c3e65
Y'know, it only came up because I saw them in the art reel, but the Judicators do sound alarmingly like Cybermen.
"We... we spent every waking hour of every waking day trying to get back to you. And you came back with -- you have a boyfriend now? You had a little tryst? And you (Imogen) -- you have a new best friend, apparently? I thought about you every moment, and I thought you might've been dead... we didn't have downtime, we didn't have fun moments, we didn't go shopping, we didn't have threesomes -- we went to the middle of nowhere, we saved a fucked up town, and we almost had one of the Ruby Vanguard murder all of us. That was our fun time."
"We're not angry that you didn't suffer -- but it's going to take a while for us to recover." If you told me that, by episode 60, Ashton would be the Bells Hells' voice of reason, I'd laugh at you. But here we are.
Ashton says that he's feeling weirdly okay, Orym is frustrated and wants to move, and Laudna is... withdrawn? Angry? There are a lot of emotions going on, most of them conflicting.
They agree to split up for a day to go investigate different lines of inquiry -- Ashton and FCG want to visit Milo, Chetney wants to meet with Ajit Dyal. Afterwards, they plan to teleport to Zephrah to talk to Keyleth.
I feel like it needs to be restated that the temple of the Dawnfather in Hearthdale was built 30+ years ago because they were given permission to do so by wealthy landowners who bought a chunk of land and let them use it. They increased their presence in response to the solstice, yes, but in the end their prolonged presence there was the result of capitalism and wealth disparity.
We go first to the Krook House. Milo's workshop is in complete disarray -- most of their creations and projects have been disassembled because a lot of it just stopped working. "Wait, were your meds arcane?" ashton--
Ashton hands Milo a mystery note and a bag with some stuff in it. "How quickly can you do that?" "A day and a half." He hands over his hammer. "What are you plotting?" "I think I'm getting a real job. I think we're gonna save the world somehow, fuck it. I think we're gonna be some fuckin' heroes."
Ashton had a lot of time to think over the past few days. They thought about their life, everything that's happened. And they've decided that now is not the time to be worthless, now is not the time to be useless. He doesn't like having things to lose, but now he does, their time apart made him realize that, and he knows he can either risk losing them or he can go all-in with this new family.
They also call FCG out, gently, on their self-destructive tendencies. FCG agrees that if they start taking care of themselves more, the rest of the group will spend less time taking care of them (i.e. they won't have to stop them from sacrificing themselves at every turn), and that they -- between Frida and their newfound faith -- have found a reason to live.
Sometimes, caring for other people is the most punk thing you can do. Or whatever that one post said.
We go next to Imogen and Laudna. They go to visit Xhudanna, who has taken up painting.
"You don't need to listen in to hear my thoughts. I'll share them with you." "...can I kiss you?"
!!!!!!!!!!!!!
"I don't think you realize, you're such an anchor for me, and when you weren't here, I did such horrible things -- I'm worried I'm a bad person --" "I've heard everything inside you, Laudna, and you are not a bad person. I said you were my tether. Whatever you did, you can tell me." She recounts what happened with Bor'dor, that she was literally hanging on by a thread when she did it. His betrayal broke her, and she couldn't let him live. She says that she lost control, even though her inner monologue in that moment told her that she was holding on to control.
"He attacked you, first of all. Fuck him. And whatever happened with [Delilah]... we'll make it right again, okay?" "Can I be honest with you? There's part of me that thinks we shouldn't. We're about to face the greatest challenge of our lives." Delilah can make her stronger, and she thinks she can use Delilah.
Meanwhile, Imogen doesn't know whether she wants to get rid of the moon's tether. Power is tempting, alluring -- maybe it's their destiny to harness it, maybe it's to challenge and reject it, but only time will tell.
There's something happening in the marketplace. People gathered around in a circle. A familiar voice. "We were never meant to be bound by their laws. We were always meant to rise above them." A hologram-like image of Ludinus hovers above the fountain, speaking of finally rising past the imposed destiny, of no longer being the "beasts of burden" to the gods but the driving force of future and fate.
