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#mythic
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Read myths. They teach you that you can turn inward, and you begin to get the message of the symbols. Read other people’s myths, not those of your own religion, because you tend to interpret your own religion in terms of facts - but if you read the other ones you begin to get the message. Myth helps you to put your mind in touch with this experience of being alive.
Joseph Campbell, The Power of Myth
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st-just · 1 year
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Pillar of the Sun by F3LC4T
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Loveweaver (Mythic) by Amanda Ogletree
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okkoinu · 6 months
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Had to get it out of my system and draw the mythic skin, they made a banger with this one.
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newblvotg · 1 year
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begging-for-mercy · 1 month
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Poll result for february is up and available by clicking [here] :D This time it's Mercy x Ancient caller Moira, little comic~ c:
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theriu · 7 months
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How To Ride A Chollima
Chollima: I am here to register for the race. Not that it will be much of a competition.
Me: Great! Species?
Chollima: Chollima. Obviously. (mutters) Ignorant Americans.
Me: (flips through rulebook) Okaaay here we go. Winged horse, Eastern—dang, a thousand Chinese miles in a day? That does sound tough to beat!
Chollima: Yes, I’d suggest simply crowning me now if not for the complaining of the other racers.
Me: And “too swift and elegant to be mounted by any mortal man.” Well, good on you for having the humility to join us today!
Chollima: …I beg your pardon?
Me: You must have a rider if you’re entering this race, right?
Chollima: Of course not! I would never disgrace myself or my species by letting one of you unworthy creatures ride me like a common horse. I shall be racing alone.
Me: Ah… well, that’s awkward. Since it’s sort of a requirement. (points at rulebook) Every racing mythic has to have a passenger. How they support each other is between the two of them, but it IS required.
Chollima: What?! Why would they make such a ridiculous, demeaning rule?! And why would any intelligent equine allow it?!
Me: Look, we can have a long argument about teamwork and fairness of loadbearing requirements, but the simple fact is that you can’t race without a humanoid partner.
Chollima: (terribly conflicted) But… but I MUST have that stunning handwoven horsecloak that goes to the winner… and yet I can’t go against the chollima code…
Me: …So you need a rider…but not someone who’ll actually “ride” you…
Chollima: …Yes…?
Me: (scribbles something on registry) I have a solution! Furgus, cover for me.
Furgus: (rolls his eyes)
——
(At the starting line, the chollima hovers a bit above the ground. A human hangs from a sort of fabric sling strapping her to the chollima’s neck, his front legs wrapped around her. A significant number of other racers are snickering)
Me: (gleefully) This is gonna be SO GREAT.
Chollima: This is utterly undignified.
Me: Hey, you’re racing, right? And carrying isn’t technically the same as riding! Yay loopholes!
Chollima: You’re lucky I now have to win without dropping you, just to silence these jeering buffoons.
Me: That’s the spirit!
————
(A/N: Shoutout to author W.R. Gingell’s books for introducing me to the chollima and thus inspiring a new way to annoy horse mythics :D If you like urban fantasy, go read her City Between series, it’s great!)
If you enjoyed this, there’s a bunch more in my How To Guides for Mythical Creatures masterlist!
(EXTRA NOTE: @kittyrinn-aiko pointed out it’s supposed to be a thousand Li, aka the Chinese mile, which is about half a kilometer. So we’re looking at around 310 miles in a day. That’s still pretty dang fast for a magic horse (standard horses can do 25-30), but you know this guy wouldn’t correct the misunderstanding, so I’m leaving it in XD)
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dailycharacteroption · 4 months
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Hag-Riven (Bloodrager Archetype)
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(art by Mikakoskart on DeviantArt)
Fans of Pathfinder’s lore concerning the many different playable heritages and ancestries may recall that changelings, regardless of gender or apparent species, are the first stage of life for hags, which is a life cycle of magic and cruelty.
A hag will, using magical disguise or charming, seduce a potential mate from most any ancestry and conceive a child with them, which they usually abandon to the other parent. The child seems like a typical member of their species aside from a few odd traits and personality, but eventually, typically around the coming of adulthood, they hear the call, which pushes them to seek out their hag parent. Some ignore it, but those that do not may end up meeting them, which in most cases, leads to days of torturous rituals meant to drive compassion and kindness from their hearts and finally transform them fully into hags.
