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#like not even playing the card that the seer reminds me of my grandfather + moths in general remind me of my family on his side
datastate · 3 years
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honestly it's shit like that stuff with radi that makes me want to finish this thistlewind/markoth fic and seer character study that much faster.
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homespork-review · 4 years
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Homespork Act 3: Insane Mindscrew Haymakers (Part 1)
BRIGHT: Before Act 3 proper starts, we see a message from Nanna to John, written in the front of the Sassacre’s joke book from Dad’s safe. The message is somewhat bizarre. For one thing, according to Nanna, the book it’s written in will end its journey on the day she dies...and still carry on for a while. For another, it talks about game elements we’ve encountered already, and hints at more to come. Overall it’s a nice bit of detail, enough to whet the reader’s interest.
You are no doubt reading this as a handsome and strapping young man! Why, the mangrit needed to lift the book is itself a sign of your maturity, not even to speak of the wisdom needed to grasp the nuance of Sassacre's time-tested mischief. I am so proud of you, grandson! How I wish I could have delivered this heirloom to you in the flesh. But I am afraid it wasn't in the cards! For you see, John, like you, this book must yet take a journey! Its journey will end on the Final Day of my life, and even then will continue some. Though I suppose that will be up to your Father. Perhaps he will discuss it with you one day, when he and you are ready. But it is your journey I am writing about to wish you luck! There will come a day when you will be thrust into another world. And once you arrive, that is only the beginning! You will soon delve even deeper into a realm of Warring Royalty in a Timeless Expanse. A realm of Agents and Exiles and Consorts and Kernelsprites. Of toiling Underlings and slumbering Denizens. A realm where four will gather, the Heir of Breath and Seer of Light, the Knight of Time and Witch of Space, and together they will Ascend. John, if only you knew how important you were! I regret my passing came so early in your life. And yet I feel in my heart we have already met. But what I know for sure is that we will meet again! Until then, John, I do hope your Father keeps you well fed!
FAILURE ARTIST: As I said earlier, Hussie has artfully defaced books, including one antique one about an expedition around the world. Defaced books show up again in this comic.
CHEL: Particularly, it implies that Nanna also had knowledge of the game during her lifetime, somehow, and refers to the gathering of four heroes. This is our first introduction to the classpect system, which now rivals Hogwarts houses as a method of personality description in fandom at large. I think at the time I didn’t realise who it was referring to… Anyway.
Next, we officially meet GG, the fourth and final member of our gang, a “silly girl” with a cheery grin, sleeping in a greenhouse full of vegetables and spirograph-shaped flowers. Since she’s sleeping and can’t object, she’s referred to for a while as FARMSTINK BUTTLASS, but she’s way ahead of us; under her hand is a note admonishing the reader and declaring her actual name to be Jade Harley. I think she’s the cutest of the kids, myself - just seeing her first appearance makes me happy! All its weaknesses aside, Homestuck’s pretty great at creating painfully cute character designs and attaching a good range of personalities to them.
FAILURE ARTIST: Jade Harley was considered a “Mary Sue” when she was first introduced. I don’t know why. Yeah, she has a lot of eccentricities and unusual possessions but so do the other characters.
Farmstink is a reference to an old comic Hussie did about this dude obsessed with the stink of farms. Hussie’s early work is really weird.
CHEL: The reader attempts to wake Jade by dropping a pumpkin carved with an animal’s face on her head, but the pumpkin disappears; as we know, WV now has it. Fortunately for the pacing, Jade wakes up on her own. Look closely, and you’ll notice the symbol on her shirt changes each page; that turns out a bit later to be due to her hi-tech WARDROBIFIER. If I recall correctly, Hussie intended to settle on one chosen by reader vote, but ended up on a cycle of three different ones.
FAILURE ARTIST: Jade settles on three icons to appear on her shirt. However, eventually just one icon stays on her shirt. The WARDROBIFIER doesn’t get much use with her, though a later character has the same thing.
