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#gameboy stamps
retrogamingblog2 · 2 months
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Japanese Pokemon Stamps made by Andiius
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spacetimesanytime · 6 months
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yet another computer-based collection for 2day
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shishka · 2 years
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some stamps i made for my neocities that tumblr will inevitably crop weird
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atroppa-nightshade · 1 year
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Lately I've been making a lot of stamps for my OC's TH pages and decided to make some funky little stamps using stuff from the Gameboy Camera add-on. Made a large batch of these and decided to just. Plop them here for anyone who wants 'em while I'm uploading them.
All of these are completely free to use! No credit needed!
Here's the video i got all of the images/gifs from (added the green overlay to them just because)
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bucketfvcker · 1 year
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tried to buy something off fb marketplace and i asked the seller if they could send it in the mail and they responded that they were 14 and didnt know how mailing things worked 😭
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kittensnax · 3 months
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I wanted to make a meme about pokemon gsc but realized all the screenshots are in actual gameboy resolution so enjoy my postage stamp
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morgana-ren · 4 months
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Alrighty, everyone mute me here cause I'm about to go on a tirade.
Look, I've been playing video games since I was young. Very young. Probably too young, if we're being completely honest. We had an old Nintendo 64 from my step-dad's youth that I used to play religiously. I played my ps2 for hours and hours a day as a way to cope with a.. shall we say unstable household. I had Gameboy Advanced, Gameboy color, all the way up to Nintendo DS to the switch. This is something I've been doing since I was barely old enough to speak. I used to get games at Blockbuster, okay? I played the OG Baldur's Gate and Neverwinter Nights on a clunky old computer. Even when we were flat-busted ass broke with absolutely no money to spare, I would play at friend's houses. I would play old AV consoles on those fat ass TVs. It's my oldest hobby besides reading, is the point here.
My point is I'm old enough to remember when gaming was a niche hobby that you could actually get bullied for. It was back when studios made games mostly out of passion, and not to sell to a broader audience. There wasn't really even such a thing as microtransactions. You bought a full and complete game. Blizzard released good products, actually (unbelievable, I know.) Games knew their audience, and there wasn't necessarily an assload of money in it, so it was mostly made out of love for the games and their community.
Gaming has grown in popularity over the last 10-20 years, and that can be an excellent thing! Really! It can be! But Baldur's Gate 3 winning game of the year brought something to my attention that has been driving me mad for a few days now. It's a concept I've found myself repeating for a long time, but barely just sort of sat down to analyze it:
Not everything is for you.
The last few winners of GOTY have had some... sour people be very upset. Not that this is uncommon, but especially the last few years. People saying Elden Ring is 'too hard,' people saying that Baldur's Gate 3 is nothing but pedantic dice rolls, etc. People who, in general, were very unhappy that these games did not appeal to them in particular, and they were very vocal about how these games should be changed to appeal to them personally.
What I'm saying is that these people, along with most others, were not there during the days of niche gaming, where when you didn't like a game, you didn't necessarily throw a tantrum and stamp your feet and demand that these games aren't good and that they need to change, but rather, you just... didn't play them. They weren't made for you.
We live in an age where absolutely everything is being scraped for every last dollar. Games that used to be made out of passion for their communities are now being made to sell, sell, sell as many copies as physically possible to everyone. If it won't pander to every last person, it's not going to be made. Things are being 'streamlined' to make the games appeal to anyone and everyone who might play them.
'Streamlined' in this case, means 'dumbed down.' As Bethesda famously says, KISS: Keep It Simple Stupid.
Games that used to be a little bit more 'niche' and 'complex' like Morrowind, are now games like Skyrim, that are dumbed down to sell to everyone. They remove a lot of the aspects that made them beloved in the name of 'garnering a new and broader audience.' Older folks, adults, children, everyone. But this attitude of inclusivity isn't as great as it might seem initially. It isn't done out of community. It is done to get absolutely every last person possible to empty their wallet at the altar. To get every last fucking dollar out of everyone.
Games are passionless money pits. They sell you a half-baked, simple product that insults your intelligence. It's impossible to fail quests, because God forbid one person doesn't like that and asks for their money back. They won't touch on complex topics, because they don't want to cause a controversy that might drain their prospective bank account. They can't make things so intricate that God forbid a toddler might not understand them. They are milquettoast, miserable little games that appeal not even to people who enjoy games, but rather, people who don't.
