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#Knight of Solamnia
dndportraits · 4 months
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Anjali’s 3 Children:
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Justus Verendus
Her eldest, 30. He’s a Knight of Solamnia. Very gifted and talented, if not too focused on work.
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Grace Verendus
Anjali’s only daughter, 26. She ran the apothecary shop that Anjali owned and is a very adept healer and midwife. Timid and soft spoken, but has a kind heart and is very hardworking
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Hale Verendus
Anjali’s youngest, 21. Free-spirited and rebellious. He always wanted to sail in the sea and left home the moment he was able to to travel. Anjali has not heard from him since
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fernrisulfr · 1 year
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Juryrigg
This one was fairly recent. Sadly the game got cancelled the day before as the DM was experiencing some personal complications. It was for the new Dragonlance Campaign. 
Concept: Tabaxi - Artificer/Cleric (Forge)/Wizard - Juryrigg - Smuggler/Shipwright/Sage
Used: Juryrigg - Tabaxi - Cleric (Forge Domain) - Knight of Solamnia
Backstory Used (First Try, Closed due to DM Personal Complications): Juryrigg was born into a simple life in the countryside, son and apprentice to the local blacksmith, promised to a life of modest means and obscurity. At least...until the horde attacked. He never actually learned who they were, be they bandit, or some armed scourge. One of the few in the village with any martial prowess, he was given the opportunity for courage and sacrifice, to protect others at the possible cost of his own life. He didn't take it. Tail tucked between his legs, breeches stained yellow, he fled as fast as his legs would carry him...and straight into the chest of a well groomed stallion. Though late, knights of Solamnia had come to their aid. With a great deal of persistence and pleading, he swore himself in penance to service of the very knight who had come to their rescue, eventually reaching the fabled rank of Knight himself. Nevertheless he remained one unsuited for the battlefield, instead travelling to villages that had been attacked, providing aid in the rebuilding, and warding off any cutthroats who may view an already damaged village as easy pickings.
Backstory Used (Second Attempt): (Ispin Greenshield part of level 1 story hook.) Juryrigg was born into a simple life in the countryside, son and apprentice to the local blacksmith, promised to a life of modest means and obscurity. At least...until the horde attacked. He never actually learned who they were, be they bandit, or some armed scourge. One of the few in the village with any martial prowess, he was given the opportunity for courage and sacrifice, to protect others at the possible cost of his own life. He didn't take it. Tail tucked between his legs, breeches stained yellow, he fled as fast as his legs would carry him...and straight into the chest of a well groomed stallion. Though late, adventurers (Ispin Greenshield among them) had arrived to render aid. With a great deal of persistence and pleading, he begged Ispin Greenshield to take him on as an apprentice. Rather than rejecting outright however, Ispin directed him to a knight of Solomnia whom Jurryrig went on to squire under, in hopes of one day reaching the rank of Knight himself. Nevertheless he remained one unsuited for the battlefield, instead travelling to villages that had been attacked, providing aid in the rebuilding, and warding off any cutthroats who may view an already damaged village as easy pickings.
Misc: 
Father used to say prayers while forging to time things out. Stamped every blade with the mark of their god. "This Hammer can forge not only weapons, it can forge a man!"
Tabaxi so cat habits.
Deity Info:
Reorx (The Life-Giver, Forger of the World, The World Smith) Symbol: Forging Hammer
Reorx is the god of Creation, Inspiration, and artisanship. Believed to have made the world of Krynn itself under the instruction of another deity.
Loves gambling.
Prayer Ideas: 
"Life-Giver guide my hands, let me create new opportunities by giving in your stead!"
Appearance: 6′4, 250 lbs. Yellow-Green eyes, has a dark smokey coat of fur. Resembles a Norwegian Forest Cat. Severe case of resting bitch face despite his personality. Two small earrings in his left ear. Wears a very dark teal gambeson and a bright teal (sometimes yellow) scarf over that, both scarves have the symbol of Reorx on them. Wears chainmail over the Gambeson, plate depending on the game (first attempt let me start with plate). His gloves are old style blacksmith gloves with iron plates attached to the back. There’s a light metal hoop around his tail with an engraving. 
