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#Kaze can still cry but it takes so much that he repeatedly says he thinks he can't anymore. Or when he does it's over something he
kazeofthemagun · 1 year
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"If you must weep, Do it right here in my bed as I sleep If you must mourn, my love Mourn with the moon and the stars up above If you must mourn, Don't do it alone"
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fatesdeepdive · 3 years
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Entry 8: Rinkah’s Burning Loins
My Castle
After fully dedicating ourselves to Hoshido, the game finally really begins. We’re given access to a customizable castle in the Astral Plane where our army waits between battles. We can talk to our units, giving them minor stat boosts or new weapons. Right off the bat, we have a farm and spring to give us resources, rooms for Corrin and Lilith, and a Hall of Records.
In Lilith’s spring, we can feed her to make her level up. Different foods affect her stats in different ways. Note that, although Lilith now has stats, she isn’t usable in battle. Other players can invade our Castle through spotpass, which I’ll discuss in a later entry, and Lilith is only usable in those battles.
Lilith
Lilith is a weird squirrel dragon thing that floats around clutching a random ball. She used to be our stable girl and is now our pet. I think she has a crush on Corrin. Her design is unique and cute, I like it. Gameplay wise, she can only use a modified Physic staff. I don’t dislike her personality, but she feels like a throwaway character added at the last minute. She raises a ton of questions that I doubt will ever be answered.
In the Hall of Records, we can see descriptions of all the units we’ll ever recruit, rewatch cutscenes, read unreadable poems, and play around with a relationship tester. The relationship tester is randomized, by the way, which kinda makes it pointless. That said, it told me that Corrin expects betrayal from Rinkah, while Rinkah’s loins are set afire by Corrin. This is now canon, I have decided.
In Corrin’s room, we can change their hairstyle and invite an ally over to chill. I chose Kaze. He complimented Corrin’s piano skills, which she apparently has, then stared at us, blushing, while thanking us for saving him from Garon.
So, let’s talk about the elephant in the room. In the Japanese version you get to rub units while in close up mode. Like Pokemon Amie except...with people. This was removed in the English version. A lot of Fire Emblem fans were pissed, crying about censorship because Nintendo of America had the gall to remove the minigame where you rub Camila’s tiddies while she moans. And I’m going to say a hot take right now: they made the right call. That stuff was weird and indulgent. It was the living embodiment of the fanservice focussed design that plagues modern Fire Emblem games. Good riddance.
Inviting allies to Corrin’s cool sex treehouse boosts our support levels. I suppose it's time I mentioned that. In Fire Emblem games, units form bonds from fighting next to each other, unlocking short conversations that flesh them out as characters. Units also fight together better when they have high supports. Now, here’s the fun thing about supports:
There are more than 600 supports in this game. Not support conversations, support lines, each of which is made up of three or four conversations. And, because God has cursed me for my hubris and my work is never finished, I’m going to read all of them.
Admittedly, I’m not going to unlock all of them. S-Rank conversations result in marriages and each unit only gets one. It’d take a few dozen playthroughs to get all of Corrin’s S-Rank conversations and I don’t hate myself that much, so I’m reading the transcripts from the wiki. I think I’m going to do four supports per Entry; that’ll leave me with a few extra by the time we reach the end, but I’ll just do a support grab bag entry or something.
Before we do supports, let’s finish up improving the castle. I built a weapon shop and a statue of Corrin that boosts her max speed. We are limited on the number of buildings we can build, but that isn’t a big deal yet because the only other option was to build a stave shop.
Support: Corrin/Rinkah
C: Corrin attempts to discuss battle tactics with Rinkah, but Rinkah blows her off and tells her to stop trying to be friends. Rinkah does acknowledge that Corrin’s authority and that Corrin saved her life, but tells the princess leave her alone.
B: Corrin pesters Rinkah until she explains why she’s so aloof. Rinkah explains that, the Flame Tribe keeps a great flame burning in the center of the village to honor the God of Fire. In the past, outsiders have extinguished the fire. One such instance was followed by a volcanic eruption that decimated the tribe. As a rule, the people of the Flame Tribe are wary of outsiders. Rinkah also explains that she’s working for Hoshido because her father commanded her to, much to her chagrin.
A: Rinkah explains that she would have preferred to die an honorable warrior’s death than be captured and resents Corrin for sparing her. Corrin says that she’s glad Rinkah is still alive, because it means Rinkah and her can be friends. Corrin also says that, despite the chaos of war, she believes in fate and its ability to bring people together. Corrin encourages Rinkah to use this opportunity to learn more about the outside world and bring that knowledge home with her. Rinkah begrudgingly agrees.
