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#actual play podcast
austinramsaygames · 1 month
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Inspired by recent discussions of an Actual Play.
EDIT March 22: I can't believe I have to do this. *sigh*
I have played LOTS of games other than D&D. I GMed a podcast for 6 years that was literally about playing obscure games.
TTRPGs that don't use dice (or any randomizer) are still TTRPGs and great fun.
The "win condition" of a TTRPG is having fun with your friends (this can include stories that end with everyone crying).
I believe that there are three parties that have input on the story: the players, the GM, and the dice. Obviously this changes if you're playing a game that gets rid of 1 or 2 of those elements. This includes games that aren't D&D.
If a certain dice result would be uninteresting enough that you'd want to discard it entirely, you must ask why you would roll in the first place. This is the same for whether that would be success OR failure.
Finally, check out my Itch store.
EDIT April 3: I'm muting this now. Too many notifications explaining the stuff I put in the first edit to me like I'm an idiot. God, Tumblr really can't handle a joke.
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legendlarkpod · 2 months
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LISTEN TO LEGENDLARK!
the only podcast on the internet with both 📜LEGENDS📜 and 🐦LARKS🐦‍
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moonshotpods · 3 months
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Interstitial Infinity, a crossover-inspired actual play podcast about Shadow the Hedgehog, Trish Una, Alphonse Elric, Shigeo "Mob" Kageyama, and Audrey Jensen traveling together on the Infinity Train, premieres tomorrow at 12 AM EST!
You can listen to it every Friday on the Riley Hopkins and Their Amazing Friends feed in your podcatcher of choice, or subscribe to the Moonshot Patreon at the $3 tier to get monthly batches of early episodes.
This illustration for the show is by @waalkr!
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aurosoulart · 1 year
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ALL THAT YOU KNOW - (Spotify - YouTube - RSS - Tumblr - Lore Primer)
I’ve been playing in my first-ever fully recorded and edited TTRPG PODCAST PRODUCTION and I really really highly recommend checking it out. (give it a couple episodes for increases in recording quality/mystery intrigue ok? it’s worth it. IT’S WORTH IT!!! TRUST ME ❗ ❗)
we’re running the Forged in the Dark mod - Beam Saber, by Austin Ramsay, and without spoiling the story too much...... this campaign is about war, the nature of consciousness, and the compassion in knowing that none of us will make it out of this alive.
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jointhepartypod · 1 year
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Welcome to the World of Verda Stello! 🌱 🏴☠️
Campaign 3 of Join the Party is set in the world of Verda Stello, the great green ringed world. This fantastical land is filled with approximately human-sized plant and bug people (give or take some 2 foot tall fruits and giant vines) called the Greenfolk. The main source of life for Verda Stello is the Cascade, a massive waterfall that pours over the whole inner ring of the world.
Over time, the Cascade dried up, leaving all the Greenfolk scrambling for water. But the waterfall revealed the entire center of Verda Stello was a great salt sea, dotted with countless unknown islands, and a prophecy about an Infinite Lake that can save the world and a Salmon that grants your deepest desire.
This kicked off the Tide, a pirate era that has raged for 50 years. People are still searching for the lake and the salmon, and the Tide shows no sign of stopping now.
Find out more about Verda Stello and Campaign 3 here!
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The Hothouse
Country’s Motto: Why Suffer When We Can Strive
Known for their ingenuity and extensive construction, the Hothouse is the technological hub of Verda Stello. Hothousers believe that finding the best way to do something is its own greatest reward (except for letting everyone know that you did it with a plaque or statue or signature). You might recognize Hothouse architecture with the incorporations of big windows or a solarium, amplifying the sun to do extra work for you. The ruler of the Hothouse is The Builder, someone who is recognized as the best and the smartest through a series of public and brutal competitions of mind and might.
