The Ghost Prince does not, under any circumstances, answer a summoning after it was made aware he existed. None know why he doesn't, some are bitter and hateful of it while others are thankful that it's one less bloodthirsty manic to deal with.
The Ghost King meanwhile hasn't been seen in multiple eons, so the magical community who wanted to use his power just, stopped, trying to summon him for a long time.
Most magic users knew that the Ghost Prince never answered a summons, and that the Ghost King just dropped off the radar.
So could you really blame Constantine for not taking it that seriously when some wannabe hotshot cultists try to summon both of them in the middle of a city to wreak havoc?
He'll give them some credit though. Points for doing it in broad daylight and actually being somewhat of a threat with not relying on just summoning the Ghost royalty and figuring out what to do from there.
The area they were in was somewhat destroyed, then the cultists manage to complete the summoning circle to summon both of them and Constantine, well he just light up a smoke.
It isn't going to work anyways so what does it matter?
...
Is that a fucking Ice cream truck he hears? Who the fuck is driving an Ice cream truck while their city is being under attacked with cultists trying to summon eldritch ghost royalty?
He'll give them some points for dedication, though.
Then he looked at the cultists and nearly had a goddamn heart attack to see that the summoning circle is actually fucking lighting up and working.
The Bat is so gonna give him a headache over this.
----
Danny Phantom, crown prince of the Infinite Realms. Does not answer summons.
For one, it is annoying as shit, whenever someone interrupts his day just to ask for infinite power (that he can't give), world domination (that he won't do) or infinite riches (which he also can't do).
It just got annoying being summoned all the time so. One day he just, well, no. And hey, it worked out well enough for him to not continue doing it.
Then he also learned that Pariah Dark is basically the same, after he got out the coffin and stopped trying to take over the world for whatever reason. He was actually a pretty swell guy!
He was just with him too, with him being not so swell at the time for making him go through lessons about Ghost etiquette, rules, stuff that's expected of him as the crown prince.
And don't even get him started on the engagement and marriage proposals.
Overall, he just wanted to find an excuse to leave. Then he felt the familiar suggestive pull of a summoning and, instead of rejection as he usually does in a second. He thought for a bit if he wanted to go with that or crown prince duties.
It was tempting, but dealing with cultists seemed worse than this so he was about to reject.
At least, before he heard an Ice cream truck playing in the background. He doesn't even know how the hell that popped up through the pull but by the gods has it been a while since he's had Ice cream.
So he answers and is gone with a pop.
Pariah Dark just stares for a good second or two, before breathing out and deciding to also answer. Fright Knight is just there, off to side, questioning what he should do now.
Danny wastes no time with the cultists on the other side and in fact, he pushes them out of the way and goes diving for that Ice cream truck he hears. Only to realize he doesn't, have any money on him.
Fuck.
Pariah Dark is less inclined to follow the rules imposed by humans like money, but he does know it can be important. Once in a while. Not that often, but it has its times.
So when he sees his adopted son being sad over being unable to pay for some kind of human delicacy, he digs around in his hair (yes, his hair.) and pulls out some money and puts it on the counter as payment.
The man inside the tiny vehicle had shrieked before getting what they wanted. Which is good. Fear is a good motivator, Pariah thinks.
Unknown to him, it wasn't out of fear (Well, mostly) but because the Ghost King placed down a coin made of pure, solid gold on his counter.
The two then go about their business in the human realm, completely forgetting about the fact that they were summoned here for something.
Constantine is both relieved and about to have an aneurysm at seeing Infinite Realm royalty only answering a summon because of Ice cream.