This is how the conversation will end on my playthrough, but if Corrin has a penis, you can get an S-Rank proposal conversation. I’ll be listing all of these off along with the normal conversations.
S: Rinkah comes to Corrin, blushing, and tells him that he has been a constant reminder of her shame and regret over being captured. But, over time, these feelings were replaced with love. Love that she hated, because Corrin is an outsider. Corrin says that he’s loved Rinkah since the day they met and only told her to be friendly to other people as an excuse to spend time with her. Rinkah states that, from now on, she will remember her capture as the happiest day of her life and the two get married.
Review: I really like this support line. It expands Rinkah’s backstory and culture, ties it into Corrin’s own isolation and belief in fate, and deals with the tumultuous meeting they had in Chapter 2. The confession comes out of nowhere, admittedly, but I do like Rinkah grappling with her mixed feelings of hate and love. Solid support.
Support: Corrin/Jakob
C: Corrin comes to Jakob to ask for a favor. Jakob interrupts her by humorously listing off the things he would do for Corrin. Things like slay dragons for her, which is actually kinda offensive now that I think about it. Corrin begs Jakob to allow her to be independent and Jakob refuses. Corrin explains that she’s his boss and he tells her that servitude is his reason for living. Jakob explains that, when he started working for Corrin, he was incompetent, and her kindness towards him made him indebted to her. The two compromise on the agreement that Jakob will teach Corrin how to make tea. After Corrin leaves, Jakob mumbles to himself that things might get apocalyptic.
B: Corrin repeatedly tries and fails to make a decent cup of tea. Both of them get some funny lines in, with Corrin telling Jakob that she can’t hear him because she’s ignoring him and Jakob saying that, saying that they’ll run out of leaves before Corrin makes decent tea. They meaning the nation in this case. Corrin eventually makes a passable cup, after Jakob secretly adds in sugar.
A: Jakob admits to Corrin that he messed with her tea and she laughs it off, admitting that she knew all along. She apologizes for being stubborn and accepts that she still needs Jakob’s help sometimes. Jakob says that he falls apart without Corrin. Corrin says that the two of them are alike in that way and Jakob literally faints from joy.
S: Jakob is acting more distant than normal. When Corrin asks him about this, he admits that he’s fallen for her and resigns from his duties as butler, because it is improper for him to have feelings for his mistress. Corrin begs him to say because she needs him and admits that she loves him too. The two of them get embarrassed and Corrin fires Jakob, giving him the new job of husband.
Review: This was a hilarious support that really made me appreciate Jakob’s snarky yet loyal personality. He is the perfect butler. The conflict of Corrin wanting to be independent and Jakob wanting to take care of her is a good dynamic that made me appreciate the relationship between these two characters. I do like them more as a platonic couple than a romantic one, but Jakob quitting his job because falling in love with Corrin is improper is a nice character moment.
Support: Corrin/Kaze
C: A villager gives Kaze a bunch of radishes because he’s super hot. And I mean, he is. Kaze apparently doesn’t realize that he’s hot until Corrin explains it to him. Kaze mentions that he dislikes the attention because he isn’t a good person before running off.
B: Corrin asks Kaze to follow her around so she can figure out what’s bothering him. Kaze says no, so Corrin annoys him until he agrees to hang out with him. Then he runs away again.
A: Kaze admits to Corrin that it was his fault that Garon kidnapped her, because when he was a child, he noticed the Nohrian soldiers that killed Sumeragi were in the city but said nothing about it. I don’t know how that makes Corrin’s kidnapping his fault, you’d expect there to be soldiers guarding a king. And the fact that Kaze was there means that there were also Hoshido soldiers, which means there was no reason to be suspicious of the Nohrians. Also, Kaze was a teenager at the oldest, so he should probably get some leeway. Whatever. Kaze apologizes to Corrin and Corrin, in turn, apologizes for making him live with guilt for fifteen years. Corrin also points out that Kaze led her home, meaning that they’re even now. Kaze compares Corrin to Mikoto because of her kindness and pledges to serve Corrin as her loyal retainer.
S: Corrin and Kaze joke around about Corrin’s kidnapping. It’s cute. Corrin mentions that, now that she’s spent so much time offscreen with Kaze, she likes him even more. Kaze blurts out that he loves Corrin, despite being her bodyguard, and the two propose.
Review: I found this chain a bit lacking, to be honest. The first two conversations were filler and the origin for Kaze’s guilt complex is kinda dumb. Kaze’s relationship with Corrin defines him as a character. He is so guilt ridden over her kidnapping that he would betray his country and his family to protect her. Later parts of the game hinge on this relationship. But, three of their four conversations are dull. I do like Kaze’s guilt complex as a concept, and think becoming Corrin’s retainer alongside Jakob and/or Felicia and a way to repent, but it isn’t enough to save this support line.