The official Hothouse Flag was designed by the first Builder, Appleton the Original. The triangle represents the hothouse, as you might have guessed, but the doubled triangle is a symbol of so many values that Hothousers hold dear.  Appleton was known for his patience and care when erecting and planning the major monuments of the Hothouse capital, so scholars and politicians say the doubled triangle meant, “measure twice, cut once.” But it can be interpreted as broadly as “quality over quantity” or “do it right the first time,” as double-paneling the triangle is stronger than many triangles in a line. What is most intriguing is the intersection of the symbolic hothouse and the sun itself, putting them in concert, or at least as two parts of the whole. The construct is not subservient to the sun. In fact, they are relatively the same, as a sibling or partner encouraging the other to be better than they could have been alone.
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Open Fields
Country’s Motto: Reap What Is Sown
The people of Open Fields feel the deep connection between themselves and the ground, giving themselves strong perseverance and belief. This allows them to stare at the strangeness of existence in the face, such as how they can harvest produce and greens for sustenance even if it looks exactly like them. Open Field families show this devotion by naming themselves after virtues (in a Puritan sort of way) and both fervently praying and farming.
Unfortunately, there is no definitive account of how the Open Fields’ flag came to be. Many leaders have invoked various legends and parables, usually involving a poor potato farmer, resistance of temptation, and then divine inspiration. One version of the story says the pattern appeared in a bowl of mashed potatoes, when the butter and the mash was swirled together in the bowl. Another version supposes the farmer tried to harvest one of his crop but could not, and only through the collective strength of the entire farmer’s family and friends did they put the largest tuber ever recorded, with the design outlined in the eyes of the potato. The only record of the creation and adoption of the current design comes from the journal of a monk known as Saying-Thank-You-Meaningfully-For-an-Unexpected-Gift-No-Matter-What-It-Is. It seems that Saying’s closest friend at the monastery made woodcuts as a hobby, and created the sun-on-top, shovel-on-bottom image. That night, Saying wrote in their journal, “Saw an interesting image today. Must be the divine.” The colors–especially the deep red, unique in the flags of Verda Stello–and how it became the symbol of the entire country, remains unknown.
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Kingdom of the Crags
Country’s Motto: We Cover All
The Crags is the most Game of Thrones out of all of the countries. They find strength in dealing with adversity and sacrificing comfort for something greater. They explore their land, find the great thing that it does, and work with it (whether obsidian from lava or a fruit that gives you the strength of 10 in a mountain or a glowing mushroom in a crevasse). Over time, many families have formed into houses and territories, which has then led to a revolving door of kings and queens as the houses vie for power. As the Craggish saying goes, “Everyone has their purpose, and the royals are dying.”
The modern version of the Crags flag (say that five times fast) was established over six hundred years ago, at the signing of the Brevi Pax. Short for “brevi pax pugnantibus,” or “short peace between combatants” in middle Folkish, it was supposed to be a document that finally codified the system of governance in the Crags and illustrated all rights for Craggish citizens regardless of ruler. At the time of its signing, it was just Pax Pugnantibus, but the Brevi was added after Queen Opaline V was slain by her three sisters only ten days after the document was signed.
Although the peace did not remain, the rights of citizens stayed, as well as a specific agreed-upon design for the Craggish flag, The purple emphasizes the strength of the ruling families, while the white V and the black background stands in for the hard landscape where the people make their homes. There’s an interesting optical trick too; the sprout is in the dead center, but the crag makes it seem lower; what appears worse to others is exactly where the Crags knows is best.
Many of the sigils of the houses in the Crags use inversions or additions of this flag to bolster their claims for royal legitimacy, but they do not risk changing too much as would alienate themselves from the existence of the state. They are not above the kingdom and the Rocky Seat, as there would be nothing to rule.
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Overstalk
Country’s Motto: Carry Your Roots
The future lives in Overstalk, but it might linger as more of a dream than actually getting it done. Overstalk is the home of the philosophers, a quixotic solarpunkish country. This led to a vibrant merchant culture, so you buy what you need since we’re philosophizing over here. The beating heart of Overstalk is the Stacked City of Skyreach (think the Hanging Gardens of Babylon, but a whole city), where radical but sometimes dangerous ideas flourish and fester.
