Shh! Top Squeak-ret Skaven Project!
Letting you guys on a little secret project here! A friend of mine is a big Skaven Enjoyer, so I've painted up the Warhams Underworlds Skaven team as a Christmas present, so nobody tell her! 😡
They're finished up in all their Clan Pestilens glory, so here's some pics before they get boxed and wrapped up!
Priest rat: he's not that giant, but he does make all of da rules.
New from Yankee Candle: Soiled bandages and damp rot! Now on sale at 2 for 1!
No dumb joke here, I just really wish the actual plague monk models looked as cool as these guys 😥
"Cheesed to meet you!"
*infects you with plague and runs off*
37 notes
·
View notes
Plague Monk in oil pastels
21 notes
·
View notes
Sick of looking for female skaven models online nd only finding skinny sexy rat girls I wanna see some t r u e female skaven. Like massive grotesque abominations, evil plague priestesses something you'd fear or even a skaven brood mother there's so much possibility stop being horny this isnt the horn that the horned rat wishes for. We got the correct treatment with the Troll Hag models where's that skaven treatment.
32 notes
·
View notes
More progress on Nurglitch..
Both the plague lord himself and his steed have been finished.
Still need to paint his lil buddy Bilios and give them a proper fancy base as the one I’ve been using so far really doesn’t do them justice.
They’ve been good practice for the pallid sickly look i want for the skin of my pestilent clergy and their crazed followers.
23 notes
·
View notes
2 new skaven gals design :3
Plague Monk Censer Bearers from Clan Pestilens.
and Eshin Triads from Clan Eshin.
hope you like them XD
599 notes
·
View notes
Though the Ruinous Powers are mostly involved with mankind, their favorite plaything race, their influence can be felt in other mortal species on Malleus. Nurgle influences, however indirectly, the ratmen of Clan Pestilens, Slaanesh festers in the secretive pits of debauchery and decadence in Elven societies worldwide, and Khorne had notable, if obscure, roots in the Legends of Ogrekind.
Jhared the Red is a famous Ogre of legend and the source of the race's methods and means of the hunt. Though more civilized, cultured races would name his legend nothing more than a tall tale should they hear of it, it is more true than they could know. The smallest of then-tyrant Huhgr Loudgut's sons, the Ogre whelp Jhared was a mutant: covered head to toe in red fur. His size and strangeness saw him exiled, surrendered to the wilds. But it was a female sabre-tusk, not death, that found him.
Ordinarily, that would have been the end of the whelp, but this particular pack of Sabretusks had had the mixed fortune of being led by a daemon-beast of Khorne. Having survived the death of it's rider, this stray daemon-mount had taken up as the dominant male of this pack and spawned half-breed terrors upon the female. Perhaps it was fate, or perhaps the Saberess thought Jhared one of her own escaped brood, but when the female brought the new "cub" before the daemon-beast, it too took the ogre whelp in as it's own rather than savaging him.
Jhared grew up shoulder to shoulder with half-fiend Sabretusks and it was these bestial kin that would follow him into his legend. He would displace his father, defeating the daemon in a battle for control of the pack, and becoming the very first Hunter among Ogrekind. He would destroy his home tribe and personally take vengeance on his father, consuming him after killing him. He only paused before his mother, but then only because he wanted to be named proper before taking his vengeance.
Thus, Jhared the Huntfather was enshrined into Ogre Legend, the Blood God's part in his upbringing, and therefore Ogrekind as a whole, unrecorded and unknown.
6 notes
·
View notes
Oh, neat. According to the WHFB RPG Lustria book that came out last year, a rogue Herald of Nurgle (Uthl'kritchnaak) was the reason for Clan Pestilence's existence.