CHEL: Jade is also wearing COLORFUL REMINDERS on her fingers, and when the view pans out it’s revealed by the view from the window that her GARDEN ATRIUM is on a high floor. She plays the flute badly for a while in a Flash game; apparently it’s not her preferred instrument. Also fortunately for the pacing, we think, she knows how to use her sylladex, and prefers to set its retrieval function in the form of a memory game because you seem to have a knack for always guessing right on the first try! On checking her reminders, she remembers to wish John happy birthday, gathers some fruit, and heads upstairs by means of a teleporter.
Jade’s bedroom proves to be full of various disturbing-looking plushies, albeit not nearly as disturbing as the Smuppets, hanging baskets and potted plants, a bass guitar, and G-rated furry artwork, including a piece obviously drawn by Dave. Franchises depicted in her toy and poster collections include GREEN SLIME GHOST (the apparent copyright-friendly source of John’s T-shirt and pogo ride), MANTHRO CHAPS (mustachioed human faces on plush animal bodies), and SQUIDDLES (adorable octopi with magnets in their bellies which stick together as Tangle Buddies!). Her favoured weapons are rifles, though she would never shoot an animal, and she has various gadgets on a worktable, including a thing that looks like a disconnected window not unlike those shown in Rose’s book, which she apparently hasn’t been able to get to work.
FAILURE ARTIST: Manthro Chaps is a reference to Hussie’s particularly disturbing set of comics where he plays around with anthropomorphization. Like having an anthro chicken man lay anthro eggs.
CHEL: The comic in question, Humanimals, can be found here; warnings for extreme body horror and general grossness.
FAILURE ARTIST: Jade is told by a forum prompter to Lose interest in fauna and never speak of it again. Jade refuses to in a beautiful little speech but she denies she’s a furry. Oh, if she only knew what was coming for her.
Jade looks out the window and we find out she lives somewhere next to a volcano.
CHEL: The very same one which appeared in the animation at the end of the last act, in fact.
Your grandfather is a WORLD RENOWNED EXPLORER-NATURALIST-TREASURE HUNTER-ARCHEOLOGIST-SCIENTIST-ADVENTURER-BIG GAME HUNTER-BILLIONAIRE EXTRAORDINAIRE. He has taught you everything you know.
Grandpa is heavily coded here and in his appearance a bit later as a Great White Hunter, an upper-class European guy who goes to faraway countries in order to shoot the animals there. Of course, non-white people can certainly do that, but white is what people will immediately picture upon seeing the trope. Also note we have another ridiculously wealthy family here. Since all four of the kids have now been introduced and we’ve had a lot of WSP points from their races and financial statuses already, here we get another HOW NOT TO point as well.
The Country Club Here every single character is white and middle-to-upper class. Unless your novel is taking place in rural Sweden, this will eventually give the reader the eerie feeling that some form of ethnic cleansing has taken place. HOW NOT TO WRITE A WEBCOMIC: 14 WHITE SBURB POSTMODERNISM: 7
One could argue that some form of ethnic cleansing is taking place, since these are the kids who are surviving the apocalypse, though that’s not actually fair because there are plenty of other SBurb sessions all across the world which might also succeed.
Jade opens her GADGET CHEST and produces several more items pertaining to her interests, including her computer, which she keeps in a Squiddles lunchbox. Several fortune-telling items are included among them, but according to Jade they are not the source of her abilities. The Magic 8-Ball is apparently usually wrong, responding to being asked whether it’s John’s birthday today with NOT EXACTLY, and the Magic Cue Ball is supposedly always right but is impossible to read, making it completely useless.
FAILURE ARTIST: There’s another Problem Sleuth reference (or rather Problem Sooth) but what’s important is the Magic Cue Ball. Unlike her Magic 8-Ball, it has no window where one can read the prediction. If only Jade had a special vision. Perhaps an eightfold vision.
Jade goes to feed BEC. She has some sylladex trouble until she finally just takes a steak out of her fridge.
CHEL: Once again, the sylladex shenanigans waste several pages.