The historians of Overstalk delight in explaining the symbology of their flag to others, as the metaphor of each color and symbol were, if you will pardon the pun, dyed right into it when the Fourth Congress of the Representatives commissioned local textile artist Cablin Pogostemon to create it. On the left side, the yellow represents the warmth and energy of the sun (but modern philosophers would argue that the top band is ascribed to the mercantile success of the region). The cream is the color of a yellowing page of a book, representing study, while the gray is the smoke of incense, representing spiritualism. As the cream and the gray interest each other and the yellow, you cannot forget the mind for the spirit or vice versa, and they are both integral to day-to-day living (or for modern interpretation, business dealings). The right side is the vertical expansion of Overstalk, as high as the stars themselves. 
This is the only flag in Verda Stello to use green, which some suppose signifies Overstalk’s high view of themselves as compared to the other countries.
Maybe Cablin knew this when they designed the flag, as it came with explicit instructions to never be hung up-and-down, with the stars at the top. It is considered a deep political insult to hang the flag in this way… but it has been accidentally turned during some particularly prickly international visits.
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bcbparty · 5 months
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Burnt Cook Book Party is a Pathfinder actual play podcast, where four heroes of varying skills, attractiveness, and stupidity race against time to prevent a war… and to prevent a time loop from resetting the entire game!
Join himbo resort-spa paladin Janni Brightchild, dry-witted battle chef Zelf, fey-addled oracle Astra Blep, and ratfolk-for-the-people Patty Hurts as they attempt to uncover what’s causing the time loop and put a stop to it – while preventing the rest of the party from learning their own dark past, by any means necessary.
If you’ve ever wondered how bad a dinner party can go, or what the best cut of meat on an eleflute is, Burnt Cook Book Party is the game for you. 
Find Burnt Cook Book Party wherever you eat your podcasts, or go to BCBParty.com to give a listen.
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Do you love detective stories but hate cops?
Do you love gay detective stories and hate capitalism?
Like disabled main characters who's disability actually comes up?
Like characters of color but not in the mood for stories on racism?
Tempted by the thought of romance at ages of 30+?
Does the idea of stories so queer you'll hesitate before calling any character a "man" or a "woman" make you think "Ah, yes pronoun shenanigans, just like my discord used to make"
And you into an abundance of strong, diverse female and nonbinary characters?
Do you fight for women's wrongs?
I know rep-only recommendations can be annoying, but I'm trying to grab your attention to promote some Indie media. Luckily, though, this post isn't rep-only!
To read my full reccomendation and review of Three of Hearts, click below. ♦️♥️♣️♠️
And if you aren't in the mood for a new thing right now, consider reblogging! Maybe even ping a friend who might be into this! You love supporting queer indie creators!
Note: I am not involved with the making of the show or the game space Kings. I just really like this podcast.
The story
♠️♣️♥️♦️Three of Hearts♦️♥️♣️♠️ centers on two paragovernmental agents in a fantasy, post-war, queernormative 1950s.
Roughly 20 years before the opening, a set of heroes purged magic from the world to turn the tide of the war. But scraps of this thaumaturgic energy still remain. S.U.I.T.S (securing unpredictable injurious thaumaturgic situations) is an agency founded to deal with everything left behind.
When two of the longest standing employees at S.U.I.T.S, Agent Vellum and Agent Felspar, are called onto a new case involving stone crops and a missing person, Felspar isn't surprised (Though Vellum, who's injury had him doing desk work most of his career, is). Things devolve quickly when the Agents realize this case comes from Felspar's home town of Cloven heart, an idyllic magical village that prefers to handle justice on it's own.
Answers yield only more questions, as the Agents realize almost everyone in town has something to hide, and Felspar isn't the only one whose past keeps catching up to him:
How much magic is still around? What's Vellum got sloshing around in there that people think is so juicy? What is Diamond, elven pop star and queer icon, doing in such a small town? Just how big is this case, and how can the Agents balance their legal responsibility, with promises they've made to Cloven Heart?
WHEN. WILL. THEY. JUST. KISS?
