Goodbye Volcano High was first revealed in 2020. It was a vague trailer that showed some teenage anthropomorphic dinosaurs hanguing out and practicing for their garage rock band... but also being worried about "running out of time". The title would lead one to believe it was about graduating and coming-of-age and all that. Eventually, however, it was revealed that the premise (and reason they are dinosaurs) is that there is an asteroid in course to crash with the planet. Indeed, at the end of the original trailer... there was a logo of a meteor as part of the title. It was there all along.
The game was, and is, a story about dealing with an upcoming end of the world. But as mentioned, the trailer came out in 2020. Then the rest of 2020 happened, then 2021, the pandemic, the lockdown. Everybody's lives changed, and so did the popular perception of the end of the world and how we would react to it. The game ended up coming out in late 2023, and one could feel how the pandemic had affected the team and the game itself. The uncertainity, the passive waiting, the expectation to keep living daily life as if nothing had changed, the presence of social media, it is all felt througout the game in ways that one probably wouldn't expect in a story made before 2020. Indeed, some reviews have noticed that the narrative seems to subtly shift from the asteroid being comparable to something enviromental like climate change early on to the pandemic by the later half.
Something that most certainly didn't change, though, is the presence of a rock band. For the protagonist of the game, Fang, music is everything. They dream of nothing but creating music, the first thing the player gets to do as them is to toy with their guitar and come up with lyrics for a song, before practicing through one of the many rhythm segments. Their "plan" after graduating high school is getting a van and going on tour as the band they made with their two best friends. They'll figure things out as they go.
But their friends' plans start changing, they find new passions, they start thinking of their careers. The news about the asteroid only make things more urgent, one of them wanting to live out her dreams of being an entomologist before the end, just as much as Fang wants to live up their dreams of being free through music before the end.
What's worse, the societal expetations to pretend the asteroid doesn't matter leads to Fang being confronted at every turn regarding their plans (or lack thereof) for the future. They are constantly told (by parents, teachers, responsible students) that music is not a viable career, a hobby at most, to plan ahead and find something else, to think of college, that they should have gotten better scores... needless to say, when the asteroid crashing becomes more and more likely, those who did plan ahead and work hard at the expense of their happiness feel betrayed.
The following may count as spoilers.
The ending of the game reminded me of a social media post from shortly after the pandemic's lockdown had been lifted, can't remember if it was on tumblr or a screencap of a tweet. Paraphrasing, it went something like this: "Never forget that, in your darkest hour, you turned to artists."
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after 6 long months I have finally finished this painting of Cei..... Descent into Avernus has a very special place in my heart as one of the first modules I ever finished (combined with Dragon Heist) and perhaps the best character arc I've gotten to play.
I will forever love my 6 CHA Paladin who broke his Oath, who later took up the Sword of Zariel of his own volition to protect his loved ones and was changed irreversibly because of it.
Long live Cei Guin the Hellrazer!
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