Guards rush through -- "fuck, another one!" -- and pull a silver disk from the water. When they smash it, the illusion fades. In the crowd, there's mostly fear and confusion, this is adding to their anxiety -- a handful seem to be absorbing the words, but the wardens are hastily dispersing the crowd.
Lastly, Chetney, Fearne, and Orym go to visit Ajit Dyal.
Leading up to the solstice, ships from the north docked in Jrusar before heading south, but after it, there has been a steady stream of new skyships and soldiers.
When they ask about rumors, Ajit says that the people of Jrusar are afraid more than anything. The Quorum calls for calm, but it's hard to ignore the soldiers, and the "big red sign of impending doom." There's an alliance between Issylran militaries, the leader of Ank'harel (J'man Sa'ord), the Clovis Concord, and the Stratos Throne, and all of them are sending forces to the Hellcatch Valley.
There are rumors that everything has been organized by the Stratos Throne and that this is the start of a second Apex War; meanwhile, doomsayers are saying that this is the start of a second Calamity.
As far as enchantments go, many of the automatons running the gondolas have broken down, and multiple prisoners who had been bound by magic have escaped. This is mostly why Jrusar's local guards are on high-alert. The leader of the Ivory Syndicate was among those who were broken out.
The temples have been more reluctant than usual to open their doors.
They ask Ajit to point them toward someone who might know something about Old MagicTM, and he immediately returns from inside the hall with Deremon, a very elderly man who once tutored Ajit.
Chetney pulls out the El Crusty Vest de Ludinus (TM) and shows it to the pair. "This is very peculiar; I have no idea."
Because Ajit didn't hear Ludinus during the solstice either, they gather that hearing that message was related to one's proximity to the leyline nexuses. People who were close to nexus points heard the voice and had a chance of being teleported, it seems, which also means that there is a leyline nexus over both Emon and wherever Deni$e found Dariax.
From the Dyal Hall, the trio starts to head toward the Smoulder Spire to visit the temple of the Matron of Ravens. On their way, a scent catches Chetney's nose -- the most savory meat pie he's ever smelled. To Orym and Fearne, it's more of a stale grain smell. Following it, it becomes an overwhelming hunger, a bestial drive toward the source, like fresh blood on a hunt. Chet makes a WIS save and fails with a 16, sprints toward the source -- in a dark alleyway, there's a short man in a hood, and he tosses a pouch to Chetney -- he catches it, it's a herby, medicinal texture, and the moment he bites it the figure throws a silver net over him.
"Stay away, miss, this is official business!" Fearne immediately throws a spell at him for 31 damage. "It's just business--" "This is my business."
god, the fact that they're going for lethal force immediately and asking zero questions of this normal, leather-clad, dwarven dude they know nothing about is so incredibly telling. especially for Orym, who specifically goes for a gut shot first before tripping him.
"This is a problematic, cursed beast, and I'm going to bring him in." "I mean, you're not wrong, but he's our problematic beast." There's a bounty on Chetney's head, and this guy is intent on bringing him in, but notably he is not making any damaging attacks against Orym (who's blocking his path) -- he's just trying to push past.
Fearne approaches, asks if she can give Chetney a kiss with a 28 persuasion check, and casts stoneskin on him. Interestingly enough, she ignores the 100gp material component for the spell -- so I wonder if Matt is being more lenient with valued components this campaign.
Mister runs up to Chetney and uses fiery teleportation for the first time, which gets him out of the net.
"Tuyen sends her regards." This guy was hired by Tuyen Otwana, the shopkeeper of Prism Emporium -- the shop that overcharged him for a wood chisel, that he subsequently attacked.
As Chetney casts invisibility, I am reminded that we still have no idea why Chetney has the Shadow-Touched feat, nor why Imogen has the Fey-Touched feat. (If there's a narrative reason for either, which I have to assume there is.)
The dwarf picks up the net and misty steps away.
