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#Paizo
lizzorasaurus · 19 hours
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Another Pathfinder deity!
Iomedae - The Inheritor, Lady of Valor - goddess of righteous valor, justice, and honor!
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lizmamont · 3 months
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hiromicota · 1 year
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Earlier today, Paizo announced long awaited books for their Asian inspired continent Tian Xia. Unlike many other companies attempting projects that large, Paizo went out of their way to hire damn near every Asian TTRPG writer in the business.
 I’ve worked on ~100 books & games. I’m often the only Asian on a project. It’s rare to have more than 1 other Asian on a book with me.
The Tian Xia books?
There were like 40 of us! 😲
I’m really glad that Paizo took the time to do this right. 💚
Players are going to see what a difference that level of representation makes when they get their hands on Tian Xia & see the massive diversity of Asian cultures & experiences reflected in the books.
I’m not just talking about countries or ethnicities; there’s also different stories of identity — diasporic groups, immigrant experiences, people reconnecting with their heritage, refugees, people finding & making places of belonging, … The sheer breadth of Asian experiences and identities represented in Pathfinder’s Tian Xia team and in our books is astounding. 
This is why representation matters.
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rkdvanguard · 6 months
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For #Gobtober2023!
Day 16 is for Snipers, and I was so so excited for a reason to draw more Concertina!
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daarka · 1 year
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For those late to the party who want to know what the hell is going on with #OpenDnD, #StoptheSub, #DnDBegone etc, and why everyone is cancelling DnDBeyond subscriptions, I tried to do a crash course as succinctly as possible. OpenDnD.Games is a great resource for more in-depth details, and if you wish to do so, you can cancel your DnDBeyond subscription through this direct link (as there have been many reporting trouble in locating where to do so). Edit: Tweaked the very first detail below, as someone reminded me it was not a wholly accurate statement as I had initially written it. Apologies to everyone who already reblogged the first version of this :')
Hasbro acquired Wizards of the Coast (WotC) some time ago, but recently they got new leadership who said in an interview that they see D&D as "under-monetized". Hasbro is on the decline with finances, and WotC is its biggest cash cow. Why milk that cash cow through producing more content when you can instead revoke a legally irrevocable license that makes it impossible for 3rd party content creators to exist?
America loves a good monopoly. The old license that permitted the community to grow to what it is today was OGL1.0a, and without it, D&D would not be what it is right now, nor even close. They tried to shift to OGL1.1, a new license that is, in a word, PREDATORY. Horrific, nasty shit.
OGL1.1 was quietly sent to large creators to sign. It then got leaked. The community erupted. The backlash was loud and unanimous. WotC was radio silent for like two weeks. They finally gave a single-sentence "we'll explain soon" tweet on DnDBeyond's account. Then more silence.
A WotC employee reached out to large creators to blow the whistle on WotC. The source was verified, and they shared that WotC sees the community as an obstacle between them and their money, all they care about is bottom line, and they're delaying in hopes we forget and move on.
And also that they are mainly looking at DnDBeyond subscription cancelations to gauge the financial impact; they don't care about our sentiments, only our money. So everyone erupted into signal boosting for others to unsubscribe as the single and best way to make ourselves heard. Cue the mass unsubscribing.
Today (January 13th 2023), a shitty PR piece was posted on DnDBeyond full of blatant lies and, in my opinion, barely-contained saltiness. Right before that, though, OGL2.0 leaks came out; the tweaks they'd begrudgingly made following the backlash. 2.0 is basically just as bad as 1.1; they just spoke of it as being more changed than it was.
In other words, they keep bold-faced lying to a community of rules-lawyers who recreationally read fine print :)
Meanwhile, Paizo (creators of Pathfinder) has come to the rescue, vowing to release a truly open license that will allow everyone to continue pursuing the livelihoods they're passionate about; this is the Open RPG Creative License, or "ORC".
Canceling subscriptions immediately sends a potent message, even if you may have to resubscribe later for functionality in your games. You'll still have the remainder of your billing cycle to enjoy paid perks.
Everything's a little on fire, but I think we'll be okay ♥️
OGL1.0a was never meant to be revocable, as loudly stated in the past couple days by the very people who authored it. It is very likely that WotC is actually just bluffing and bullying, and is actually powerless to revoke it--something many lawyers more knowledgeable than myself seem to be suggesting. In which case, it is my greatest hope in all of this that 3rd party creators are able to continue doing what they love, with no further interruptions.
