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#dungeons and dragons campaign
vanhelsingapologist · 5 months
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I realized that I hadn’t drawn a full body Van Richten despite the fact that he’s our destined ally! Remedied.
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agentcricket-art · 2 years
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y’all i’ve never felt so compelled to make d20 fanart before, so when i tell you that the brainrot is Severe
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wackyart · 1 year
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More DND prompts !!
(Some writing prompts based around Sea/Sea Mythology because I've been watching too many documentaries about deep waters creatures-)
1./ The adventurers are hired to investigate strange disappearances in a small fishing village. They soon discover that a powerful sea hag is behind the kidnappings and must navigate the treacherous waters of the nearby ocean to defeat her and rescue the villagers. But the Sea Hag gives you all a choice you have to think about more than you expected... 2./ The party stumbles upon an ancient temple devoted to a forgotten sea goddess. Inside, they discover a powerful relic that has the ability to control the tides and currents of the ocean. However, they must fight off a group of fanatical worshipers who will stop at nothing to keep the relic in their possession. But one member of the party suddenly change, agressivity showing as they fight teeth and nails to rescue the object, a rage none of you have ever seen before and suspicions grows amongst your ranks... 3./ The adventurers are hired by a powerful merfolk queen to retrieve a stolen magical artifact from a group of pirates who have been terrorizing her underwater kingdom. To complete their mission, they must navigate the dangerous currents of the ocean and battle the pirates in an epic sea battle. But once you face the famous raging Pirates' Captain, you realize this is one of your players' loved one (father, mother, brother, sister or even lover/ex-lover). 4./ The party is hired by a small coastal town to investigate the disappearance of several fishermen who ventured too far out to sea. As they explore the waters, they discover that a group of merfolk are behind the disappearances and must negotiate with them to ensure the safety of both the fishermen and the merfolk. 5./ The party is hired by a mermaid queen to retrieve a powerful artifact from a sunken temple. However, they soon discover that the temple is guarded by a kraken, and they must defeat the beast to retrieve the artifact. But you realize the artifact is in fact, the only egg of the Kraken and that she was just trying to protect her child, and that the mermaid queen just wanted the egg as a method of blackmail. If the Kraken attacked, the queen would have cracked the Kraken's heir egg and let the bloodline die, which is why this Kraken waited years before acting, protecting it in this temple, out of the queen's reach. She also tells you that this child is a part of a prophecy, prophecy saying that if the egg is cracked before its time, it'll only bring wrath in those waters and fill them with blood. Either you face the wrath of the Kraken mother or the Queen and her army of merfolk.
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glitter-stained · 8 days
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Tell me WHY, upon introducing a monster that melts in shadows, my players' immediate reaction was to leave the empty sunlit garden they were in to go inside, while splitting up? And why one of them had the idea to teleport right into the old, empty library with stained glass windows? I didn't mean to make that encounter scary, it was a single monster in the garden while they were together. Choices were made... Which altered the situation. I found it very funny though.
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roll-a-d3 · 5 months
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Here is a very old shot of a thing we would do. With Pathfinder, a lot of bonuses don't stack and it becomes important to keep proper track of these things. You can keep track of your own well enough but when you're running with a group of 5 players or more... yeah. So, we did this, we write out most used spells and their effect down and put it infront of us, facing the table. The idea is that this kinda stuff would be visible on our characters by magic anyway and this was just a player way to see it without asking every round.
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seahagart · 1 year
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Father "Daddy" Demetrius, High Priest of Usmos, God of Death, Night, and Wealth
He is the high priest in Wripleth, a city in perpetual night. Originally introduced as the spooky unsettling head of the Obsidian Sanctum (temple to Usmos), he is now a beloved NPC for the players. He wasn't supposed to be a "father" but a slip up led to his name of Daddy Demetrius by the party. He is particularly fond of the groups halfling, Úna, who comes to him with boy problems. The leaders of the Wripleth are dad #1 & #2
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danaemcmiles · 2 months
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Feather! The Fairy Barbarian/Rogue who may have something more in common with a particular Archfey. Someone that you would least expect 👀
She is such a wonderful character in our Curse of Strahd campaign and I love her chaos.
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paint-pot-pete · 9 months
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Had my friends over on Monday for the first session of our new D&D campaign 😁 they rolled a human paladin and a gnome bard. Silliness was had and almost all of the hostages were rescued 😬🤣
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strdstwanderer · 19 days
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Sharing my D&D campaign.
