ok so while my ds is getting sand poured into it at alarming rates I'm thinking about how jrpgs in specific have a really weird desync with How Important Death Is. like some address it better than others but it very frequently happens where if you take a step back youll go "am I wild or is everybody just like, Really down with murder in this game". and consequences for said murder, especially in a characterization sense but even just actual physical consequences, don't really happen? unless it's a vehicle for conflict but like. when it is a vehicle for conflict it feels weird because why are These Guys actually taking the fact we killed somebody in broad daylight seriously and coming after us for it while all the other npcs and even the main party took it like it was another saturday evening
see I Think where the issue lies is in the fact that everything is in its own little world when you're in a battle? like. when you fight an enemy and you get leather out of it it's seen as something the enemy Drops and not. their hide. when you defeat a character in a battle it does just feel like you Defeated them. unless there's dialogue afterwards that says otherwise you don't even mentally assume you killed em you just wounded them enough to make them flee or dissolve or whatever. and it's Weird to just. have that assumption there because for a lot of games it really isn't clear if you're killing them or defeating them !!
that last point is extra important when you have the specific brand of Skittish Hero / Noble Hero Who Doesn't Kill People / Rational Hero In Way Over Their Head or whatever where you really don't think they Would kill a guy just to get them out of the way. in that case it's REALLY weird because it's hardly brought up. even if it Is brought up that that guy Sure Did Die the mc doesn't tend to actually have a reaction ??? and I don't know why this is ???? like Any written reaction would be more interesting than nothing even if the guy doesn't have a full on crisis about taking another life having them go "oh shit, The Consequences" would be nice. really anything except (oh cool we can advance the plot now).
I will also mention that Some deaths do matter plot wise but very frequently what makes them matter is how much of it is linked to an in game battle I think. if your mc just finishes a fight and comes back to the overworld and the guy's Disappeared or Dissolved or whatever it means they don't matter. if the guy's still around after the fight it means it's more significant, especially if they're still alive but wounded or Really Shaken Up. because this clears up the indistinguishable line between if a battle is lethal or not and if a character decides to deal a finishing blow now it's Way more telling of their character. even though this is basically the same thing that happened in the (killed In A Battle) scenario. just with more dialogue. I will also mention that the person who deals the finishing blow is Rarely Ever that good hearted protagonist and often they'll even go :0 at somebody else committing a murder despite them instigating and helping murder quite a few people. just. In Battle. so it's less bad. I guess.
this is leaving out the fact that in party deaths are often a Major Major Blow because like. ok that's fair. that's A Guy You Knew that's understandable. anyway I don't really know where I'm going with this I just think it's interesting how in these types of games death can swap from not mattering at all to mattering a Lot and if u don't think about it too hard u don't even question it. I'll probably be putting some examples in the tags idk
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Hey, I know you're a Projmoon fan, I guess I'm curious because I'm at an impasse on what to do rn, did you play through the entirety of Lobotomy Corporation, did you just skip it entirely for Ruina, or did you read a summary/watch a cutscene compilation or let's play/something else? And what would you recommend as an approach? I've tried playing through Lobcorp but it's just extremely tedious and I'm considering skipping it to get to something I think I'll like more (Ruina)
oh!! ok my answer is a little bit complicated tbh; bc i havent. played any of the series at all. WAHAHA
what i personally did was um. attempt to watch an incomplete lobcorp lp ==> couple months radio silence ==> watched one (1) day of gameplay from a friend (for one boss fight specifically) ==> got recc'd summaries i slowly watched thru ==> couple months radio silence. ==> watched someone else's (actually complete) lp ==> (rabbit hole'd) summaries again.
um. dont do that. JSNBGKHDBK
im not gonna act like i Know how t tackle a series like this (since it took me like 4 circles around to Actually Commit to it (and also im kind of. new. here)) BUT from my personal opinion of the series and how it carries itself, i CAN recc at least Some order of something.
TRY to play Lobcorp! which i can kinda see is already done on your end. its something i Super want to try but absolutely know i wont finish SKJFNKDJF;; the main draw of PLAYING lobcorp is the struggle. it Sucks! its Long and Tedious and the game HATES you... and that's the point! it's plot relevant. it's an experience i didnt get to feel, but can so painfully just Understand by merit of watching someone else do it, only skipping about occasionally.
tl;dr: the game loop is Telling A Story, Dragging You In-- THAT is the draw in insisting folks play it. it genuinely makes the... everything... hit that much harder. Once youve given it your best, dont feel ashamed to look for someone who's Done It! (i hear a lot of folks havent completed lobcorp themselves, so ✌)
DONT UM . SKIP IT COMPLETELY THOUGH ruina is literally a Direct Sequel to it. i think it does a good enough job at introducing the setting on its own, but i am GRABBING YOU this shit will hit fucking DIFFERENT if you Understand. also its a lovely game worth looking at and appreciating bc GOD what a fucking experience those last few days are. i do not cry that easily to stuff like this but OUGH. AUGH. H
Wonderlab??? its a webcomic thats heavily reccommended you read through, but due to um. circumstances . it doesnt seem t be feasible atm. however, there IS a synopsis up thats pretty darn good! wonderlab, iirc, isn't directly plot relevant, but DOES introduce certain important concepts for ruina. however, it's not Mandatory, as ruina Also explains these things. as far as i know, its just a fun lil kickass story in the universe taking place between series you can look at if you want :)
Play Ruina! or watch, i guess. again, i watched an lp and it kicked the shit out of me emotionally (affectionate) so honestly do what you will here, i suppose.
honestly though, these are both super fucking long-ass and ridiculously heavy games so you're probably gonna be here a while. it took me like two weeks of committed watch time t look into Properly, and that was even when i started skipping straight to cutscenes at the latter half. embrace that! i cant stop you, but id heavily reccommend at the very least watching through the gameplay loop for a good chunk of the time-- giving the story that space really hammers home the... Everything. heavily heavily recc letting it Have that space.
for ruina specifically though, definitely at least watch through the beginning and ending legs of every fight-- and at least a solid chunk of every boss fight. if you're intent on skipping round gameplay loops like i did, imean. watch the boss fights watch the boss fights these fuckers do NOT play around. i cannot applaud these games' soundtracks enough and i wont say anything but trust me trust me trust me.
ANYWAY. here's the stuff that was recc'd to me, personally! if you wanna give watching through the series a go! :]
Lobcorp LP: [x] (Commentated+Completed! I couldn't find any no-commentary ones that were finished, but honestly for its gameplay loop it Helps. Blind on his end, but he does genuinely really like the series so i give it a thumbs up ✌)
Ruina LP: [x] (Same guy :] also completed!)
Lobcorp SUMMARY: [x] (Brief, but a good opener+summary!)
Wonderlab SUMMARY: [x] (It Sure Is Wonderlab!!)
Ruina SUMMARY: [x] [x] (Actually incomplete, but goes pretty well in depth and is easy to watch+absorb.)
Alt SUMMARY: [x] (Consists of both parts of the duology! I haven't actually watched it in a while so i don't exactly remember much t say about it, but it sure is on my list!)
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