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#one says: nothing creative/fun can be designated as work
mouschiwrites · 6 months
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Creepypasta/MH - Doing Halloween Stuff With Them :)
(Characters: Tim/Masky, Eyeless Jack, Jeff the Killer, Nina the Killer, Jane the Killer, Ticci Toby)
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Tim/Masky
Hear me out... corn maze
I believe that Tim enjoys a good puzzle every now and again
He loves trying to figure things out (specifically when there's nothing at risk)
Getting to show off his navigational skills is also a major plus
He just likes to impress you, even if it comes off as annoying sometimes
"See? What'd I tell you? The exit's right there."
Though he does like the satisfaction of completing the maze, what he really treasures is that time you spend together figuring it out
Once you finally find the exit, you'll celebrate with hot cocoa :D
Eyeless Jack
This man LOVES carving pumpkins
He goes all out; definitely one of those people who makes the crazy intricate designs that look like they take hours
He'll love it if you help him!
If you have a steady hand, he'll let you do the details
If you don't, he'll task you with gutting the pumpkin/handing him tools
You guys collaborate on multiple pumpkins throughout the month, setting them in random locations for everyone to see
If there's a design you want to do, just show it to him, there's no question he'll be down
If it's too simplistic, he'll try to add more details
"Ooh, Jack, look at this one. Can we try to re-create it?"
"Of course! Though I do have some ideas on how it can be improved..."
Jeff the Killer
Another pumpkin carving enjoyer
But for a different reason... a very different reason
He loves the goriness of gutting the pumpkins
He couldn't care less about making actual designs, he just wants to get messy stabbing the pumpkin and gouging out its insides
That being said, he'll 100% gut your pumpkin if you ask him (he'll probably end up doing it even if you don't ask)
It's honestly a little disturbing watching him work
He just gets this look in his eye...
"You, uh... you doing okay there, Jeff?"
"Hm? Yup! Never better!! Say, can you grab the big knife from the kitchen for me?"
Nina the Killer
You best bet she's the costume queen
Spends the whole year planning matching horror-themed costumes
She'll settle for no less than creativity and perfection
High-quality props and articles only!! She'll even make them herself if she has to!
You can expect to spend at least an hour in front of the mirror while she does your makeup/adjusts your clothes
She's an SFX makeup legend, loves incorporating as much gore into your costume as possible
Don't ask why it's so realistic (it's not like she knows how the wound would look if it was real or anything)
"Wow, Nina... It's almost like I can feel it! It's so real!"
"No, no. If you were feeling it, you would be screaming pretty loud right now."
You can also expect to attend multiple parties where you show off your costumes
You guys dominate costume competitions
Jane the Killer
Horror movies!!
Specifically, making fun of them
You both pick apart the plot, the characters, the dialogue, the special effects, everything
No horror film is safe from your scrutiny
If you're the type to get scared during horror movies, her snide comments will help distract you
"Ooh, I can't look!"
"Oh, come on. Look—I bet they used corn syrup for that fake blood. It's way too thick."
When the movie ends, you're both feeling more amused than scared
She doesn't like to see horror films in theaters because she doesn't get to make commentary, plus she doesn't want to "waste" money on a "stupid tryhard-horror flick"
She'd much rather dig up some old indie DVD/VCR and have a home movie night with you
Ticci Toby
Halloween sweets are his bread and butter
Candy apples, fun-sized candy bars, candy corn, pumpkin bread...
He would perish if you made anything homemade for him
Spends the whole month gorging on sweets almost as fast as he can get his hands on them
He will not share with anyone but you
And even you only get a small portion of his goodies
Robs at least one child on Halloween night, mostly for the candy but also because he likes scaring little kids
"Where did you get all that candy?"
"Got it from a little birdy. By that I mean a kid in Falcon cosplay."
"Toby! ... save me the (favorite candy)."
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Thank you for reading! Have a good day/night my spooky pookies <33
(divider by saradika)
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dduane · 7 months
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Ok so
1. I’ve only ever read one book you wrote (So You Want To Be a Wizard) but it was very good and I love it. Big fan.
2. Both out of curiosity and on behalf of my sister, as a writer of Barbie Fairytopia, did you invent Bibble. Because my sister has Bibble as her Home Screen and my whole family had a conversation about Bibble yesterday.
Thank you. Ur books are cool.
Thank you! Glad you liked SYW... . 😊
Now, about Bibble (and a nod here to @the-best-of-the-geeks, who also inquired about this):
The answer is... maybe. At this end of time, it's hard to tell.
I took a few moments off from today's* graphic arts work to go digging in my archived project files. What I can see from a quick glance at them is that Bibble (or the character who'd eventually be Bibble: there were a lot of name changes throughout the writing process) doesn't appear in any of the drafts of the worldbuilding bible I wrote, or in other associated background material. If it had, that would've been—not absolute, but at least fairly strong circumstantial evidence—that I was the character's creator.
The problem is that when you're working on a big-IP project like this, there are so many people involved in the creative process that it can become really difficult to accurately trace any one character's or story element's "lineage". It's possible Bibble originated in a note to me from one of the creative team, which would have been one of hundreds of archived emails. Or it might have been something suggested to me in a phone conversation... of which there were many. Without sifting through all those emails (and please forgive me, that's not something I've got time for at the moment) it's tough to say.
What I am sure of is that Bibble definitely turned up on my watch. I have a premise file dated 30 December 2003 which does not contain the character, and then a second-draft premise dated 10 January 2004... in which, with a slightly different name, Bibble first appears. Bibble (as Bobble) is also in my first draft screenplay, which was turned in in early February 2004.
So that much, at least, we can be sure of. Bibble's personality and speech style is clearly spelled out in the script (as is the suggestion that Bibble be voiced by Frank Welker. It's a shame that didn't happen: I'm a huge fan of his).
But this still doesn't constitute proof that I invented the character. Bibble could very well have been suggested to me by someone else—and suggestions and notes are so free-flowing in a project like this that it's possible we'll just never know. (sigh) Such is life.
What I do want to emphasize here was how extremely pleasant this whole project was, from beginning to end. There are screenwriting projects that will make you shudder decades after the fact just on hearing their name. But there are others that unfailingly make you smile when someone mentions them... and this, for me, was one of those.
The giveaway of how much fun I was having lies in some stuff that happens in the script and would, to those unfamiliar with tropes in animation writing, look like nothing in particular. But a recurring joke among animation writers back then (and maybe still) was designating a character's speech as a walla. In this case, it means not just a description of some kind of crowd noise—the usual definition—but of that particular character making speechlike noises. It's the kind of thing you don't bother doing if you're not feeling playful. (Or at least I don't.)
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...Anyway: hope this has helped, at least a little. :)
*This post was written at the very beginning of May 2023, around the time the WGA strike was starting. During the strike period I haven’t been comfortable with doing long posts about my screen work… but the strike’s over now. 😄 Thanks to @violet-yimlat and @the-best-of-the-geeks for being so patient.
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I love your animatronic toy OC guys so much, they have so much personality to them and their colours are really good (especially umbra)
Thank you! The funny thing about Umbra's design was that while I was developing it about two years ago and had some colors in mind, I described in text what I already came up with to an image generator for fun (shitty unconvincing old kind, vs now where it looks like shit but in a somewhat more convincing way) and it produced something so silly that I made her design better than what I would've settled with out of spite.
More details of my process and anti-AI ranting below the cut, so the examples given won't show up on search results. Google Images is getting polluted too much with slop to begin with.
Let's begin.
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In 2022 I was drafting up Umbra's design with mostly concrete details. At this time image generators were newer and much less convincing, and I was a bit less aware of just how unethical they were, so I fed one a text description of what I had drafted for her design out of curiosity. Something along the lines of, "doll of an anthropomorphic owl librarian in glasses, blazer/suit jacket, skirt, corset, high heels, sitting on a bookshelf" and probably a few more terms. Really specific, lengthy prompt.
I try to be open-minded and give new things a shot, but the results were Not Great. Ideally, I'd want to not share the AI pictures at all on-principle, but I feel like it's useful, transparent, and necessary to show them. Both as a means of not hiding anything, but also just to appreciate where the design is at in spite of it.
Outside of this particular collage of Weird Owls, no other pictures on this blog are AI-generated. AI Image Generation is harmful, and I am against its usage.
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But hey, two of the generated pictures look close, right? The top left is the closest, and bottom right is second.
