So.
Werewolf 5th Edition.
Werewolf 5th edition sucks. A lot.
Edit-
I made some errors in my initial edit of this post that were fuelled entirely by being underinformed and almost insensible with anger, disappointment, and anxiety.
Some very informative responses have been made that I intend to incorporate into a much better and less rambling post with those updates and corrections. I'll probably delete this one soon as I type that one together, so folks only see the updated version.
Sorry for any mistakes I made on this old version, again, I was in an extremely poor place mentally and thoroughly dispirited by the total butchering of what was supposed to be a less shitty and mean-spirited version of a setting I care deeply for despite its foundational flaws and 30+ year history of exactly this thing happening.
I'm still very, very angry. But it's important to be angry and correct.
This post was not made by someone informed of all the facts, and I intend to correct that.
Paradox Interactive has made the brave decision to reboot the controversial Werewolf the Apocalypse setting entirely rather than try and fix it, and have somehow done a worse job than the games studio that released an RPG book titled an ethnic slur.
It's taken me almost a month since this came out to be anywhere near mentally prepared enough to even collect my thoughts on it.
Man, it is rare to see an edition of ANYTHING that pisses off old players, new players, players who want to keep the lore the same, players who want to change the lore, conservative players, radical players, and even powergamers.
How do you set out with the intention of making an infamously dated and poorly researched/outreached setting LESS uncomfortable and racist from a modern perspective.... and end up with something EVEN MORE racist and uncomfortable, but also suffocatingly tonedeaf, insincere, and deeply sinister and corporate in its erasure of existing issues rather than addressing them whatsoever.
We made the Get of Fenris irredeemably evil because some of them in the past were nazis and also nazis like Germanic mythology, so the viking werewolves are all nazis now.
Okay, I understand why you did that from a modern political perspective even if its kind of heavy hand-
The Native American werewolf tribes have been removed entirely and replaced with American Murican werewolf tribes. Renaming and rewriting them to be more respectful was just too much work! Now they're more inclusive. :)
The Irish werewolf tribe is now the Nature Werewolves tribe, like every other tribe of Werewolves also is, but also stripped completely of celtic origins.
The Red Talons are openly genocidal ecofascist malthusians and somehow NOT IRREDEEMABLY EVIL like the Get of Fenris are.
Also the feminist all women werewolves are no longer all women or even feminist. AND ALSO SOME OF THEM ARE SOCIAL DARWINISTS AND THATS SUPPOSED TO BE A GOOD THING!?!
Also we entirely dropped the themes about how forcing children to be a part of a war they barely understand while also lying to them about the crimes their ancestors committed that led to the current crisis is fucked up and evil.
Now its actually awesome to be a child soldier born into a repressive apocalyptic death cult with a siege mentality and everything is cool about that actually, you're the Good Guys, and no amount of covered-up historic genocides or internal/external bigotry will ever change that! :)
Also we solved the way people were uncomfortable with the idea that werewolf society is transitioning messily from being horrible ableist assholes that discriminated for centuries against those they view as deformed, disabled, or sexual deviants to new generations that don't care about that stuff, by removing disabled werewolves entirely! Problem solved! No more discomfort or moral conundrums! We are the liberal-est!
There's just something so unbelievably fucked up and suspicious about erasing entire minorities from a fictional universe because they were handled poorly in the first edition, rather than talking to writers and outreach specialists FROM the real world equivalents to those minorities to try and rewrite them.
Don't worry, we removed the group the setting was bigoted against! Problem solved! Just remove the minority!
I've written my own post on why the Metis/Crinos-born should be renamed and probably rewritten, but as a severely disabled individual with multiple hereditary disabilities that severely impact my QoL, outright removing disabled characters in a work of fiction because the prejudice other characters showed them in-universe made people uncomfortable makes me want to tear out someone's throat with my teeth.
Sure, completely remove my ability to play disabled a character fighting back against prejudice and bigotry, rather than rewrite the most uncomfortable aspects of YOUR FUCKING PORTRAYAL OF THOSE CHARACTERS to make it more clear who the sympathetic one is supposed to be.
It's just so unbelievably cowardly and whinging and wretched.
So fuck it, I guess!
Fuck the deeply applicable themes of being born into a well-intentioned but deeply flawed and bigoted society, and trying to create the better world your parents always told you your ancestors fought for, while dealing with the fact that your world is built on mass graves those ancestors helped fill.
Fuck a game that deals with intergenerational trauma and the ethical hellscape that is a highly religious society devoted to the very same ideals it often violates just to win fights against the enemies it created through its own arrogance and prejudice.
Fuck a game that lets you play someone born different, born strange and sickly, bouncing constantly between people who pity you and people who view you as subhuman, before finally finding the people, the family who love and accept and fight alongside you for a world that has never accepted you, but WILL FUCKING KNOW YOUR NAME.
That's not relevant to the real world at all!
There are no kids born in deeply flawed and hypocritical societies, who grew up on stories of the glorious future their society would create, forced then to reconcile the hopeful dreams of a better world with the comprehensive list of horrific things done in the name of that future.
There are no children born confused and alone in their navigation of the maze that is past atrocities, ethnic conflicts, religious prejudice and dogma, or modern propaganda attempting to erase the histories of all of those things.
There are no disabled teens who spent their lives believing they didn't belong in the world, kept going only by the connections they forged with other outsiders and people who fought back against the kind of wretched bigotry that suffocates children to death, who found homes and families they could trust outside the pissant communities they were born into.
