Bucky pinning you down so you can’t squirm and he’s just sitting inside you while he tortures your clit feeling you clench around him. He makes you cum over and over until he finally cums.
Overstimulation + super soldier stamina = …
- 🍯
Dear God, I know I just don't have it in me to behave during cock-warming. When it comes down to it, I genuinely have no patience at all 😵💫
"You..." Bucky begins, pressing you down onto the bed before gripping your ankles and forcing you to flip over onto your front. "Have a problem with control."
With your face turned away from him, you can't help but smile to yourself. No one has ever said it out loud but you know he's right.
Being in control is where you're most comfortable. No hands are safer than your own. Except maybe his. You know he won't fuck this up.
"And you..." He continues, gathering your wrists behind your back, holding them tightly with one hand. "Need to learn how it feels to have control taken from you. Do you understand?"
As soon as you begin to nod your head, you feel him start to tape around your wrists, holding them together behind your back. Once he's content they're secure, he sits on the edge of the bed, facing the mirror before he pulls you onto his lap.
"Legs spread over the top of mine." He orders and you do as you're told, not because you have to but because you want to.
You notice the way your cunt is already glistening in the mirror and you're almost embarrassed because he hasn't even touched you yet.
"Fuck, you're made for this." He groans, lining his cock up to your slick entrance and you wonder if he's holding his breath too while he slides into you, as deep as your bodies will allow.
You're obsessed with the sight in front of you; your own naked body, with your legs spread so far apart you can see how your cunt is stuffed full of him.
Being shorter though, your feet can't touch the ground like this. There's no way you'll get enough leverage to fuck yourself on him but as soon as you start to tell him that, he silences you with two thick fingers between your lips.
"I'm not letting you fuck me." His free hand roams over your body, squeezing your breasts, pinching your nipples and then settling between your spread thighs.
"I'm going to play with you. I'm going to see how much you can take. I'm going to work out exactly how you like your clit stroked and I'm going to do that until your legs are shaking and your body won't let you cum any more. Maybe then I'll fuck you but sweetheart, that will be hours from now." His breath is hot against the side of your face, his fingers slipping from your mouth to your waist while he starts to flick gently against your clit.
"I'm going to start slowly. I'm going to do everything I can to drag this out as long as possible. I can feel every clench and flutter of this pretty little cunt and I'm going to enjoy it until you're dripping over my balls." At this rate, it won't be long until you're dripping onto the carpet, never mind over him. You dreamed he'd want to take control like this but you never imagined the way your body would respond.
"And then, when you've cum more times than you can handle, I'm going to tell you that I love you while I fuck you like I don't."
Update: Part 2
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i genuinely don't care how good a piece of ai generated art or writing looks on the surface. i don't care if it emulates brush strokes and metaphor in a way indistinguishable from those created by a person.
it is not the product of thoughtful creation. it offers no insights into the creator's life or viewpoint. it has no connection to a moment in time or a place or an attitude. it has no perspective. it has no value.
it's empty, it's hollow, and it exists only to generate clicks (and by extension, ad revenue.)
it's just another revolting symptom of the disease that is late stage capitalism, and it fucking sucks.
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So let me get this straight:
Hollow knight is about the journey of a small creature possessing the corpse of a god's discarded child, and the character arc that unfolds as they realize they're more than the path they were set to take, eventually defeating the corruption instead of merely postponing inevitable destruction.
Rain world is about the journeys and experiences of many small creatures sent by a bunch of gossiping computers, and the efforts to help stop the destruction caused by a corrupted god that unfolds over hundreds of years, all to postpone his inevitable death.
Man, video games are fun!
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One thing that I've noticed about Baldur's Gate 3 is that sometimes it really does feel like your companions are being piloted by other players. Sure, there's the standard approval system that most CRPGs have nowadays, but there is an even more powerful mechanic at play here: giving the player the option to shut the fuck up.
There are tons of moments when your companions are forced to confront parts of their past they can't shake. You always have the option to speak up for them if you like, but most times you also have the option to say nothing (sometimes the prompt is literally "say nothing," sometimes it's "let [character] handle this."
And this is such an important tactic of playing at the table: turning the spotlight onto to another player and letting them handle it. Because the story isn't just about your player character, it's about all of you.
When you do choose that option, I've noticed more often than not that the character approves of you letting them take the wheel. When you try to speak up for them, they may not express disapproval, but it comes up in the fiction. I tried to defend Astarion once and an NPC was like, "You're letting swine speak for you now?" and Astarion shouted, "I don't need anyone to speak for me!" He's right! This is his moment! Why did I say anything?
Baldur's Gate doesn't have to do this! There's no actual person piloting your companions. And in games a lot of people will say it's usually best practice to keep the spotlight on the players. But BG3 is a video game based on a tabletop game, and I think this is one of the main differences between the two. Maybe it's a tiny detail, but giving the player the option to relinquish the spotlight (and oftentimes encouraging and rewarding it) is such an incredible detail, and faithful to the medium the game is trying to emulate.
It's also a great lesson for everyone who wants to be a good player at the table: if it's not your scene, consider shutting up and letting the spotlit player handle it.
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“When toxic behavior is portrayed as romantic, it’s problematic. When problematic behavior is portrayed as a character flaw for a character to work through, it’s good storytelling.”
Katsuki Bakugou, my friends.
His behavior was problematic but never once portrayed as romantic at the same time. Katsuki said and did awful abusive things, and he also chose to be better when he was given the chance. If you’re still hung up on chapter 1 Katsuki now then I don’t think you’ve been reading the same story I have.
I can’t speak for everyone, but I’m not shipping Izuku with an irredeemable abuser. I’m shipping him with his most important person. His narrative foil. His childhood friend who made awful mistakes and then made it right when he saw he was wrong. The person Izuku looks up to and strives to emulate, despite their past struggles.
Bakudeku is so good because of how flawed these boys are, and how hard they’ve worked to get over it, and how much they matter to each other after it all
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