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oldschoolfrp · 2 years
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Lord Gunthar Uth Wistan, Knight of the Rose and Grand Master of the Knights of Solamnia (Jeff Butler, Dragonlance simulation game DL11: Dragons of Glory, TSR, 1986)  While packaged in a folder resembling a thick D&D adventure module, Dragons of Glory was a wargame with two large hex grid map sheets of Krynn and two sheets of die cut cardboard unit chits.
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biterflies · 7 months
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this is my son percivil in his first session being played he killed a dragon personally fucked over lord soth with his mage slayer feat and went unconscious and almost died twice
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lord-soth-dk · 9 months
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Lord Gunther Uth Wistan
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dndhistory · 1 month
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403. Tracy and Laura Hickman - DL8: Dragons of War (1985)
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Focused around the last part of the story retold in Dragons of Winter Night, the battle at High Clerist Tower, this 8th Dragonlance module makes heavy use of the new Battlesystem wargaming rules to bring to life epic battles. 
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This module is also, due to its setting, really heavy on the whole Knights of Solamnia lore, including a section before the adventure with two pages about the workings and structure of the order which will be of great use for any DM trying to bring the Solamnic fortress to life. 
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Most spectacular of all is the fantastic map for the tower that is included here, not only do we get a hex map for use with Battlesystem we also get an astounding map with the cross sections of all the floors of the tower in what is a work of art in itself. Fantastic module. 
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nikkidawes · 1 year
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A knight of Solamnia for Dragonlance that was previewed yesterday
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bbubblerum · 10 months
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Concept art for my Light Cleric Raera! She is a Knight of Solamnia who is not vibing with all the sudden fire magic.
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eelfuneral · 5 months
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So I created a DND character who was initially conceived as an answer to the “sexy nubile elf babe” trope by making her an eccentric hermit who lives in permanent goblin mode, likes to infodump about bugs and mushrooms and isn’t above tasting random leaves from trees.
She’s also a Moon Druid who likes turning into a bear. Hell, she’s basically this meme:
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Guys, Darrett Highwater, our primary quest-giving NPC, has a thing for her. Homeboy is a Knight of Solamnia — who are a group of Fancy Fuckers with Decorum™️. Sage Brightmeadow is just so weird that she circled back around and became charismatic and magnetic.
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nenilance...
we continued up the tower, and here i learned about the occasional need for serious corralling (imo) bc the party wanted to leave and head back into the city to rest... guys? i believe this is time sensitive
arriving at the council chamber, we found a scene of terrible slaughter. the mayor was dead beside a knightly, and very sneery and suspicious man. i recognized him as a servant of soth. kendernime got the final blow on his non-ghost form after encouraging a fellow player to aid me. if u kno, u kno the enemy can command people and posses bodies, but he failed in these abilities, we finally defeated him
and so we proceeded down to the catacombs, where we saw flamey visions of soth (with the comment, who doesnt love elf chicks?) down here we found some weapons and a smith god medallion in a reliquary... our minotaur (an artificer) friend picked the reliquary and ... met the smith god
the other neutral gods joined in on the groupcall. thats right, in a stunning curveball the dm had us meet the good and neutral gods (along with the main good dragon god) impressive. of course, a couple of our chatacters got a dressing down for the few times they tried to act like murderhobos, so we'll see if they keep it up. one of the other elf players, who likes to take grizzly trophies and cover himself in blood (lawful good in his sheet) pledged himself to the good gods. see what i mean?
The good dragon god, Paladine, then told us in all his glory, that we were the B-team but we had a pretty important part to play. i asked if i could borrow one of his gold dragon servants, he said no, :( but the dragon felt sorry and let me ride him once.
i thought to give up my tough feat in exchange for a 'gift of metallic dragons' but turns out with my knight of solamnia & and beads charged with healing spells i already have better abilities than that
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critrolestats · 1 year
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Media References and Puns of 3-41 Call of the Wild
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Thanks to chacharae for this art piece!
Hi!
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(0:00:27) Sam: I can’t believe you noticed, Mork. (Mork and Mindy)
(0:01:41) Sam: Ixnay on the owerflay, Magic 8-Ball, okay?