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just to note this, as much as i love botw, i am not uncritical of it, like while i personally like the weapon breaking and rain mechanics everyone else seemed to hate i do agree that the bosses and dungeons were kinda repetetive and there could have been more bigger sidequests, some more diverse epic music tracks also wouldnt have hurt tho i fully disagree with anyone trying to claim it didnt HAVE music, im convinced those people played it with sound off bc wth
(edit. plus the unfortunately still orientalist design of the gerudo plus that belly dancer outfit for link ... that thankfully got removed in totk as far as i know but the rest still stands)
personal criticism id have that i would have prefered zelda never gaining her sacred powers but instead finding a different way to fight back, bc her gaining them like that kinda made rhoams abuse .. right, like turns out to activate her powers you need to literall kill everyone she cares about (at least thats why i feel a bit meh about that), her maybe not being as sidelined like that (tho youd have to change alot for that .. which totk had the perfect chance to and then kinda did it again but worse lol) and the yiga clan being less of one little side mission
(also way too many people kept hating on botw for the same few reasons, often without giving it a chance, i think we all heard all the endless complaints about usually little things so i dont need to retread all of that)
alot of those little criticism things got adressed in totk, which i LIKED, but overall its so much less in harmony, this should have been a game about rebuilding and recovering about working together and then zelda gets immediately booted off and we get introduced to characters we never learn enough of to really care and yet they still take away the mystery botw had left us for the world to feel more alive, they ripped out parts that were so internally organically connected to the world and pretended they never mattered nor existed, characters act off and i cant help but feel like the main 'plot' is, as much as i hate to use that comparison, a badly written fanfiction ... it builds on nothing and just leaves you .. or me at least feeling empty, like i am playing through a mockery of the game i loved ... like all the fun i had thinking about the things in botw, the theories you could come up with was all wasted time
i honestly cant describe it better than totk, despite the little QoL changes, and the changes i DID like, it just feels ... empty? not in a literal way but more ... mentally? it feels so shallow? like at multiple points i felt like the game was actively mocking me, when i reached the shrine of life and was faced with barren walls and a puddle of water i felt betrayed for caring so much about what botw had done .. i felt like i could hear the game laughing while i stood there not knowing what to think of it, and while this was the time when i felt the most actually physically compeltely betrayed, that feeling of being mocked kept happening, i kept feeling like i was treated like a dumb player character that just eats up anything they say without thinking or remembering the title this was supposedly a sequel of, like i should play with the little toys of glueing things together and forget the world around me like a 5 year old
that may sound harsh but that is how i, personally, feel about it
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trying to assign instruments to gerudo characters for thralls' soundtrack. Nabooru is getting the sitar so far, as I think she's good at representing the gerudo side that's closer to the Wild Era in terms of long-term vision for gerudo prosperity, not to mention that it works great for a more laid-back character; though Iftaah could also get that aspect, even though her perspective is a little bit more desperate and a little less actually strategizing about diplomacy and commerce in the way that Nabooru's is... not sure I have nailed down the perfect instrument for her yet though? Maybe a duduk, for its plaintive quality and capacity for softness? But I don't know, I feel like there could be something better out there. Saeruk and flamenco guitar seem pretty great fit for the versatility of the instrument, both harsh and defiant, playful at times, but also extremely sad if needs be, and the fact that she represents more the "older" kind of gerudo works well with more hispanic/romany inspirations. And then there's Aveil, who I feel represent the best the connection of the gerudos to their land, and I'd love an instrument that really represents that. Still looking for that one.
There's a bunch of fun things for Ganondorf that can be done, but I think he'll get... bigger instruments, in general. And church organs are quite versatile too it turns out. :) I like the marimba from his first phase boss battle, but it's a little too... I don't know, I feel like it lacks the roundness and depth and imposing quality that we could get with other picks. But Ganondorf so far has about *eight billion* leitmotifs going on with what I have selected for him (him and Ganon's, as they are... not exactly separate entities in the story, but sort of, it's kind of weird), so it might be more a case of actual melody rather than instruments, or maybe on top of instruments that swap in and out depending on what we want to invoke...
