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#bunions and flagons
darkcozyforest · 2 years
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I kept seeing those videos of people throwing beans and pasta on a piece of paper and making D&D maps so I decided to try it ¯\_(ツ)_/ not terrible for my first one
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ukotoa · 5 months
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i need an ic dnd game but with minsc as the dm with jaheira, minthara, and halsin
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deramin2 · 1 year
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Headcanon: on The Mighty Nein's monthly weekend trips staying in Caleb's tower, they start playing this game from Tal'Dorei called Bunions & Flagons.
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little-miss-doe · 16 days
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So ... Sir Dante Terrapin is 1000% the character Percy played in "Bunions and Flagons" as a kid ... right?
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Whenever the thumbnail for Grog's Bunions and Flagons one-shot pops up on YT, it brings a smile to my face. Truly one of my favorite pieces of character art (@arcade_ave on twitter)
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essayofthoughts · 1 year
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Do you think Percy is aware of the reason why his schoolmates/relatives stopped playing bunions and flagons with him? If he is, do you think he’d play it off as their fault if asked or more of his own? If he’s not, what would his reasoning be?
I don't think he realised at the time. I don't think he realised for many years, actually. First, I think he was hurt, and then I think he recoiled in on himself and decided playing with others wasn't worth it, because obviously they didn't get how to play optimally (that is to say, like a goddamn munchkin), and after all it's only a game, and then he was moved into private tutoring with Anders so he had something to lord over those old classmates as a sign of his superiority to assuage his wounded pride and then.
The Briarwoods.
And then Percy kind of isn't in a place to really look at any of that shit for some time.
I think he first starts to twig it is with first Keyleth and then later Vax, people who he likes and respects and who will wilfully call him out on his bullshit. I don't think he registers or processes it immediately, but I think these two pushing back against him helps him start to realise he can be kind of a dick. Vex then talking to him about forgiveness of himself and his past self I think helped push him to realise that he should actually think more about his mistakes and things he doesn't like dwelling on, and I think this all sets him up for when he does finally realise it.
Which is when he plays it with his kids.
(Incoming headcanon in good part due to conversations with @rightpastnowhere and @burr-ell, BUT-)
Percy doesn't always do well being outright told things; it helps to either be someone he'll always listen to (Vex) or to prove it to him, and I think teaching his kids to play Bunions & Flagons, and watching some of them min-max and some of them aim for fun and him trying to convince them that the goal is fun, not to rush to the end - I think that helps him realise just how insufferable he'd been in a way the simple knowledge that he can be kind of a dick didn't.
Percy knows he can be arrogant and prideful - he makes a comment of it to Keyleth "The most privileged thing I've said that you've heard". He knows he's an arrogant wanker and he mostly tries to use it to keep his dignity and to help the group.
It's one thing to know. It's another to experience.
And I think Percy being on the receiving end of it really helps him go from "Ugh, I was probably insufferable before the Briarwoods" to "GOOD GOD I WAS INSUFFERABLE BEFORE THE BRIARWOODS" - and I think that's when he grows that little bit more.
I honestly don't think he'd have specifically thought about the Bunions & Flagons games until such a time as he ran games for his kids, not after the Briarwoods, but once he ran them - I think that made him twig that he was kind of infuriating.
Also, before I finish here - I think @blorbologist has their own ideas related to this, so if you feel up to reblogging with your own thoughts, Blorb, feel free!
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thevalleyisjolly · 2 years
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Mighty Nein one-shots I’d love to watch (because I miss those goobers):
The Search For Vandran
Jester’s Temple Run 2: Vasselheim Edition
The Search For Yussa: Into The Feywild
Return To Aeor (aka Shadowgast Couple’s Vacation)
The Excellent Adventures of Brenatto and Widogast’s Magic Summer Camp
The Search For Yussa: Journey To The Shadowfell
Ocean’s Nein: The Revelry Heist (or: How Kingsley Tealeaf Became The Plank King)
Bunions and Flagons 2: Jester GMs
The Search For Yussa: Return To The Happy Fun Ball
Extreme Forestry With Caduceus (or: The Quest For Grant Funding To Stop The Corruption Of The Savalirwood)
Level 20 Battle Royale
The Search For Professor Thaddeus
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tarydarrington · 2 years
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🌹🌹🌹
Hey hey! A little bit of Caleb being a nuisance on purpose during a game of Bunions and Flagons
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“Friend,” his eyes flick up to meet Essek’s, finding them wide with surprise. “You are a man of… impressive intelligence, ja?” His coat still sits neatly folded in his lap, and he takes it in both hands now to give the image of a sheepish innocent. “I wonder if I could borrow a moment of your time.”