"The Skaven are not diligent recorders of their own history,
and secretive regarding what they do know. Scattered
and inconsistent tales shared between the Plague Lords
of Clan Pestilens suggest that when the final remaining
ratmen lurched back into the caverns to regroup, they
instead encountered a horror in the depths beneath
Quetza. Inside a previously undiscovered, filth-ridden
throne chamber rested a corpulent Daemon marked with
the same weeping sores, foul stench, and bulbous lesions
that mutilated their own bodies. It is said that the leader of
these ratmen, desperate to save their vile hides, promised
what remained of his clan to the Daemon and its master,
who they proclaimed as the Horned One, and embraced
the plagues that had so thoroughly decimated him and
his kinsmen. In that day, those Skaven truly became Clan
Pestilens, bringers of plague, disease, and filth.
From that moment, Clan Pestilens gained strength,
in number and in power. Under supervision of their
daemonic master and in exchange for secret knowledge
of illness and disease, they redirected strands of the
Geomantic Web below ground and into the Daemon’s
chamber, providing it with direct access to the energies
of the Old Ones. When next they emerged into the
jungle, the plague-bearing Skaven wreaked havoc among
the Lizardmen of Lustria, in a scourge of pestilence that
swept the continent. For centuries, the plagues seemed
never to end, for just as one burned through the populace
and died out, a new, more terrifying infestation emerged,
and the process started all over. All the while, the Skaven
of Clan Pestilens continued their unholy experiments,
expanding their network of warrens beneath the
continent of Lustria and emerging above ground only to
release afflictions newly engineered from their Cauldrons
of a Thousand Poxes."
@heliinx
6 notes
·
View notes
Legion of Nurgle: Pallid Nurslings
The Pallid Nurslings are a Nurglish Host situated far, far south of world, nearer to the Southern Wastes than the northern. It shares a continent with Lizardmen and Skaven, namely clans Pestilens and Spittel. While it’s relationship with the ratkin can be tumultuous, it’s view of the Lizardmen is permanently and mutually hostile and war between the two can grow so violent as to attract the attentions of the local Khornate Blood Pack, the Blood Keepers.
The Nurslings are led by Great Unclean One Methanion the Mephitic and Herald of Nurgle Quakeooze Seventh-Blister. Though one wouldn’t guess it for the distance, Methanion -- the dominant of the two Plague Lords -- is yet another spawn of Poxdame Ki-litzli and former resident of the Forest of Tines. Like his sibling Dungrut, he is also a black sheep, but instead of coming to blows with the Matriarch over it, he simply packs himself and his children up and finds fortune elsewhere. He is invited by Dungrut to join forces, so that they might crush Blistrorgal, but Methanion harbors no ill will for his two siblings and decides to leave their feud between them. He finds a fondness with Seventh-Blister after moving away.
Far, far away.
9 notes
·
View notes
Day 22 - Scratchy
6 notes
·
View notes
Rant time
The skaven could've won in the end times. We know that they had the opportunity to contest archaon's landing, and that they had at least 500k rats (a thousand thousand eyes) to do so. While this would not have stopped archaon it would've undoubtedly severely damaged his army. After that the skaven could've applied clan pestilens to ravage his footsoldiers and clan eshin to wreak havoc on his upper command and whatever quality fighters remained (Many heroes of norsca had already fallen by this point). In the meanwhile they could've pitched battles every once in a while as he (presumably) marches on skavenblight to end the skaven. With all this, archaon's army would've surely almost dissolved by the time it was anywhere close to skavenblight in tilea. While archaon himself could likely push forward and battle an effectively infinite horde of ratmen, his soldiers could not and eventually it would be just him left. At that point mass application of clan skryre artillery teams and clan moulder hell-pit abominations would kill or maim/exhaust him enough for the grey seers to pulverise him (as what happenned with morrslieb except archaon isn't a moon). We know that the only thing that can stop the skaven warmachine at full power is nagash with all his strength and chokepoints. The ratmen literally need their own dead turned against them for any enemy to hold them at a STALEMATE, let alone actually WIN.
In conclusion, the rats could've (and should've) beaten archaon.
8 notes
·
View notes