of the elevator dinging causes all of you to quickly turn around. 
“What the fuck?” Colby mumbles, his face falling as he looks into the empty elevator. 
“Did you guys push anything?” Sam asks as he points a finger at you and the triplets. 
“No. Swear to God we didn’t.” Nick defends as he holds both his hands up. 
“It’s fucking midnight.” Colby states after his eyes scan over the numbers plastered on the top of his Lock Screen. He shows the camera his phone to ensure that he's telling the truth before turning the device to you and the rest of the boys. 
“I personally would not go in there.” Chris says as he wraps his arms around his torso, a nervous expression clear on his face. 
“Yeah, I wouldn’t either.” You add as you reach your hand out to grab Matt’s. 
“Well, we can’t back out now. It is twelve o’clock after all.” Sam says, a heavy exhale leaving his lips as he looks over at Colby, the two locking eyes for a moment. “I think that we should start this ritual before more weird shit happens.” 
“Please be careful.” You say, your voice firm as you look up at Matt. The male looks down at you and gently cups the side of your face with a single hand, the pad of his thumb gently caressing your cheek in hopes of calming your sudden anxiety spike. 
“We will, don’t worry.” Sam reassures as he begins to walk towards the elevator. He looks inside the small space for a moment, ensuring that nothing and no one is inside before he hesitantly steps in. “You coming?” 
Matt quickly shifts his gaze from you to Sam who’s standing at the back of the elevator. “Yeah, I'm coming.” Matt replies. Before the male enters the elevator, he bends down a little to capture his lips in yours. He pulls back after a few seconds and gently caresses your face before joining Sam in the elevator. 
“You two be safe.” Chris calls as he moves to take a stand in between you and Nick. 
“Yeah, come back please!” Nick adds as he subconsciously wraps an arm around your shoulder and pulls you closer to him. 
“We’ll be back, promise.” Sam reassures as he sets a small device in the middle of the elevator. 
“Wait, I need photos for the prayer cards.” Nick states, a hand quickly digging in his pocket to fish his phone out. As he opens his camera and faces it towards Matt, the male holds up a small v, practically posing for the camera. You can’t help but giggle at the sight before Nick smiles proudly and puts his phone away. 
“Alright, we’re gonna start now guys.” Sam states as he walks up a few steps, his frame being inches away from the entrance of the elevator. After looking over at Matt and gaining a firm head nod from him, the two begin the ritual. 
“Please take us to another world.” Matt and Sam say in unison. The blonde reaches over to push a button to close the elevator and takes a few steps back to stand next to Matt. At the sight of the door closing, the male shouts out a small ‘oh god!’, a mix of fear and anxiousness filling his body as he eyes the door. 
“Matt, I love you have fun.” Nick says as he makes a small heart with both his hands. Matt sends the red-head a small smile before the doors finally close. 
“I really hope nothing bad happens.” Chris mumbles as he shakes his head slightly, nervousness bubbling in him as he stares at the closed elevator doors. 
“Me too.” Colby agrees as he forces his lips together in a straight line. The male momentarily turns his back to you and the two brothers to dig inside his backpack. After a few moments of searching, he pulls out two EMF readers and holds them out in front of him. “Which one of you guys would like to have the honors in holding one?” 
“I would love to have one.” Nick says, a small smile appearing on his lips as he bounces on his heels a few times. 
“Me too.” You add, landing a hand on Nick’s shoulder as the two of you step closer to Colby. The latter gently nods his head and hands the two of you an EMF reader. 
“Okay, how should we start this?” Colby asks as he leans his backpack against the wall and focuses the camera on you three. 
“We can start walking around to see if we get anything on the EMF readers.” You suggest with a small shrug. Colby nods his head at your suggestion and gestures for you and Nick to begin walking around with his hand. 
“Wait, didn’t the tour guide say that-“ 
“Your reader is going off!” Chris exclaims, accidentally cutting his older brother off as he points to the said device with his pointer finger. The youngest triplet seems to be correct as Nick looks down at the EMF reader in his hand and sees the device light up the first three levels. 
“You got anything yet y/n?” Colby asks as he zooms the lenses into Nick’s EMF reader to capture the activity. 
“Nope. Nothing yet.” You reply softly as you begin to walk a bit further away from the group, your eyes being locked onto the device in your hand the entire time. 
“The tour guide said that the bathroom is one of the most haunted places.” Nick states as he begins to gently wave the EMF reader about, trying to get it to spike up any further. “I think we should go see if we get any activity over there.” 
“Great idea, let’s head over there. Lead the way.” Colby gently nods his head towards Nick to encourage the male to lead the group to the bathrooms. The red-head complies and begins to walk towards a hallway a little ways to the right, the three of you following close behind him. 