That's because they started out worse, and I had to actually erase chunks of them and have the generator fill in the blanks to get anything remotely close to what I wanted. Misshapen limbs, unrecognizable anatomy, fever-dream clothing details, etc. They didn't even have a corset or proper legs until I slapped the generator in the face enough times to make it produce them. I was just using it to photobash, which was such an annoying process, I just went "this is dumb" and stopped. They're literally posed like that because I kept erasing and regnerating their limbs until they looked vaguely in-character. It literally only looks passable thanks to STRANGLING it with human input.
Before I used the image generator, I already drafted her to be night-themed with yellow eyes and something like purple, dark blue, or sky-blue as her main color; the generator making one owl yellow-eyed and purple was a happy coincidence, and the only thing the generative AI "came up with" that I didn't already have in mind or included in the prompt was the light blue shirt, which I did adapt into her cyan shirt and stockings/socks as well. That was a good call. You get One Point, Mr. AI.
...Which still meant that at its absolute best, it was a largely redundant step in the creative process if its contribution was worse than what a randomized palette generator or character creator could come up with.
That's already putting the ethics of it aside, like carbon emissions, data pollution, using artists' and photographers' work without credit or permission, the incentive to plagiarize, flooding sites like deviantart with slop, Willy Wonka Shit, etc etc etc. When people say "you can use AI as a tool though", this ordeal was enough to convince me that it's more trouble than its worth, even in its most ethical usage. I feel gross for having even tried. I wish I knew what sources went into the creation of those Weird Owls. It'd be better for research if the right people could be credited.
Nothing else on this blog is AI-generated or ever will be. The art below is purely my own (2022 vs a few weeks ago)):
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Actually drawing Umbra and solidifying her design was far more rewarding than having an image generator vaguely approximate my own ideas. I wanted her to look really special, so I used a black cape and pants, gold highlights and buttons, and blue undertones to make something more distinct. Also, neck floof. Very important. I wanted the head in particular to look distinct and original, going with bold black streaks to really help her look distinguished.
I also have certain inevitable Hydroisms for Fancy characters like her; most apparent in these designs for Chasey and Kaita from even longer ago, which were more of an influence than anything else. (Old art of mine from like 2021, Kaita ref looks wonky but Chasey still holds up nicely):
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Most of Umbra's other design elements were already commonly used with established ocs like Kaita, like her shape language, corset, skirt, heels, etc. It was my previous work with Chasey that inspired the use of gold buttons and highlights.
Umbra is also now a bluer shade of purple partly to distance the current design from that ordeal. All things considered, I'll probably make her more indigo next time. I already wanted her to have a wide color range from the get-go (Featured below is, again, purely my art from 2022:)
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I may use a different colored shirt and stockings in the future. I like to think she has many different shirts and clothes based on the different stages of the night sky, from dusk to dawn, and the painting I made in the top right there was an exploration of her range in different lighting.
All in all, it's frustrating. I'm proud of her design, but explaining all of this is annoying, because it's technically all relevant to showing how her colors were picked and how the design was made. I still technically have AI to """Thank""", in the way you thank a bad experience for encouraging you to make things better out of spite.
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annamarabella-grumble · 11 months
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quick and dirty game review: KILLER FREQUENCY
it's really good!! why?
it's all your favourite 80s/onwards slasher flicks rolled into one
the premise is ropey as hell but it's self-aware enough to know that and make it FUN
the references are gonna be really obvious to horror connoisseurs but tbh for me they were subtle enough that they weren't overpowering the experience; it's not just fanservice held together by gaffer tape and string
there's one (1) jumpscare right at the beginning, so be aware of that, but it didn't send me running for the hills and while i haven't finished the game yet, it's fair to say the rest of the game does not rely on cheap thrills and scares
that said, the fact that there's a crouch mechanic deeply worries me
but still: without giving too much away, you experience the game by manning the radio station and taking calls from people being pursued by a serial killer. there's no narration or visuals, the tension relies entirely on voice acting and sound design -- and i think they did a spectacular job with that
there were so many moments where i (and chat, i was streaming it) was on the edge of my seat
the puzzles are absolutely doable but still really satisfying when you work them out; and there's timers only on some dialogue choices, so you have enough time to work things out in steps -- also makes it easier/more fun to let chat help hehe
when you do fail, you don't feel railroaded or tricked, which is important, though once or twice a lack of information can be a little frustrating because you're just gonna have to go with your gut
the characters have really interesting backstories, i can't wait to find out more 👀
according to the devs, the dialogue and backstories were all written collaboratively across the team, and the game somewhat responds to how well you do in keeping people alive
there's also clues throughout the story so you can try and put it together as you go -- delighted to find out what's the biggest red herring
devs say all players will get a satisfying resolution re: the killer's identity, but players who do well get a more complete picture -- raising the incentive for multiple playthroughs
there's moments of instant karma that are just *chef's kiss*
the environmental storytelling at the radio station ohmygod
is something lgbt happening to Peggy 👀👀
the dialogue choices match up with the tone of what your character actually says, so it's easy to mould his personality a little bit (and the bits where they get creative with punctuation to help convey that tone are really funny)
i'm about halfway through and so far nothing seems overplayed; instead the game just fully commits to the bit without being obnoxious
mechanics are simple: play records, play ad tapes, take calls, and occasionally run through the station for clues
sadly, you can't photocopy your butt
BUT you can shoot hoops from your desk (with paper balls) and the game tracks how many you got
if you're a horror movie or game fan, if this sounds like you'd enjoy it, i can only recommend it! i'm not super good with horror or survival games, but i had an absolute blast with this. here's a couple of screenshots so you can see the aesthetic they're working with:
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it's got that cell-shaded telltale look -- easy on the eyes, colourful. and the carpets. my god
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channelnintendo · 10 days
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i love nintendo. like i love how even though most game companies these days are just obsessed with hyper realism and graphics and optimization and theyre so into it they put nothing else in their games and just release really same-y boring games, but then you got nintendo who is just. passion and whimsy incarnate. just absolutely overflowing with creativity and fun in the face of an industry thats getting more and more boring
and despite all that boring other stuff and how negative the world is, nintendo just goes:
"hey lets make a mario game thats just... Silly. lets make mario an elephant. lets have flowers that talk like a tumblr mutual. lets put daisy in there. we heard sonys been rushing their devs really hard lately so you know what?? no deadlines. devs can work on this game for however long they want."
"lets make a zelda game where you can just do whatever. you can build anything. you can build a car, a helicopter, a boat, a house, a house car with flamethrowers, a catapult, a bokoblin death trap, anything. just let them do whatever they want. lets put link in a bunch of feminine outfits too he would rock them. also you know that one employee whos hecka thirsty over ganondorf??? yeah they get to design ganondorf go ham friendo"
"the pokemon fanbase has so many demands lets divide and conquer, two games that each fufill all their demands. one thats gonna have a total reconstruction of the pokemon formula where you're in the ancient past of sinnoh and you survive in the wild crafting and throwing pokeballs and making dear friends in a cruel world. and then another with the most content and story of any pokemon game with a deep story that dives into the trauma of losing a pet, the horrors of how modern school systems treat autistic people, and the importance of having things to cherish in life. also the pokemon get to wear silly hats in a cool new mechanic that lets you customize pokemons types. also theres this new pokemon shes a girl with a giant hammer that hunts corviknight for sport and shes awesome"
"cringe culture is dead, heres a fire emblem game where the protagonist has red and blue oc hair and marth himself tells you that you are the fire emblem. also the intro is as 4kids-y as we could possibly make it and its so awesome"
"heres a game where squids shoot each other with tons of cool paintball guns and theres these two characters named pearl and marina that are just blatantly madly in love. we also just made a public statement saying we'll always support lgbtqia+ rights even if japan doesnt. this made the hatebase seethe and yell even harder than usual but we stay silly"
i love that, i love them. thats just five examples but theres so much more
idk i could never imagine hating nintendo thats sad and boring. a world without nintendo would be so miserable and dull. (not to mention without nintendo we'd lose so much other stuff. no mario means no sonic which likely means no other sega games like persona. no earthbound means no undertale/deltarune and honestly most indie games are inspired by nintendo games but we'd lose all of those without them)
and idk the way so many people hate nintendo but Dont hate like. sony, microsoft, and all those guys. it really just shows some people outright blatantly hate fun. they cant stand nintendos defiance against hyper realism and all that framerate graphics junk. they see creativity and they scream and yell in anger because they cant stand it. pathetic
oof. itd be dreadful. i dunno why the internet hates fun so much. social media doesnt have any excitement or whimsy anymore, just tar pits full of hate and trying to start arguments to make people as miserable as they are. thats reallyyy sad and i wish they could just know its okay to have fun. stop trying to look cool just Live its okay. cringe cultures dead have fun have whimsy live life be creative enjoy creativity and passion. i love nintendo. everyone should love nintendo.