Almost audibly, all heads at the table turn to Essek. The elf sits stock-still, well aware of the attention. Caleb takes advantage of the shift, angling his chin down just a fraction until he’s looking up through his lashes.
The others might miss the short, desperate journey Essek’s gaze takes to just about every other point in the room. Caleb is familiar with the nervous habit by now, and gives his best, sweetest smile as that look finally comes to rest on him.
“I, ah…” He nods as though gesturing to something, though Caleb has no idea what. “What is it you require?”
With a wink that sends a flush across Essek’s face, he rolls the map out on the table between them.
“I need to find a nearby cave,” he explains, and lets one hand rest on Essek’s arm. A wave of giggles and whispers rolls through the others, breaking on a wolf whistle. “But I am unfamiliar with the markings this cartographer has used.”
To his credit, Essek is doing a very good impression of a man who has not stopped breathing. “I.” He bobs his head around helplessly, then tries again. “You are quite intelligent. I’m more than certain you can decipher it yourself.”
"That is true for me, ja, but Hans is-- he is of average intelligence, and I think…" He drops his voice to just above a murmur, holding Essek’s gaze all the while. "I think that he could use your guidance, if you are amenable, Avi."
The two of them sit there a moment as the gears turn behind Essek's eyes, tension thick enough to slice. Then Fjord leans across the table between them.
"Perhaps Travis can help with this," he says, and taps one finger on the map. "This symbol represents an inn, where the two of you can get a room."
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hayleysayshay · 1 year
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I love that they joked about Scanlan hating Trinket, setting up for Scanlan to roleplaying killing Grog dming Trinket. The bunions and flagons game is going to be canon I can just feel it
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thevoxmachinafamily · 4 years
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“If you don’t get it, you’re too young.” -ahem-
~ Vex’ahlia de Rolo
“My previous statement stands: good luck in the cellar.”
- Vax’ildan not a de Rolo but could have been...
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popconfession · 4 years
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On a roll and SO excited to watch Grog run a B&F game.
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vaporwane · 6 years
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“ hello everyone and welcome to…
…NOT critical role! ”
(2)
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pinupac87 · 5 years
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Critical Role Headcanon Time!
I said this over twitter, but I seriously headcanon The Ruby of the Sea DM’s her own campaign of Bunions and Flagons. She owns every PHB ever published to keep up to date on the rule set. There’s a ornate curio cabinet where she keeps her minis and maps under lock an key ever since Nugget chewed up one of her prized monster minis; much to her dismay. 
Some of her clients that knows she DM’s will buy her really expensive jeweled dice that she will use. Others will commission artists to paint her minis. That DM screen? High quality wood with sapphires inlaid in it. And given some of her downtime in between serving clients and performing, she spends it doing research on giving her B&F sessions more flavor. 
The Ruby does her best to keep things organized. Player charts and stats are kept in nice portfolios and organized in a system that works best for her. She even keeps an abacus on hand just in case. 
Her players come from all around and enjoy her attempts at doing a different accent (Languages and accents are hard, man!) or describing an area the party enters. A lot is based off stories from clients and frequent visitors to her home. 
I honestly will sit on this hill and shout this out for a long time. Once I have money, I am definitely going to commission someone to make something like this.
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percy-derolo · 6 years
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i’m watching grog’s one shot for the first time and now i need jester and fjord to mention a time pre-campaign when they were in a bar and got puked on by a tiny gnome lady
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ferai-caolann · 6 years
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http://www.redbubble.com/people/bhryn <-- for a print
Phew. That was fun.
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essayofthoughts · 2 years
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vex 4, percy 9, or vesper 5?
Vex - 4: Angry Headcanon
Vex doesn't like to get angry. She's spent a large portion of her life working not to show her anger - she would get punished for it in Syngorn and so would Vax and it just wasn't worth it. So... she's had practice at not showing how angry she is, at tamping down on all of that emotion and refusing to let it out. It's almost easier when what she's angry about is herself: Syngorn taught her that she didn't matter, that her feelings didn't matter, that she should just grow up and get on with things regardless.
More often than not, when angry about something regarding herself, she only really registers it as tiredness, for a long time.
And then- then she gets reminded that she can be angry because she does matter. Because she's done phenomenal things and earned a huge amount of respect. That those who won't treat her with simple kindness, people who are happy for her to be angry as long as she behaves as they want - that they aren't worth her time.
She still tries not to lash out - but for the first time in years there's red crescents pressed into the palms of her hands from her nails.
Percy - 9: Childhood Headcanon
Percy wasn't great with people, growing up. He was pretty okay in formal situations, though he wasn't all that fond of them for some time - he liked that there were rules to obey, simple and easy to understand, that there were things you did say and things you didn't and that with the right words and the right tone of voice it was easy to get what you wanted.