Sorry, rambling, but I would really love to compensate for my lack of voice actors with a pretty meaningful stab at the soundtrack. I feel like I kind of have to honestly. ;;
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I don't want to imply only Arya antis think she'll go to the Riverlands first lol I'm pretty sure us Arya stans came up with the theory she'll reunite with Lady Stoneheart and give her the gift of mercy in the first place. Unfortunately though there are a lot of people whose speculation for Arya starts and ends at her killing people and disappearing off the face of the earth or realizing "revenge is bad" and then doing absolutely nothing afterwards. Though one thing I've seen very common with Arya antis is the idea that she'll effectually never reunite with any of her family members or identify as Arya going forward, either staying in the shadows or dying nameless or faceless without anyone recognizing her. That's a bit that worries me somewhat with her returning to the Riverlands first thing. Most Arya fans do expect her to be crowned by Lady Stoneheart and lead the BWB and Nymeria's pack up north but a lot of speculation from non-Arya fans ends up similar to Arya's reunion with Sansa and Bran in season 7; out of the loop, out of place, her journey treated as boring compared to the others, underwhelming reunions, conveniently out of the picture long enough so she can't ruin relationships that otherwise wouldn't happen with her present, secondary to Sansa.
One thing I think gets overlooked is how close Braavos is to Westeros. I've seen a lot of people act like Sansa in the Vale is a hop, skip, and a jump away from the Wall while treating Braavos like it's as far away as Meereen but they're actually about the same distance away. Braavos does appear to be perfectly placed if his original intent was for Arya to end up somewhere in the North, whether at the Wall, White Harbor, or even Hardhome.
But mostly I reject the idea that Arya will end up secondary to her brothers if she goes North. I have faith in GRRM loving Arya too much to ever treat her the way the show did in seasons 7 and 8. I think she has a role to play in the North considering how much of the Northern plots in ADWD are tied together with the "Arya"-Ramsay marriage and Jeyne. Stansas ASOIAF fans really believe that Jeyne will have absolutely no intersection with the person she's impersonating despite GRRM spelling it out that she's almost guaranteed to sail to Braavos for safety. It makes absolutely no sense to believe Jeyne would go to Braavos and never even encounter Arya. We also know GRRM intended for the Stark direwolves to go against Ramsay's hounds at some point in the future of which there's about nine named ones so far. Sounds like Ramsay will find out what wolves to do dogs ;) That may be enough to overwhelm Ghost or Shaggydog even if together but even a fraction of Nymeria's pack going north with her could handle them. I also refuse to believe Lady Stoneheart will die again before encountering a resurrected Jon. There's been rumors she and her men have been seen disappearing into the Neck which did lead to in book speculation the BWB has some contact with the Crannogmen. Arya can also be a bridge between Bran and Jon if GRRM keeps the estrangement between them.
And I really want Roose to find out he was in fact careless with a prize of great worth by not realizing he had the real Arya Stark under his nose in Harrenhal as his cupbearer lol. It'd be a shame if he died before finding out. But I do agree that she could go to either location and GRRM could make it work. I seem to remember jokes about GRRM being stuck because there are too many locations he wants her to be in lol.
I didn't think you were implying that, I just wanted to clarify that there were valid reasons for her heading to the riverlands and that I agree that some people only theorize that because they view the North as the most important location so they ignore her connections to it. I agree with a lot of your points and it's very frustrating that Arya's arc gets reduced so much because people refuse to see her as an important character. A majority of the theories surrounding her are the barest bones and people only expect her to leave the faceless men, kill [x] character, and then fuck off in a boat while her siblings (i.e. Sansa) carry the bulk of the Northern plot. The reality is that Arya's arc is difficult to predict because she has so many plot setups. There is an entire arc in Braavos waiting to play out, she has connections to the Northern plot, and she has plenty to do in the Riverlands. Arya is one of George's favorite characters and he's spent a lot of time developing her for a reason, so safe to say that whatever route he ends up taking it's going to be well-written and respectful to her character.