But what if the ritual is cut short? What if the changeling escapes, or their hag parent is killed before the ritual is completed? In such a case, they are left changed, brimming with arcane power which smacks of the old magic so commonly associated with hags, as well as a vindictive fury in their hearts that they may embrace, or struggle to keep in line.
This is something of a rarity among bloodrager archetypes in that it implies that the didn’t inherit their powers (at least, not directly), and the archetype’s flavor text also implies the existence of remote towns that enact similar rituals on either changelings or others with a bit of the old magic in them through the same partial ritual to create defenders against hags and other creatures of the old world, turning their power against them.
Regardless of their origin, though, these magical warriors can be frightening destroyers with all those good creepy aesthetics of old magic and witchcraft, and they put it to use well.
These bloodragers do not typically use weaponry, and their hag-touched aspect guarantees that their bloodline must be connected to the old ways, typically the arcane, destined, elemental, fey, or most appropriately, hag bloodlines.
However, they have little need for weapons, for their hands are twisted into wicked and deadly claws which they use with lethal precision. As they master their power, the claws only become deadlier.
What’s more, they can sacrifice spell energy to enhance their claws with magic for a few brief moments, which can include various specific enchantment drawing from the elements and a hag’s gift for manipulating magic.
Over time, their flesh becomes suffused with magic, becoming tough and leathery like that of some hags, helping them resist injury.
Additionally, they become not just good at dealing particularly devastating strikes with their claws, but also causing debilitating effects because of them, which could be applied normally, or flavored as minor curses being conducted through their attacks.
This archetype changes a lot of bloodrager basic abilities that are inherited from the barbarian class, while leaving their bloodline and other magical abilities intact, and that’s perfectly fine. Sure, you lose out on faster movement, damage reduction, and incredible reactions, but you do get to turn them into a natural attack powerhouse with a better AC and a pseudo-magus weapon enchantment ability, letting you tailor your claws to the situation not just with magic but an interchangeable crit debuff feat as well. Of course, your exact build will vary based on your choice of bloodline, and while hag may be the most thematic choice, there is something to be said about all of them.
Becoming hag-riven, whether it be your own family putting you through a monstrous process or submitting to this process to protect others, is a scarring experience. In the latter case, you could literally call it weaponized trauma. The point being that these characters are begging to be written as coping (or failing to cope) with a past traumatic experience, though naturally, it’s easy to get that wrong if you’ve never been through something like that, so it pays to do your research.
At his coming of age celebration, Vakkan the grindylow was subjected to the transformation into a hag-riven, gaining power over the seas. The next week, he murdered both the witch who gave him this power and the chieftain, making him the youngest leader his tribe had ever seen, but with his power over water and ice, he has proven to be a fierce and deadly raid leader.
Magical genealogy is a messy science at best, made even more so by the dubious nature of ogre bloodlines. However, sometimes the right traits are passed on in the worst ways, which is how Mama Kob was born. This ogress is not only hag-riven, blessed with a fierce magical rage, but she also has a measure of mythic power, making her a terror of the Scarred Hills.
A rarity among hags, Grandmother Ilsa rose above the cruelty of her origins, and has quietly mothered various changelings with many different lovers over the years, and never subjected any of them to the transformation. However, while she disapproves, some have undergone a partial transformation of their own volition to empower themselves, though she worries that one day one may go too far and unleash an evil she is becoming too old to be able to stop.
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destinysquared · 5 months
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Medusa OC (COMMISSION)
Drawing I've made for anonymous of their medusa OC.
Thank you for commissioning me! Commission Prices/Info Here
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lxn-es · 2 months
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PALALIKRANOX
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Older Etsy comm! So so much fun doing the linework for this!
If you like my work please consider supporting me on Ko-Fi! <3
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There was a memory in the land. It was all around him. He was walking through it. It whispered to him as he walked…
Robert Holdstock, Lavondyss
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st-just · 8 months
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Eclipse by Alexey Egorov
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Celestial Being Lifeweaver (Mythic) by Nirvana/Nirvan0211/Ready-Square-7414/Koalox
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whattheforce · 3 months
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Crash Landing on You Part 1 mythic deep dive
Cowherd and weaver with @allgirlsareprincesses
Full video:
youtube
Also available as a podcast:
Part 2 is now Available:
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pumpkincalico · 2 years
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Here's my dhampir commander for the pathfinder game im playing! Her name is yenneth and lemme know if u can guess her mythic path if u played before😉
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arethinn · 9 months
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SOUL FUSION by aronvisuals on DeviantArt
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