“Let’s see…” Nick mumbles, more to himself than to anyone else. While you and the male walk around and inside the bathrooms, ya’ll don’t get much activity apart from a few spikes that went to yellow. 
“Let’s go back to the elevator. We’re not getting much.” You say as you walk out of the women’s bathroom, the door shutting behind you and coming in contact with the heels of your shoes. 
Colby nods his head and waits for Nick to return from the male’s bathroom before you guys walk back to the elevator. The moment you stand next to the elevator, your EMF reader spikes all the way to red. 
“Mine just went to red.” You say, your voice a little louder than usual to gain the attraction of the three males in the room. 
“Holy shit.” Colby mumbles as he quickly makes his way over to you. As he zooms his lens into the device in your hand, Nick and Chris come up to the other side of you and look down at your EMF reader. “Nick, you getting anything?” 
“Mines still at yellow.” The red-head replies, momentarily turning the reader so it can face the camera before he turns it back to face him. 
“Maybe we should pull out the onvoy and see if we get anything. You know, considering how much activity we’ve been getting around here already.” Colby suggests as he walks back to his backpack and pulls it open. 
“What’s that?” Chris asks, his head tilting slightly as he watches the ghost hunger pull a device out of his bag. 
“It’s basically a device that gives us yes or no responses through questions we ask.” Colby explains as he crouches down and sets the device on the floor. After turning it on and waiting for it to light up, he looks up at the three of you who are already intently looking at him. “Something just has to physically tap it like so for us to get a response.” Colby sets his pointer finger on the device for a moment and awaits for it to beep a few times and light up yes before he pulls away.
“That doesn’t sound too difficult.” You ponder aloud as you take a momentarily glance towards the EMF reader in your hand. 
“It’s not difficult whatsoever. Would you guys like to start asking some questions?” 
“Absolutely.” Chris replies with a small smile as the three of you take a seat around the onvoy. 
“If there are any spirits that would like to communicate with us tonight, please make yourself known by using this device to answer our questions. All you have to do is come up and touch it to let us know what your thoughts are.” Colby calls out, his head turning around a few times before he turns his focus back to you and the two brothers. 
“What should we ask first?” Nick asks gently, his eyes staying fixed on the EMF reader in his hand. 
“Do you think that Sam and Matt are gonna make it back to us?” Chris asks, anxiousness laced in his tone as he practically stares down at the onvoy. A few beats of silence pass by before the device dings a few times. 
Colby lets out a small gasp of surprise at the sound and leans in close to the onvoy. “It says yes!” The male exclaims happily as he zooms the lens into the response. 
The moment the male reads that aloud, the sound of the elevator dinging alerts the four of you. Quickly, you all turn around and collectively let out sighs of relief as the doors open and reveal Sam and Matt. 
“You’re done already?” Nick asks, his mouth agape as he watches the two males step out of the elevator rather quickly. 
“Yeah, we practically flew through all the floors.” Matt replies, a small, proud smile visible on his lips as he approaches the four of you who are still sitting on the floor. When the male stands behind you, you quickly turn your body to face him, a large smile spreading across your lips, as you immediately reach for your boyfriend’s hand. As you caress it gently and bring his hand up to your lips to land a small kiss on his knuckles, Sam takes a stand next to him. 
“Did you guys get anything?” The blonde asks as he stashes the device him and Matt were using in the elevator in his pocket. 
“No.” Colby replies with a frown. “We literally asked a single question.” 
“Yeah, the one question I asked is ‘Do you think that Sam and Matt are gonna make it back to us?” Chris adds as he gets himself up from the floor and dusts his pants off a little. “The moment it said yes, the door opened.” 
“It was crazy timing.” Nick comments as he follows suit in getting up off the floor. 
“Really?” Sam asks, his jaw dropping slightly as he looks over at Colby with pure shock in his face. 
“Really.” Nick confirms with a firm head nod. “We didn’t have time to ask a bunch of questions. Chris was the only person that got to ask a question.”
“Well, Sam and I encountered no issues while we were doing the ritual. We went through all the floors with ease. However, we didn’t really get anything with the device we were using. I mean, we did get a few words but I found them to be more random than anything.” 
“Yeah, that has got to be the fastest ritual we’ve ever experienced.” Colby comments, his head gently nodding as he looks between Sam and Matt. 
“It was pretty easy, nothing too difficult.” Matt says, his gaze falling to yours and his intertwined fingers. 
“Would you like to do it again then? But by yourself this time?” Sam inquires, a single eyebrow raising as he looks over at the brunette. 
Silence fills the lobby as you all stare at Matt, awaiting for his response. You manage to catch your boyfriend’s face falling slightly as he looks over at Sam, his eyes slightly wide as he locks eyes with him. Sensing the male’s sudden anxiety spike, you begin to play with his fingers in hopes of grounding him a little. 
