Repainted a duplicate Breyer unicorn stablemate figure to look like shadowshield. Super happy with how it turned out, I just need to let it dry so I can varnish it.
just started star stable online and so far i love how the tutorial goes here's how to ride! here's how to take care of your horse! here's a racetrack! here's how to jump! hey, let's talk to the stable owner!
and then the stable owner says "hey i need you to disable the gps devices of the surveyors here hired by the evil corporate man" and this intense music with drums and spooky lady vocals starts playing before you even leave
I am LOVING the new gardening update, and I would like to try something a little different than what I normally do.
I am experimenting with different combinations of plants to try and figure out the most efficient way to grow rare plants in the garden. I'd also like to reach out to you all and ask that you let me know what you have found so we can compile it together into one guide. As we progress I will continue to update the compendium to hopefully provide one resource to everyone.
Feel free to shoot me a message with what you have discovered (I don't bite)!
it makes me feel a kind of way when i see SSO complaints that are just players not understanding very basic game and business logic.
"why don't they add XYZ?" SSO's framework is over a decade old, it has limitations as to what they can do.
"why are there always bugs when an update is released?" because not all bugs can be found in testing. this happens with every single game out there; there are singleplayer games from 15 years ago still getting bug fixes to this day.
"why does Star Rider cost $80?" you are getting over a DECADE of content, in the form of areas, quests, and star rider exclusives, as well as a weekly allowance of paid currency, for LIFE! A MAJORITY of MMOs charge annually ONLY, and a lot of those also charge you for new areas in the form of expansions on top of being billed monthly, half-yearly, or yearly.
"why don't they just remake SSO?" That's like deciding to tear down a mansion because you want to add a room onto it. Building games is HARD. And it costs a LOT of money.
"why does everything cost star coins, or a ridiculous amount of shillings?" because most of the playerbase bought lifetime membership YEARS ago; those funds have LONG since been used. SSE's revenue is mostly likely coasting on star coin sales.
"why isn't SSE more transparent about things?" Probably because of how consistently there's backlash to the smallest things. It doesn't look good for interested new players when your playerbase is actively hostile about the game, especially on official posts. The best damage control is to not cause damage in the first place.
SSE aren't saints or without fault, but I will say. I've been playing consistently for almost a year now, and they have fulfilled every promise they've made so far. And it's A LOT considering what was the starting product. Enjoy what we have! Celebrate the progress! And continue to anticipate and encourage what's to come!