Hanomaly(?) Hades anomaly? Falls in love with sans because he is a skeleton, a symbol of death, yet he is still alive and well. A contradiction of its own.
They dont even know if Sans is a god or a mortal being.
awwwwe, I love that!!
I can imagine Sans teasing the shit out of Hades for thinking he’s a god because he’s a skeleton monster. I can also imagine him right after, giving a millennia year old god (sitting in like. a kiddie chair or something) a lesson on how monsters, and how skeleton monsters in particular, work. …huh. maybe I should draw that sometime.
I’ve been watching clips of Steven Universe and ooooh, the diamonds… •/////• giant women… (fans myself) I wasn’t going to make Hades so big at first but once I got the idea I couldn’t resist
oh yeah, the original anomaly is by @htsan! (is it okay to keep tagging you for AUs like this? Or should I only tag you in original anomaly stuff?)
close ups under the cut!
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For a number of years, I've been thinking about what an alternative to fast fashion might look like that wouldn't rely on companies to decide suddenly to stop selling us garbage or government regulators to actually make rules with teeth on planned obsolescence and externalities.
Obviously the goals would be to have the whole process from field to closet to waste degradation be environmentally sustainable and rely on fair, well-compensated labor.
The items themselves would need to be designed to last for a very long time: socks and underwear for a minimum of five years; bras for a minimum of ten; leggings, undershirts, t-shirts, and shells for a minimum of five hard-wearing years or ten light-wearing years; and outerwear, bags, and accessories for decades. Wool and leather coats, properly maintained, should be able to be passed down to your grandchildren. Shoes would vary greatly based on the exact material and purpose, but would be designed with the same durability considerations.
The fit should be unique to the person, and tailored to fit their exact proportions, body fat, and hard-wearing points. Therefore, items would not be labeled by size at all, but generally shown in different schematics to demonstrate what the item would be tailored to look like on different body types. Instead of just designing items for straight sizes and items for plus sizes, make general design plans that are easily adjusted to be shrunk or hemmed in some places, reinforced in others, and let out or expanded in others.
How the person wants to wear the item should also be taken into account: is this going to be a neck scarf or headscarf? Is this sleeveless dress going to be worn as a sundress or over a shell? Is this person going to be wearing breast forms or binding? Does this person use a wheelchair and if so, what are the touch points/hard-wearing points based on their actual chair? Etc.
Lifestyle should be taken into account: what is this particular item going to be used for? Are you hiking? Climbing mountains? Working on a farm? Working in an office or courtroom? Working retail or in a restaurant? Lounging with friends in your home? Playing sports? Wrangling small children? What do you need to do in your clothes? And what if you need something that will get your kids to daycare, yourself to your office day job, to a post-work workout or date with friends, and then to moonlighting as a cashier at a pizza place? (This is a real example of one of my friends, btw.)
It should not only be possible to move comfortably in the clothes to be able to do everything you want to do, but should be possible to easily modify the look to allow for multipurpose use with a simple reconfiguring of the garment and/or changing up the accessories. Pockets and ways to adjust the clothing for different external factors like temperature, weather, and time of day would be a must for basic items like button-up shirts, dresses, pants, and skirts. Additionally, sensory aspects should be taken into account as well - no itchy tags or ill-placed seaming, and certainly no plastic seam support tape or interfacing to make up for poor base materials. How the item wears over time should be considered, so that it starts out feeling good and wears into being extra comfortable and lived-in.
Simply put: the clothes need to be designed for practicality and comfort.
To the greatest extent possible, it should be easy to do immediate care for the clothes at home - stain removal, washing, drying, and even basic mending. However, for items with more technical maintenance and/or repairs, that service should be provided in-house to allow for more durability and control over sustainable practices for things that can't simply be washed, like wool coats. Repairability would need to be considered for common hard-wearing areas; extra panels in the inner thigh, elbow, knee, and armpit areas to help make the garment easily repairable to look as good as new would be things to consider.
