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#I struggled a bit with the palette and pose in the beginning but I’m super happy with how it all turned out!!
sketchingtons · 2 years
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can we get a tim drake in 31 👀💖💖
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And give me a chance to draw my favorite boi? Absolutely!
It’s really been a hot minute since I’ve had a chance to draw Tim, so I extend my thanks for this request haha 🙏
I did get a shock when I had to actually look through my old Tim art to remember how to draw his hair-that really hit home that it’s been too long since I’ve drawn him 😂👏
Really had a blast with this one and super pleased with how it turned out-I hope you like it too!
(And here are some comparisons to the Tim’s I drew for last years palette request challenge-here and here!
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nighttimepixels · 5 years
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Heyhey Night! I have a buncha questions after seeing all your animations and they're just so cool so! I hope this is ok!! Can u animate normally too, or only pixel? Not that that's bad, just wondering! What's ur preferred kinda animation? Do u prefer lipflaps or lipsyncs? What's the hardest part of the animation process?? What's ur favorite?? Any part u don't like? What's a thing people don't see that u put a lotta time into? Do u have a fave animation u've done? Thank u btw for all ur art!!
Oh stars, okay, yeah- I’m happy to answer all these!! I’ll break them up so it’s easier to read X) And awww geez thank you so much for your support, sweet anon! It really makes my day when people say they like anything I’ve made, and stars knows it’s all the more true with the sweet sweet time sink that is animation   (´•̥̥̥\\ヮ\\•̥̥̥` )
I’ll also put this under a cut since it gets a bit long :)
Can u animate normally too, or only pixel?
This one cracks me up a little, don’t worry about it XD I totally can! In fact I enjoy it a lot - and... gods, animation software is a nightmare and a half, to be honest. That’s the biggest hurdle.
I do just straight up love pixel art and the aesthetic I can achieve with it, but I do at times miss ‘normal’ (non pixel?) animation, heh. Especially sound-syncing! I do all my pixel art in Asesprite which imo is the best pixel art program, not to mention made by an actual pixel artist - buuuut it doesn’t have a sound file option. Which makes sense! Er, frankly, most pixel artists wouldn’t... use it to animate like I do? More for games, or for looping gifs? So I can’t complain much, it makes a lot of sense that it’s a low dev priority.
Now, when it comes to other animation programs... I’ve tried a lot. Unfortunately, the ones that are preferable for the feel I like are either way out of budget (stares at TVPaint in the distance) or... well, have too high a learning curve for my single-person workflow, really. (OpenToonz, sigh...) And a lot of the free programs are good for getting a start in animation, but once you get to a certain point you really feel the limitations (whether it’s workflow, sound import, exports, trying to make something more finished than a rough...).
Then... there’s animation programs I just don’t like, and a lot of those are angled towards bone-style animations (nothing wrong with those, they just don’t fit my style? and are too much time investment for a single artist to output more quickly...), or are, well, freakin’ Adobe Animate.
I... gods, I do not like Animate (formerly Flash). And I made a whole 2 minute+ animation in it a couple years ago! (It’s very rough and bad and doesn’t make sense, pfff, not gonna link it XD) It’s... clunky, and vector oriented, and freaking lines don’t go where I want them too, and it tries to predict too much?? It’s hard to put to words, gah. For me, my animation style would be much more... raster oriented. Flow, hand drawn inbetweens, yaddayadda. Animate’s great for... plenty of things, but not for that kind of animation. There are far better animators than I who make it work with freakin’ aplomb though! So really, it’s just my taste, haha.
.... Er, that got long! I’ll cut off more rambling about animation software and tl;dr boil it down to “I love animating period, but turnaround is something I have to keep in mind as a freelancer, as well as budget, and my current focus is pixel animations for a number of reasons.” X)
What's ur preferred kinda animation?
I’m not exactly sure what this one means! Between pixel and non-pixel? Er, they both have their pros and cons, so I couldn’t say! But if I have to break down my current animations into categories, I’d say I have cutscenes, loop environments, and the broad game-like animations...
The first would be something like this animation feat. teasing Edge, the second would be something like this one with skesgo’s Starlan and Cinnamon, and the third is... everything else! From headsprite loops to ‘small’ characters running and so on.