Matt blinks hardly a few times as he looks down at you, his eyes basically pleading for you to answer the question for him. At the brunette’s gaze, you pick your free hand up and land a soft poke on his chest, signaling that it’s his call. You watch as the male sighs before he picks his head back up and looks up at his two brothers who shrug at him. Matt forces his lips together and looks over at Sam, his right hand coming up to his nape as he locks eyes with the blonde. 
“I would- I don’t-“ Matt sputters, a heavy sigh escaping his lips as he digs in the pocket of his pants. “I’d have to write down the numbers…” 
“Is that a yes then?” Sam asks, excitement glossing over his eyes as he zooms the lens onto the male in front of him. After Matt gently nods his head in response, collective shouts of encouragement sounds from you and the boys. 
“You sure you wanna do it alone?” Chris asks as he walks up to the brunette, a single hand coming up to rest it on his brother's shoulder. “The chance of you never coming back is still there. You’ll be fully alone in another universe.” At the younger’s statement, Nick lands a harsh hit on Chris’s bicep, signaling him to shut up with an intense glare. 
“Well, you guys better start looking up ways to get me back if the ritual actually works.” Matt replies, a nervous smile overtaking his features as he begins to fiddle with the horse chain around his neck. 
Colby goes to add onto the conversation however, the sound of the elevator dinging alerts all six of you. You all turn around to face the elevator, fear running through y’all’s bodies at the sight of the doors opening more slower than usual. 
“I think that’s a sign, Matt.” Sam says as he lands a hand on the said male’s shoulder. 
“I guess I’ll go then. Could you text me the numbers?” Matt asks with a soft sigh. As Sam gently nods his head and fishes his phone out of his pocket, Colby walks up to the brunette. 
“You wanna take this camera?” The ghost hunter asks as he holds the said device out in front of him. 
“Sure.” Colby sends Matt a small smile when the male hesitantly takes the camera from him. 
“Matt, please be careful. Like I'm being so for real. I have no idea what we would do without you.” Nick says, a frown overtaking his features as he walks up the middle triplet and lands both his hands on his shoulders. 
“I will, don’t worry. If you guys focus on asking questions, I will be back in no time.” Matt reassures, a comforting smile spreading across his lips as he brings the red-head in for a quick embrace. 
“Wait, me too. I want a hug as well.” Chris whines as he quickly makes his way over to the three of you. Nick pulls away with a small eye roll and steps aside to allow the younger to get his hug. 
“I sent you the numbers. You can head in when you’re ready.” Sam says, his voice soft as he picks his head up and looks over at Matt, the hand that’s holding his phone digging inside his pocket to put the said device away. 
“Word.” Matt replies. After Chris breaks away from the hug and steps back, Matt looks over at you and takes in your worried features. “I promise I’ll be alright. I’ll be back in no time.” Your boyfriend gently cups your face with his free hand, the pad of his thumb gently caressing over your soft skin. 
You gently nod your head, the faint frown on your lips not faltering as you look deep into your boyfriend’s blue irises that hold a sense of anxiousness. Matt brings your face closer to his to bring you in for a quick kiss. Before pulling away, he nibbles on your bottom lip for a moment. 
The brunette removes his hand from your face and gives you a small smile before he turns around to face Sam. “I’m ready.” The male says. 
“Alright, go ahead and step in.” Sam instructs as he gestures towards the open and empty elevator. Matt immediately does as instructed and hesitantly steps inside the elevator, a heavy sigh escaping him as he raises the hand that’s holding the camera. “You know what to say.” The blonde says with a smile as he gives the younger male a thumbs up with his free hand.  
Matt looks straight at the camera, his tongue slipping out of his mouth to drag over his slightly chapped lips momentarily, before he begins the ritual. “Please take me to another world. I may regret saying that but hey, see you guys later.” Matt takes a final glance at all of you standing a few steps away from the doors of the elevator before he steps toward the panel full of bottoms. 
“We love you Matt!” Chris exclaims, both his hands coming up to cup over his mouth to get his voice to project more loudly. 
“Be safe!” You add, sliding over to Nick and wrapping an arm around his. You manage to catch Matt waving goodbye before the doors of the elevator finally shut. 
“Guys, go subscribe to the Sturniolos.” Sam states as he turns the camera in his hand and points at it. 
“And comment about how ballsy Matt is. I’m actually so shocked about how he’s been doing this whole investigation. He’s usually never this open and talkative during stuff like this.” Nick says as he crosses his arms over his chest. 
“Yeah, I'm actually really proud of him. He's doing phenomenal.” Colby compliments as he gently claps a few times. 