He didn't like dealing with his siblings because they didn't operate on those same easy-to-understand principles.
It wasn't that he didn't love his siblings or his other relatives - he did. They were family and they were all he had as friends for some time. The noble houses down in Whitestone would have been cousins or cadet branches of the main line, the relatives from the Parchwoods likewise cousins of some kind, and it was with these he would have first been taught and played schoolyard games, and perhaps a few sessions of Bunions & Flagons.
Of course, Percy is good when rules are in play. It was easy enough for him to make a character incredibly overpowered - entirely within the rules! - and for his cousins to decide that they'd rather not play with him.
He likes to think that he was lucky - lucky he was smart enough to leave the usual classes with his cousins, lucky to learn more directly from Anders, lucky to be removed from regular schooling as his cleverness was noticed - but he does think he missed something, from not spending so much time with his peers. Perhaps he would have noticed more and been better at people if he had.
He had to learn people better after the Briarwoods - and he still got in trouble and hurt besides, for when someone with an accent such as his speaks even a little critically it can be easily taken as a terrible insult and without anything to defend him he was an easy target.
So he learned to be better at people - but he struggled to really be comfortable with people again until Vox Machina.
Also Percy absolutely had acne.
Vesper - 5: Fear Headcanon
When I asked if you meant Percy's sister Vesper or Percy's daughter Vesper you said that I could decide which and so I decide that I shall do both.
Vesper de Rolo (the Elder)
Vesper of all of Percy's siblings, was probably the most calmly confident, the most steady. She was someone who knew her worth and her skills and actively sought to further those: she knew what niche she would one day be expected to fill, supporting Julius' eventual rule of Whitestone until he married and his spouse was able to do so, leaving her free to do as she pleased, either taking on another, similar role, or marrying herself.
She knew what was expected of her, and was comfortable with what was expected of her, and while she was aware of the potential for horrible things, such as an attack or a rebellion or an overthrow, that torture and related violations could exist... she'd never really had cause to fear it. She'd never really had cause to fear much at all. Shapeless formless childhood nightmares at most - but she knew her skills and knew her role and was good at what she did. She was not the nervous sort to develop assorted anxieties or fears, she was not prone to phobias or sudden concerns.
She was not really prepared for the paralysing fear that took her when she and all the rest were put in the cells. One of the last things she wished before she died was that she'd been more present to offer comfort to her siblings.
Vesper Elaina de Rolo (the Younger)
This Vesper is not unlike her namesake in a lot of ways - rarely given cause to fear, aware of her skills and prepared to fulfil the likely role ahead of her and, indeed, training to better fulfil it. I think Vesper the younger is like her father in a lot of ways, with a deep sense of duty, and I highly doubt, despite the many people who might have it out for Vox Machina, that Percy, Vex, any of the others of Vox Machina, or any else around them, would let that fall on the children.
So, growing up, she has little cause to fear. There are, as with her namesake, nameless, formless, nightmare fears as a child, but largely growing up, she was too protected and comfortable and safe to really fear all that much in any lasting way that left a mark on her.
But that doesn't mean fear left no mark.
Her pale hair is striking, after all, and alike to her father's and no one is exactly sure why. She's no aasimar - she learned Celestial at Percy's knee, but it doesn't come naturally to her, and she has none of the celestial-guided dreams - but she does seem to be some kind of blessed. Vex attributes this to Pelor, to having carried Vesper through death and resurrection and taking the challenge to become Pelor's champion and Vesper is, once she's grown, inclined to agree. It makes sense, she feels, that she be some kind of planetouched after all of that, even if she is no true aasimar.
Percy doesn't know if it makes sense or is true, however. There is a part of him, very aware of how and why his hair went pale, that wonders if that death of Vex's left this lasting mark on their daughter. If his own marks of trauma left their daughter predisposed to this. If all else that they did - their trips to elemental planes (they made, after all, repeated ones to fire and at least one to water, as well as a trip to the Frostfell), to Elysium, yes, but also to Pandaemonium and the hells, if his own deals with Orthax and with Ipkesh-
Her father, Vesper thinks (Vesper knows as she grows) continually fears what impact his actions will have on her and her siblings.
She is glad, by the time that Gwendolyn is born, that her father has taken on Vex's belief - that it only matters as much as they let it matter, and that they will love all their children regardless.
She does not forget the fear, though, that continual concern of how past decisions will affect the future and one's family, and it is something she bears in mind as she goes to help her Aunt Cassandra and learn what she can about how Whitestone and it's Council work.
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