The trio continues to the Smoulder Spire, and climbs almost to its apex. There, they find the temple to the Matron of Ravens, made of a darker material and cleaner than anything else here. The doors are closed, but not locked. Inside, there is a singular figure who opens their arms to the trio. Orym leads them in. "What brings you to the Duskmaven's sight this day, little one?"
"I'm sorry -- I don't have anyone else to turn to right now. I'm having major questions of my faith, and the changes I see above have me worried." "You are not alone." "I am no stranger to death, and I have heard tales of fate. But the things I'm seeing frighten me. What's happening?" "The skein is tangled; the threads are not. The fear that you feel is felt by all... there is much sewn (sown?) -- confusion, distraction. They are doing what we all are doing: what we must do to survive. And our fates are intertwined; if they, if she, can see this through, they will see us through it with them. [How do you know that?] Faith."
The priest can still feel the Matron's influence, but that presence is different than it was before the solstice. She feels a "human vulnerability," and finds it both strange and comforting to feel that in something so grand. "She was like us once, so perhaps she has that vulnerability uniquely." "Do you know what her name was?" "There are none who live that do."
"She may not have the answers you seek, as we are in both a period of mourning and a period of preparation." "How much time you think we've all got?" "Come drink of the waters with me."
The priest leads Orym -- to pulls Fearne along -- toward the interior waterfall. Along the way, they notice that some of the interior lights are dark. She fills a steel pan with water, and offers it to Orym to drink. He leans down, closes his eyes, and drinks the (very cold, but refreshing) water.
The cold spreads through him as he drinks -- not uncomfortable, but cold. Fearne, Chetney, and the priest do the same; as the priest kneels, Orym thinks that he "is just looking for answers," while Fearne thinks loudly that she is "just feeding the root."
"Away from the warming light of the sun--" Is the Matron being portrayed as the opposite of Pelor? Is that what's happening here?
They all spend an indeterminate amount of time kneeling by the water, disassociating, listening to the sound of the water, the cold, the still, and they wonder if this is a piece of death herself. They feel cold, content, at peace.
When they emerge from this state, Chetney is visible, and the priest is gone. They open the front door to a crimson sky, a familiar crater, a beam of noxious energy firing into the sky -- inside the beam they see an orb, hear a scream that doesn't stop, a scream that encompasses the entirety of Exandria and beyond --
and they see a flash of a white porcelain mask, they emerge from their trance state. The priest stands before them -- "we are in a period of mourning for one of our own." That's why the temple's torches are low, why their doors are closed: they are mourning Vax'ildan, the Champion of the Matron of Ravens.
"How do we help? How do we help in the fight? How do we turn the tide?" "Faith."
Orym stoops down, takes a bit of the water from the pool, and smears it across the front of his shield.
The Bells Hells reconvene and share their stories. Laudna is visibly much happier than when they last saw her. Imogen gives Ashton an orange.
Orym would've heard things about "the Champion of the Matron" just as he would've heard about historical figures, and he'd know that the Champion had a tie to Keyleth, but Keyleth herself never mentioned him in front of Orym.
the Bells Hells don't even knows who the gods are. They don't know the difference between the Change Bringer and the Moon Weaver. Fearne doesn't now that Morri isn't a god. They don't know the difference between the Dawnfather and the Matron of Ravens.
And suddenly, the Bells Hells are debating whether they're trying to save the gods or trying to save humanity. Orym argues that those two causes are the same thing, but Laudna disagrees, and FCG agrees to too far of an extent. Imogen conflates a signal from a god to worship. Laudna equates leveling a block of a city to intervention of the gods. \
Ashton -- the most sensible one here at the moment -- says that there's a lot of conjecture about things that just happen. "I watched my parents get ripped to bits in a maelstrom of gods-know-what, I got thrown into a desert and picked up by shitty people and thrown into a fucking orphanage where I stayed -- more or less, what you'd expect. I fought a lot, I made friends, we did what we fucking could, and I fell out a window and woke up in a pain that has never stopped. And there were little sections ot my life where I prayed, and I begged, anything to all of them, any of them, and the only time they've ever spoken to me was the one who tried to fucking kill me less than a week ago. So, I'm here to save us, I'm here to save the people who live here, hell, I've had one fucking word I spoke to a fucking pile of earth that was more responsive and made me feel better and more connected to anything in my fucking life, that grounded itself more -- and you know what? I'm all for faith. I'm not gonna pick a god, they can pick me, they can pray to me, they can choose me more than I ever did to them."