Support: Kaze/Rinkah
C: Kaze gets a bunch of candy for being hot and shares it with Rinkah, who secretly loves candy.
B: Kaze continues to give Rinkah candy.
A: Kaze continues to give Rinkah candy.
S: Kaze reveals that he’s been giving Rinkah candy because he’s in love with her.
Review: This one was a big let down. The fact that Kaze and Rinkah are introduced together made me think it would be about their capture, but no. It’s just Kaze giving Rinkah candy for four conversations straight. And it’s cute fluff, but it’s nothing more than that. There is something interesting below the surface with Rinkah hiding her love of candy to protect her image, but it’s never really explored.
So, off to a mixed start with the support conversations.
Birthright Chapter 7: A Vow Upheld
Team Corrin heads to a Hoshidan fort where Sakura is tending to wounded soldiers. We are introduced to Sakura’s retainers, Subaki and Hana. Suddenly, the fort is attacked by Nohrian forces. Corrin and Azura point out the ridiculousness of them attacking immediately after they arrived. Sakura freaks out because the fort is being used as a hospital and has no military value. So apparently Nohr is now being evil just to be evil.
Subaki and Hana agree to help Corrin defend the fort and argue over who’s more important to Sakura, much to her annoyance. Subaki and Hana give me a good opportunity to discuss a few interesting things about classes in this game. First off, unlike in most Fire Emblem games, classes are NOT gender-specific, as demonstrated by Subaki being the first male Pegasus Knight in the series. Secondly, the classic Fire Emblem classes were divided between the two nations. Nohr got Mercenaries, Hoshido got Myrmidons. Nohr got Wyvern Riders, Hoshido got Pegasus Knights. Etc. I really like this, it gives the two countries different feels in combat both aesthetically and mechanically. Finally, a lot of Hoshidan classes were renamed to be more Eastern, shown by Hana being a Samurai instead of a Myrmidon, or by Sakura being a Shrine Maiden instead of a Cleric.
Subaki
Subaki is a Sky Knight, this game’s equivalent of a Pegasus Knight. He can fly over terrain and has good speed and resistance, but is decimated by arrows. His personal skill buffs his hit and avoid when he has full health. Design wise, I like how ridiculously smug he looks. Personality wise, he seems over-competitive yet fiercely loyal to Sakura.
Hana
Hana is a Samurai with high speed and skill. Her personal skill damaged nearby enemies when she scores a kill. Her design is fine, if a little bland. Personality wise, she seems over-competitive yet fiercely loyal to Sakura.
Starting with this chapter, we have a prep menu, where we can choose which units to use and rearrange them on the map. We can bring our whole team in with us, so it’s a little pointless, but it's nice. Worth noting that you can have units start in pair up via this menu, unlike in Awakening where you had to pair them up after the battle started.
At the start of the battle, the chapter’s boss, a Cavalier named Silas, shouts out to Corrin that he’s her childhood best friend. She does not remember him even slightly. Okie dokie.
This map is decent. It’s a bit short, but it features a lot of good bottlenecks. The Dragon Veins can be used to open heal tiles, which is a bit pointless because you have two healers. When Silas and Corrin fight, he reiterates that they used to be friends. Corrin says that she can’t remember her past. And that confuses me, because I was under the impression that she got amnesia when she was taken to Nohr, which would have been before she met Silas. Unless he’s lying.
After the battle, Corrin refuses to kill Silas. She interrogates him about why he was so hesitant to attack them and he explains that, when they were children, he helped Corrin sneak out of the walls to have a picnic. The guards tried to execute Silas for this, but Corrin stopped them, because apparently guards listen to small children. Because of this, Silas feels he owes a debt to Corrin.
Question. Why was this random child allowed to play with the super secret hostage princess? Whatever.
Corrin eventually recovers a vague memory of Silas and asks him to join the gang. She explains that Garon is crazy and evil and that’s enough to make him swap sides. Silas is now officially the most sane character in the game. I mean, he should have probably realized this stuff before being sent to destroy a hospital for shits and giggles, but still.
Also, Silas mentions that Corrin’s favorite food is surf and turf. Perhaps this symbolizes how Corrin is stuck between both kingdoms? Or maybe it’s a random throwaway line. You be the judge!
At the end of the chapter, Saizo and a new character named Orochi show up, wounded, and report that Takumi and Ryoma have gone missing. Uh oh.
Team Corrin decide to help search for the missing princes. Sakura decides to come along, despite Corrin and Kaze’s objections. Silas also decides to come along and Saizo points out that he totally could be a spy or traitor. He’s a dick, but he is infinitely smarter than Kaze.
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