“Let’s just hope he hasn’t been too open today. We don’t want him to get any-“ Sam gets cut off by Colby harshly digging his elbow into his side. The blonde winces softly and flinches at the touch, his eyes narrowing as he sends a glare towards his friend. 
“Get any what?” You ask, panic flooding in you as you take in Colby’s serious expression. 
“Nothing. We should start asking some questions before Matt comes back.” Colby replies, a small smile appearing on his lips as he turns back around. You share a worried look with Nick and Chris before the three of you, including Sam, join Colby in sitting on the floor around the onvoy. “Who would like to ask the first question?” 
“I would.” Nick says, picking his head up to lock eyes with Colby. After gaining a small head nod from the male, he takes a deep inhale before speaking, “Was sending Matt alone a good decision?” A few beats of silence pass by before the onvoy dings. Nick bends down slightly to read the response. “Yes!” 
“Will Matt find more information regarding what happened at the hotel?” Chris asks as he brings his knees up to his chest and rests his chin on them. The onvoy dings seconds after the question. “No…” 
“Alright..” You mumble. You clear your throat before asking your question, “Will someone join Matt in the elevator when he reaches the fifth floor?” Like earlier, the onvoy immediately dings as it lights up a response. “Yes. Well isn’t that nice. Doesn’t make my anxiety worse at all.” 
The boys all giggle at your statement as you rub your face with both your hands. 
“Is Matt in any danger?” Sam asks, momentarily turning the camera around to put himself in the frame before he turns it back around. Again, the onvoy immediately dings a response. You and the boys take a moment to pause and exchange anxious looks before yall lean in and read the response. 
“Yes.” 
༼ つ ╹ ╹ ༽つ༼ つ ╹ ╹ ༽つ༼ つ ╹ ╹ ༽つ
20 minutes have gone by as you and the boys took turns asking questions to the spirits willing to communicate with you guys. Some of the questions have gotten rapid responses while others have taken a little longer to reply. As time slowly ticked away, you felt anxiety bubble inside of you. Matt should’ve been back by now considering how he and Sam returned in less than 10 minutes when they did the ritual. You found yourself continuously looking over at the closed elevator everytime someone else in the group spoke up to ask a question, hoping that the doors would open and reveal your boyfriend. Unfortunately it never happened and the doors remained shut. 
“Okay, I'm getting really worried. He should be back by now.” You say, your gaze on the closed elevator doors shifting up to the number 10 glowing brightly in large, bold lettering. 
“Well, he’s on the tenth floor right now. All he has to do is go to five and come back.” Sam says as he takes a seat against the wall facing the elevator, his arms coming up to cross over his chest. 
“Okay true but what’s taking him so long?” Nick asks, a single hand coming up to his mouth. As the red-head begins to bite on his polished nails, Chris takes a glance over at your focused state. He forces his lips into a straight line, worry and anxiety filling his veins at the thought of Matt not returning. 
“He’s at five.” Colby states as he points at the glowing number atop the elevator. The rest of the boys join you and the ghost hunter in looking over at the elevator. 
“Please come back.” You whisper under your breath, a sudden lump forming in your throat as you swallow dryly. As you shakily exhale, a sudden poke on your side causes you to jump rather harshly. “What the fuck?” You mumble as you quickly hug your torso and turn around.
“What happened?” Chris asks, his head whipping around to look over at you. 
“Did one of you guys poke me?” You ask as you lift your head up. 
“None of us touched you.” Colby says as he lifts both his hands up in the air. A wave of nausea suddenly hits you as you slowly turn around to look at Sam, the sight of him looking at you worriedly causing your stomach to churn. As you go to question the blonde, soft giggles bubble up your throat as you feel a series of rapid pokes travel down your other side. After the feeling vanishes, you stumble to your feet and run over to where Nick and Chris are, fear washing over you as you desperately rub your sides to try and get the ghostly feeling away. 
“Samantha.” Sam mumbles under his breath, his eyes slightly going wide as he looks over at your panicked state. 
“Samantha, if that's you, please leave her alone. You do not have permission to touch her.” Colby states, his tone holding a sense of authority as he takes a few quick glances around the room. 
At the mention of the child’s name, Nick’s eyes widen in a mix of terror and shock and he quickly looks down at you. Without a word, he wraps his arms around your slightly shorter frame and brings you flush against him. 
“Samantha, are you messing with y/n?” Chris asks as he wraps an arm around your shoulder, his gaze falling to the unused onvoy on the floor. 
The said device immediately beeps in response. 
Colby lifts himself up from the wall he’s leaning against and walks up to the onvoy. His tall frame bends down slightly before his eyes skim over the response. 
“It says yes.” Colby says, his gaze lifting up from the device and shifting over to Sam. The two share a frightened look as you feel your heart drop to your feet. You quickly turn around and bury your face in Nick’s clothed chest, your breath beginning to pick up as you clutch onto the male’s arms rather desperately.