(if you're skeptical about central romances, I get it! See notes on aro/aceness and platonic relationships in the rep section for more info)
The combination of magic and newfangled war tech — think telegrams and radios — is somehow just as charming as a rotating cast of characters who will each stake their claim on your heart, but betrayal is imminent and mistrust is rife. The story strikes a wonderful balance between slice of life goodness, and edge-of-your-seat high drama, culminating In a show I highly recommend.
But are they just reskinned cops: my answer has got to be no. While they are technically law enforcement, the main two are entering a commune-like space, where that isn't so welcome. It's a situation they treat with caution and respect. The classic cop-plot of "Should I make myself judge, jury, and executioner because The Bad Guy™ deserves punishment" just isn't a problem. The justice system isn't perfect, in our world or the show's, and the story acknowledges that. But in a social, cultural way, they don't act like cops. They DO act like detectives. But the rules they choose to break and the ones they choose to follow will hopefully satisfy my fellow cop-haters who crave a good mystery
The format
♠️♣️♥️♦️Three of Hearts♦️♥️♣️♠️ is an Indie actual play — this is not DnD, hear me out — podcast in the game Space Kings. All the tension of dice rolls, without drawn out combat or clunkiness, it's a breeze of story-forward listening, even if you've never listened to actually play podcasts before!
If you've tried dnd actual plays, and haven't like the flow of them, I would recommend trying this. A few encounters that may feel random (though they're not) get the story kicked off at a fast pace, but it quickly settles into a story with a tight plot, great pacing, and impactful character development.
The use of a playing card deck to see the outcomes of risky actions means that no matter what happens, success or failure, the tension keeps rising. And the hosts do a wonderful job of explaining mechanics in the show, so it never interrupts the listening experience.
Actual-play connessuires who want to primarily see people playing a game might not be satisfied, as bonuses are given liberally, and I would describe the podcast as more story focused than game focused, But the risks are ALWAYS real, sometimes (often) with thrilling, shocking outcomes.
Also concerned AP listeners should know there's some chaos magic involved! I was surprised when it first came up, and doubtful about how it might affect the story, but it ended up weaving into the rest of the plot really well, and I feel neither like it had no affect, nor like it shook up everything the party was building in an unsatisfying way. Personally I would have preferred to go in knowing it was there, but I also don't think it's major enough to belong in the main synopsis. Now you know, though!
The hosts make a real effort to blend stats and story, and I think the pull it off wonderfully without spending too much time on mechanics. If you want to see that though, session 0 and other details are on the Patreon (where you get the same content no matter how much you pay, at a minimum of a dollar a month).
The pod has all the lighthearted fun and banter of a "friends around the table" show, but never once have I had that "oh my god, I'm not a part of your inside joke, shut up and play!" Feeling.
I think it's a delight for AP and non-AP fans alike.
The episodes: roughly 45- 75 minutes long, with a midtro and some post-end music scenes, so listen through the end music, or check that there isn't extra content by seeing how close the play head is when the end music starts. It's not too long and quite pleasant in my opinion! The midtros always come at a nice moment to step back from the story, and are not too long and not irritating. I enjoyed listening to them! At some point, a midtro starts getting reused, and I was slightly disappointed I wasn't hearing new jokes every episode, but it's a small thing. I skip the repetitive ones with my 30 seconds forward button, and while I haven't timed the Intro, that's worked really well for me. I don't have to fiddle with my play head to make sure I don't skip forward too far. Super convient.
Trigger warnings: the show is pretty lighthearted! Listeners sensitive non-graphic mentions of needles, blood, and/or guns might want to skip on this one, but most episodes don't get heavy. The few that do have pre episodes notes that warn you things get dark, how they get dark, and how to skip the darkest bits. Personally, I listened through them and enjoyed those parts a lot! But if that's not your thing, I agree with the warning that they're very skippable, and I think trigger-sensitive listeners will be pleased. As an indie pod, there are no fan made, super specific lists of triggers. However, my DMs are always open if you have particular concerns, and I'll answer to the best of my ability.