GET ON WITH IT!: 9
Bec’s identity is as yet unknown, but recall that Dave called him a “devilbeast” in an earlier conversation, and when he suggested shooting Bec Jade said she didn’t think she could if she tried. He also apparently eats nothing but steaks (lucky Grandpa’s a billionaire), so Jade is living on an island with apparently minimal supervision from her guardian and an allegedly dangerous carnivore running wild outside. Like Dave, at this point it seems to be very lucky she’s a cartoon character.
FAILURE ARTIST: Using a special oven she irradiates the steak. Umm, I think Bec can take that but I worry about Jade.
Jade finds and plays her elaborate bass and she’s much better at it than with the flute. During the flash, the camera pulls out and we find out where she lives: in a tower on a small volcanic island with a frog temple in the lagoon. An airplane goes by and drops a package.
Jade uses her super high-tech “lunchtop” to have a conversation with John. Nothing special about that but we see on her chumroll a bunch of unfamiliar handles. Hmm.
CHEL: The unfamiliar handles are listed in the “Trollslum”, which one presumes is a blocklist. I think you have to see just how hi-tech the lunchtop is:
"Jade: Get down to business." (Watch on YouTube)
Hussie’s really coming into his own with the animations by now.
FAILURE ARTIST: Dave has sent her some messages begging her to wake up and unfortunately one line has the f-slur in it.
CLOCKWORK PROBLEMATYKKS: 7
In the end, he decides she’ll probably forget what he says.
CHEL: Begging her to wake up” doesn’t exactly cover it.
TG: youre asleep again arent you TG: or do you even know if you are TG: i still dont know how that works TG: its like nothing means anything
Apparently Jade sometimes talks to him while she’s sleeping.
FAILURE ARTIST: There’s a little flash where you can listen to some of Dave’s tunes. When you’re done with that, you can join her in looking at mspadventures.com. A crude John wearing a wizard hat is sitting on his lawn with the caption
It begins to dawn on you that everything you just did may have been a colossal waste of time.
What the hell is going on here? Is Jade reading what John is doing right now?
CHEL: I think it’s just a fourth wall joke, but it’s certainly accurate, considering our GET ON WITH IT count.
FAILURE ARTIST: Next, we get this flash called Midnight Crew: Act 1031. If you are watching it in 2019, the song playing is Dead Shuffle by Mark Hadley. However, the song was originally Nightlife by Bill Bolin. Unfortunately, Bolin had a dispute with Hussie over Hussie using music that Bolin considered WIP. Bolin blew up and called Hussie “unprofessional” and in a very professional move posted a photo of himself giving the double deuce. It’s a shame this happened since Nightlife is a jauntier and more appropriate tune.
CHEL: The Midnight Crew, to be specific, are gangsters with card-themed names who bear a striking resemblance to WV, living in a mysterious purple city full of towers, pitted against the Felt, another gang of odd-looking green fellows who wear bowler hats with numbers on them, in the colour schemes of a set of pool balls.
Hussie did make reference in the previous page to a “weird tangential intermission [which] clearly advanced the plot in no way whatsoever”, implying that it actually is relevant, and the purple city and its shiny black beady-eyed inhabitants look very familiar, but since as far as we know at this point the Midnight Crew is just a comic-within-a-comic, you know which counts get added to.
GET ON WITH IT!: 10 WHAT IS HAPPENING??: 2
Just for the record, the leader of the gang is named Spades Slick, and yes, we’re aware that “spade” is a slur against black people, which makes it slightly unfortunate to be applied as a name to a black-shelled alien creature. However, we’re not counting that as PROBLEMATYKKS because Hussie and the Crew’s original writer certainly did not intend that. It’s not that commonly used a term from what I’ve seen, the playing cards would be the more likely immediate association, and with the other characters being Clubs Deuce, Hearts Boxcars, and Diamonds Droog, it’s just an unfortunate coincidence. If he was a black human, then I’d object more strenuously.
FAILURE ARTIST: Jade talks with Dave (I think the conversation is a repeat?)