Yes, they are making games to try and get money from people who don't even like them. They can't make anything nuanced or put a learning curve or put any actual work or fun into the game, because people who don't actually like playing games might realize "Hey, actually, I'm not enjoying this at all." and not give anymore money.
I'll get to the point.
Games being disliked by certain people is a good thing. It means those companies were unwavering on their vision and their loyalty to their fans. It means it was a game made from passion, and not just to be marketed and sold to literally every living person. They were made with their communities in mind, and no offense, but if you aren't one of the people that likes the things those communities stand for, maybe you should seek it elsewhere rather than trying to change something someone loves to suit you instead. You are not the demographic here.
You hear people that hate turnbased saying that Baldur's Gate 3 should not have been turnbased. Guess what? That's literally DnD. It's a DnD game. Don't like the lack of day cycles? Again, that's long resting in DnD. Pedantic dice rolls? That's fucking DnD, baby. Maybe you don't like it, but just because the game got popular does not mean it was made for you. Too much gay? Go away. Baldur's Gate was not made to sell copies to everyone. In fact, it was a relatively niche prospect that gained massive popularity near the end because of a scandal. I've been with them since Patch 2 of Early Access, and it very much was a passion project by people who loved DnD and TT games. They did not think it was going to hit this level of popularity, and they stuck to their guns even when it did. I cannot tell you how rare and remarkable that is.
Dark Souls is too hard? Maybe it's not the game for you. If you don't like certain design aspects, that's fine and okay! But Miyazaki and Fromsoft should not be forced to change their vision of their passion project because you personally do not like it. It was around before you, and they have a loyal community that does love the game just how it is. If you want a game with a difficulty slider, maybe you should play a game that has one. I'm sorry if you don't like the fundamentals of the game, but they exist for a reason, the community likes it, and no, it's not just for elitist reasons like I see all too often. You just do not understand because you don't like the game and do not like being told no for once by a company that has integrity.
I'm not trying to insult you. I'm being honest when I say that it's an attitude that is expected in the current climate where everything is changed when people complain the loudest because changing it means more money, and more money is the goal. These people are not your friends. Do not forget that. They are not changing it because they care about you. They are changing it because they think they can con you out of another dime.
People have a masochistic relationship with these companies. They have gotten used to being pandered to. They have gotten used to being sold a shitty game that everyone from their grandmother to their toddler niece and nephew can beat. And no, there's nothing wrong with games for everyone. But it's not because they wanted to make a game for everyone. It was because they wanted everyone's money.
People make hour long youtube videos about how Baldur's Gate would have been better if it was real time, and if it was more like this game and that game (namely games that pander to everyone) and then, in the same week, release a video bewailing that all games are so bad now and they don't understand why. They grasp that greed has a part in it, but they don't understand that they are directly contributing to the problem.
Games are bad because when everything is for everyone, nothing is truly for you. You won't have a chance to be passionate about anything, because on the off chance you find something you love, you will inevitably watch it die the same way that those of us who have been here forever did, because someone outside of the community doesn't like it, so it has to go because Christ forbid they don't sell two more copies.
And no, I am not talking about 'woke' or 'political correctness' so you alt-right weirdos can keep the fuck off of this post. I am talking about things like a lack of quest markers. Complex puzzles that you can fail. Political nuance. Things that take brainpower and are fun but not everyone likes.
Maybe not everything is for you. Maybe a game is allowed to exist even if you don't like it. Maybe communities are allowed to have their thing while you have yours. Maybe you have gotten so used to being pandered and catered to with every game being this blase, half-baked experience that is sorta liked by most, but... beloved by none. It's a forgettable, boring experience that garners no real loyalty, but at most a "Ha, that was alright." And then you put it on the shelf never to touch it again.
It means these companies aren't thinking of money; they are thinking of their communities. They are thinking of their fans and the people who love their games. Every time Miyazaki says 'no' to changing the formula that we love about his games, he is thinking of his loyalty to his community and his passion to the game. When Sven refuses to change aspects of the game to suit people who don't like DnD, he is staying loyal to the DnD community.
More companies should be doing this. Not less.
But consumers need to remember that one little creedo: Not everything is for me.
