Gameplay progress for Yoko has been going very well so far! Thanks to the help of a friend from the SMB community, I was able to get Yoko properly working in-game! There's still a lot of work to do on her animations, as well as a couple of Unity-related bugs to squash, but progress has been very steady thankfully!
When your gender is rel8d 2 or influenced by the Super Monkey Ball series! It can also feel as though your gender is constantly rolling and spinning in a monkey ball.
To-nya-ight! At 8pm EST/5pm PST (That’s in roughly 6 hours from when this announcement is posted!) We’ll play Super Monkey Ball!
A game made by SEGA arcade veterans that worked on titles such as Daytona USA and went on to work on F-Zero GX and the entire Yakuza series, this tight marble (gachapon?)-rolling game has made a lot of people beg and cry in its most difficult stages... Will I be able to conquer it...? Only one way to find out!