CHEL: Yep.
GET ON WITH IT!: 11
FAILURE ARTIST: Finally, we get the flash we’ve been waiting for: Dave strifes with his mysterious guardian. Or rather, he strifes with Lil Cal while Bro is a speed blur.
BRIGHT: Unlike the other strifes up to this point, the reader can’t do anything other than watch, because Bro slices the command box in half right at the start.
TIER: In the world of Homestuck, the parental units are overall just really weird! Like dad Egbert severe overabundance of cakes and mom Lalonde's drunken dysfunction. It's overall all hilarious, fitting with the tone and humor of the story well!
But then we have our lovely outlier. The one, the hated, The. Bro “a huge bastard honestly” Strider! A.K.A basically the one guardian whose questionable parenting gets the Real Consequences treatment later on in this tale. Peculiar that.
CHEL: Now, under most circumstances, an adult man beating the hell out of a barely-teenage kid, on the precarious rooftop of a high-rise building no less, would be horrifying. However, Bro chooses to hit Dave with his puppet, which… is frankly hard to take seriously. Obviously it would still hurt if a real person did that, but it looks so stupid that the immediate assumption is that it’s a joke.
BRIGHT: Particularly when earlier strife moves like Rose’s ‘Empty Suicide Threat’ were intended to be humorous. This is about on the same level as that, in terms of severity!
TIER: Being smacked around by the flopping noodle limbs of a freaky puppet is honestly hard to take seriously. Hell, this entire sequence is chock full of outlandish “Rule of Cool” bullshit and I am Peeved that I was apparently supposed to look at this sequence of ridiculous events and go “OBVIOUSLY THIS IS FUCKED UP AND ABUSIVE”.
ARE YOU TRYING TO BE FUNNY?: 7
CHEL: I could kinda see that with hindsight from the rest of the comic, but definitely not “OBVIOUSLY THIS IS A LOT MORE FUCKED UP AND ABUSIVE THAN THE OTHER AWFUL FAMILY CIRCUMSTANCES”, which is what was apparently intended. And we also get another HOW NOT TO point, which we’ll give now even though the official “reveal” comes much later.
A Novel Called It - wherein an abusive parent exists Bad parents are everywhere in unpublished fiction. Whole cities of abusive fathers and sneering mothers live in the pages of books that can’t be sold. While occasionally, and notably in the horror genre, this sort of material can be made good (Carrie, V. C. Andrews), most cruel parents in fiction are just as much fun as they are in real life. HOW NOT TO WRITE A WEBCOMIC: 14
That damn puppet gets creepier every time, admittedly, more so now that Bro is moving so fast that the thing appears to be dancing on Dave’s head under its own power. Dave’s expressions look more annoyed than afraid or hurt, however, in my opinion.
FAILURE ARTIST: Anyway, we go back to Jade. Rose is pestering her.
TT: I require a font of frighteningly accurate yet infuriatingly nonspecific information. TT: Do you know where I can find a wellspring of this sort?
Very business-like, isn’t it? Rose and Jade’s relationship is a big missed opportunity in this comic. They’re more like friends-of-friends than friends.
CHEL: I don’t know, that sounds to me like how Rose talks to the boys too; facetiously formal. Still, they don’t converse nearly as much as the boys do with each other or them. Male writers in particular tend to do this, and it’s not entirely their faults. People are socialised to think women talk a lot more than they do, so he probably didn’t notice.
TIER: A real shame honestly, we were fucking robbed of some peak interactions between a sunshine flower child and a “dark and brooding” baby goth. Fucking. Robbed.
FAILURE ARTIST: We find out that Jade was the one who had the idea of playing Sburb. She had told Rose that the game would answer some of Rose’s unnamed questions. Rose wants more information on this Big Day. Jade says the game will not be what Rose thinks it is and will answer questions Rose hasn’t thought of yet. On that mysterious note, Jade says goodbye.
