Welcome to nightvale episode sixteen: the phone call.
CARLOSSSSSS CARLOS HE MAKES AN APPEARANCE. HIS VOICE. OHHHH SHIT HELL YEAH
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after my first fic and almost a year of writer's block, i didn't think i would write anything else and that i'd only have the one fic, but since i started writing/posting again almost a year ago, i've written 11 fics totaling 120k which is wild to me
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im supposed to be asleep yet i'm here already invested in the premise of that last hermit horror snippet despite fully knowing its a one shot. but like MAN youre so incredibly good at setting up incredibly tense and intriguing scenarios and absolutely delivering on the horror while you're at it?? genuinely so impressive.
I'M GLAD YOU LIKE IT. given that's the one where i went. "oh you know what i'm not gonna skimp out on the horror and the graphic detail this time."
anyway incidentally if you're invested in the premises of these i would also like to say i have a blanket permission statement and that at the end of the week these will all be on ao3 also so. you know. always free for other people to play in that space too,
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Been seein some rather cold takes about Daisy lately…
I’ve seen some people say that she has no personality outside of fanon, but that’s just not true. There is a very very common misconception among the fandom (at least that I’ve noticed) that if a character doesn’t appear in a “mainline” game, then they have no personality. But I’d argue that the spinoffs actually offer waaaaay more in terms of looking into character personalities. And no, I’m not talking about the RPGs ala M&L and Paper Mario as those are obviously full of personality (and Daisy isn’t in those). I’m talking about the Party, Kart, Tennis, and other sports games.
Yes, Daisy hasn’t appeared in any mainline game since her debut, but she’s been in nearly every sports game and her traits, stats, abilities, victory/loss animations, and various other tiny details add up to her personality. The fact that she’s nearly always yelling or just speaking really loud in general (noticeably more than any other character), the fact that she constantly feels a need to say her name and make herself known, how she loves flowers and considers even a small patch of flowers worth protecting, how she’s easily bored by tasks that don’t excite her and isn’t so reliable for them. She tends to jump around a lot, and spin and dance around when she’s excited! She’s apparently a rather fast runner and that is considered her specialty! These are all traits that are displayed in the spinoffs, and there’s probably soooo many more that I just can’t remember right now.
Now, I do think her tomboyish nature is probably fanon, as I don’t really remember seeing anything to show that she acts that way in the games. I think people probably think she’s tomboyish due to how loud and energetic she is. But hey, there’s plenty of fanon for just about any character from any fandom out there. And what’s so wrong with that? Isn’t the whole point of making fanworks to expand on the framework already provided by canon? If we want to stick to what’s actually “canon” then nearly everything the fandom has created would have to be tossed, because there really isn’t much to work with. Fanworks and fandoms thrive on what fans can create based on the canon work, not just sticking to it perfectly.
It’s fine if you think the “fanon” Daisy outshines the “canon” Daisy and you dislike that. But to say that she has no personality aside from fanon interpretations just tells me that you have a very narrow idea of what counts as “canon” in an already rather simplistic world. The Mario games are very simple and straightforward without much consistent lore that actually makes sense cohesively, but the characters are what keep everything tied together despite that. The characters are nearly always consistent, and that includes Daisy. Even when the setting is completely different and some random new villain shows up with some random new power source to steal or species to torment, our same well-known lovable characters will be the center of the story and that’s what makes it fun!
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New Life series general spoilers and also a bit of personal taste neg (under a read more just in case u don't wanna see it)
me, yesterday: Yeah last life was probably my least favorite of the 3 seasons. I didn't really like the boogeyman mechanic, I thought it disrupted the players relationships in a relatively unsatisfying way. Similarly the extra lives made the deaths feel less dramatic and less important. Some of the most compelling moments were when people resisted this, Scott taking the life penalty, or Etho refusing to abandon Bdubs when he turned red.
Frequently people who were red/boogey and became green again didn't face consequences because they were just following the rules of the system. Bdubs boogey kills Tango and its a VERY funny moment because of how Tango reacts, but its mostly brushed aside by the team as a whole, compared to when Cleo held a grudge against BigB for his boogey kill, leading to the absolutely iconic "do me a favor, die for me".
3rd Life I think also benefited from contrast, everyone was very kind and excited at the beginning before id devolved into chaos and bloodshed, whereas everyone was distrustful from the start in LL. So yeah, I'm glad other people like it but really wasn't my cup of tea like 3rd Life was.
Limited Life (same acronym as LL): Boogeyman is back :] and we did extra rounds of it
me: cool
LL: everyone basically has 24 lives
me: sick.
LL: like 10 deaths already on episode one
me: awesome
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