Remember: the majority of WotC and DnDBeyond employees feel the exact same way we do, but they don't have a choice. Hasbro is the enemy here. Be kind to each other, and know where blame should and should not be placed. If you want to stay up to speed, the account of @.DnD_Shorts seems to be a very active and informed voice, largely responsible for sharing the first leak. If Twitter makes you want to puke, I completely understand; DnD_Shorts also has a YouTube channel with frequent updates on the situation posted in video format.
It's cathartic to me to try to signal boost this stuff, and provide summaries that might help others stay informed. It helps me feel like I'm somehow able to affect these nasty things that are otherwise just inflicted onto lil guys in the community like myself.
However, this has been beyond exhausting and stressful. I'm going to start untangling myself and stepping back from posting about this issue so I can hopefully restore some of my own sanity.
It's been really crazy--in a good way--to see the power this community has when rallied together under a common threat. It makes me proud to be in that community.
At the end of the day, all TTRPGs are really just exercises in creativity and fun. The golden rule has always been and should always be that there is no right or wrong way to play, other than what suits you and those you play with. Likewise, no one should ever feel guilty or judged by others for playing one system over another. It's okay to like D&D5e despite all this. No matter how much they've tried, Wizards of the Coast cannot claim jurisdiction over the invaluable memories you've made, and what has become a creative outlet for countless people. Myself included.
Boycotting is a great way to be heard, since they only care about money. But continuing to use the content you have to play D&D5e is your prerogative, and hurts no one. Furthermore, it's also okay if you can't cancel your DnDBeyond subscription because you rely on it too heavily for your games. That doesn't make you a traitor. That doesn't estrange you from the community. DnDBeyond, at its core, is a great tool that is popular for a reason; it's the new leadership that is forcing it to become something it wasn't meant to be. One day, I hope to be able to resubscribe in good conscious, and I hope that day is soon.
To reiterate, if anyone's even read down this far... be kind to one another. Keep in mind that big enemies win when the party is divided. You can love or hate anything you want in the TTRPG sphere, but how you feel about it does not invalidate someone else feeling the opposite.
Be kind. Be patient. Be empathetic. We're already coming out on top.
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saul-tortellini · 10 months
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My personal favorite ancestry It's all polite professionalism until you overstep and come home to a pair of wire cutters on your doorstep
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enecola · 1 month
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My baby girl Mint Lemongrass is gonna have a time skip and grow up to be 7'3" (221cm) because people kept asking her if she was gonna grow taller. (She started at 5'8") She's a Starfinder Evolutionist. She does that sometimes.
Oh yeah, and her tail fell off last session.
The bird's name is Aoj Jr. She asked him and that's what he named himself.
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khangi · 11 months
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FINALLY, A PAIZO UNION UPDATE
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tabletop-rpgs · 11 months
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Paizo are good people. I’ll have to give them more of my money.
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Their setting is inclusive and they have canon lgbtqia+ characters and have resisted all pushback. I know they aren’t perfect but they’re better than most.
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keplercryptids · 1 year
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Paizo (the company behind Pathfinder) is collaborating with a bunch of TTRPG publishers to create a new open gaming license!
their site keeps crashing from all the traffic lol so here's the text of their statement:
For the last several weeks, as rumors of Wizards of the Coast’s new version of the Open Game License began circulating among publishers and on social media, gamers across the world have been asking what Paizo plans to do in light of concerns regarding Wizards of the Coast’s rumored plan to de-authorize the existing OGL 1.0(a). We have been awaiting further information, hoping that Wizards would realize that, for more than 20 years, the OGL has been a mutually beneficial license which should not–and cannot–be revoked. While we continue to await an answer from Wizards, we strongly feel that Paizo can no longer delay making our own feelings about the importance of Open Gaming a part of the public discussion.
We believe that any interpretation that the OGL 1.0 or 1.0(a) were intended to be revocable or able to be deauthorized is incorrect, and with good reason.
We were there.