I lied, Orym is the most sensible one. "History is littered with their positive influence here; but none of you would suggest wiping out every living being on earth because some of them are shitty. Some of them have done good, and I think that thinking black-and-white is comforting -- but it's a little more nuanced than that."
"Why can't i have faith in you all? Faith in Exandria, faith in you all, faith in those that came before the gods? The eidolons, the earth, the titans?"
There's a lot going on here, and Team Issylra is (deliciously) misinterpreting the eidolons and the Dawnfather's temple. They all have different opinions, and they're all hung up on the definition of "faith" -- but in the end, they agree that regardless of whether the gods are worthy of saving, Ludinus needs to fucking die. And that's something I can get behind.
I've said it before and I'll say it again -- the discussion of whether or not the gods should exist, of whether the should or shouldn't exhibit their power over mortal-kind, of whether mortal faith gives them life and power, of whether they are in control of fate -- all of it doesn't fucking matter right now. Those questions are ones that can be asked once this is all over. Because the Bells Hells know that, objectively, Ludinus' plan is evil, he is not the one who should fill that power vacuum, he needs to be stopped.
Fearne attempts to scry on Ludinus. As her consciousness extends toward him, she drifts in a liminal space with nothing to tether to, and she realizes that she is unable to scry on him. He has and is attuned to an amulet of proof against detection and location, the same item that shielded Caleb from Trent's eyes.
FCG attempts to scry on Liliana Temult. He focuses on the coin and sees its metal first become strands of hair, then become darker metal; his vision pushes through the coin and into darkness, which turns to redness. He finds himself in the familiar red dust storm that fills almost all the space around him -- but he sees Liliana walking, her hair and coat billowing in the wind. To her left is Ludinus Da'leth, and on the horizon, there are shapes -- structures, buildings... in the sky, a round body of a faint bluish-green coloration -- Exandria looms just beyond the dust storm above." That's all they receive.
They're on the SURFACE OF THE FUCKING MOON, on the SURFACE of RUIDUS ITSELF
It was like they were walking through a street. There is no distinction between home and building here -- it's just a street.
Laudna and Chetney think that this city was on the continent that got scooped up to form Exandria.
FCG asks the Changebringer whether Exandria is round, and she responds, yes.
The Bells Hells deduce that they need to figure out "how to ride [the beam]," that they need to find out how to get to the surface of Ruidus. Spelljammer, here we come!
FCG casts identify on the harness. "The funnel goes to the base of the neck, between the shoulder blades. It is designed, though it does not currently function, to take the essence of some sort of magic and funnel it to some sort of place on the wearer's body -- between the shoulder blades, on the neck."
Orym assumes that the device was designed to prolong Ludinus' life, because fey creatures are generally more long-lived than Exandrians.
Ashton finally asks the question of where Ira and Xandis are.
By sunset, Milo has finished the modifications on Ashton's hammer -- they have installed the immovable rod into the handle. "I'm not entirely sure what the properties of this are, aside from the fact that it's very unique, there's a refractory aspect of the crystal itself." Inside the sack was some amount of the refractory crystal they took from the Verdant Tomb, and incorporating it into the hammer has had some...... unforeseen implications.
Orym tries Caleb's sending stone. "Caleb Widogast. Bells Hells here. We survived -- where are you? Do you know what happened out there?" There's static fuzz, and no response. There is no indicator on the Treshi scry ball, and the Drixlich sensor points toward Uthodurn.
Imogen tries to cast sending on Ira. "Ira? Can you hear me, is this working?" With a 53, a familiar static of the "arcane forces in the sky."