I play a Lizardfolk Paladin. His god of choice is the god of trade and commerce. He has a background in piracy, his backstory is that he started a booming business venture doing a fantasy version of dropshipping. But then, his business partners kicked him out, and he returned to a life of piracy. He later meets my friend's Warforge character, and they become traveling conmen.
Anyway, in the campaign, my friend's Warforge (Bobby) had a disguise kit. I had the highest persuasion in the party. So we decided that I wear a goblin's skin on my face as a mask and pretend to be a goblin while we sneak into their camp.
Anyway, when we got into this goblin guy, Yemik's, hideout, I got a nat 20 on deception and a high roll on persuation. I convinced Yemik to believe I'm a goblin and that my friends could be trusted. We later usurped the big boss in the goblin camp, and helped Yemik become the new boss. Our DM gave the other goblins names like "Edwin" and "Martin." My character's name was Yoshi Yoshi Erickson, and his fake goblin name is "Tommy."
Anyway, Tommy is now a trusted friend of the new goblin leader and he's part of the 8pm townhall meeting.
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feher-farkas · 1 month
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Okay guys... I think I mentioned before I'm getting into Dungeons and Dragons, and I got a silly but hopefully fun campaign idea 😂 I used to host RPG sessions back in high school, but in a homebrew world, so I have some experience in being a game master, just not with D&D. With that being said, here is the idea which was partially inspired by Legends and Lattes:
Squeaky, the ratkin chef has a goblin problem. The goblins have invaded his cellar and drank all the alcohol they could find! Now drunk, they refuse to leave, and Squeaky can't get rid of them on his own; so he hires a group of adventurers to help him solve the problem.
That's the idea in a nutshell. Do you guys like it? Anything I should add to it? It's just supposed to be a low stakes, short campaign, focused on being fun and lighthearted.
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vanhelsingapologist · 2 months
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And you’re saying that it tastes so much sweeter
Well, I’ve been there, and it’s bitter.
Had my updated Arrigal under my belt for a while but only recently finished him because he’s briefly with the party! Which means we get a lot more time to analyze the most complicated man in the world.
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agentcricket-art · 3 months
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i made a very cool video for the reveal in our dnd campaign that wick was not actually wick. a really clutch nat 20 and just a sense of the vibes being off is what led to this, it was a hell of a cliffhanger to end a session on
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wackyart · 1 year
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Dnd Prompts (again)
(Based on Celtic Mythology this time because you can take the forest out of the girl, but you can't take the girl from the forest :D )
A group of adventurers stumble upon an ancient burial site in the heart of a misty Celtic forest. They soon discover that the site is guarded by a powerful druidic spirit that will only let them pass if they prove themselves worthy in a test of strength, wisdom, and bravery.
A powerful Celtic warlord hires a band of adventurers to retrieve a magical relic that was stolen from him by a group of ruthless bandits: Excalibur. The relic is said to be cursed, and whoever possesses it will suffer a terrible fate.
A young bard sets out on a quest to find the legendary harp of the Dagda, a powerful artifact that can control the forces of nature. Along the way, the party must overcome treacherous obstacles and face fierce enemies, some being ancient spirits, other being treacherous changeling.
Your party discovers an ancient dwarven underground temple dedicated to a forgotten Celtic goddess. As they explore the temple, they uncover dark secrets and ancient curses that threaten to consume them...
A druidic order discovers that a powerful demon is planning to invade their forest and destroy their sacred grove. They call upon a group of adventurers to help them defend their home and vanquish the evil, not really saying the name of said Demon. The party realizes later on that this "Demon" is none other than a friend they made during their previous quests, but something has changed as you stare into those dead eyes and lifeless smile...
A powerful lich has taken control of a once-beautiful Celtic city and turned it into a dark, twisted realm of the undead. A group of brave heroes must navigate the labyrinthine city and defeat the lich before it's too late as the disease spreads, leaving vines invade your body, little by little until they squeeze your lungs slowly, leaving you breathless in this village of death.
A group of adventurers is hired by a wealthy merchant to escort a valuable cargo across treacherous Celtic lands. Along the way, they must navigate dangerous terrain, fend off raiders and bandits, and confront the spirits of the land, Morrigan. And she is absolutely not happy to see you roaming across her land...
Your party discovers a lost shrine dedicated to the goddess of the hunt. They soon discover that the shrine is guarded by a powerful and vengeful spirit that will stop at nothing to protect it. They have to find a way to bring the powerful potion of Alaunos back to their kingdom to heal the Queen but have to pass trials to determine if they deserve it. Your party must win the trials if your players want to be able to go back and save her.