I try to emphasize the balance between lightheartedness and drama, but if you mental health is sensitive to grim & dark media, i think this one is pretty safe. Please always exercise caution! But I'd describe 30♥️s as emotionally restful.
Transcripts: transcripts are in the works, but do not currently exist. Three of Hearts is a non-scripted show, so those are also unavailable
The rep
Don't you hate when someone raves about rep and you go in expecting something good and get like. One dog-boy described as having "chocolate colored skin"? Or when people make a "watch for rep" post and then mention like. Gay and maybe trans people and that's it, even when shows DO have disability and POC rep? Yeah that's not me. Here's the spoiler free rundown, race is at the bottom because I get into more detail with it, not because it isn't important:
Edit: For more on some of these topics from a hosts perspective, see the reblogged addition by @/citrusandsalt
MLM characters: Main characters, one confirmed bi the other unknown
Wlw characters: Reoccurring side characters (present or mentioned in every episode I think) Married. Orientation unspecified.
Enby love: LOTS. It's actually hard to really categorize mlm and wlw stuff because almost every character is nonbinary. Anyways— it's VERY queer
Women: I...I don't know exactly which characters are women 😂. But there are many feminine characters, and they're badass as fuck. Some are compassionate, some are cold, some are chaotic, most are a mix! The two main characters are...masculine...(I say with much hesitation) but you will not feel robbed for your woman-ly content.
Non-traditional family structures: All of the families in the story, pretty much, are non-traditional. Adoption is super common. (You want some wlw who just KEEP adopting kids? You got em) Found family is a MASSIVE force in the story. Also, It's a post-war story.........which is to say almost everyone's parents are dead.
Edit: an MC had poly parents, which may not be obvious but is true!
Polyamory: to my knowledge so far, there are polyam characters, and it is definitely present in the world! But no poly relationships in the forefront. I am about 2/3 through the current episodes, so there may be a present polyamorous relationship later, but also if I confirmed it that would be a spoiler. This may be that "playing it by ear" thing that happens with ttrpgs. I wouldn't listen for the hope of polyamory alone, but I don't tell you it's not there/won't happen.
Trans characters: almost all of them. Might think "oh there are only a few!" And you are wrong. You are so wrong.
Neopronoun users: yup! To my knowledge, minor characters. A handful who use at least he/she/they or they/them and may also use neos in a manner im forgetting
Plurality: no system characters yet, but the creators are friendly, I asked ;)
Platonic relationships: YES. As an aro person who hates so many romance tropes this one gets my stamp of approval. There's no real jealousy drama, exes who communicate and are supportive, and romance doesn't kill friendships. There's a central sibling relationship and non-familial platonic ones that have conflict, drama, resolutions, and a deeply satisfying significance in the story. If you don't like romance at all, this one might not be for you. If you just don't like stories exclusively about romance, I think you'll enjoy this. Genre wise, I'd definitely describe three of hearts as a mystery primarily with a strong romantic subplot, not a romance itself, and that comes through in player and character's additives and priorities.
Aro/ace characters: none confirmed yet to my knowledge. Romance is very central, sex is joked about on occasion but it isn't at the forefront of the story at all. There are many, single characters who are thriving.
Edit: Actually! There is one character who discusses demiromanticism in cannon that I forgot, and another confirmed out of cannon character who is ace. Both are non-main major characters!
Age diversity: the youngest characters in the show are older to middling teens, and the oldest are in their 400s. Okay but the oldest in human terms are roughly 60-70. The most common age range, and the ones the central characters are in, is 30-40. The second most common is that 60-70, then some ~40-50 folks here and there, with people in their 20s being probably the rarest (no named ones off the top of my head?) And there are a small number of teens. This is not a story about youth and youthful beauty. Generally, the older a character becomes the most bad ass/spooky powerful they are, and older characters are very involved in the plot.