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hannahssimblr · 2 months
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I tap a knuckle against the study door. 
“Dad?”
There’s silence. 
I knock again. “Dad? Are you busy?” 
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He’s moving around in there, I can hear him. Closing browser tabs, maybe. Shuffling around and rearranging things, in a blind panic trying to look like he’s doing something important. I huff out a tiny laugh at the thought of him hurrying to close the minesweeper window before someone can come in and catch him doing something unserious. I don’t really know what he does in his pokey little study all evening, but one of Jen’s crazy theories is that he’s chatting online to his twenty two year old YouTuber girlfriend, to which I need to remind her, once again, that my dad is too boring to have an affair. Mom says he’s writing reports and even that sounds too exciting for him.
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“Come in,” he says eventually, and I let myself into his lair where he is sitting stoically at his computer, a stack of paper, no doubt with exceedingly dull information on them is right by his side, and his hand hovers over it so I'll know he’s especially busy, and whatever it is, I had better make it quick. 
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I close the door behind me and approach him while his eyes settle curiously on the stack of soft cover books in my hands. “What are those?”
“I spoke to the guidance counsellor at school this week. She gave me some college prospectuses, and I thought we could... um, look through them together”
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He heaves out a sigh and gestures to the second chair. The guest chair, I suppose, not that there’s ever guests in here to sit on it. It’s uncomfortable like a lot of furniture in this house, all style but no substance, and I perch on its edge, my knee doing that annoying anxious jerking thing while dad takes off his glasses and swaps them with another pair. “Show me what you have.”
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I pass the stack to him and he drops it onto his desk with a thud, picks up the first and immediately flips the front cover towards me with a completely uncalled for attitude. “What’s this?”
“A prospectus.”
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“Rhode Island School of Design?”
“Yes.”
He tosses it aside without so much as a glance inside it and grabs the next, “School of the Art Institute, Chicago,” Then reads the blurb incredulously “‘Art and design change the world.’ Alright…” He raises his eyebrows and puffs out a breath as he chucks it into the discard pile. “CalArts, nope.”
My face gets hot. 
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He snatches another and flips over to the back, “‘Studying here is different,’” He reads, “‘It is about making a better world, about becoming a creative force and learning to change the world through bold and curious thinking…’” He mumbles the rest and then scoffs at it as if it’s some political argument he disagrees with inside the Sunday Times, and he goes on and on in this manner while the rejection pile builds and builds and so does the feeling inside me. 
“What is this?” He says eventually. “These are all American schools. American art schools.”
“Yes.”
He scrutinises me like he believes I have gone mad yet says nothing because he doesn’t need to. I already know what he’s asking. 
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The words come out of me in a rush. I rehearsed this in the hall for five minutes before having the nerve to knock, “Because I think I would get a chance at a really great education there. It’d be good for me to be away and independent and to learn a lot of new things, not just education and art, but also travel and culture. I’d really like to go to college somewhere that’s exciting and dynamic and… and…” Damn, I forgot the other adjective I’d chosen, “...Um, fun, I guess. It’s just that whenever I think about college I imagine myself in the US. I really think that’s where I should be.”
“That’s because that’s what you see in those movies.” He says movies like one might say hardcore pornography, because Christopher doesn’t waste his time with such things as movies. Christopher works, and studies, and reads endless, endless books about World War II. “You’re not going to college in the states.”
“Why not?”
“Because it’s a waste of time and it’s a waste of money. Do you know what it costs to attend just a year of college in the US? Before your living expenses?”
“I know, but I spoke to the counsellor about it, and she explained that there are scholarships.”
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He laughs, “You’re not going to get a scholarship,” and switches back to his other glasses and shakes his mouse to wake up his PC, which has some kind of thrilling spreadsheet open on it. This 2009 financial report must be rapturously exciting if he’s more interested in it than the future of his only son and firstborn child. 
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I inhale sharply, “But why couldn’t I get a scholarship?”
“Because,” He types some numbers into the sheet, “You’d have to have a pristine academic record, a long list of extracurriculars and a very persuasive personal statement,” he peers briefly at me over the rim of his specs, “I’ve been through the US education system, and I know the standard that these colleges expect of their scholarship students. You’re just not up to it.”
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“I could be, if I worked hard. I’m already doing pretty well in all of my classes, like, I get Bs in most things-” I stop myself before unhelpfully adding, without even trying, “And I have extracurriculars, like, I play rugby and help out Jen with her maths work…”
“You have to understand that the kinds of people who earn these scholarships do a lot more than that.”
“Well I would do more things if I had more time to myself in the mornings, or in the evenings, or after school, or at any other point in my day when I have to ferry Ivy back and forth from-”
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Dad barrels on as though he hasn’t registered that I am speaking, “And you know, as well as the extracurriculars, all of these scholarship students have exemplary records. They're well mannered, well behaved, they never get into trouble, never get detention, never mind suspension. Twice.”
I snap my mouth shut. 
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“Honestly, if I was the dean of one of these,” he plucks at the limp corner of one of the prospectuses, “Art college places, and I saw an application from someone with your record, I would simply toss it out. There’s not a chance, and before you ask, I am not paying for art school when you could easily do that here. For free.”
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“Okay, I understand that, but I don’t really want to go to college here if I can avoid it.”
He doesn’t ask me why. He already knows but doesn't want to acknowledge it, and it’s easier, as it always is, just not to discuss feelings. Any feelings, especially mine, which are the most irritating and irrational feelings of all. “Why art school?” He hums, idly poking around with something on screen. “Couldn’t you choose a more academic course?”
I’m surprised he thinks I’m capable based on all the things he just said about me.
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“You could apply for something in Trinity. Math, maybe?”
“Maths.”
“Or if you want something more artistic you could try English. Literature. That would be interesting, don't you think?”
“Or I could just… do art.”
“I would just hate to see you become one of those arty types. One of that NCAD crowd loitering around Thomas Street with their facial piercings and crazy haircuts.”
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Oh no, a haircut. I sigh, “I’m not going to NCAD. I was kind of hoping you’d be more enthusiastic about my choices, but if you don’t think they’re right, I mean… what can I do.” I loathe the laugh that comes out of me, this strange, nervous titter that I didn’t even realise I was capable of.
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I get up and begin to gather the stack of prospectuses laying forlornly on my father’s desk, my hopes and dreams bound for the recycling bin. “I’ll speak to the guidance counsellor again about my options, I suppose, and then I’ll try and choose something that’s more realistic for me.”
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Before I let myself out I force myself to pause and turn to him one last time, “Do you… um, if I come up with more choices for colleges, do you think you’d want to sit down with me some evening and go through them? Like, I mean, really look over all of the options and help me decide what the best thing is?”
There is a lengthy pause. 
“You know, Jude, I’m really busy, and-”
“Okay.” I leave the room and shut the door with a gentle click.
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dungeonmalcontent · 11 months
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So, I'd like to showcase a few things that I've put on DMsGuild because there's a whole lot more now.
I want to start off with Grimdark & Dangerous. Follower turnover is pretty high on Tumblr, and people go inactive pretty quick. So many people that see this will not be familiar with G&D. It was a huge project for me and I am very proud of it.
Grimdark & Dangerous is a 5e d&d homebrew book available for purchase on DMsGuild for $19.99. It comes as a PDF (for now) and is 159 pages of content geared towards gritty aesthetics. You can follow this link to see my full post on the book or the DMsGuild page here. It has a lot of content and is more than worth the price tag.
While G&D is my biggest item on DMsGuild, I have a nice handful of middle sized docs as well. These are mostly pay what you want (PWYW) titles and quite old. They are also more prone to errors and unintelligible text (where I just started writing and went into a stupor and created something I no longer fully understand).
+ Ancient Artifice Primer for Modern Practitioners (PWYW) - A magic item crafting system which can allow players to create magic items with some degree of value based balancing. It doesn't cover as much as it should in my opinion and is one of those unintelligible texts. However, I do still appreciate my very limited world-building of early runic magic and early graphic design work.