FCG scries on Ira, but he makes his save. Ira exists, he lives out there somewhere, but he made his save.
Fearne scries on Ira. She focuses, and connects to "the pulse of life around Exandria" -- Ira is deep within a clustered, red-dust storm, not among structures or others but alone, pushing through a maelstrom, a stronger storm than they've said, trudging through an intense red. A dark shape arrives and he presses up against it, leans against a massive, smoothed boulder, and ducks into an alcove. Outside the storm, he blinks, pushes dust out of the corner of his eyes. Another figure approaches -- thick, partially patchworkly-armored torso, a muscular humanoid figure of deep red skin, oddly textured face-- features sallow and smooth, one of the Reilora. They gesture, and Ira follows. Their features are different than the figure they saw Imogen summon, and different than the gith body Team Issylra found.
Using Orym's shield as a focus, Imogen invokes the staff, and teleports the Bells Hells to Zephrah. "It's... mid-day, a beautiful cloud-dappled sky. A beautiful horizon among brown and red stones, clusters of trees, pathways that lead through the mountains, grass fields, the mountains to the east... a precipice of a cliff that is woven through the peaks of these mountains, pastels, bridges and ledges that encompass the rustic homesteads that make up this community like the existence of this village is a gift from the land itself... a tall cherry tree sits on the precipice to your right."
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Resource Masterlist: Indian Art
Cheap/Free resources:
Wkipedia:
Wikipedia of Indian Art: I'll recommend reading the subtopics from bottom up; it seems more relevant that way!
Wikipedia of Indian Painting: once you go through this article you should further look into whichever style you like, and learn it in depth. It also has links to vernacular art.
Rasa: the classical theory of Indian aesthetics
From Archive.Org (maybe scholarly and/or illustrative. In case illustrations are not there, simply Google them for reference):
Stone Age Painting in India by Romert Brooks
The arts of India from prehistoric to modern times by Ajit Mookerji (If you have no idea about Indian arts, START HERE; it's a short book full of illustrations)
Rajput painting : romantic, divine and courtly art from India by Ahluwalia, Roda
Indian Painting by C Sivaramamurti
South Indian Paintings by C Sivaramamurti
Approach to nature in Indian art and thought by C Sivaramamurti
[There are many books on Indian art, architecture and sculpture by C Sivaramamurti on Archive.org. It's basically a goldmine.]
Kalighat : Indian popular painting, 1800-1930 by Balraj Khanna
Art of modern India by Balrak Khanna [Again, you can check out other titles by Khanna.]
Indian Textiles by John Gillow
Traditional Indian Textiles by John Gillow
South-Indian images of gods and goddesses by HK Sastri
Myths and symbols in Indian art and civilization by Heinrich Zimmer (no illustrations)
The art of Indian Asia, its mythology and transformations by Heinrich Zimmer (with illustrations)
History of Indian and Indonesian art by Ananda Coomaraswamy
A Concise History of Indian Art by Roy C Craven
Deccani Painting by Mark Zebrowski
Indian Folk Art by Heinz Mode; Subodh Chandra
Women of India by Otto Rothfeld (this isn't about art but has few informative illustrations on regional costumes of women)
Dress And Ornaments In Ancient India by Mohini Verma and Keya Bawa
Classical dances and costumes of India by Ambrose, Kay
Cultures and Costumes of India and Sri Lanka by Kilgallon, Conor (o course i had to see other books on costumes)
Studies In Indian Painting by DB Taraporevala
Five Thousand Years of Indian Art by Hermann Goetz
Indian Painiting by Philip Rawson
The Art of Tantra by Philip Rawson
MS Randhawa (different books on Punjabi paintings Basohli, Kangra, Guler and General Themes in Indian Painting)
The imperial image: paintings for the Mughal court by Beach, Milo Cleveland
Wonders of nature : Ustad Mansur at the Mughal court by Dāśa, Aśoka Kumāra
Imperial mughal painting by Welch, Stuart Cary
Painted delight : Indian paintings from Philadelphia collections
India : life, myth and art by Ram-Prasad, Chakravarthi
The heritage of Indian art by Agrawala, Vasudeva Sharana
The adventures of Rama : with illustrations from a sixteenth-century Mughal manuscript
Indian paintings from the Punjab Hills by WG Archer
Art in East and West by Rowland Benjamin
Stella Kramisch (An American art historian and curator who was a leading specialist on Indian art, including folk art, for most of the 20th century. Also a Padma Bhushan awardee.)