It can exist and I can exist. I do not have to play it and I do not have to enjoy it. It doesn't mean that it's bad. It means it's not for me. And that's fine.
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amavare · 7 months
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Blog Introduction
Hi there! I'm Mags & I want to take you all with me on my Pokemon adventure. ^-^
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I somehow missed the Pokemon craze growing up. I never watched the anime, collected the cards, and despite having both a gameboy and a gameboy advance, I never played the games. When a friend learned this, I was given Leaf Green in high school but it was years before I got around to playing it.
Around 2016 when Pokemon GO came out, I dusted off my Leaf Green and gave it a try. I knew a few Pokemon from pop culture references, and of the ones I did know, eevee was my favorite. I put a few hours into the game when I finally obtained one from a man in Celadon city. My friend asked which eeveelution I was going to pick. I turned to them and asked how to catch more eevees because I wanted all the eeveelutions... that's when I got the news that made me stop playing pokemon for years: This is the only obtainable eevee in the game.
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I. Was. Heartbroken. They said they could trade one in from another game, but I knew it wouldn't be the same. It's not /my/ eevee. So I put the game down. I didn't think I'd ever pick it back up. How could I pick just one? It wasn't until many years later that I learned of Pokemon breeding. I could have gotten a ditto and hatched more eevees. But by then, I had already walked away.
I could appreciate why people enjoyed the franchise, and even made some friends in the TCG community, but it wasn't for me. Until some very kind friends gifted me a switch for my birthday this year. Everything changed for me. I. Became. Obsessed. I suddenly had access to more Pokemon than I could dream of. Brilliant Diamond. Pokemon Legends: Arceus. Sword. Scarlet. Pokemon Snap.
So I started my Pokemon adventure in July 2023. I started with Brilliant Diamond but quickly swapped to Scarlet to play with some friends.
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I decided to give myself a challenge to keep my interest for many years: a full form living pokedex.
Every form of each Pokemon ever available.
All in pokeballs (except event)
My OT whenever possible (exceptions are old events)
Very few POGO Pokemon to not have the stamped sprites
Complete for both the regular and shiny forms
To keep it organized, I modified a spreadsheet by Austin John. I've combined both regular and shiny, changed the way the % is calculated, hid superfluous info, added notes, and reorganized so the shiny and regular forms would be next to each other in home.
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So, how am I going to actually pull off this crazy adventure when I'm just now starting in 2023?
Firstly, I'm going to recognize that this is not a short term project. There are a lot of Pokemon, in a lot of forms, in a lot of games. I'm going to need to use my switch, a friend's 3DS, and POGO to get every form.
Start with the easiest Pokemon to obtain and get full forms, shiny hunt a bit, but mostly focus on each form for now between Scarlet, Sword, Brilliant Diamond, Let's Go: Eevee, and Pokemon Legends: Arceus.
For the vivillon forms, I will use PoGo postcards to get both the forms and their shinies. When possible, hunt with a friend with a different postcard to knock 2 out at the same time.
For shiny hunting, I respect people that hunt with full odds, but I'm going to use every tool that Pokemon gives me, I have decades of time to make up for. (Masuda, Outbreaks, Sandwiches, Shiny Charms, Hunting with a friend to get 2 at once, Catch combos, you name it: I'm gonna use it)
When the bulk of the non-shiny forms are completed, I'll move onto the 3DS games. In these games, I will need to get every form and shinies before I return it. There will be at least 4 playthroughs of Omega Ruby (each form of Deoxys), and I'm sure more of another as well.
And Lastly, I'll keep in mind that there will be some really tough Pokemon for me to get following my parameters. Celebi, Furfrou, Pokeball Vivillon, Pikachu Hats, and I'm sure many more. I will have to concede some of my parameters for obtaining such Pokemon.
But I'm gonna keep at it, and keep record of my adventures here in this blog. Thank you for reading all of this, I would love if you joined me on my Pokemon journey. ^-^
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kawaiibreadbeliever · 22 days
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Densetsu no Starfy Stamp
伝説のスタフィー [Densetsu no Stafii or "The Legendary Starfy"] is an interesting Nintendo series that began on the Gameboy Advance in Japan and has now come to North America on the Nintendo DS. A platformer [specifically "marine platform"], this game follows Starfy across a variety of worlds overcoming enemies and puzzle-like mazes while retrieving lost items for other characters.