+ Better Backgrounds: 5e Character Building Alternative (PWYW) - A short book on how players can build characters without relying on race based ability score increases. I built on this premise in Grimdark & Dangerous and I'm still quite proud of how I did it in Better Backgrounds. This is a much rougher document than G&D and the writing has a handful of errors, but still decent.
+ The Inheritor: An Artifact and Exploration Class (PWYW) - A homebrew class option. I always say that if you want to play in a game and have a strong connection to the setting, run vestiges (Critical Role), or have a complex backstory this is the class for you. Inheritor characters come with a prebuilt artifact which functions as a growing magic item. You get to customize the item and there is a lot of variability to what your item can do (also includes a modular builder if you aren't very creative). Still pretty proud of this.
+ Mystic Revised (PWYW) - A full remake of the mystic UA class using my own opinions of what it should be. It's based, roughly, on the Nen system in Hunter x Hunter. It's a pretty fun class, but is not very mystic/psionic-y.
+ An Outcast's Notes on the Plane of Pensos - A Planar Adventure Setting for 5e (PWYW) - Don't pay money for this one unless you really genuinely love it. It's an outline and not worth much (IMO). Technically, it can't really even be sold on DMsGuild because it constitutes a homebrew setting (which they don't allow). I created it because I ran (and still do run) this setting and figured it could be a fun thing to share.
+ Plague Pestilence Parasite (PWYW) - A disease book that introduces new mechanics for how contagious diseases spread and how they can be integrated into 5e adventure settings. It also includes a handful of new diseases of varying danger (not all of which are actually threats to player characters). Still a decent book, though I now recognize it lacks some clear writing and has a handful of errors (I may come back and redo this book at some point).
+ Plague Pestilence Parasite: Avolakia Overrun (PWYW) - I don't think I'm really fit to write actual adventure modules, and this book is why. It is an adventure module written to use the rules in Plague Pestilence Parasite. It is still technically an open beta test. It's not unplayable, but I don't think it represents an adventure that players would latch on to (feel free to prove me wrong).
+ The Emissary: An Extraplanar Class (PWYW) - One of my first docs. It's a homebrew class heavily inspired by the Fate/Stay series (has nothing to do with any of the core themes/tropes/abilities of any Fate title) and is actually way more fun than it may sound. The premise: you get a little pocket dimension to store things in and it gives you a variety of powers (the ability to make a little nature preserve, become an auto-crafter, or be Gilgamesh in UBW and launch items at people).
Then there are smaller docs. These are moderately more expensive than most of my short docs (will list those later) but have a significant amount more content than my short docs. These are more recent docs and I generally have higher opinions of them because I was more skilled when I made them.
+ Grimdark Puzzles ($5) - An extension of the themes present in Grimdark & Dangerous. This document contains three (technically 5-6 depending on how you think about it) puzzles that present unique puzzles with dark aesthetics. I really like this doc.
+ From the Dwarven Vault ($1.50) - An item collection themed for dwarven cultures. This does rely a lot on dwarven stereotypes in fantasy, but I did get to bring in some fun things (like burial armor and the DUBA) that I think most people would really appreciate having in their games for lore and aesthetics. Also includes some content for rune carving.
+ From the Elven Vault ($1.50) - Like FTDV, this is a collection of items themed for elves. However, this one is a bit different. While Dwarves are smiths and warriors, elves are crafters. Not just of metal, but most mediums and particularly with mediums that take a great deal of time. If you like crafting in campaigns (if artificer is your favorite class), you want to take a look here because I added in crystal singing and there are three new sets of artisan's tools.
+ Lich Minions: A Lair Building Guide ($2.50) - I really liked making this doc and I am very happy with it. This is a guide for making lairs when your BBEG is a lich. It includes a variety of undead themed minions and how they fit into a lich's minion hierarchy. Each minion has some unique difference from their generic variety or are outright unique, they all have stat blocks. This is a really good resource if you want to do a short dungeon run campaign or a siege campaign. I plan on making more docs like this and I really enjoy this format.
Finally, I have my short docs (there's a lot of these). For simplicity I'll break these into two sub-categories: "Encounter With" and "Subclass".
The “encounter with” docs are short docs that include information on a unique or updated monster, a specific NPC, or a type of NPC. Each is given a stat block, has an outline of what kind of hazards are in the same area as this creature, and lists what kind of loot you might be able to gather from encountering this monster. These encounters include:
+ Archchancellor Ensiid
+ Dracolich Gollryn
+ The Athach
+ The Beholdra
+ The Boom Goblin
+ The Chaos Beast
+ The Destrachan
+ The Drow Paleweaver
+ The Introspective Terror
+ The Lifeblood Magus
+ The Musclemancer
+ The Non-Phaneron Beast (note the cover of this doc is intentional, as the beast does not have a visible form)
+ The Pale Widow
+ The Silkscale Coiler
+ The Soliptic Nightmare
+ The Sunken Effigy
+ The Venomous Plesiodrake
+ The Werewolf Lord
(I feel like I'm missing one...). All encounters have a $0.50 or $0.75 price tag depending on if the encounter features an original or converted stat block.
The subclasses are just that, subclass docs. I really love making subclasses and I try not to burn out on them because I have so many subclass WIPs I want to do. These subclasses include:
+ Druid: Circle of the Grove (Plant druid. Why doesn't this exist already?)
+ Druid: Circle of Witchcraft (Discworld witches, love this one)
+ Fighter: Blade Drifter (I just want to link a song from the Sonic Riders franchise here, but they're all so corny)
+ Ranger: Hell Skulker (nine hells/abyss ranger, also really like this one)
+ Warlock: The Greatwyrm (DRAGON PATRON! Why doesn't this exist already?)
These subclasses all have a $0.75 price tag. I will probably be making a lot more of these, they just take a bit longer than the encounter docs.
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kingofsummer93 · 1 year
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Oooo could I request number 7 for Elucien 👀💕
Taylor Swift lyric prompts
I Miss You Too Much to Be Mad Anymore
He had pissed her off somehow. That much was abundantly clear, but for the life of him Lucien could not figure out what he could possibly have done. They were months away from their anniversary, Valentine’s Day, or her birthday. He hadn’t missed either of her sisters’ birthdays. As far as he could remember he hadn’t canceled plans with her to hang out with his friends, and they hadn’t argued about anything recently.
But Elain was mad at him. Even from hundreds of miles away he could tell. Lucien could read her moods more easily than he could read his own.
She was normally so excited to go on her research trips for her job as landscape designer at the botanical garden, but this week something was off. Usually his phone would have been pinging all week long with incoming photos and videos of various local flora from wherever she was visiting, accompanied by detailed descriptions and arguments for whether they would survive or not in their climate. At night she always face-timed from the hotel, sleepy but bright-eyed.
She’d been gone for five days, and other than a quick message from the airport saying that she had made it, he had barely heard from her. Lucien might have thought she’d been abducted, were it not for the short, punctuated messages she sent when he inquired about her day or asked if he could call. When Elain used periods in her text messages Lucien always knew he was in trouble.
He just needed to figure out what he had done.
He thumbed a quick message, bracing himself for radio silence as he pressed send.
Another successful day in paradise? Hope you’re having fun. Miss you. Give me a call if you can!
Flirtation usually worked when she was cranky. A few neck kisses, (bonus points if they were from behind), some whispered words in her ear, a well-timed heated look, and she’d be smiling and bright-eyed again. But without the physical aspect at his disposal he’d have to be more creative. Unless….
He hesitated, and then quickly typed another message.
Our bed is so cold without you
Lucien took the stairs two at a time up to their bedroom, discarding his t-shirt along the way. Feeling supremely foolish, he chucked off his pants and slid under the covers, draping them low over his hips. He schooled his features into his best devilish grin, the one he knew she couldn’t resist, and snapped a selfie.
See? So lonely without you…
His phone rang less than a minute later. He chuckled, breathing a sigh of relief as Elain’s sun-rosy cheeks filled his screen.
“Hi love,” he said.
Elain was biting her lip in the way he knew meant she was trying to keep herself from smiling.
“Hi.”
“Is everything all right?”
“Of course,” she said, not quite meeting his gaze. “Why wouldn’t it be?”
Lucien fixed her with a searching look. “You’ve been avoiding me. Did something happen on your trip?”
Elain sighed. “No. Nothing like that.”
So definitely something he did.
“Are you mad at me? Did I do something?”
Elain seemed to hesitate for a moment, and then she sighed again, finally looking at him directly. “No. I miss you too much to be mad anymore.”