Paizo owner Lisa Stevens and Paizo president Jim Butler were leaders on the Dungeons & Dragons team at Wizards at the time. Brian Lewis, co-founder of Azora Law, the intellectual property law firm that Paizo uses, was the attorney at Wizards who came up with the legal framework for the OGL itself. Paizo has also worked very closely on OGL-related issues with Ryan Dancey, the visionary who conceived the OGL in the first place.
Paizo does not believe that the OGL 1.0a can be “deauthorized,” ever. While we are prepared to argue that point in a court of law if need be, we don’t want to have to do that, and we know that many of our fellow publishers are not in a position to do so.
We have no interest whatsoever in Wizards’ new OGL. Instead, we have a plan that we believe will irrevocably and unquestionably keep alive the spirit of the Open Game License.
As Paizo has evolved, the parts of the OGL that we ourselves value have changed. When we needed to quickly bring out Pathfinder First Edition to continue publishing our popular monthly adventures back in 2008, using Wizards’ language was important and expeditious. But in our non-RPG products, including our Pathfinder Tales novels, the Pathfinder Adventure Card Game, and others, we shifted our focus away from D&D tropes to lean harder into ideas from our own writers. By the time we went to work on Pathfinder Second Edition, Wizards of the Coast’s Open Game Content was significantly less important to us, and so our designers and developers wrote the new edition without using Wizards’ copyrighted expressions of any game mechanics. While we still published it under the OGL, the reason was no longer to allow Paizo to use Wizards’ expressions, but to allow other companies to use our expressions.
We believe, as we always have, that open gaming makes games better, improves profitability for all involved, and enriches the community of gamers who participate in this amazing hobby. And so we invite gamers from around the world to join us as we begin the next great chapter of open gaming with the release of a new open, perpetual, and irrevocable Open RPG Creative License (ORC).
The new Open RPG Creative License will be built system agnostic for independent game publishers under the legal guidance of Azora Law, an intellectual property law firm that represents Paizo and several other game publishers. Paizo will pay for this legal work. We invite game publishers worldwide to join us in support of this system-agnostic license that allows all games to provide their own unique open rules reference documents that open up their individual game systems to the world. To join the effort and provide feedback on the drafts of this license, please sign up by using this form.
In addition to Paizo, Kobold Press, Chaosium, Green Ronin, Legendary Games, Rogue Genius Games, and a growing list of publishers have already agreed to participate in the Open RPG Creative License, and in the coming days we hope and expect to add substantially to this group.
The ORC will not be owned by Paizo, nor will it be owned by any company who makes money publishing RPGs. Azora Law’s ownership of the process and stewardship should provide a safe harbor against any company being bought, sold, or changing management in the future and attempting to rescind rights or nullify sections of the license. Ultimately, we plan to find a nonprofit with a history of open source values to own this license (such as the Linux Foundation).
Of course, Paizo plans to continue publishing Pathfinder and Starfinder, even as we move away from the Open Gaming License. Since months’ worth of products are still at the printer, you’ll see the familiar OGL 1.0(a) in the back of our products for a while yet. While the Open RPG Creative License is being finalized, we’ll be printing Pathfinder and Starfinder products without any license, and we’ll add the finished license to those products when the new license is complete.
We hope that you will continue to support Paizo and other game publishers in this difficult time for the entire hobby. You can do your part by supporting the many companies that have provided content under the OGL. Support Pathfinder and Starfinder by visiting your local game store, subscribing to Pathfinder and Starfinder, or taking advantage of discount code OpenGaming during checkout for 25% off your purchase of the Core Rulebook, Core Rulebook Pocket Edition, or Pathfinder Beginner Box. Support Kobold Press, Green Ronin, Legendary Games, Roll for Combat, Rogue Genius Games, and other publishers working to preserve a prosperous future for Open Gaming that is both perpetual AND irrevocable.
We’ll be there at your side. You can count on us not to go back on our word.
Forever.
anyway as a personal note, i am in the process of switching to Pathfinder 2e as my main ttrpg system and am really liking it so far! and paizo as a company doesn't make my blood pressure go up the way wotc does.
please support non-d&d game publishers, right now and forever!
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leidensygdom · 1 year
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Paizo has made an official statement about the OGL 1.1:
We believe, as we always have, that open gaming makes games better, improves profitability for all involved, and enriches the community of gamers who participate in this amazing hobby. And so we invite gamers from around the world to join us as we begin the next great chapter of open gaming with the release of a new open, perpetual, and irrevocable Open RPG Creative License (ORC).