Similarly, the look and style should be considered for the intended duration of the item. If it needs to look elegant for twenty-five years, then it needs to be designed with a classic look that will last the full time. Things like consistently flattering lines, colors, and patterns that tend to stay in fashion should be prioritized, with the ability to easily add or subtract embellishments to update the base garments. Accessories should be designed with a much greater range of colors and styles to allow for outfit variation and customization.
And the idea I keep coming back to is of a subscription styling, tailoring, mending, and recycling service with a lot of different plans and multiple payment structures to offset the cost of all of this. Realistically, the Vimes boots theory of economics is well in effect here. A dress that could replace thirty cheap fast-fashion items but will cost $5000 isn't going to happen for anyone who isn't exceptionally wealthy, even if over time it actually costs the individual less. The only real way to do this would be to treat it like an asset and structure payment accordingly. In the meantime, having a staff to handle maintenance of the items (such as repairs, style updates, and refitting as the person's body changes) would help to improve the sustainability of it as a business.
Anyway I'm not a business major, but I'm curious about what y'all think of that approach? Is this something you'd consider?
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*pops out of art block* Here, have an AU I created 2 days ago
Cleaner AU! His nickname is Snow for reasons
Pedro isn't sent on jobs in this one, but is instead the designated cleaner
Against his will obviously
He gets rid of the bodies and of the evidence
Cleans all the blood and trash
He got incredibly effective as the years went by
Pretends to be unfazed by it after a while but still hates doing it and is always disturbed by
it deep down
The Family decided to lend his services to other gangs
Still against his will
All his experience with making someone disappears off the face of the Earth got really
useful when he decided he had enough
Killed everyone and cleaned the crime scenes so well, it's like nothing happened
Uses more sneaky ways of killing people (like poison darts) so he doesn't have to clean as
much blood afterwards
He happens to like painting in his free time so he uses the red paint excuse if he misses a
blood stain on his clothes
He developed a severe anxiety linked to cleaning as he associates death threats with a bad
cleaning job
Needless to say, he regularly deep cleans his apartment
I love him very much, he's my boi
Reminder that my ask box is always open and that reblogs help more than likes!
*pops back in art block*
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post war dabi being put under house arrest with the todorokis in the new home (minues endeavor ofc). doesn't really interact with anyone. he ends up reluctantly tagging along to go to the old house to get some more things (under supervision with now-Pro Hero Shouto) while enji's out. there's honestly not a lot of touya's personal effects, nothing that he cares for anyway, so he just dismisses shouto when he asks if there's anything touya wants to bring back. 'till the end, anyway, when he suddenly requests they bring back the altar his family set up after he "died." shouto tells him he can't set it on fire in the house and touya snaps back that he's not gonna burn it and shouto agrees (though he's lowkey sus lmfao). touya keeps his promise and doesn't burn the altar but he does take everything that endeavor put on, including the picture of himself that makes him sick to look at) and chucks it out the window to burn that shit later. endeavor balks when he finds out they took that thing and that touya specifically wanted it brought back.
anyway. touya keeps it in a room adjacent to his, bare. won't let anyone touch it. forbids anyone from entering the room (and they relent, because they're trying to make things work). touya does light incense, but not much else. fuyumi mindlessly wanders in there one day when thinking about what to do, realizes where she is, and goes to duck out before touya sees her when she notices a torn and beaten up cigarettes, with a smattering of scarlet across the front.
she mentions it to her siblings later. shouto remembers reading through reports, documents from the PLF ranging from top tier secrets to grocery budgets. he remembers reading through pages listing specific requests from the original league. he'd read it with earnest because he'd wanted to find out what his brother requested (not a whole lot, as he found out, definitely nothing interesting). he asks his sister if they were american spirits and fuyumi is rapidblinking.gif and confirms it.
shouto starts searching around but he finds out that twice didn't have any family and not a lot to his name. all he can do is grab a picture from the internet, an old picture taken years ago after some sort of motorcycle accident. he prints it and puts it in a frame, sets it where touya's picture one sat.
touya never says anything. doesn't mention it, doesn't get angry at the intrusion. but when shouto peeks into the room days later, he finds incense still lit and bubaigawara's picture still there.
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