(0:01:56) Sam: Nobody wants that, Mr. Mustard. (Clue)
(0:04:36) Sam: Bring “The War of the Lance” to your table and become the hero that Krynn needs. Play a Kender and follow your curiosity for adventure and mischief. Join forces with the legendary Knights of Solamnia. Or the Mages of High Sorcery. Imbue your powers with lunar magic from Krynn’s three mystical moons with an all-new Lunar Sorcery subclass. Fight against legendary villains like Lord Soth, and face legions of draconians, dragons, and other servants of the Dragon Queen.
(0:11:16) Liam: That guy’s got a good voice.  Matt: He’s got a good voice.  Travis: You could listen to him read a book.
(0:19:28) Marisha: You got bit by a werewolf.  Sam: Smooth Criminal. (by Michael Jackson)
(0:17:21) Matt: You’re just BoJack.
(0:17:28) Marisha: You’re just a My Little Pony at that point.
Read more at critrolestats.com
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dndportraits · 4 months
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Petfyr
Drew a portrait of a friend’s D&D character for our Dragonlance campaign.
He’s a Halfelf Paladin of Habbakuk (Oath of Ancients) and a Knight of Solamnia (Crown)
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darklordazalin · 1 year
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Azalin Reviews: Darklord Soth
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Domain: Sithicus Domain Formation: 720 BC Power Level: 💀💀💀💀💀 Sources: 3e: Ravenloft, Secrets of the Dread Realms, Gazetteer IV; 2e: Domains of Dread, Domains and Denizens, When Black Roses Bloom, The Evil Eye, Tales of the Lance; 5e: VRGTR; Novels: Knight of the Black Rose, Spectre of the Black Rose, Tales of Ravenloft; CW: Spousal abuse Since the new Dragonlance book came out this week, I thought I’d do a throw back Wednesday (I’m a King, I do what I want) for Lord Loren Soth, everyone’s favorite overcooked BBQ Knight of the Rusty Bucket. Creator arguments aside, Soth’s history is a bit complicated and at times convoluted, so I will be sticking mostly to how he arrived in Ravenloft and the dust he collected while there.
Lord Soth is the embodiment of what a Knight should not be wrapped in a burnt tin can covering the remains of an overdone sausage. Once a member of the highly esteemed Order of the Rose of the Knights of Solamnia, Soth was known for his so-called good deeds throughout Krynn. Now, if such good deeds are done for one’s ego and not selflessness, what are they really?
No one can doubt Soth’s devotion to the Order of the Rose after he not so subtly designed his castle, Dargaard Keep, to resemble a rose. A lack of many tall towers and skulls in my opinion, but there is no accounting for taste.
Soth had an arranged marriage with lady Gladria of Kalaman. Their marriage was a loveless and barren one. A story a bit too familiar for my tastes, so we will move on. As unhappy at home mangers tend to do, Soth forced his 13 loyal Knights to roam the relatively peaceful country side with him to “do good” so he could spend more time working than being a family man. One day they saved a group of elf maidens from ogres and Soth fell in love with one of their number, Isolde.
Soth broke his Knightly vows through his infidelity with Isolde and instead of stepping down from the Order as his womanizing father before him did, he decided the best course of action was to have his Seneschal, Caradoc, murder Gladria so he would be free to marry Isolde. And with Gladria’s corpse still warm, he did just that.
Surprisingly, the Knights of Solamnia can count to 9 and upon seeing how very pregnant Isolde was after a month of marriage figured things out. Soth was stripped of his Knightly Orders and imprisoned for his crimes. He was shortly after rescued by his 13 loyal knights and, lacking any actual plan of escape, they returned to Dargaard Keep.
Shortly thereafter, the Knights laid siege on Dargaard, demanding justice against Soth’s crimes. Stirring behind the stone pedals of his keep, Soth became physically and, at times, mentally, abusive to his men and his wife.