A powerful sorceress seeks the help of a group of adventurers to retrieve an ancient tomb that contains a powerful spell who would be able to bring the dead lands of the planes back to life. The tomb is guarded by a fierce dragon that has made its lair in the ruins of an ancient Celtic castle.
A group of adventurers discovers an ancient standing stone circle that has the power to transport them to different realms and times. They must navigate the dangers of each realm they visit and overcome the challenges they face to find their way back home. But Pan has other plans for them...
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finnissilly · 3 months
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Triple threat - dnd campaign updates (4)
The boys are back in town
Last part is here:
session 15? (I don’t remember):
We get to the silver dragons lair and he introduces himself as Avoraxx, tells us that his wrymling son Syle was taken by a bunch of circus people who he invited into his home in thinking they were just harmless adventurers and stuff but nope they steal his son.
He told us he’d reward us and whatnot if we rescued his son and then asked if we could help him by being “pest control” (harpies) and how they’d made their way into the mountain and made their nest and he was tired of hearing them in his walls.
So we went into the maze of the walls, and found our way to where the harpies were. We all made makeshift earplugs and tried climbing up this rocky wall to where they were- unfortunately. Blooper failed a stealth? Survival? (I don’t recall) check and fell on some ice stuff which made the harpies start to sing louder as we got up.
Orion and Miles (despite having advantage due to ear plugs) both got lured- Orion who thought he saw his little sister and Miles who thought he saw his brother and his best friend. The two started uncontrollably sobbing and going after these illusions of their family/friends.
Luckily Orion very soon was able to succeed a save as he bonked into a tabaxi skull and realized “oh shit wait a minute” as for Miles- that man almost got carried away by a harpy until Blooper was able to cast blindness/deafness on Miles, so he couldn’t hear the song anymore. (I rolled a 4 on my wisdom save and I was so happy to fail) after that- Orion and Miles basically beat the shit out of the harpies.
Blooper tried to help but he mainly remained idle during the fight. Also Blooper got really hurt during this fight too (I think he got down to like 16 HP)
Miles was able to kill the mother harpy and used one of the whistle arrows he’d gotten to scare off a majority of the other harpies to fly off.
After the mom died- all the harpies began circling at the top above the mountain, Blooper used thaumaturgy to yell “your mother is dead, leave”
And they did, everyone left and we made our way back to Avoraxx, who was very delighted that his pest problem was taken care of and gave us a small scoop of his horde as reward, and we noticed he was Messing with a crystal ball- but not knowing what to do with it, we all managed to persuade him into letting him give us the ball so we could mess with it to see what was up.
We all spoke at it in different languages until Blooper spoke primordial to it- and that woke it up. Which we realized that this ball is like a sentient person.
Avoraxx then tried talking to it but after not getting answers he just threw the ball off to the side and complained about how it “wasn’t doing what it’s made to do”
Anyway, he offered us the ball if we were able to bring back his son.
Session 16:
We climbed down the mountain and made camp before hearing a call for help, initially thinking it might be a trap but it wasn’t- we found a gnome (or dwarf I literally don’t remember) trapped under a tree, and helped him out.
His leg was pretty messed up and he was cold and tired.
We made him a makeshift brace for his leg and let him camp with us for the night.
He told us his group probably wasn’t far away and that he was apart of the merchants guild as well- except he was from the ivory city. (Main city) and that this was enough for him. He was done and wanted to go home and not do adventuring anymore.
We were able to find his camp and they gave us food and cold weather gear.
And asked if we could go out and find their survey team who was surveying right outside the underdark in exchange for gold.
We agreed and went to find them.
Upon reaching the site- the ground was very odd looking, like many many holes (like cheese basically) in a tundra.
Quickly finding a group of terrified people hiding in a hole telling us that something killed their friends.
We also actively while walking on the surface felt something moving below us.
We got them out the hole and saw a baby Remorhazes (I think that’s the name?) this fucker killed a survey team person in one round (it did like 26 damage on one attack and ate a guy)
Anyways, Orion turned into a small housecat and zoomed in the opposite direction of the group while Miles ran the other way.
Ofc this thing followed Miles, and Miles was face to face with this creature.
He just kept running and bookin it, but then it turned to the survey team who isn’t moving and easy weak targets.
Orion saw this going down and ran back by turning into a panther, able to save one of the members as he ran back.
We only were able to save one person, but all three of us were fine.
I don’t remember how Blooper got off the map. But he did somehow.