Mental illness and neurodivergency: to my knowledge so far no characters are in cannon confirmed to have a specific mental illness or ND, though I wouldn't be surprised if it was part of a character or the main characters, and just hadn't come up. Listeners with cluster b or "scary" disorders, or with conditions that may cause them to lash out, will find satisfaction with how compassionately the narrative treats werefolk. To say more encounters spoilers. I would also say that depression, while the word isn't used and it is not central to the story, is present as a narrative force, and also treated wisely and with compassion. Still, as is usually for a good story, all of these bitches need therapy.
Disability: LOTS. There's a lot of "different, not broken" themes that disabled listeners are likely to love, but both of the main characters are disabled! One is a cane user, the other experiences migraines. These have a genuine, pressing, mechanical impact on the story. It's COMES UP. It's a real joy. For a magical world, there is no magical healing! Or there is, but it isn't a perfect solution, which in my opinion is just a magical version of real healing, though yours may differ! Also, there is a minor, reoccurring character who's a wheelchair user, and I think he's really fun.
Disfigurement: Excuse me if I am not prepared with the most sensitive way to speak about this, but I'm doing my best! There is a character with no eyes or nose, who is central and lovely. To my knowledge, there are no amputee characters or characters with limb differences (of the wheelchair user I'm not sure if it's specified whether or not he has legs). There is a character of questionable morality who has significant facial and bodily disfigurement. In as few spoilers as possible: this was not injury or genetic related. The disfigurement is treated with a firm compassion, and does not exist as a "this character is evil" signal. It's a long arc, but I imagine people who relate will be satisfied, though I cannot speak for anyone.
Characters of color: many! The main two are Hispanic and Asian. Terms like "dark skinned" are used for characters, but in the fantasy world race doesn't exactly translate, and I wouldn't call it "important" in this story. Read more about race below:
Fantasy racism: sort of! The word "race" is used to mean "humanoid species" and I know some folks don't like that? None of these fantasy races are oppressed, but specific people (Magic versus non-magic people) have conflict about that aspect of their identity, and policing is a related concern. I would place the allegory more in the space of transness and disability/neurodivergency if pressed to choose, but it doesn't feel like it's trying to tell a story about real-world oppression, primarily. I have more complicated thoughts on exactly what I'm trying to communicate here, but they involved some spoilers. DM me for more info!
Hosts/creator identity: out of three hosts, two are white, one is not! They are very queer, and disability is also...a thing! These are real life people, so I'm not going to get into detail, but check out their twitters plugged in the show for more on how they self-identify.
Okay but are they racist: Real talk! As a black person who thinks I keep my ears sharp, I would say no! Not at all! This is one of those situations where I was like "YOU'RE WHITE?" And shocked about it, (if you listened to TSCOSI, same vibe) which is a very good thing in my books. The hosts are open and sensitive, and I have no complaints, however, this is just one perspective! This isn't coincidental, race is an active consideration in how the story is told — just not a central theme.
Edit: One of the hosts, Essay (@/citrusandsalts) discussed more on hosts identities in a reblog! If this concerns you, and you want less of me walking on eggshells about other people's identities, read her addition too!
Edit 2: Jordan, the GM also has commented additions!
Minor but worth mentioning: A minor character has a name with what I believe is the Nahuatl "tl" sound in it, which is not pronounced correctly. It's a really hard sound! I can't really do it! But if that really irritates you this might not be the podcast for you.
People who might be interested in this post, as always let me know if you don't want to be pinged (I rarely ever do this) and it won't happen again: @citrusandsalt @fyeahaudiodrama @boombox-fuckboy
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mashkara45 · 8 days
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Zolf: Right, so I’ve got good news and bad news. Which one do you want first? Sasha: I don’t really believe in good news.
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superdillin · 2 months
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Howdy heroes! Do me a favor and go check out the latest two tracks on the One Shot Podcast feed, then come back here. I'll wait.
Announcement: https://open.spotify.com/episode/3eXK8zYsUrGUPyMYo7djP7...
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Ok great - gang, I'm really excited to tell you that I am the new host for One Shot! James has made an incredible legacy out of this actual play series, featuring over 160 games across over 500 episodes - and now I'm taking over to bring you even more games with a new cast every month.