Lucien’s stomach lurched with a pang of guilt. “What did I do?” he asked, sitting up in bed. “Just tell me.”
“It’s nothing,” she mumbled. “Just forget it. It’s stupid.”
“Elain, please. I don’t think anything you have to say it stupid.”
She averted her gaze again, and then mumbled something unintelligible.
“Sorry, what was that?”
“I said, you didn’t hide anything. In my suitcase. But it’s fine. Like I said, it’s stupid, I just missed you…”
A weight lifted off Lucien’s shoulders as realization hit him. The first time Elain had gone on a business trip he had slipped one of his t-shirts and a note into her luggage, as a joke. So you won’t forget about me, the note had said. The tradition had stuck, and every time she went away he hid something in her suitcase. A piece of clothing, a book, a dried flower.
Lucien grinned, shaking his head at his wife affectionately. “Love. Have you worn any socks this week?”
Elain frowned. “What?”
“Did you wear any socks this week?” he repeated, holding in a laugh.
Elain’s eyes widened in sudden understanding. She dropped the phone to the bed, judging from his sudden view of her hotel room ceiling. He could hear the sound of rustling as she dug through the contents of her suitcase. There was a gasp of delight, and then her face filled his screen again, along with a crumpled piece of paper.
“You made me a playlist!”
“It’s on my Spotify. I know it’s not as romantic as an old school mix tape, but…”
“I love it,” she said, pressing the paper to her chest. “I love you.”
“I love you too, silly.”
“I’m sorry I was grumpy.”
Lucien smiled devilishly. “However will you make it up to me?”
Elain’s cheeks turned pink as her gaze slid down his bare chest. “That depends. What are you wearing?”
“Excuse me!” he retorted with mock affront. “Why should you get a reward?” As he spoke he kicked off his boxers as surreptitiously as he could.
“Because I asked first,” she said simply, eyes twinkling with mischief. “Now show me.”
“Your wish is my command, my love.”
Taglist (let me know if you'd like to be added/removed): @areyoudreaminof @hallway5 @tuzna-pesma-snova @labellefleur-sauvage @separatist-apologist
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Text
Fragments - episodes 12-14 author notes
Hi hello and welcome to yet another ramble about Fragments C: I’m doing these regularly because there’s so much I wanna say about my idiots, and I like looking back and appreciating the work I’ve done.
You can find similar breakdown posts on older episodes in my pinned!
I haven’t commented on any of the ShB episodes yet, so here we go. Chapter 2 is estimated to last for over a year real-time, it correlates to the msq events up to Amity. The name honestly I’m not too proud of, I didn’t wanna spend too much brain juice on it :’> But the cover.....
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Obligatory ShB spoiler warning!
- Investigating each other. They’ve become completely new people since ARR.
- Despite what he thinks of himself, our lord and savior Crystal Exarch has the ⋆⋅☆⋅⋆ grandeur ⋆⋅☆⋅⋆.
- Vivi’s self-image is similar, he doesn’t see himself as anything grand no it’s not a height joke but Exarch rapidly grows in his eyes as he learns about him.
- He sports an outfit I once doodled and found cute, I’m just being cheeky about his newfound obsession.
- He also appears fragile to Exarch, who’s literally seen a world where he died being this young. Exarch wants to protect him, to say the least.
- Vivi’s perceived helplessness and lack of agency in ShB, although it’s nothing he hasn’t already been through in his other WoL misadventures.
- The Light, of course the wicked white surrounding them.
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Episode 12 I’m proud of writing-wise, but not art-wise. Turns out the Ocular is a bigger bitch to draw/paint than I’d anticipated, and, although I’ve mostly figured it out by now (having just released episode 16 for patrons), the colors and light in the episode 12 will forever stick out like a sore thumb to me, probably until I find the time to redraw it. Same goes for the Scions, learning to draw a whole bunch of new characters over a week (roughly, an episode takes 7~14 days to complete), well, I should’ve taken a bigger break and practiced some more.
I’d even apply the ugly word “crunch” to this episode. But ah, the best page wasn’t crunched, hell started breaking loose a bit later. Yeah I don’t work in order, usually I do the most important frames first.
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A bit of a sidetrack: even though I sometimes find myself wanting for more time between episodes, I don’t think I can afford making the releases even more sparse, current 2-week cycle ensures that this story WILL reach its finale in some distant 2028 if not later, I’m not kidding, it might take even longer and I’ve only been working on the script for a year. The broad strokes are complete, but I indulge in adding more sweet nonsense here and there. Or sometimes a raw af dialogue pops up in my head and MUST be included in some chapter. In other words, help, this behemoth keeps growing.
Personally I’m loyal to my fandoms, and not in a rush to finish the comic, but my mmo experience bangs on that nothing lasts forever: I don’t know where the xiv community would be in 5+ years from now, and I need A LOT of people supporting me, allowing me to work on this full time. So I’d rather keep a steady pace while it’s still possible.
As I get more xp in painting backgrounds and learn all the ShB character designs, it should become easier for me. Currently I’m fumbling through a new field, so please bear with me :’D
Back to the main topic: I came up with and scrapped at least 2 ideas of the transition between ARR and ShB, the timeskip was always planned, but Vivi needed some more introduction still. Current iteration of Exarch “interviewing” the Scions seems the most fun and creative to me.
Also, tea parties with Urianger and Feo Ul :> They’re his only two friends in my hc, Urianger he purposely revealed himself to, and Feo Ul, merely being a soul in a sparkly shell, can see Exarch’s soul as well, hoods are useless. All while they’re somewhat reliable, truly the paragon of pixies who wouldn’t randomly spill his secrets (probably).
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Vivi’s a mirror. Every single one of us is, to some degree. We react and adapt to the way the others treat us, and so does Vivi. Unintentionally, of course. It’s a natural “passive trait”. All the Scions except Urianger (for the same reason he managed to trick the pixies, he’s just a special smartass) see their reflections in Vivi, direct or warped.
Y’shtola is basically this:
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Can’t promise equal amounts of screentime for all the Scions, but the twins and Thancred are the closest to Vivi, you’ll definitely see more of them.
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He’s 26 now, which is still rather young by the elezen standards, and he’s way too tired (tm) probably like most WoLs at this point in time.
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Maybe not of life itself, but he’s definitely sick of the Source and all its inhabitants. For all he cares, this place can go to hells.
His state just so happens to be perfect for the isekai love story that awaits him. How did he get there? I know, you’ll have to stick around until I deem it appropriate to drop some flashback episodes. I’m leery of loredumping too early on: firstly, you current readers will get more invested over time, therefore have more fun learning about him at a later point; secondly, I’m personally not a fan of tragic backstories right in yo face, before the main story gets a chance to breathe. And, mind you, Vivi’s past isn’t even THAT tragic, just, well.. Play stupid games, win stupid prizes \o/
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In this episode I wanted to show his practical approach to things. He may possess an Echo, Blessing, soul stone and whatnot else, but gotta stick a good ol’ dagger in a boot just in case. He’s a doubter, just a tiny bit paranoid.
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Also he has The Chair (tm) where he dumps clothes on. His room in the Rising Stones looks vague for now because we indeed don’t return there for years in real time, I don’t need to spend my energy on designing this room in detail just yet.
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Most items don’t hold any special meaning, he simply prepares for a journey into the unknown. Well, there’s the journal he dumps his cringy thoughts in, and doodles sometimes. The trinket he holds here is a Princess Ai easter egg:
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I talked about Vivi’s character influences and inspirations here if you haven’t seen yet C:
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Exarch’s glorious meltdown does a good job averting eyes from Feo Ul being right there in the beginning of the episode 14, but yeah they’re present not for no reason :>
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Mentally he’s still in the msq cutscene.
Gotta mention that there’s no amnesia, insanity, or other sad brain fuckery ever in this comic. Vivi’s head’s made of dense and sturdy stuff x’D
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Just a meme I made because I had to :>
There isn’t much Deep Meaning in this episode, the visuals speak for themselves, and I’m DAMN PROUD of them.
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We don’t see Exarch in this moment ingame, so I took my creative liberty to illustrate the range of emotions he goes through in like 5 minutes before finally rushing out to meet his hero in person, forgetting that he can teleport at will (yet another hc of mine) anywhere in the Tower’s vicinity, and doing so on foot.