We then went back to the camp and told them what was up, they thought it was weird that this creature was this far out here as it’s too cold for them here.
Which we suspected since it was a BABY and that it was so far out- mom must’ve had like a ton of kids and they all just kept moving out as their colony got bigger. (Like wreck-it Ralph)
Session 17:
We started making our way back to Valica and on the journey were stopped as we found a group of people in like full armor and stuff- looking like they were gonna kill something extreme.
This elf on a horse came and talked to us about how we shouldn’t go to Valica because of the dragon attack and we explained we actually came from Valica and were now coming back- this guy was confused as he didn’t see us come up on the trail from Valica.
But he wished us luck on our journey back.
Turns out that was the prince Zalastar and he was leading a dragon hunt.
Anyway, made our way back to Valica and the town was recovering from the dragon attack. We went to talk to Korg and Og to tell them that we were okay and what was going on.
Og seemed to have a merchants guild badge and a rank higher than us in it because he was actively helping out.
Korg was happy to see us and surprised we weren’t dead, and ofc we explained the situations to both of them.
We went to the local jail to see the circus people, Orion decided to turn into a panther for this to terrify them more.
We go in, after a few questions and Orion making them shit themselves by just messing with them and living up to the “demon cat” allegations, as well as persuading the prisoners with drugs (mushrooms). We found that there was a head of the circus named Thaal and he’d probably know about what we wanted to know.
We then- found Vizorazz in the jail as well, who was very pissed at us until we explained “yeah man you were just kinda. There.” And we bailed him out of jail as he promised to give us gold, we got his stuff back for him and he took us to a back alley where he had a box with a pouch of barely any gold left which he was pissed at since he figured his drow druid crime partner- took his share (her name is Nala) but we took some of his remaining gold, and gave him one of the poisonous mushroom drugs as well. And he was off and promised us a favor.
We made it to the building where Thaal was assumed to be, it was basically an office space building and we very soon found him.
He was an air genasi kinda dressed like a clown.
He wasn’t giving us any information and we got really frustrated with him. Until Blooper basically bullied him into fighting us.
Which we *mainly* played on defense the whole fight.
Blooper got shot out of his office by an air? Wave? Thing? He got pushed out really hard and hit the railing before falling back into someone’s desk on the first floor.
Orion used his dagger like once or twice within the fight while Miles just punched the guy like once.
We couldn’t let him die since he had info we needed.
Blooper talked to the crowd about what’d happened (kinda deceiving them leaving out that he made fun of bro) anyways, a paladin came to help us in our fight.
Thaal tried to deceive the paladin and say like “they’re attacking me :(“ but, Orion cast charm person on him.
We’d explain later.
So paladin helped us out and actually ended up killing Thaal by complete accident (he used divine smite and his sword didn’t stop going) Miles called out for a cleric with revivify, and luckily since clerics were called when Blooper fuckin fell like a Dingus- clerics were already being called and Thaal was able to get revivified.
He said how “there’s nothing left after this life” and talked about becoming a slime person which.
Means he’s a lawful evil person.
We finally got out the information about the dragon and he told us the dragon was in Arinthia and boom Thaal gets in trouble for being responsible for the dragon attack.
Orion dispelled the charm as the guards were coming to arrest both the paladin and Thaal.
Orion said “I’m sorry… I didn’t know what else to do…” and tried explaining, the paladin understood but now he was getting arrested and he lost his job.
We felt bad so we decided to talk to the inquisitors the next day to plead his case and bail him out.
Turns out the inquisitor was apart of a organization that goes as far as torturing and killing the guilty. (Miles knows this because he is a criminal and had to deal with these guys before)
The inquisitor was a really buff tiefling woman and we pleaded his case the next day, explaining the whole situation and she got into some details about laws and spells and all that and we were able to get him out.
He was surprised to see us and we explained how we felt bad and wanted to help him out, we didn’t ask for anything in return but he felt in-debted to us. The only thing we asked was that he teach Orion how to use a scythe. (I completely forgot to mention we went to the ivory city. We went shopping there- that’s how Orion got his scythe. Miles got alcohol and we also heard about portals opening up north in Arinthia, also there was a big underdark mine in ivory city.)
The paladin was surprised that, that’s all we wanted from him.
He introduced himself as Theodrin but we all just call him Theo, and he’s a half elf paladin of Ilmator.
He started traveling with us and Miles asked if he’d ever met any other paladins and asked if he met a 5’5 drow paladin with a wooden prosthetic leg (referring to his brother) and Theo said yes- that he met someone with that description about a month ago, heading to Arinthia as he was looking for someone in the shadowfell and that he was really nice and helped Theo out with some bandits.