If you've heard me speak at all over the last several years, you know that rpgs, this gorgeous art form, has become my entire heart and soul. I think about how these games have changed my life every single day. And now I have the extreme privilege of sharing them with this amazing audience.
The other candidates for this role were not only amazing, but some of my favorite people in this creative space. They are all talented and driven and remarkable, and I can't believe my name was even listen beside them. Not only that, I don't think I've ever been in a competitive place so genuinely supportive? We came out of this lifelong fans of one another.
If you are a One Shot fan who is just getting to know me, hi! I'm literally thrilled to get to know you, I hope you will continue loving this show with me at the helm. I'm all ears for your wishes and feedback.
If you know my work but are new to One Shot, let me tell you, you will love this show. It's funny and charming and full of heart, take a look at that backlog of games and listen to one that sounds interesting to you!
And if you are James D'Amato, thank you, you delightful nerd, for making something so precious and trusting me with it. I look forward to hugging you about it as soon as we can.
I also MUST thank the wonderful editor of One Shot, Tracy Barnett, for being the most welcoming and supportive collaborator in this process. I feel at home working with you already, friend.
And that's it! Go listen to our series of I Have the High Ground, the first part is out now!
IHtHG part One: https://open.spotify.com/episode/5Oxc13QX2II5wHXWLWqefe...
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laveyanist · 1 year
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I've been catching up on a super underrated D&D Actual Play that uses 3.5 edition and I just need to do my part to talk about it and spread its name around some more. Challenge Rating: Zero is a wonderful podcast set in a world where, to paraphrase its opening monologue, "an evil wizard gained the power to touch the face of God. Narrativa, Goddess of Stories and weaver of the world banished him to the void, but not before he stole a piece of her divine essence. With it, he laid a curse upon the world - The Glyph Purge, which struck from all mortals the knowledge of how to read and write."
I've been trying to catch up on this podcast for a while now, each episode is only about an hour to an hour and a half in length, currently around 60 episodes, and the cast and characters are wonderful. Each episode also ends with a segment called As the Dice Turns, where the Host asks each character a question to help flesh them out and define what makes them tick. The cast includes:
Hektor the Gatekeeper, Keeper of the Gates. Human Barbarian from the mountain range known as The Gate, his clan's duty to hold the mountain pass, aiding those trying to pass through it and protecting them on their travels.
Rilla Longshadow, Elven Sorceress. The first arcane spellcaster born in her village in generations. Her 'gift' made her the subject of much excitement and reverence in her community, though she wished to just be normal. (Also cool because, since the Glyph Purge, Wizards don't really exist anymore, so sorcerers and bards are highly sought after)
Zurabak, half-orc Druid. Not a whole lot to say for Zurabak, other than he's fashionable - wearing a top hat, vest, no shoes, and skull tattoo on his face. His entire goal in life is to be the strongest and to eat everything that isn't him.
Ruger Firehide, a human Ranger who joins the story I believe around episode 15, rounding out the party to 4 people. I won't get into too much since his introduction is later on, but he's quite a fun layered character as well.
And of course Sam the Dungeon Master, who brings the entire world to life, from giant alligator druids to ominous halfling divination ceremonies. A voice like velvet and a desire to bring this story to all the listeners, it's clear he thoroughly enjoys what he does and I can't get enough.
TL:DR - Really good 3.5e actual play podcast that I really enjoy that doesn't have anywhere near the following it deserves.
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austinramsaygames · 7 months
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The two moments that made me fall in love with Friends At The Table are
1) Mako and Aria go undercover to gather information as people interested in buying some robots and then make the mistake of signing a contract with their real names and being on the hook for a small company's worth of mining mechs.
2) when Lazer Ted brags that he hustles so hard that he has 15 jobs, and Mako asks what they ALL are forcing Austin (the GM) to come up with all 15 jobs on the spot.
Both of these are great examples of how the cast commits to the bit, and while both are comedic, they bring that same tenacity to the dramatic and tragic moments as well.