That’s it for now, thank you for reading this and enjoying Fragments C:
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cookinguptales · 8 months
Text
I will say, though, people used to be way meaner about fic online when I was a kid. Readers can still be shitty, don't get me wrong, but it was the wild fucking west when I was young and new to fandom.
Sporking communities (communities dedicated to going through fic line-by-line to make fun of it to an audience), homophobic death threats, "constructive criticism" that was really just designed to hurt young writers' feelings... Like this was all considered not just acceptable but fun and fairly normalized. You were considered "butthurt" if this stuff really affected you.
But damn, it was so mean. Like so unnecessarily mean. People were practically hunting fan writers for sport just because they wrote fic/meta/roleplays/etc. that they didn't enjoy. I cannot overemphasize that making fun of writers was considered a viable fandom path at a certain point. Some people got very big followings for sporkings, takedowns, particularly creative flames, etc.
What I'm telling you is that making fun of others' writing was considered a kind of fanwork in and of itself.
Like... I remember writing something online when I was about fourteen and -- I don't even remember what it was, being honest with you. It probably wasn't very good, given my age. But I do remember that someone just replied to it with a link for a website "how to write" and nothing else, and it hurt my feelings so badly that I didn't even want to keep going. That was considered concrit back then, even though it was really just a thinly veiled insult. Pretty sure whoever wrote that comment thought it was hilarious, and others would have agreed with them. I definitely would've been mocked if I'd complained.
And... that was just what you had to put up with if you posted your writing publicly. Some of those old warnings like "flames will be used to make s'mores!" come off as kind of cringe these days, but it really was a coping mechanism that you had to develop if you wanted to get through it at all. It was saying "your words won't hurt me, so don't bother."
Like... I like to believe that I'm a pretty good writer these days, and I can guarantee that not one of those assholes who made fun of me or mocked my work or talked shit about my ideas actually helped to make me what I am today. It was the people who encouraged me to play with a lot of different ideas and forms of writing who really helped me grow. Nothing worked better than just writing and writing and writing without fear that I would be punished for doing so.
So even if you're a garbage person who likes to hurt people because it makes you feel big and strong and important, think about all this pragmatically. Be totally fucking selfish for a minute. Think about all of the good writing you will never, ever get to read if you destroy the writer's self-esteem when they're still learning. Think about all the people who will never grow. All the beautiful flowers that are being nipped in the bud every day by assholes like you.
And even if someone never gets good, even if they just splash around in stupid ideas and awful prose and incoherent characterization... so fucking what? No one owes you beauty. Sometimes the beauty is just in having fun with what you're doing, and sometimes that's enough.
I am actually extremely relieved that fandom isn't quite as cruel as it was when I was a kid, but I won't pretend that things are perfect now. People still have this weird entitlement to them, like other people in fandom only exist to create things that they enjoy. Like other people only have worth, only matter, if their presence gives you exactly what you want when you want it.
You don't have to like everything that other people make! You don't even have to like them. But come on, now. Let people have fun. And don't act like other people's fun is only valid if it's of use to you.
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fuzzafterhours · 2 months
Text
Penny's Big Breakaway
First played on February 21st 2024 https://store.steampowered.com/app/1955230/Pennys_Big_Breakaway/ I have... a lot to say about this game... I love it, I love it so so SO much, BUT it absolutely wrecks me to say that it is a little under baked. I will start off by saying I was extremely excited to play it since the words "from the team behind sonic mania" were uttered on that one Nintendo direct. I followed development closely and consumed every piece of content that was drip fed throughout the months. I was absolutely floored when the game was shadow dropped. Now, I LOVE 3D platformers, and I'm inclined to call them my favorite game genre. Despite all the flaws I do have with the Penny's I would put it firmly in my top 10. I also want to mention that I'm a little freak that plays games I like in weird ways so any strange issues I have with it might not apply to the average person. I want to talk about the movement first as it is the most important thing to me in a 3D platformer. the game is stellar... when it works... Penny's is one of the smoothest platformers I've ever played until your momentum is cut off by some random bit of jank, whether that be the roll move deciding to randomly stop, environmental hazards like water and lava having 0 grace period, and clipping into walls, which happened way more often than id like to admit. Its clear to me that the game needed a good amount of polish time before shipping. Level design in this game is largely fantastic although I think its a bit homogenized if that makes sense. excuse the dreaded act of comparison but, a similar game like super Mario 3D world for example, designs its levels with a central mechanic in mind and then elaborates on it throughout a level. Penny's does this sometimes but a majority of levels feel like a strange blend of ideas that leads them to feel kind of unfocused. this Isn't necessarily a bad thing as I think the game has free enough movement to warrant it. The game never got boring per say, but id be lying if I said it didn't lose some steam towards the end. I think another part of the game that gradually got a little stale is the art direction and environment design. again, never bad, but I noticed areas getting less creative in the last third of the game. I do however want to say, despite my gripe, this games visual direction is OUTSTANDING and like nothing I've ever seen. it starts incredibly strong and despite becoming a little uncreative it is always a treat to look at. An aspect that I can give absolutely nothing but endless praise is the soundtrack of course. Nearly every song is masterfully composed and instantly memorable. As a big fan of Tee Lopes previous work there was no doubt in my mind that this ost would knock it out of the park. although it is not a one man show, Sean Bialo was a more than welcome addition, they are responsible for some of my favorite tracks on Spark the Electric Jester 3 so it was great seeing them here. Some of my favorite tracks on the Penny ost are:
Puppet Pioneer
Jig's Up, Penny
Outside The Eidophusikon
Balearic Birds
Penny in a Pinch and my absolute favorite track in the game:
Refracting Feelings (Pengo Mix)
I want to exclaim once again, I LOVE this game, its currently a frontrunner for my game of the year and I don't want a couple of minor gripes to taint the view of what is otherwise an excellent, beautiful, and just straight up fun game. Play Penny's, listen to its soundtrack, share it around. We need more games like it. I think everyone at Evening Star should be more than proud of what they've created. I can feel this game oozing with love and passion for the medium and I don't think any minor issue I have with it could take away from that. It wants to exist and it wants YOU to play it.
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horseshoemybeloved · 1 year
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wait i am really intrigued with your versions of the suitehearts i love the designs and seeing your take on them so please infodump about them to me about this obscure fob au that i’ve been insane about for years
It is now time for my long ass ( my version of the ) suitehearts masterpost * wiggles fingers *
Keep in mind!!!
So basically first things first, my versions of ‘em are Completely different characters. Some draw/view the suitehearts as fob in silly costumes ( which is super chill ) but my versions are very different. So when I say “ Benzedrine is a repressed gay wizard obsessed with abba“ I am in no ways implying that Patrick is a repressed gay wizard obsessed with abba. There are some similarities between people but it is never intentional. ( also I’m constantly changing stuff nothings set in stone lol )
Da world!
The world is kinda like a purgatory, everyone there has died but could move to another plane. Thusly there are people from all different decades. Magic is very common here, a lot of people can do small basic spells. But it takes years of practice to become a wizard, and decades to become a good one. There are 5 main,,, species? Races? I’m not quite sure how to label em. But we have:
your average human, nothing really of note here
elemental benders ( they are born with a cavity in their chest relating to what “ element “ they control. Some control water some Disco music! )
Pixies/sprites, they usually have abnormal colored skin, pointy ears, and the ability to float around. They naturally have good connection with spirits and can summon them when needed ( if they’re good at it )
Angels, they’re naturally fun colors, have magical hair, and vaguely cow like ears?. Angles can use their magic to make themselves look like normal humans tho. They usually live together and provide comfort for people. But there has been a rebellion happening and now a lot of angels try and live life not for the sole service of others but now for themselves ( is allegory 4 womanhood moment )
And then of course furries xoxo
Now the reason you even started reading this, info about the suitehearts!
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Dr. benzedrine is vaguely narcissistic and full of himself, but in an oddly charming way. Personality wise hes a mixture of howl ( hmc ) without Any of the swauve, mostly just the dramatics, and aziraphale ( good omens ). Hes a middle aged man who Will Not admit hes gay, he is Incredibly repressed. He was apart of the huge royal academy of wizards, best one they’d ever had. But had a falling out with the leader in charge and now just has his own little wizard store. He befriended Donnie at a little diner because he made a reference to a Kate bush or Fiona apple song, or something or other. Him and sandman do Not get along, sandman often visits the store just to annoy him. But they have more similarities than they know, they just need to stop bitching at eachother!
