Here’s a design of my own mindscape, based on how I personally think my functions manifest themselves!
The general lounge area that all the functions share is a way for each function to relax and not overexert themselves while the user’s still active (ex: Ni taking a break on the couch while Fe or Ti takes over for a while), but they can use it just as freely even when the user isn’t active.
I took layout inspiration (and stole the gate) from Steven Universe since I thought it would be fitting thematically.
Maybe I’ll design the individual rooms if anyone’s curious enough to know?
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I do think Hunter is going to sacrifice himself in the finale. Specifically though I think he's going to TRY to.
One of the things that's made me think Tech is alive is that we haven't had the entire family truly together at any point - the whole show has been about family but they have never, ever been united as a full six person family. Someone is always gone, always missing, always sacrificed even though they have said over and over again that they don't want to leave their own behind.
And with all the heavy signaling around CX-2 he still looks very likely to be Tech. Sorry no one kills a guy that ambiguously and then accidentally puts a weirdly focused on assassin through several of the same scenarios and gives him a very close speech pattern just to be like "but in the end it was just some guy!" Like that's stupid, sorry to be blunt.
So. If CX-2 is Tech. And we get him back. And we finally have Omega back. And we have everyone on the same side again.
And then.
Hunter.
Tries to sacrifice himself for his family to make it without him.
Can't you just see Omega losing her shit? Don't you think she might go a little nuclear? Perhaps even find some of the force inside her to drag his ass back from the brink?
Hunter is going to try to heroic death and Omega is tired of watching it happen and she drags him back whether he likes it or not because this is the closest she's ever gotten to a complete family and she's not letting it go. That's my prediction.
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Teleportation Shenanigans
So yes the intuitives can just warp from one part of the mind to another with the unconscious mind dimension. Ni can hear things better from there because she’s a dominant function so she has the most control of the mindscape.
Ne usually isn’t allowed to be in the main hub... any shadow functions is usually not allowed to be in the main hub lol. But would often visit and mess around with the original plans Ni made when it’s unguarded, usually when Te is too tired to stay up.
Ne have a more glitchy teleportation vs Ni having fading into existence teleportation
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Can we have some information on glitch simon au? 🥺🙏
HEHEHE ABSOLUTELY!! I have a lot of Itchy stuff on the back-burner I'd be happy to talk about while I doodle up new Winter stuff! :D I actually have MORE itchy art/lore than Winter lore surprisingly it's just... really scattered and needs a lot of explaining dhsghfdsja... but we'll disperse it in small chunks...
This is his current main ref (kinda wanna update it tho bc there's some things about it that I don't like anymore).
Aaaaaaand a little bit of info I can give on him:
After the events of the failed ritual, this Simon is no longer human, but he's also not aware of this. He's a cosmic entity behaving like a human-shaped portal. Very in-tune with time and space and super sensitive to it's changes and flows.
Is made of a VERY powerful energy and suffers from MMS again. However, because he clings to his sanity as an anchor, his usable magic is limited (needs magitech to access most of it).
He's not glitching 24/7, although it takes him effort to keep himself from glitching. Physical pain and mental/emotional stress will cause him to lose stability.
He can time-travel AND universe hop, but hasn't figured out how to control the destination. If he glitches too hard, he will go full portal mode and teleport into a random universe and a random time period (if you touch him, you will teleport with him).
Has "future memory" which functions similar to past memory. He can recall events (within his own timeline) that haven't happened as if they've already occurred. This memory isn't perfectly clear and he's NOT all knowing. Gets memories of the future mixed up with those of the past (I read the Enchiridon's page on Amok Time/Multiverse stuff and got a bit inspired).
And that's all the info I'll give for now! I'll definitely be sharing more about him / his story in the future. I just haven't drawn or written a lot of it out besides scattered doodles that might be hard to understand without full context. I have a little Betty scenario that will be posted soon, but in the meantime I hope this is satisfying!! :)
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Maybe a Watcher Scar? His Secret Life finale had very similar vibes to Grians Evo finale
Scar assumes that hitting the button, here at the end of everything, will send him home.
It just feels like it makes sense, right? That's how it should go. He's completed his task, so he gets his reward. And with nobody left to kill or fool or betray, what other reward could the secret-keeper possibly offer him? He's Dorothy with the slippers, Alice waking up on the riverbank. He played by the rules, and he won!
The secret-keeper is impassive, as stone as always, as he approaches. That's kind of a weird thought- why wouldn't it be? But there's something uneasy, here, with no sound in the world but his footsteps and no heartbeat in the world but his. It creeps him out, puts him on edge. He wants, abruptly, to not be here anymore, thanks very much.
Well.
"There's no place like home!" he says to himself, to the secret-keeper, and to the world.
He hits the button.
The world folds out of existence around him, everything goes black, and he's falling. It happens instantly, or at least instantly enough that he doesn't have a chance to scream before his teeth snap shut with the momentum of the drop.
He can't see anything. Not himself, not anything around him. It's all black, or something deeper than black, and cold, even with the heavy fabric of his shawl around his shoulders.
And then he hits something, and it all stops.
His fingers scrabble at the- ground? The ground beneath him, he decides. There's what's probably dirt, what must be grass. His cheek is pressed against the ground, reassuringly solid, and he lies still for a moment, catching his breath, orienting himself.
He thinks he can feel the sun on the back of his head.
...He still can't see anything.
It's, at first, almost more baffling than alarming. He reaches up to feel at his face, cautious, and finds his eyes open. He can't find any blood, any damage, at least not with this rudimentary investigation. Everything seems fine, aside from the fact that he can't see.
Well. That's not ideal.
Something is... itching at him. He can't place it, or articulate it. There's just a strange, directionless aching, like a limb that's been cramped in one position and needs to be stretched, lurking somewhere in the back of his skull.
He starts to unsteadily shove himself into a sitting position- he doesn't trust himself to stand, not in this darkness, but he doesn't think he needs to spend any longer with his face in the dirt. He still doesn't know where he is. He could still be in front of the secret-keeper. He could also be absolutely anywhere else.
He moves his head, experimentally, half-consciously trying to work out the ache in the back of his skull like it's a crick in his neck, and all at once the world explodes into color.
It's so bright and so sudden that he flinches, almost slams the eye that's just opened shut again on instinct. And it is just one eye- he's sure of that, somehow.
For some reason, though, there's no impulse to squint- only to stare. Everything is so colorful. He can see blue skies, green hills, a jagged rock formation rising into the sky- he's back on Hermitcraft, he realizes after a moment, and the relief at the realization is almost overwhelming. He is, undeniably, outside the front gate of Scarland. He's looking at...
No, wait. Something's not right. What is he looking at?
His field of vision is too high off the ground. He thinks it and then he's sure of it. He can still feel the dirt beneath his palms. He isn't standing. The view of Grian's base he has isn't right. He's sure it's not.
He looks down, and sees himself. Kneeling on the ground, staring blankly off into the middle distance, wind-ruffled and lost-looking. Him-on-the-ground is not looking at Grian's base. He doesn't look like he's looking at anything.
"Oh," Scar says aloud, giggles, presses his hand to his mouth, watches himself do that. "Oh, this is really bad."
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