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hinaypod · 4 months
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ICYMI, we posted the lovely Skull Sessions chat with Mx. Wellman of @hellofromthehallowoods fame on our feed, along with a promo for the fantastic folks at the No Quest for the Wicked Podcast!
Hallowoods: A bittersweet story that explores queer identity, horror genre tropes, and finding hope in humanity's last moments. No Quest: Multi award winning actual play podcast running the Starfinder system. Hi Nay: A queer supernatural horror podcast set in Toronto with a Filipina protagonist, folk/urban horror elements, and a BIPOC majority cast.
While everyone's winding down for the Holidays, enjoy the soothing sounds of two horror podcasters eating books. L1nk in the replies!👇🏾
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podcast-bookclub · 19 days
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Polls are currently open to select the next actual play we listen to in the Discord!
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This time, the vote is between the In the Blood arc of ROGUE RUNNERS, and the self-contained mini arcs scattered throughout Dumb Kids Playing Hero @dumbkidsplayinghero ! Come listen along and join us in the server :)
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calamitycascade · 10 months
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Do any aliens live in the Sol Union? or is it all humans and dolphins?
Great question! 
There are some aliens that live in the Sol Union but they are an extreme minority.  For the most part - alien species are exceptionally different from each other, and have difficulty co-existing, especially in a society that is technologically quite far behind most other species.
The most common that has appeared in the Sol Union are the 'Vested' (our word, not theirs). They are a parasitic species, not too unlike the fungi of earth. In the past they would eject themselves through space on large bio-ships, crash landing into habitable planets and releasing vast clouds of spores. These spores would come in contact with other living organisms, and then embed themselves within them.
The spores could lay dormant for many years, before making their ultimate decision. Either they would
A: Kill the creature, and turn it into a large, violent spore cloud, typically by bursting out of any available orifice. 
B: Take over the creature's nervous system, and merge with its mind to turn it into a carrier - often finding other carriers on the same planet and creating a new bio-ship to go find a new planet to inhabit.
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Visual depictions of three vested.
Typically, the brain of the creature (or whatever served the purpose of the creature's brain) would be overtaken by the fungus, usually bursting out of it and forming these diverse brilliant, geometric, fungal bodies.  
(more art below)
Nowadays, the Vested know not to colonize planets with any advanced life on them, and have engineered themselves such that they only release spores if they intend to (for instance if they find an interested host).
Those Vested in the Sol Union (as far as we are aware) have had their hosts consent for the merging, and claim they are quite happy with their new forms - and new state of being. The new form retains all of the memories of their hosts, and many but not all of the mannerisms, habits, and tastes.
It is a philosophical question of if that person is still the same being, or just a simulacra created by the Vesting process. 
In terms of rarity, most humans go their entire lives without meeting a Vested - only learning about them in schooling. They very, very rarely hold high-visibility positions despite their aptitudes. 
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Showing more of one of the Vested.
As far as their acceptance in society, it’s a mixed bag as with any cultural minority. Some love them, some hate them, most are unsure of what to make of them given their lack of exposure. 
Nevertheless, they do a decent job of co-existing with the rest of humanity, and are quite sought after for their increased resilience, and impressive intuition. 
(thanks to Sunlith’s player @aurosoulart for the awesome depiction of the Vested)
I hope that answers most of it! Thanks for writing in.
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jointhepartypod · 1 year
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I’ll sing you a song
That all greenfolk know 
(Until, until the water falls home) 
That only began fifty years ago
(Until, until the water falls home) 
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We seek the deep lake 
And a wish-granting salmon 
(Until, until the water falls home) 
So hoist up the sails and load up the cannons 
(Until, until the water falls home) 
.
 O rush on the Tide, sail thru’ the Cascade, 
 an adventure of ships, a ceaseless parade 
I dream of roots buried in the deep loam 
but we can’t well sleep til the water falls home
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n0anix · 5 months
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more fanart for @bcbparty
my favorite wet cat but he's all menacing and cool looking +my favorite golden boy manny
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