Sounded like an exact match for Miles’ younger brother.
Session 18:
We helped out at the merchants guild for a little bit before grabbing Theo and going to our journey to Arinthia, Theo also explained that he knew a silver dragon wouldn’t had done this, and we found out that Theo’s hyperfixation was on dragons so. Bro knows a lot about dragons.
Anyway, first day of traveling went fine.
Night went bad though.
As Miles was watching over the campsite, (4 hour nap was over) he saw someone shuffling just outside of his dark vision and then a lizardfolk tried to kill him from behind.
Fun.
Everyone else woke up and saw the fight goin down. I think Miles went to like 9 HP, bro wasn’t lookin too good.
Anyways after beating these two up, tying them up and taking their shit they explained how they were assassins hired to kill Miles and that they got an in from the merchants guild saying Miles was heading this way.
They figured it’d be easy but yk it’s a full on party of people, just just one guy.
Theo was happy at first saying how he “knew he joined the right adventuring party” since we didn’t kill these guys and stabilized them initially. But yk. Then finding out Miles is infact a wantef criminal on the run and wanted for (accidental) terrorism and stuff. Theo wasn’t happy about that and Blooper and Miles did try to explain what really went on after we set the two assassins go- (we took all their stuff though)
Miles went back to do a long rest (which luckily is only a 4 hour nap for him) because he was so low on health.
We talked some more to Theo about what really happened and asked him some more about Miles’ brother Kilo.
(Haha get it, Miles and Kilometers. I’m so funny)
We were about to pass by the main city again- ivory city and didn’t really want to go in since they gave Miles a hard time at first, but when we went in the second time Theo was able to quickly explain that we needed in and whatnot. (I think we came here to stock up on supplies) we then heard about a monster of some sort terrorizing the mines and preventing the people from generating any new minerals for trade and whatnot. But that was basically it.
We bought some tents and that was that.
Theo bought us all rooms, and we decided to open up the book that Quintillious gave to Orion.
We did show this book to Avoraxx and he told us that this was like a terrible book that even some gods have banned this book. That this book could rewrite time itself and the universe as we know it. That being said- we all tried to open it. Then it got to Orion, and he was able to open it but he fell through the book into like a pocket dimension from within the book.
Everything was dark and Orion then saw a pair of red eyes from the darkness.
Whatever this thing was- it was huge and it had extremely long fingers. And he was asking Orion for a way out. Which Orion didn’t want to do, and tried to leave multiple times but he was unsuccessful and this thing had now fused with Orion’s body. The two becoming one.
He gasped away from the book and slammed it on the ground and curled up in a ball yelling “get out of my head” Blooper and Miles were very confused as for their point of view just saw Orion casually reading a book and calmly saying “give me a minute-“ when asked what the book said.
Anyways so Orion is possessed.
Miles decided to stay the night with Orion because he only needs 4 hours sleep and Orion spoke about how he didn’t want to be alone.
Orion barely was able to sleep, having constant nightmares of this thing where, he wasn’t in his own body and in some kind of war where there were literally rivers of blood and people yelling at him which he understood somehow and just kept killing these creatures in this war.
He also- knew something about Orion as well.
This book, was told to be written by Vecna when he was alive and that’s all we know.
Also that when Orion spoke in abyssal to this book it kinda perked up. And now Orion was proficient in arcana.
Fun stuff.
Also during the night Miles saw Orion sit up- do a big stretch, bigger than he’s ever seen Orion do before before rolling over, smiling and going back to sleep.
Not ominous.
At all.
Next morning Theo questioned Orion’s behavior since he was so tired, and Theo asked if he was sick, which.
I guess is one way to put it.
Theo offered to make soup which- I love this man but Miles interjected by saying “not that kinda sick” which- Theo seemed to kinda? Get the idea?
Anyway. I think that was it for that session?
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roll-a-d3 · 4 months
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Over the years, I was sorta talked into Initiative being a massive problem that not even the brightest minds could keep in order. Looking back, Init ain't shit and I regret being so anxious about it for a while as I started DM'ing. A player bought this thing and we've only used it twice. Pen and paper scribbles were still better.
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danaemcmiles · 7 months
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Promise Lorathius! Tiefling Paladin of Devotion!
The fiance of Dr Julian Blackwell-Lovatt (My housemates character for the Curse of Strahd campaign I DM for!
I truly need to make a fully dedicated post for these two!
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