The new Open RPG Creative License will be built system agnostic for independent game publishers under the legal guidance of Azora Law, an intellectual property law firm that represents Paizo and several other game publishers. Paizo will pay for this legal work. We invite game publishers worldwide to join us in support of this system-agnostic license that allows all games to provide their own unique open rules reference documents that open up their individual game systems to the world. To join the effort and provide feedback on the drafts of this license, please sign up by using this form.
In addition to Paizo, Kobold Press, Chaosium, Green Ronin, Legendary Games, Rogue Genius Games, and a growing list of publishers have already agreed to participate in the Open RPG Creative License, and in the coming days we hope and expect to add substantially to this group.
This is massive news! Paizo has assured that their usage of the OGL for PF2 was optional, and meant to help third party content creators more than being something they relied on for their own system.
Now, they will be creating the ORC, which will be a successor to the OGL which many third party content creators will be able to benefit from. They will be taking measures to ensure the ORC won’t belong to any company, so this doesn’t repeat itself, and covering the legal costs of getting it coming to fruition. Which is massive news in these times.
A lot of third party content creators and smaller TTRPGs have already expressed their support to this new ORC already.
Amidst these news, I’d like to remind what has WOTC been doing currently instead:
DnD Beyond suddenly saw their option to unsuscribe disappear, which they blamed on servers. (Trust me: I have coded pages, and it’s not something that just casually can disappear because of server saturation)
A recurrent stream from DnD Beyond was cancelled. They claimed it is unrelated to the OGL news
WOTC has once again delayed a proper official statement about the OGL, and has been holding off from confirming it.
People have been ending their subscription for DnDBeyond as a form of protest, as it’s the metric WOTC is currently using to measure the impact of the new OGL.
Overall, employees have reported that the situation at WOTC right now is a massive mess, as the new OGL was not supposed to be leaked (contrary to what people had theorized). 
Keep pushing WOTC to revoke the OGL, of course. If all these changes have been happening, it’s thanks to the reunited effort from the community and creators to fight against it.
(As always, reblogs for awareness are appreciated!)
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bearvanhelsing · 3 months
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Art by: DarkerGrey
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Rune Lords Aria is going to be considerably less filthy rich than Absalom Aria so she’s gonna have to actually work for dresses like this now 😭
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rkdvanguard · 2 months
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Commission for Kapooki (twitter)!
Sura Antares, NanoRedux!
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paperanddice · 1 year
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Here's a link to the announcement on their website.
It looks like Paizo is making their big move with the fears and rumors around the OGL situation. They've noted before that they're confident that Pathfinder 2nd Edition didn't have to be published under the OGL, and that they only did so to make it easier for people making third party material. Rather than having to switch to a new license and setup, they could continue just using the OGL.
Now, with even the rumor that WotC would roll back the OGL, they're going to be funding the creation of their own Open RPG Creative (ORC) License. Their goal for this is to be truly open, system agnostic, perpetual, and (most importantly given the current fears) irrevocable. Additionally, they don't intend to own this ORC License, instead trusting it to a third party of some kind, preferably a nonprofit with a strong dedication to open source licenses. This would put it outside of their control to meddle with it in the future, or for anyone who purchases Paizo (like say Hasbro) from being able to do so.
They're opening up a mailing list for anyone to see their drafts and provide feedback, and they already have a large list of publishers who are signing on for it, including Kobold Press, Chaosium, Green Ronin, and many others.
If this works as they're saying, it would be a huge deal for small publishers. A license that any system or game could be put under, out of control of any large corporation, that would allow the best parts of the OGL to be spread to many other companies and independent creators. I think regardless of how things shake out with the OGL, this is going to have a big impact on the TTRPG industry as a whole. The OGL as written was good for a lot of third party groups, but it did all funnel back to giving D&D a much larger market dominance, which this one shouldn't repeat in exactly the same way. Rather than most of the works for the OGL supporting D&D in particular, this ORC may have the chance to raise many games.
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saul-tortellini · 3 months
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Thinking about Urgathoa
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lizzorasaurus · 4 months
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Besmara - The Pirate Queen
Back on my bullshit with my Gods of Golarion project.
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