“It’s okay.” Nick whispers as he rests his chin on the top of your head. As he begins to rub comforting circles on your back with his palm, the sound of the elevator dinging pierces your ears. You quickly lift your head and look over at the elevator, the rest of the boys soon doing the same. 
“Matt?” You call out, your voice cracking slightly as you slip out of Nick’s hold and run to the elevator. 
“y/n wait!” Chris exclaims, his arm extending out to go to grab you and pull you back. His attempt fails however as you slip through the opening of the elevator, not even waiting for the door to fully open. The moment you step inside, you feel your breath get caught in your throat .
Matt isn’t in the elevator. 
And the only thing inside is the camera and his horse necklace. 
·:¨༺ ♱✮♱ ༻¨:· TagList ·:¨༺ ♱✮♱ ༻¨:·
@freshloveforthefit @nickuniversity @patscorner @rootbeerworshiper
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satan-is-a-furry · 2 years
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They always ask why Daruma San fell, but never HOW Daruma San fell
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aftg-paranormal · 3 days
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Do you love AFTG? Do you love the paranormal? Then this is the fest for you!
The AFTG Paranormal Fest aims to inspire fanfics and artwork based on all things supernatural.
You can sign up as a writer, an artist or both! Express your interest by filling out this form now! Sign-ups begin May 1st.
Please reblog to spread!
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What content is allowed?
Anything and everything paranormal, supernatural and AFTG. All we ask is that it is tagged correctly when posted.
All transformative works will be accepted. All relationships, tropes and ratings are accepted. There are no limits, other than the paranormal!
You may use themes such as, but not limited to:
Vampires
Werewolves
Witches / Magic
Ghosts / spirits
Superpowers and/or abilities
Reality shifting
Mermaids / Sirens
Ressurection
Demons / Angels / Devils
Time Travel
Seers / precognition
Faeries / Fae
Dragons
Aliens
And more! If it is supernatural, it counts!
If you have any questions. do not hesitate to reach out through our inbox, asks or discord!
FAQ
Q: Am I allowed to sign up as both an author and an artist? A: Absolutely!
Q: Can I finish my WIP for this event? A: Absolutely, as long as it is completely unpublished (i.e. is not already up on AO3).
Q: Can I write a sequel? A: You can write sequels to already-existing fic! However, it must also be possible to read as a standalone. If you are writing a sequel of someone else's fic, you must have their permission.
Q: What kind of art is accepted? A: Everything! Drawings, paintings, fan videos, podfic, edits, everything in between!
Q: Can my friend and I sign up as a pair? A: You absolutely can! Can't wait to see your collaborative efforts.
Q: Are crossovers or fusions allowed? A: Yes, as long as AFTG is the main focus.
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lacewing-if · 1 month
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Warning: infrequent/mild sexual content, explicit language, violence, flawed characters, morally questionable behavior, obsession, bully romance, etc…
DEMO ✶ FORUM ✶ TAG
✶ Synopsis ✶
My family doesn't have a good history with the paranormals. When I was seven, my sister got kidnapped by a vampire. Years earlier, my aunt disappeared with a faerie. The sight of them with a supernatural was the last any one of us could witness. It's as if they were erased from existence.
Mom and Dad try to equip me against these creatures. The idea that one of us will disappear again is too much to bear. But when a certain supernatural comes into my life, revealing a lot more about me that my family could ever know, I wonder if all those years of training could prepare me enough for this.
✶ Romantic options ✶
Charlie (gender-selectable)
Their parents passed away, so my family decided to take them under our wing. They’re sweet, they care about me, and I can always count on them with anything. I wonder if I have the same impact on them.
Ashton/Ashley (gender-selectable)
That irritating vampire who acts way too friendly with me for our own sake. They're volatile, they're suspicious, they're always flirting with me for no reason! But why does my heart beat so fast when I see them?
✶ About game ✶
• Vampire Diaries meets interactive fiction
• A pre-defined female protagonist (name customizable)
• At least 2 love interests and up, harem route available
• Get involved into school drama, supernatural drama, just drama in general
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iconia69 · 5 months
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Stake Through A Bloody Heart
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Warning: infrequent/mild sexual content, explicit language, violence, flawed characters, morally ambiguous behavior, obsession, bully romance, etc…
MINORS DO NOT FOLLOW.
Link: Itch.io | CoG Forum
Synopsis
My family doesn't have a good history with the paranormals. When I was seven, my sister got kidnapped by a vampire. Years earlier, my aunt disappeared with a faerie. The sight of them with a supernatural was the last any one of us could witness. It's as if they were erased from existence.
Mom and Dad try to equip me against these creatures. The idea that one of us will disappear again is too much to bear. But when a certain supernatural comes into my life, revealing a lot more about me that my family could ever know, I wonder if all those years of training could prepare me enough for this.