The transformation of nature in art by Coomaraswamy, Ananda K
Books available on Libgen:
Art Of Ancient India : Buddhist, Hindu, Jain by Huntington and Huntington
The New Cambridge History of India, Volume 1, Part 3: Mughal and Rajput Painting
Myths and Symbols in Indian Art and Civilization by Heinrich Zimmer
Four Centuries of Rajput Painting: Mewar, Marwar and Dhundhar Indian Miniatures from the Collection of Isabelle and Vicky Ducrot
Ajanta by Yazdani
The Aesthetic Experience Acording to Abhinavagupta
TheHeritageLab is a free website to connect you to cultural heritage through stories, public engagement programs, campaigns, and free-access content.
Also if you're in Delhi, do consider getting a membership of Indira Gandhi National Centre for the Arts (IGNCA) library.
Folk art:
Folk art is an entirely different area that deserve a post of its own. But i love them so here is a long list by Memeraki.com. You can Google each and then look more into what you like. This website also offers very cheap courses in traditional Indian arts by the hidden and disenfranchised masters themselves! It's doing a great work in giving them a platorm. I myself have taken the Mughal Miniature course here. You can consider it.
Illustrated Books:
Note: These are coffee table books with beautiful illustrations that you'd love to looks at.
The Night Life of Trees: In the belief of the Gond tribe, the lives of humans and trees are closely entwined. A visual ode to trees rendered by tribal artists from India, this handcrafted edition showcases three of the finest living Gond masters. THIS YOUTUBE LINK shows the making of the book. The channel also features other works of Gond art.
An Unknown Treasure in Rajasthan: The Bundi Wall-Paintings: This book celebrates the surviving wall-paintings at Bundi by presenting a stunning photographic survey
Painting In the Kangra Valley: Painting in the Kangra Valley is an attempt to survey the painting styles of Guler and Kangra, which flourished in the 18th and 19th centuries. The painting activity began with Kashmiri painters (...)
Indian Painting: The Lesser Known Traditions: India has an astonishingly rich variety of painting traditions. While miniature painting schools became virtually extinct with the decline of aristocratic patronage, a number of local vernacular idioms still survive and continue to develop.
Madhubani Art: Indian Art Series: Madhubani art's origin is believed to go back to the ancient era of the Ramayana, when the town was decorated by inhabitants of the region for the wedding of Lord Rama and Sita with elaborate wall paintings and murals (...) Primarily a significant socio-cultural engagement for the womenfolk of Bihar, this art was a welcome break from their daily drudgery.
Reflections on Mughal Art and Culture: Enter the splendid world of Mughal India and explore its rich aesthetic and cultural legacy through fresh insights offered by 13 eminent scholars.
Monsoon Feelings: A History of Emotions in the Rain: Through a series of evocative essays exploring rain-drenched worlds of poetry, songs, paintings, architecture, films, gardens, festivals, music and medicine, this lavishly illustrated collection examines the history of monsoon feelings in South Asia from the twelfth century to the present
Sita's Ramayana shifts the point of view of the Ramayana - the saga of a heroic war - to bring a woman's perspective to this timeless epic. Illustrated with Patua painting.
Adi Parva: Churning of the Ocean: a graphic novel that is a revisionist retelling of some of our oldest tales which have inspired and guided generations of people.
Ajit Mookerji, Sivaramamurti and Craven Roy's books are concise from where one can begin and then delve deeper into the subject of interest. Reading history and myths behind the work for context and listening to music from the given time/region alongside will make the exploration even more enjoyable!
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