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While I have these noted in my OneNote, putting them on here may... make it that I write these down more thoroughly faster. But, meta-topics that I'm planning on elaborating on:
— Kafka's semblance of 'boredom' and its manifestation. This is seen across the board through either suggesting or engaging in both more trivial and more significant 'games'. But a great example is the "trial" during the on-going Jepella Rebellion. Throughout the entire sequence, we see the judges with flaring red eyes that glow brighter at numerous intervals, and when she's "let to plead her case" a bit more thoroughly towards the end of it, we're shown a red string breaking (timestamp: 2:08); you see the judges' eyes return to normal and they are in a state of severe mental disorientation and panic. The string breaking marked the intended end of Kafka's Spirit Whisper on them. The entire trial was nothing more than a mockery of the court: her game. As Sam notes at the end (timestamp: 2:32), "You should really stop playing with your food; Kafka." He meant it.
Kafka plays games when many likely wouldn't due to a sense of risk. Aside from being immune to this due to the lack of fear that she claims the populace of Pteruges-V (or at least, New Babylon) to have, this playfulness is likely an added manifestation of this. We know that she doesn't fall victim to the same follies as others from this same planet, "I used to be a Devil Hunter (...) When people don’t feel fear, they are dominated by desire and pleasure – they become “devils”, so this may be a different form of 'pleasure' in the simple form of entertainment. The Jepella 'trial' is simply the most evident example.
— The two different manners of speech. We're overtly familiar with the incredibly seductive delivery of most of her dialogue, but there are instances where Kafka's delivery is quite different and it is incredibly intentional. The very first instance of this, is when she first speaks to the Trailblazer. It is not as consistent, and there is still usually a lingering element of playfulness to the end of most words' pronunciations (there are specific lines that are a lot more evident, such as "When you have a chance to make a choice, make one that you know you won't regret" at the end of the sequence). This could be blamed on the fact that this was an early recording and they were undecided; however, the decision of having two different 'vocal deliveries' has been set in stone with Kafka's story/companion quest. Thankfully, I found this to help make it very obvious.
— Not feeling fear does not equate lack of emotions and/or the concept of humanity. For me, 'fear' is merely one of many emotions that humanity possesses, it is tied in with many (all) others but it is not representative, on its own, of all emotions in their entirety. The reason I make note of this is Kafka's inherent tie to musicality, one of numerous great 'arts' that requires great emotion to properly understand and appreciate. Now, part of me wondered if she perhaps lacked this as well, and whether, because of that, this was one of her 'goals' within the Stellaron Hunters as well. But when looking at the individually noted goals for each of them, "they who chase after fear" (Kafka) is separate from "they who inquire meaning" (strongly hinted at being Sam), which renders the question null and void. Aside from that, she actively seems to harbor an element of care towards the Trailblazer, but most undeniably, she actively harbors a semblance of care and concern for Blade's state of being in her story quest. This also means, to me, that Kafka harbors the ability of affection.
— Her character banner was called 'Nessun Dorma', named after arguably the most famous tenor arias in all of opera (yes, you've likely heard it even if you're not into opera). As much as she is very much tied to classical music throughout the game, and showing an active investment in it, this is entirely different as it is a vocal performance, rather than instrumental as all other musical passages used for her have been. Nessun Dorma is an aria in the final act of a musical called Turandot. This is a fantasy tale that unfolds in China, where a beautiful but very cold princess (Turandot) poses three riddles to any suitor who dares court her, and commands the death of all who fail. When an unknown prince (he who sings 'Nessun Dorma) ultimately triumphs, the opera ends in a love story with a happy ending. Hoyoverse doesn't do things without reason, and so this intrigues me relentlessly. But moreover, the riddles and their answers really get the cogs in my head to spin wildly; as this reeks of Kafka in more ways than one:
"What is born each night and dies at dawn?" Hope.
"What flickers red and warm like a flame, yet is not fire?" Blood.
"What is like ice yet burns?" Turandot (the princess in question).
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