CHEL: We check in briefly with Rose in the present, confirming that she’s found the secret passage and is escaping the fire, bringing the corpse of her cat along with her, then to John, who is doing much worse. The ogres (the giant tusked imps) have cornered him, and while he flails frantically about with his Pogo Hammer it doesn’t do much good. They beat the snot out of him with the old Sassacre book and the tire swing, then send him flying into the abyss; fortunately, Nannasprite is able to catch him on his bed and provide healing, allowing him to flail uselessly at the ogres again and get beaten up again, ad infinitum.
Back in the desert, a giant worm-like creature emerges from PM’s bunker and chows down on the cart full of mailboxes. PM is displeased, and puts a hand on the hilt of an ornate black sword.
Cut back to the FAQ, which John has found time to edit with information about the punch card system. He doesn’t know if anyone is left alive to play the game, but Rose asked him to add to it, so he will. He’s figured out with his 133t h4x0r 5k1llz that the captcha code on the back of the cards is converted into a binary-based pattern on the cards, 0 being blank and 1 being a punched hole. Overlapping the cards functions like a bitwise AND operation, causing both to be enacted. The 48-hole card system allows for 300 trillion combinations, but John lampshades the fact that this couldn’t possibly cover every conceivable captchable item, and that various combinations of overlapping cards would just produce the same combination. This is just adding to my conviction that the system ought to be reworked; the totems alone would probably allow for a much wider range, if one gets down to the atomic level of their shape. Then again, those would be a lot harder to merge… Still, I’m sure there’s some way to work it.
BRIGHT: This section was kind of surprising to me because up to this point we haven’t had much if any description of John being into coding, so the section came out of left field somewhat. Not bad, necessarily, just jarring.
CHEL: Actually, he did mention in his intro that he likes to program, albeit not very well, he had some coding books on his shelves, and the icons on his computer are named in a way which implies they’re some of his attempts at coding. However, this interest never really comes up again later that I remember.
Meanwhile, the secret passage Rose followed led to her mother’s laboratory, which bears the logo “SN” with a stylised atom and a spirograph pattern in the loops of the S. It seems Mom Lalonde knows more than she’s letting on about the game. Inside the laboratory is an enormous HUBGRID of devices into which the laptop can be plugged.
FAILURE ARTIST: Rose uses that ol’ r-slur when she says she won’t go on the pad so that’s another point.
CLOCKWORK PROBLEMATYKKS: 8
CHEL: Jade uses the TRANSPORTALIZER to travel most of the way down to the ground floor, but not all the way down because the one on that floor is blocked. As she walks down the last couple of flights of stairs, we see Grandpa’s own collections of stuff; taxidermised animal heads, suits of armour, mummified corpses (made by pasting in photographs to the cartoon background, it’s creepy as hell), and his BLUE BEAUTIES, or the DAUGHTERS OF ECLECTICA; sun-bleached portrait photographs of beautiful women. On the final floor, we are confronted with the thing blocking the final portal; a gigantic preserved monster with a white head and green serpentine body. It took me till just now to figure it out but I think the white part is supposed to be a human torso on the snake tail; at first it just looked like a snake wearing a stocking mask. That’s what happens when the humans don’t have arms.
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Jade thought she had logged off from Pesterchum, but suddenly it pings again, and here we are introduced to an entirely new section of the cast. We’re probably not spoiling anything by not being mysterious about them at this point in the fandom’s history, but just in case, we’ll stick to doing the reveals when the comic does. The person talking to Jade is one of the names from her TROLLSLUM, under the handle carcinoGeneticist; they gloat about being “BETTER AND SMARTER THAN YOU, FOREVER” when asked how they’re still contacting Jade after being blocked, and mock her about today being “FINALLY THE DAY YOU FUCK EVERYTHING UP”. Angry, Jade blocks them again.
FAILURE ARTIST: I had forgotten that “they” appeared so early.
CHEL: Well, “appear” is stretching it; the TROLLSLUM only make contact through Pesterchum for a while yet. And when they show up, we’ll have both plenty of skilfully-written points to pick out and plenty of counts to apply.
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