Romantic options
Charlie (gender-selectable)
Their parents passed away, so my family decided to take them under our wing. They’re sweet, they care about me, and I can always count on them with anything. I wonder if I have the same impact on them.
Ashton/Ashley (gender-selectable)
That irritating vampire who acts way too friendly with me for our own sake. They're volatile, they're suspicious, they're always flirting with me for no reason! But why does my heart beat so fast when I see them?
About game
• Vampire Diaries meets interactive fiction
• A pre-defined female protagonist
• At least 2 love interests and up, harem route available
• Get involved into school drama, supernatural drama, just drama in general
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pridebicons · 1 year
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HAPPY TRANS DAY OF VISIBILITY!!! 🏳️‍⚧️
assorted trans pride icons of my fav canon trans characters
like/rb if using + credit
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easternmind · 7 months
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The weird and wonderful history of Kowloon as a digital interactive space - Part II
This article is the continuation of a previous post.
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Any comprehensive history of 20th century Hong Kong is not complete without a chapter entirely dedicated to the architectural and urban planning puzzle that was Kowloon Walled City. Quite unlike any other slum in Asia or elsewhere in the world, the extreme conditions under which its inhabitants lived captured the attention of various international journalists and photographers whose reports of this accidental labyrinth, in turn, inspired some of the most remarkable artistic explorations of our time. In this regard, video games did not remain impervious to the powerfully stimulative imagery, as much a reference today as it was when its hardened concrete walls still stood tall.
Kowloon's Gate Suzaku VR - Jetman - 2017
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Kowloon's Gate made a most unexpected comeback twenty years after the original episode via the crowdfunded VR project Suzaku developed by Jetman, a studio founded by and composed almost exclusively of ex-SME/Zeque staff. While it is not the remaster many had hoped for, essentially consisting of a walking simulation through some redesigned locations from the original, it does a commendable job in faithfully replicating its instantly recognizable, light-starved alleyways in competent high-definition. It is also the only VR-compatible entry from this list, granting it a degree of uniqueness over its counterparts.
Stranglehold - Midway/Tiger Hill Productions - 2007
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Stranglehold is the result of a collaboration with Hong Kong movie director John Woo, developed as a direct sequel to his heroic bloodshed classic Hard Boiled, featuring Chow Yun-fat in the role of detective 'Tequilla' Yuen in his unending confrontations with organized crime. One of the game's most unforgettable levels, Slums of Kowloon, takes place during a particularly rainy day, seemingly in those last days when the zone had been emptied of residents and demolition work was well underway. The visual representation of the quarter is suitably evocative, its buildings in complete state of disrepair, the remnants of local businesses or places of prayer still discernible from under the piles of steel and cement rubble.
Resident Evil 6 - Capcom - 2012
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For all its shortcomings, Resident Evil 6 partly succeeds in taking the first two episodes' concept of parallel storylines and realizing it to a much fuller extent. Its choice of different characters translates into entirely different campaigns, locations and playing styles. The very first scene in Chris/Piers' campaign occurs in the fictional Chinese city of Lanshiang, modelled after real-life Hong Kong. The mayhem in the main streets forces the player to take a detour into a location named Poisawan, which bears a striking resemblance to the Kowloon district. Though an unofficial representation, it is among the most skilled replications of the scenery we find in the vast photographic repository of the area. The degree of minutiae with which the district's haphazard electric installation is replicated, alone, suffices to demonstrate a true commitment to authenticity.
Paranormal HK - Ghostpie Studio - 2020
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Few would dispute that Kowloon is, itself, naturally conducive to sentiments of dread and anxiety. Paranormal HK is a 2020 made in China production reviving the defunct neighbourhood in a gripping, blood-curdling contemporary ghost story. The player is the cameraman of a paranormal-themed TV show exploring the zone during the evening of the Zhongyuan festival, a scheme suspiciously akin to that of Akira Ueda's 2004 game, Michigan: Report From Hell. As a result of the thorough research work performed by its creators, as well as the impeccable usage of contemporary 3D graphics techniques to achieve accurate lighting conditions, players may momentarily experience the feeling of walking into a photo of the actual city as it existed in the mid eighties.
Sifu - Sloclap - 2022
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Notwithstanding of its renaissance during the 128-Bit era, the beat 'em up genre is commonly associated with the arcade games of the late 80s and 90s, the period of time when it flourished and, arguably, reached its zenith. The simplicity of controls and ease of access sufficed to attract players to the arcade cabinet, while the frequently extreme levels of difficulty of advanced levels ensured a steady flow of cash for arcade room owners and game development companies alike. Nevertheless, the genre has but perished and, in many aspects, recent years have indeed elevated it to unforeseeable degrees of complexity. Sifu, by Sloclap, synthesizes the elation of digital hand to hand combat simulation with the real-life complexity of mastering a martial art.