( also he was born like 5’ something but the spirits in charge of transferring people to this plane were like “ I’d be mad funny if we made him really short he’d be so mad “ )
He is my autistic little meow meow 😔🙏
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Horseshoe has a regal flowyness to him, semi-oblivious to his own charm, and loves to dance the night away. When everyone around him is disheveled and falling apart, he still manages to look fantastic. He appears to be the dumb blonde of the group, which he definitely doesn't mind and loves to indulged in the trope. ( he may not know where or even what Sweden is but at least hes pretty ) But he is a deeply creative person, and that in its own special way shows an intelligence. He works at a small local craft store ( bcus then he gets first dibs on all the cool new art supplies :D ) he is an angel, but chooses to focus his little magical power on constantly disguising himself cus he doesn’t wanna be bothered lol.
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Donnie is very nurturing and kind, yet extremely energetic and bubbly, think kinda like,,, super sweet valleygirl. He’s slightly based off YouTuber Garret watts. He is very big solid guy. He has a bit of a problem with feeling like he Needs to take care of everyone, like it’s job ( he’s workin through it in therapy ) Like I mentioned there are people who are like elemental benders, Donnie is one of them. He has a little terrarium with either a mushroom or a daisy, and can make vines grow from his hands and legs. Donnie is also autistic ( heavily based on my experiences with it, he’s also just kinda heavily based off of me ) He's from da 60s, during the whole hippy thing.
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Sandman is your typical bitchy mallgoth, who goes around calling everyone a " poser" and everything " poser shit " they put up a bitchy angry front but deep down theyre an insecure sensitive little guy. Sandman is a Pixie so that means they can summon these ( usless ) spirit guys ( they’re not very good at it ) shes also kinda Super into typical """ cringey """ stuff from 2015 ( ie undertale, fnaf, the lving tombstone, mlp ) Sandman is semi kinda not really it’s complicated openly non-binary, but still seems to repress quite a bit and just push away all deeper feelings. I thought it would be interesting to experiment with a character who is a trans femme gay guy, kinda like a reverse trans masc lesbian I guess. Idk lol don’t get mad at me
Anything else kiddo?
The format id choose to express this story would def be a movie. Uhhh… I can’t really think of much else right now, but feel free to ask questions I luv talking about em :3
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megidoreyn · 3 months
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Heyyy it's about the art questions
I would like to know your answer in 18 (the purpose) and 22 (artspiration).
I would also ask 3 but I'd completely understand if you prefer not to answer
The rest are already answered
Hope you have a great month. ;D
Hey there! Thanks for the questions!
⭐️3. Show us your oldest piece of art you have on hand
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→ It was a real trip down memory lane to look back on some of these, but here's a sample of some old things from 2021-early 2022! (Prior to posting on social media in Aug 2022) Back then, I didn't have any real incentive to improve my art outside of drawing quick sketches like the pictures above. I had issues being cleanly (due to lack of motivation), committing to learning character details, and more LOL. →Fun fact, I drew on a very tiny 11 inch screen 4GB RAM laptop with horrible color calibration for about 3 years until finally getting something better in early 2022 too LOL. It might be noticeable in some of the above pictures with the color choices being a little too light or too saturated, LOL.
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→As also seen at the bottom of this post, It might come as a surprise that I also draw fanart for my favorite assorted fandoms outside of megaten too, LOL. I just never post it in public since they're meant as warm-up doodles!
To be honest, 2020 thru late 2022 was a very low point in my life. I had given up on all creative endeavors at the time due to: My career, being diagnosed with a bodily issue of which the effects I still deal with even today, and other personal issues.
It truly wasn't until late 2022 (when I started posting online) that I truly felt confident picking up my tablet pen again and view art in a more positive light…!
NGL I had written out my entire life story here but ended up deleting it--it would have made this post terribly long regardless LOL💦 Perhaps it'll be a story for another time, though!!🙏 And it absolutely has to do with why the Samurai husbands mean lot to me!
⭐️18. What is your purpose for drawing?
→ That's a good question! For me, (especially due to my visual agnosia) it'd have to be the ability to draw whatever comes to mind with skill and precision. To not hold back and draw whatever comes into your mind's eye without fear or hesitation from others (or your own critical inner voice)… And to be able to properly convey the meaningful themes of your work as clearly as they come into your mind... That, to me, is true freedom.
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➡️As for BL content: Despite not posting much of it in public (yet), my purpose in drawing BL (or OTP content in general) is to transmit feelings of love + warmth in my art! To depict tenderness, warmth, and love with affectionate, natural-looking body language to make it as believable + realistic as possible...That's always been my goal! →The world is a scary place out there. Though, if my OTP content can make someone feel a slight glimmer of peace, tranquility, or even hope to keep moving forward...then I'll be incredibly happy!🙏💕 It's always my intention to convey nothing but sweet wholesome vibes and warmth with my pictures, and I truly hope that feeling comes across too. ➡️I'll be super candid and say I actually really enjoy angst and raunchy content as much as everyone else! But drawing wholesome + sweet characters in love just comes much sooo much easier and naturally as breathing to me, LOL. Just because I don't post angst or raunchy things, doesn't mean I dislike it! ☝️
⭐️22. List at least one of your “artspirations.”
→ I tend to gravitate towards professional artists with thick painting (厚塗り) coloring styles, dynamic illustrations, and artists that have a strong grasp of anatomy, character design and storytelling! It's hard to pick just one, so here's a brief selection of ones that come up at the top of my head right now!
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Thanks again for the questions! Have a wonderful January and rest of your 2024 as well!✨🌟
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spinningbuster98 · 5 months
Video
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Metroid Fusion Part 3: Sci-Fi magic!
One of my favorite aspects of Fusion is how creative it can get with its linearity
Oh sure about half the time you’re getting railroaded by arbitrary level design shenanigans like crumbling blocks (Fusion’s favorite trick) or Security Doors. But other times it’ll be something rather unique that tends to tie into the story
It may be the SA-X destroying some doors, some creatures in Sector 2 starting to gestate which will result in them later evolving into stronger forms when you go back there later in the game, the X trying to blow up the station etc
It’s fun, it’s varied, it’s creative and helps make the game feel more memorable by putting a ton of set pieces. Moreover it makes the gameworld feel alive, like some sort of ever-changing being that’s actively out to get you and you never know what it’s gonna do next
No other game in the series does this. Super only has some brief scripted moments here and there, mostly at the beginning and end, but otherwise very little “happens” on Zebes. Dread and Prime 3, despite taking many cues from Fusion’s linear design, don’t really try to be creative with said linrearity. Dread’s EMMIs probably wouldn’t have worked as intended if the game had too many scripted scenarios but there’s nothing in Prime 3′s story that necessitates its linearity as it mostly hinges on cutscenes, mostly nothing about the game’s world(s) changing.
On the one hand I love how Fusion brings back the Etecoons and Dachoras from Super as a nice continuity nod! However:
1) I don’t buy Adam’s explanation about the X ignoring them because they “had nothing of interest to the X”. The Dachoras can speedboost what are you talking about?
2) The stuff that Samus says about them, alongside her little musing at the start about this being the second time she’s owed her life to the baby has always been unintentionally hilarious to me
She says that the Etecoons and Dachoras were the ones who taught her the wall jump and speedboost, which was true back then....
....except just two years later Zero Mission would come out and have her use those very same abilities way before she met those creatures
Then Samus Returns came along and had the baby rescue her from Ridley, thus making it 3 times total that the baby saved her
I like to imagine that she suffered a little bit of brain damage from that initial X attack, she does say it had infected her central nervous system...
I once saw someone claim that Dread wasted the X because it had the X-infested Chozo soldiers had glowing white eyes which very plainly marked them as X in disguise which would go against the idea of the X being able to perfectly mimick other beings and in general none of the X there tried to successfully mimick someone to pull off tricks or anything.
First off: none of the X we see in the game are trying to trick Samus, they’re out for her blood just like in Fusion so there’d be no need for their disguises to be 100% accurate, much like how the SA-X has emotionless white eyes
Second: it’s true that Dread never utilizes the X’s ability to copy others to have a real John Carpenter’s the Thing type of situation (except for ZDR’s backstory)...but the same goes for Fusion, in fact it’s worse here!
Samus’ mission is to look for any survivors on the station, instead of using its scientist disguise to set the station to blow it would’ve been far stealthier and more in line with the X’s abilities for that specific X to trick Samus into thinking it’s a survivor thus lowering her guard and springing a trap on her....but it never happens!