Visually stunning considering its platform, I'm still having a hard time calling this little guy Starfy [it's so dumb, that 'r' throws me off! He's STAFFY to me, hahaha!]. Terrific little game, quite a gem!
Stamp template by Kencho!
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ca-lou-la · 1 month
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My Goshuin collection: March - December 2023
The year was 1999, and I was 13 years old. The school holidays had rolled around and I found myself in the idyllic Welsh countryside with my mother once more, days passing without concern or intrigue, time flowing away with the tide's calming ebb. But all of that was to change; little did 13-year-old me know that, during these gentlest days, my life would be changed forever by a friend lending me their Gameboy...and a little old game called Pokémon Red.
Seriously, though. Those days are long gone but I still have a huge soft spot for Pokémon. In fact, I credit it with gifting (cursing?) me with the uncontrollable 'Gotta Catch 'em All' urge which is the focus of this post and (up until recently, at least) descended most frequently, predictably, and expensively during visits to Studio Ghibli shops.
Two paragraphs in and we find ourselves at the focus of this post as, on a trip to Osaka in March 2023, I discovered the purest of joys beginning a goshuin collection. And what is that when it's at home? Well, to quote a website explaining it far better than I could, "Goshuin are large stamps, handwritten by monks, that work as a kind of proof that you have visited a specific temple or shrine" (link to full article: https://shorturl.at/ewHU1). So, simple really: when one is in Japan and one visits a temple or shrine, one pays respects, determines whether goshuin are available, ask politely, present one's goshuin book, pay a few yen, and bob's your uncle.
All goshuin are beautiful. However, in an attempt to not spend all of my money (because there are a lot of temples and shrines offering goshuin in Japan!), I have recently made it my holiday mission to prioritise seeking out particularly interesting, rare or especially pleasing stamps I possibly can.My first, not-yet-quite-full goshuin book (called a 'goshuinchō') has quickly become one of my most beloved possessions, and it will be the first thing in my backpack when I head to Tokyo in a few weeks.
Since discovering goshuin in March 2023 I travelled to Tokyo for my school's autumn break, then revisited Osaka, Kyoto and Nara for Christmas. As I don't speak Japanese, I have tried to remember to always take a picture of each goshuin outside the temple where I received it; I attached some of these photos to this post, and I hope that anyone who reads this feels even a tiny portion of the happiness in looking through them that I got spending time in each place.
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retrogamingblog2 · 10 months
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Japanese Pokemon Stamps made by Andiius
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peacholivarosetta · 2 months
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Densetsu no Starfy Stamp
伝説のスタフィー [Densetsu no Stafii or "The Legendary Starfy"] is an interesting Nintendo series that began on the Gameboy Advance in Japan and has now come to North America on the Nintendo DS. A platformer [specifically "marine platform"], this game follows Starfy across a variety of worlds overcoming enemies and puzzle-like mazes while retrieving lost items for other characters.
Visually stunning considering its platform, I'm still having a hard time calling this little guy Starfy [it's so dumb, that 'r' throws me off! He's STAFFY to me, hahaha!]. Terrific little game, quite a gem!
Stamp template by Kencho!
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atroppa-nightshade · 1 year
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I don’t usually post doodles this rough anywhere but GOD I wanna share this silly lil guy so fuck it. Here he be while I force myself to figure out his design and how to actually draw him right.
His name’s Cam (he/they) and if my earlier stamp post was any indication, he’s visually based on the weird face easter eggs from the Gameboy Camera thing mashed together with a few dreams I’ve had and a touch of old creepypasta type stuff. They’re a funny ghost dude who can mess with technology and just randomly appear in photos. They’re not actually harmful or anything but they get a kick out of just fuckin’ around with people.
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retrogamingreplay · 2 years
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Gameboy Advance game Compilation [all 982 games A to Z]
Gameboy Advance game Compilation [all 982 games A to Z]
We worked pretty hard and put together a running scroll of every Gameboy Advance game, including gameplay, box art and data such as year released, genre and game developer. It’s a long video. Enjoy! Please enjoy a scrolling list of every American game for this system from A to Z. Feel free to time stamp some of your favorites in the comments. I decided to leave out other regions as most of the…
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