As is the case of previous entries in this list, Sifu makes no admitted reference to Kowloon or Hong Kong. However, the designers left little to the imagination in what pertains to their inspirations when taking on the task of constructing the game's environments. Another notable coincidence stems from the fact that this production was made possibly with the support from a celebrated independent game funding group going by the name Kowloon Nights.
Stray - BlueTwelve Studio - 2022
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Stray is one of the most revered independent video games in recent memory, and justifiably so. The long development process yielded many benefits, judging from the consistency and attention to detail that engrossed many an avid player. That the main character is singularly charming feline may have played an equally crucial role. The creators have made no effort to conceal the fact that the notorious Hong Kong district was a pivotal influence to the design of its nameless city. The first indication can be spotted in the game's earliest footage, in which a black cat traverses a street where a particularly conspicuous sign boasted the initials HK. Stray is less concerned with presenting a precise replica of Kowloon than it is about summoning the very essence of its atmosphere. Moreover, in an exquisitely poignant way, its ending lends an entirely new meaning to the term walled city. In the future, robots may well take the place of humans. Invariably, the Walled City is no more. Slitterhead - Bokeh Game Studio - Work in Progress
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An sequence of unconscionable mistakes from the part of Sony Computer Entertainment's management galvanized Keiichiro Toyama to part ways with Japan Studio, as it once was, and establish his own game production label. Their debut title, Slitterhead, is described as a grotesque survival horror experience, a genre within which the author moves with matchless ease. Among the few certainties regarding this project is the fact that it will take place prominently - if not exclusively - within the Kowloon City province. A wide variety of aspects included in the preview footage leave the viewer optimistic as to this being one of the most accomplished portrayals of the district ever seen in a video game. Subtle yet telling signs already demonstrate the creator's in-depth knowledge of the quarter's architecture and history. Take, for instance, the suggestive image of the airplane flying mere meters above the top of the buildings. Although the growth of Kowloon was for the most part ungoverned, buildings did not rise above a certain height, even as inhabitants claimed for increased availability of space. This is due to the fact that airplanes landing at the nearby airport would be required to make their descent at relatively low altitude, performing a tight curve as they soared just above the enclave, thus preventing construction from expanding upwards. Another scene shows a child playing on the rooftops of the buildings, which once again is consistent with the documented habits of residents who, starved for sunlight and open space elsewhere within the city limits, had little alternative than to take the stairs all the way to the top.
Warehouse Kawasaki Arcade
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I would be remiss not to make some form of allusion to Warehouse Kawasaki, an arcade built to replicate the Walled City with unthinkable detail. Though its ultimate purpose was for visitors to engage in digital entertainment, the venue was scrupulously put together. Point in fact, many of the objects used in the construction of the five floor amusement centre were imported directly from Hong Kong. Like so many other Japanese arcades, it closed its doors in 2019.
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In recent years, a rather similar initiative was taken by the Chinese in their attempts to build unique mall spaces. The 文和友 malls in mainland China, found in Changsha, Guangzhou and Shenzhen, attempt to reproduce the walled city aesthetic. Local residents inform me that these are increasingly lacking in foot traffic, for which reason the majority of their stores are closed. Other digital replicas of Kowloon
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A number of other videogames set in or deriving inspiration from Kowloon could not be featured in this article. A frequently cited reference in this context is the action/adventure game Fear Effect, one which I emphatically dispute. No doubt remains as to it being located in a futuristic version of Hong Kong, yet I could discern no parallels with the walled city, save for those scattered second-hand visual motifs that were no doubt imported from sci-fi classics such as Blade Runner or Ghost in the Shell.
The Utelek Complex stage of Deus Ex: Makind Divided presents a similar situation, where the overall atmosphere of the futuristic favela bears some resemblance to Kowloon, without meeting the specificity quota that would warrant a more comprehensive exploration.
The 2004 Shout! original Kowloon High-School Chronicle for the PS2 is a unique case, in that it borrows the city's name despite taking place in a massive, Tokyo underground dungeon that is later revealed to be a maze-like Egyptian pyramid. The odd choice of title remains unclear. Shadowrun: Hong Kong game (screenshot above) contains a very direct mention of Kowloon as the place in which an entire episode comes to pass. Another project still in development, Kowloon's Curse (screenshot below), is following the lead of many popular independent horror games in recent memory by using a visual design and structure that elicits memories of the late Playstation/early Dreamcast era. A short prequel episode was made available earlier this year, for free.
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Additionally, I refrained from mentioning the Kowloon maps in Call of Duty: Black Ops or Counter-Strike: Global Offensive, as I perceive both games to be insufficiently relevant to merit study or contemplation.