In a rare moment of clarity, Soth realized what a rusty old piece of junk he was being and prayed to Paladine for redemption. Why do religious types go directly to their gods? Perhaps not beating your wife and facing punishment for murdering your other wife is the actual answer here? No? Too easy? Well, as gods tend to do, Paladine offered Soth a chance at redemption – stop the power-hungry Kingpriest of Istar from binding the gods to his whim or Paladine will send a giant meteor to destroy all of Istar. Paladine: God of Ultimatums.
A little background for those unfamiliar with Istar. Istar was a center of peace for a long time but slowly descended into corruption after declaring itself to be the center of “good” and “light” in the world. The Kingpriest’s orders became more and more corrupt, eventually declaring a mere “evil” thought as a crime. He planned on binding the gods to his will and this is what Paladine sent Soth to stop.
Soth, being the dried out husk of a Labrador retriever that he is, set forth to do just that. However, he came across some of Isolde’s companions while on the road and they convinced him Isolde was being unfaithful. Soth, having no confidence in his abilities to please a woman, believed their tale without question and ran back home to yell at his wife.
As he confronted his wife, who did everything to shield their son from him, Paladine’s Cataclysm struck, setting Dargaard Keep ablaze and knocking a rather conveniently placed chandelier on top of Isolde and their son. She held out their son to him, begging Soth to save him, but he ignored her. As they died, she cursed him to “live the life of all those he had doomed”.
The flames consumed Soth and he rose as a Death Knight and the only remaining etching on his once fine armor was a single, burnt rose earning him the moniker “The Knight of the Black Rose”. His loyal Knights turned into mindless skeletons, Isolde’s elven companions into banshees, and Caradoc into a ghost.
In Krynn Soth served the dragon deity Takhisis for many years and eventually became obsessed with the Dragon Highlord, Kitiara. Ignoring his duties once more, Soth planned on trapping Kitiara’s soul in a gemstone while Takhisis was throughly distracted fighting Raistlin. Not one to do his own work, Soth sent Caradoc to collect Kit’s soul and promised Caradoc his returned mortality if he did so. Caradoc might have been considered a “fop” by most, but he was smart enough to realize that Soth would not fulfill that bargain and hid Kitiara’s trapped soul to ensure his side of the deal.
Soth, who solves all things with violence, managed to snap the neck of the ghostly Caradoc instead of bowing before him to get the soul gem. At the same time, the two were enveloped by the Mists and transported to Barovia.
In Barovia, Caradoc was under von Zarovich’s so-called protection. Caradoc stayed at the Castle Ravenloft and informed Strahd about Soth’s character and Strahd used that information against the Death Knight.
Soth’s time in Barovia mainly amounted to him falling for von Zarovich’s obvious manipulations as he ran around with the werebadger Azrael and the Vistana Magda. This resulted in one dead red dragon and Gundar’s disturbing progeny before Soth realized Caradoc was with Strahd the entire time.
After swinging his sword at everything von Zarovich could throw at him, the Count gave in and handed over Caradoc to the Death Knight. Seems bad tactics to send an army of undead against a Death Knight without using any destructive spells in his arsenal…but Strahd was not the best of students.
His ghostly seneschal back by his side, Soth proceeded to go about killing him (again), but he was denied this as the Mists came for him, forming Sithicus as his Domain.
Sithicus is a land dominated by elves, songs of lament, and a rusty Death Knight gathering dust on his throne as he stares at the Memory Mirrors Tindalfalus fashioned for him. There he was gifted with Nedragaard Keep (literally means “not Dargaard”), which resembles his old home but its shifting nature irritates the orderly soldier. He has command over his 13 skeletal knights and 13 banshees continually inform him of how horrible he his. On the full moon he must sing of all the wrongs he’s done, which in Sithicus is about every 8 days.
While Soth was collecting dust, Azrael carved a position of rulership for himself. Azrael’s machinations lead him to conduct a ritual within the Black Chapel of the Veidrava Salt Mines in order to gain control of every shadow within Sithicus and thereby grant him the power to destroy Soth and claim the throne. 