Honestly as much as the X may have been based on the Thing I think the main reason for their mimicking abilities is simply to justify the SA-X’s existence and and reuse past enemies
Anyway let’s talk about flimsy sci-fi!
Now I know that this is a series about a woman with alien bird DNA i her, wearing a high tech suit of armor and with the ability to somehow turn into a ball, so realism isn’t exactly its top priority, and that’s fine!
Sci-fi, in a way, is just magic that tries to be somewhat credible, if it were 100% real it wouldn’t be sci fi it would be just straight science
However sci-fi must still adhere to some internal rules in order to not stretch its own believability while at the same time not try to explain itself too much because, in the end, there is no real explanation for stuff like faster than light travel or high tech pseudo bio armors
I have no issue with stuff like the Morph Ball because the series is smart enough to not even try to explain it, thus leaving it completely up to the viewer’s interpretation to imagine how this fancy piece of high tech gadgetry even works.
However there are a few occasions in Fusion where the game...kinda tries to explain some of its sci-fi elements and it...kinda ends up raising more questions than answers
So a Core-X downloads the data for the Varia Suit and gains its abilities. Adam points ou how this shouldn’t be possible since the X are purely organic creatures. Ok good, so what’s the explanation?
“They can process data organically”
....what does that even mean? Data is digital, how can you “process it organically”? Given that the X have absorbed the knowledge of human scientists I can believe that they’ve gained the ability to understand and decipher data but just because you know how to read a bunch of 1s and 0s that doesn’t mean you can suddenly develop an ability just by understanding the data. I can understand Samus’ armor: it downloads the data and so develops suit modifications following said data. And the game doesn’t bother to explain any further!
Then there’s the Ice Missiles. Samus can’t use the Ice Beam because her Metroid DNA has rendered vulnerable to cold. Ok it makes sense. So what’s so different about the Ice Missiles? They’re still a cold based weapon.
Maybe the idea is that the cold is contained inside the missiles’ caps thus not coming into contact with Samus’ own body? I would buy that explanation if not for the fact that the Missiles have to be at least partially generated by the armor. Yeah sure they’re a finite resource that can run out but you download the modification that allows them to have a freezing effect, meaning that the suit has to generate the cold in the first place right? It couldn’t have been that initial download and that’s that otherwise it would only apply to those exact missiles that Samus had while performing the download.
God, Bird Magic is fucking obnoxious!
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unholywench · 2 years
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Gaming With Sevika
Note : Apologies in advance with the quality, I'm fairly new to this.
-To anybody that thinks she would be a boomer with technology, you are highly mistaken, she would have so much fun with it. (aside from maybe typing with one finger on her phone, you'd constantly mock her about it but in reality it’s just because her hands are so damn big) Probably knows how to set up a pc and would definitely buy one for you so you can play more games together. (Thinking about having individual setups in the same room that are astoundingly different makes me smile) If you have toys or figures on your desk she’d say they’re stupid to your face but end up fiddling with them when she thinks you aren’t around.
-She’d love any game involving violence or shooting things, if it isn’t supposed to be cathartic why is it so fun? I have a feeling she’d love RDR2 (totally not biased or anything cause I never stop playing it-) She’d enjoy online even more though because I have no doubt she’d be a god at pvp. You were cuddled up in her lap one day watching her mow down players with minimal effort and since then you never go on without dragging her along with you. She’d definitely cuss out characters she hates in story mode, messing up missions just so she can relish in the feeling of offing them for a minute or so. Sevika would name her horse something horrendous like “DumFuc” or “AsWipe” only to treat it like a goddamn saint, tending to it better than her actual character. (This could be said for all in game pets, there’s so many dogs in story mode and she’d pet every single one of them)
-Playing anything online with her automatically makes your experience 100x better, she has a way of dealing with people that you could never top and it’s both rewarding and endearing to watch her deplete men’s egos into the negatives. (Also, the stern tone of voice used when she's genuinely pissed off sets something off between your legs-) She helps you feel confident enough to leave your mic on and she loves hearing your reactions to things that excite you or make you squeal. She doesn't want anyone to deter her from listening to them. (As someone who is constantly muted I long for the day when I can say one word without getting bombarded by stupid)
-She’ll call you a multitude of insults when you slip up or mess around in game too much, you take it as permission to be even more of a dumbass so you can keep getting reactions out of her. The moment anyone else has something to say about your antics though? She’ll kill them on sight regardless of if they’re on the same side or not. She’ll shower you with praise throughout the rest of the time you spend playing, acting like you defeated the ender dragon for her if you bring her a dead shrub or a chicken on a lead.
-On that note, Sevika and Minecraft? Astounding. If you’re more of a builder then she’ll be working her ass off in the caves as you scream about roof alignment and how the path to the house is wonky. (The cave noises scare the shit out of me but nothing gets me more worked up then when I keep fucking up the building layout) She’ll bring you over three stacks of iron like it was nothing and then immediately make fun of your interior design. She knows that she wouldn’t be able to make anything more than a cube house so she actually finds your creativity impressive but she’s gonna give you shit anyway.
“Sev, I’ve changed the carpet like fifteen times now. If you don’t give me a direct answer on how to make the bedroom more appropriate to your refined taste I’m going to throw Glamrock Freddy at you again.” There’s a beat of silence on her end and then she asks for all you have in your inventory, making you step aside as she puts together a pattern so ugly you thought she installed some sort of wacky mod without your knowledge. You can hear the smirk in her voice as she finishes it off, stepping back to analyze it with you.
“How about that? Who knew gravel made such a good centerpiece.” She’s fucking with you, no one in their right mind would leave raised carpet as an intentional detail, not to mention the use of random blocks. “If you hadn’t made me a full set of diamond armor three minutes ago I’d set it on fire.” You roll your eyes as she starts up the dramatics, reorganizing your inventory as she whines about how you don't appreciate her genius or how she's been slaving away in the mines for you. Despite your implied hatred, the monstrosity of a decoration stays put for quite a while.
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katarinamiljkovic66 · 7 months
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~ Wall painting ~
☁️ Activity title: Wall painting
☁️ Duration and amount: 4.9.23.- 28.8.23, twice a week for an hour and a half
☁️ Type of activity: creativity and service
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~ Activity description ~
We, the students of Visual Arts, were given the opportunity to embrace our creativity and show our ideas by turning them into something visible for everyone in school to see.
We first had to come up with a design that suited our taste but also had education-related elements which are easy to recognize. Despite making multiple designs with different elements, I was drawn to the idea of a piano keyboard, stretching from one corner of the wall to the other. This idea came to fruition and now can be seen on the nearby wall once you enter the classroom.
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The designs we opted for were simple, outlined in black with some color here and there. Despite having a variety of colors to choose from, we wanted to emphasize how every drawing, despite being in different sizes or themes, fits. How one chaotic mess of different ideas can make a perfect picture as a whole. After careful observation and a thousand camera roll pictures later, I'd say we successfully accomplished just that.
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As some of us were adding the finishing touches, others were busy washing the finishing touches left in the form of black paint on the cuffs of their pants and jeans. But it was nothing to worry about, one ruined pair of pants means nothing when you have two others, ready to be ruined just in case you have more painting jobs to do. Also, this was a one-time thing, right? So there's really no reason to worry!
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I lied. There was a reason to worry about the safety of our pants, for we were tasked to paint one of the walls in the school hallway which will be used as a bulletin board. The first step was to choose a color that didn't stand out too much but just enough for people to take notice. We opted for a very light pistachio green because it goes in contrast with the crimson-red doors that are known for making your eyes hurt if you stare at them for too long.
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In fear of ruining our pants once more, we were efficient and managed to finish the job in about an hour or so.
~ Reflection ~
An experience such as this was more fun than I had anticipated it to be. Beginning something new can be scary, but it shouldn't discourage anyone from starting something they've taken an interest in. Working in groups takes time and patience, as well as good communication for it to be a smooth ride. Of course, it won't always be smooth sailing, but what makes it worth it are your shared ideas and experiences, coming together to form something more unique than any of you could have come up with on your own. It is only by listening to others and ourselves that we're able to achieve our maximum potential.
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~ Learning outcomes ~
☁️ Identify own strengths and develop areas for growth
☁️ Show commitment to and perseverance in CAS experiences
☁️ Demonstrate that challenges have been undertaken, developing new skills in the process
☁️ Demonstrate the skills and recognize the benefits of working collaboratively
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