A space that refuses to be forgotten
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(China rooftop stage from The King of Fighters 2003)
It would be a gross overstatement to claim that Kowloon is a recurring location or level design motif in videogames. The relationship between digital games and the real life ghetto has been one of sporadic references. What makes the subject so engrossing pertains to the quality of the relationship, particularly that of a small cadre from among the titles featured in this article. Kowloon's Gate was one of the most relevant game creations of the 32-Bit era, a game deserving of reverence and cult following inside and outside Japan. Likewise, Shenmue II is the second instalment of a truly ground-breaking and highly advertised series whose production costs alone were unmatched until quite recently.
Moreover, this is an affair that is far from concluded. The unexpectedly high number of allusions to Kowloon in videogames released or revealed just last yet demonstrates that its aesthetic is still very much present in the minds and hearts of artists and designers working in the field. The walled city lives on as a digital demarcation that is certain to resurface time and again in years to come.
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llamagoddessofficial · 3 months
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Remember these asks? Well I got inspiration and….
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It’s a work in progress :)
DUUUUDE THIS IS SO GOOOOOOD
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letsgethaunted · 10 months
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Welcome to the photo dump for Episode 147: Paranormal Games to Play in the Dark, Part IV! Have you been searching for the meaning of life? Do you seek the perfect “Get Rich Quick” scheme? Do you have a terminal illness and want to extend your life? Or perhaps you suffer from a debilitating fear you’d like to get over? If you answered yes to any of these questions, you may want to consider playing a paranormal game. Be careful though, for these games may seem simple on the outset, but there’s always a catch. Come on this journey as Aly regales Nat with the rules and possible outcomes for three popular supernatural games played by folks around the world: The Man in the Fields, The Inconvenience Store, and Channel Infinity.
Image 01: Welcome to the photo dump! Image 02: The Man in the Fields, artist’s rendition 1 Image 03: The Man in the Fields, artist’s rendition 2 Image 04: The Inconvenience Store, artist’s rendition 1 Image 05: The Inconvenience Store, artist’s rendition 2 Image 06:  Channel Infinity, artist’s rendition 1 Image 07: Channel Infinity, artist’s rendition 2
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cozyreicreates · 5 months
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Part 10 of Fatal Frame Maiden of Black Water. The Veiled House was a fun haunted house experience for me to say the least xD
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anim-ttrpgs · 5 months
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The Blacked Out Skill n Eureka: Investigative Urban Fantasy
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Many RPGs incorporate elements of mystery and intrigue, but Eureka: Investigative Urban Fantasy puts it right on the character sheet!
The Blacked Out skill is one of the 19 core stats that all investigators have in Eureka: Investigative Urban Fantasy, but the difference is, it’s blacked out.
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[Here it is as seen in the rulebook currently, and right below, the Technology skill so you know what a normal skill description looks like.]
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Internally, this is referred to as “the blacked out skill” or “the [redacted] skill” as it’s been often coined by playtesters and fans.
During character creation when a player asks the GM “what does this skill do”, the spiel is that it’s a real stat that you can put points into or take points out of, but you don’t know what it does. If your character is the type of person to invest a bunch of points into a mysterious unknown skill, then do so. If they are the type to take points out of a mysterious unknown skill, then do so. You won’t know if you made the right choice until it comes up during play.
I know what it does, but you don’t. You’ll have to buy the rulebook to find out. You can get the prerelease version, along with a ton of other stuff, for just $5 on our patreon right now.
You can also visit our website to find the link to download the free demo version of the rulebook along with a free starter adventure module, and find the invite link to our TTRPG Book Club discord server where everyone nominates indie TTRPGs, votes on what to play, reads&plays them, and discusses!
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dreamtydraw · 2 months
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TULIPE IS OUT !
Features:
8 endings ( 2 good, 2 bad and 4 neutral )
13k of text
genderless mc
 my tears
a queer vampire guy
a dog
Synopsis:
Cursed by your friend, you seek to find a vampire to break the curse tonight. Encountering a mysterious man at a club, you face choices about how far you'll go and how you wish to spend the night with him. This queer tale explores themes of asexuality and the longing for platonic connections, with subtext about vampirism.
dudes you can't imagine how happy I am to finaly release it !
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moody-mae · 8 months
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Just a heads up: Afterlife Archive is available for free download on Itch, and its page just got a bit of a redesign yesterday.
BUT— I implore you, if you're interested in trying this game, to wait just a few more days for the update to release. New features will be included. New aesthetics. New art. New writing. So it will be worth the wait. I promise~
And after that, I'll be launching the Kickstarter campaign for the first official print run of the game zine!
Super stoked to share these new features with you! >u<
Soon, soon, soon~
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