Apparently those people don't need a game! They don't need to explore those feelings!
Just throw some more nazis in, so we can pretend we care about social issues or understand the redeeming threads of a deeply flawed gameline, ostensibly so we market it to leftist youngsters, but while we also erase the entire point of a game WHICH IS ALL ABOUT BEING PUNKASS YOUNGSTERS DESPERATELY TRYING TO FIND THE REDEEMING THREADS OF A DEEPLY FLAWED AND PREJUDICED SOCIETY THAT CONSTRAINS THEM, FINDING A WAY TO REBEL AGAINST BOTH THE EVILS OF THE RACIST BASTARDS WHO RAISED THEM AND THE POMPOUS SHITHEADS WHO WANT TO DESTROY THE WORLD OUT OF GREED.
No! We want a squeaky clean, sterile white game that AmericanTM parents can be proud of their kids for playing! A marketable game, that advertisers will gladly pay Revenue to put their products in! Play the good guys, everyone! You're the good guys! Be a big werewolf UwU!
Don't worry about historical atrocities or the flaws of the society that raised you! That's Pentex propaganda!
Fighting bad guys means you can't do anything bad yourself!
The Emperor told me so!
Deus Gaia Vult!
A hollow, performative, offensive jizzstain that should've been scrapped in its crib. I have no idea how this edition got past a quality assurance team.
Hell I have no idea how it got past a legal team, given the number of real peoples' likenesses they used without permission.
Devoid of artistic integrity or merit.
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Old World of Darkness Hunter: Ok, i have to ask, because this has been bugging me for a while.
Hunter: Why DO werewolves and vampires hate each other?
Vampire: Well, apart from the fact that most vampires inevitably become extremely evil from a basic consequence of dehumanizing others to cope with their lives and therefore tend to be arrogant pricks
Vampire: Werewolves attack us a lot, we have no idea why, and we take offense to the attacking
Werewolf: well WE attack you all the time because you fucking reek of spiritual defilement
Vampire: What?
Werewolf: We can detect the influence of the abstract concept of defilement, corruption and the most foul things in the world. Honestly humans have a REAL problem with it in general and you generally reek of the Eater-of-Souls to SOME degree-
Hunter: On the one hand, I'm offended. On the other, that's fair
Werewolf: But vampires in particular absolutely reek of it. Usually gets worse the more morally compromised they get. Debate is ongoing on whether its a natural part of the vampire condition, or the natural consequence of humans getting worse and indulging in the worst parts of themselves until you look exactly like a spirit of all that is bad in the world to us.
Vampire: So, what, the real Beast was just humanity at its worst, given power and freedom to consume us?
Werewolf: I'm pretty sure that the Beast is a real thing but, yeah. We attack you because you guys make our Bad Thing alarms go haywire
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What are your opinions on the invasive species of deciduous perennial vine called Kudzu?
From a Werewolf: the Apocalypse standpoint, I believe they've greatly benefitted from the spiritual and physical destruction of the wild spaces in the southern United States, making it a formidable opponent to the Garou, and an excellent patron for the Black Spiral Dancers. If one were to look at how it destroys environments, the umbral influence would be many magnitudes worse, so I can imagine it having animated vines with many spirits ensnared and being strangled, leaving them as easy pickings for BSD Fetishes/Talismans.
W:tE's setting in the Pacific Northwest doesn't have nearly as strong a presence of Kudzu. Like the climate where Kudzu originates, it gets quite cold here, causing it to seasonally die back. Himalayan Blackberry however is equally destructive, choking out competing native plant life and benefitting from fire in ways their neighboring plants don't. This has left it to form many large brambles, and you'll be seeing Himalayan Blackberry in action in the book's opening comic: Cracking the Bone.
Here are the stats we'll be using for Himalayan Blackberry:
Himalayan Blackberry (7) Patron of Strength
“Sleep strong little seed Choke the Wyld and Weaver Berries for your grave” Ranko “Comfort-Crusher”
-Takeda, Khan Histpah
Once thought to be a useful fruit, humanity’s hubris led to cultivation getting out of hand. Now this plant is throttling the common plants around its growing habitats. Sadly for the majority of overgrowth found in the western part of the Americas, this plant is highly flammable when dry but has roots deep enough to survive when other plants get flensed. Those roots help drain their neighbors by going deeper than they ever hoped.
The Wyrm saw the way this Patron was denying both Wyld and Weaver, the potential for more power to drown out any rivals they had was too alluring for Himalayan Blackberry to deny. Now his children spread him to places that are sacred to Gaia and the basic human population, driving them to deal with infestations or suffer.
Individual Traits: Bastards of Himalayan Blackberry gain 1 dot of Strength even if this takes them above 5 in Homid form. They also gain 2 dots of Power renown (or its equivalent for the corrupted Fera).
Pack Traits: The group can share the Gift Falcon’s Grasp and 2 dots of Survival and Primal-Urge. Some say that those truly blessed by Himalayan Blackberry will always breed a true shifter with a Kinfolk, though the Patron himself has not accepted or denied these claims.
Ban: Whenever the pack kills an impressive enemy or one of their members falls, they must either bury the being with handfuls of Himalayan Blackberry seeds or cremate them to start a wildfire. Failure to do so brings the enmity of this Patron down upon the pack.
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