Azrael was thwarted by some do-goer. The interruption of his ritual resulted in a giant ball of negative energy smashing into Nedragaard Keep. Soth was unharmed and granted a chance to undo his past by reliving the moment where he refused to save his son. He refused once more, yet was removed from Ravenloft. Depending on which source you wish to believe, back in Krynn, he found redemption after refusing service to Takhisis, which caused the goddess to grant him mortality and a swift death. Alternatively, Sithicus is now part of Klorr in 5e where all the failed Domains delve. Lord Soth may be among them.
Before all that, Soth was quite active in his Domain – seeking a way back to Krynn, obsessing over Kitiara, annoying the elves he decided he hated, and creating the most horrifying type of vampire – vampire Kender. He’s a formidable opponent with only a few spells, but of the powerful/destructive type. He has control of vast undead armies and is unstoppable force that will beat down anything in his way until it crumbles.
When not doing his best statue impersonation, Soth is not one I would want to face without sufficient preparation. His power level is certainly a 5 out of 5. Personality on the other hand…I’m not sure he has one.
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starlyht · 1 month
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i'm dying one of the new players is a centaur paladin knight of solamnia bg who my ranger is already bickering with lmaoo
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littledragoncorp · 1 year
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Dragonlance Hardcover Releases 12/6/2022
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Dragonlance Hardcover Free Dice set with purchase. Enlist in the War of the Lance  Takhisis the Dragon Queen has returned to the world of Krynn. Across the land, her armies of fanatical draconians wage a brutal war of conquest. As the Dragon Armies march on the unprepared nation of Solamnia, only the defenders of the city of Kalaman stand in their way. But the Dragon Armies want more than just to crush their foes. An ancient evil in the Dragon Queen’s service seeks a magical weapon that could dominate Krynn for all time. Dragonlance: Shadow of the Dragon Queen is a tale of conflict and defiance set during the legendary War of the Lance. Create characters from Krynn, the world of the Dragonlance setting, then march them to the front lines of battle against the terrifying Dragon Armies. - Introduces the Kender race for player characters to use in the D&D Beyond character builder - Adds the Lunar Sorcery subclass to imbue sorcerers with lunar magic from Krynn's three mystical moons - Brings new backgrounds like the Knights of Solamnia and Mages of High Sorcery to use in character creation - Gives Dungeon Masters everything they need to run D&D campaigns set in Dragonlance during the War of the Lance - Fight against legendary villains like Lord Soth and legions of draconians, dragons, and other servants of the Dragon Queen in the encounter builder - Brings war as a genre of play to Dungeons and Dragons fifth edition - Contains a poster map depicting the continent of Ansalon and the Kalaman theater of war. Come Visit us today to get Dragonlance Hardcover in Person 22 Main St. S. 2nd Floor, Brampton, Ontario at Dragon World Card Games & Collectibles. - We have one of the biggest Dice Collections for sale in Canada. - We have dice from Ice Cream Dice, Die Hard, Udixi, HD, Chessex, Yusun, Bescon, Critit, Lindorm, Wizard of the Coast, Fate, Polyhero, Gate Keeper Games and more. I'm always looking to add unique interesting dice to our shop. - But wait, there's more! I also have 5E books, old school books, Maps, Terrain, Dice Trays, Miniatures both painted and unpainted. - We also carry alcohol ink for making your own dice, as well as coloring books & Markers, Puzzles and Board games. - For those who love TCG's we have both sealed and singles of Magic the Gathering, Pokemon, Dragon Ball Super, and Yu-Gi-Oh!. Check out our second online store as well! Dragon World Games This is a Limited Product. Read the full article
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greenedera · 1 year
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Alhana Starbreeze, princess of Silvanesti, flew to Tarsis to ask for the help of the knights of Solamnia against the armies of the Dark Queen. What happened, then... do you remember it?
📕 Digital painting created for the upcoming 2nd edition of the manual "Tasslehoff's pouches of Everything", soon on DM Guild! 🎟 Support my work by supporting the Dragonlance  Nexus on Patreon: https://www.patreon.com/Dragonlance
"Alhana was known to have had long black hair, porcelain white skin, dark purple eyes, graceful, and to have appeared cold, aloof, and imperious when outsiders and other non-Silvanesti, first met her." source dragonlance.fandom.com artstation: https://www.artstation.com/artwork/DAeKlA
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