Honestly, they’re all a lot of fun for different reasons! Cutscenes are generally the most challenging, but they give me the chance to push my limits and try and pull off something cool, whether I’m having to conserve frames (to keep the cost of a commission down) or whether I’m going more all out (which is a pricey commission, or a fun personal project, lol).
Loop environments are their own challenge - it may not look like it, but I put a lot of thought into how to make them look as natural as possible! From timing of talking characters, to where to place a blink, to exactly how many frames it’ll take to ‘soften’ a motion (so people aren’t just snapping between major poses) and so on - it takes... a lot of time to animate even simple scenes well, so I do a lot of mental math on how I can keep things affordable when someone approaches me for a commission. And frankly, I totally undercharge;; but I do my best!
Game-like animations are just fun. They range, they’re silly, to intense (I’ve animated fight animations before for game concepts), to indulgent, and beyond! Headsprites are always a delight, especially if I get to push the expression X) and I love tiny things (I mean... I am a pixel artist...) so getting to make lil tiny babs even just walking can be fun - and also, a lot more time consuming than you might thing, esp if you wanna make it smooth, like this lil Frisk I did last month or so:
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Do u prefer lipflaps or lipsyncs?
oTL
B... both??
Okay, lipsyncing basically is very time consuming. AND, I freakin’ love it. I love puzzles, and when it boils down to it, that’s what super fun & expressive lip syncing is (some Ghibli animations are the heckin’ best for this)...
and, I’m a pixel artist, without sound-syncing capabilities in her main art program oTL Yeah, I can export frames and line them up and check but... gods, it’s so time consuming. I’ve tried it out of desperation - but for even five seconds of sound (sayyyyy a lil Vine...) that’s hours upon hours of transferring back and forth just to check.
So even though I love lipsyncs, they’re too time-consuming (and ergo, if I’m being commissioned, often too expensive) to do often! Someday I’d like to get back to doing them more often, but for now, practically I stick to/’prefer’, in the loosest terms, to do lipflaps. For the layman, this is that ‘two frame’ (maybe three) open-closed style of animating mouths- however, I’m working on ways to keep that style, but make it more expressive! It depends on the project - and in commissions, I’ll pretty much always prioritize giving the client a little more body animation than mouth animation, unless it’d really fit what they’ve requested.
What's the hardest part of the animation process??
.... damn, this is a tough one! Sometimes I’d say it’s the initial concept work - but it depends on what I have to work with. Sometimes that parts a breeze - and honestly freeing, bc I can take the time to try and push what I’ll do with it!
Roughing is one of my favorite parts, tbh. It can be tricky, sure, but getting to go from keyframes to in-betweens & smears to adding the flairs of secondary motion (think hair swishing, or coats flaring, etc) is so exciting and satisfying.
From there it’s all refining, and tweaking...
Hm. Honestly, the hardest is probably the initial cleanup and lining. It’s cool to see it come together, but it feels so much slower, and it can drag - and then you find bits that actually don’t translate well from the rough stage, so you have to go back and rework, and oof it can just drag in this phase, heh. Plus, I’m always tempted to add more frames, but it’s not always realistic - I’m a perfectionist, to say the least, so I’m constantly having to leash myself back so I don’t turn a project into a half-a-year undertaking, pff.
What's ur favorite??
Probably gave myself away talking about the roughing stage X) It’s just loose and fun and free! But seeing it all come together is also damn satisfying too, so that’s not to say I don’t like the refining portions either...
Outside of that, I also really like the beginning of the color stage! .... Before having to translate shadows/highlights to each and every frame *shudders*. That gets tedious, but it’s so critical! Anyways, though, I heckin’ love colors. I always have a rough palette in mind at the start of the process, but I go ham and play with it as a little break and a true test when I get to actual slap together a full frame with full color, highlights/shadows included! It’s exciting, like a preview of the finished product, basically :D
Any part u don't like?
Heh, by the time I get to shadows/highlights, I tend to be getting impatient, I suppose. It’s not that I don’t like it - I definitely highly value it, and if it was the only thing I was working on in an animation that’d be different, but as a one-woman team I’m just raring to be done at that point; it’s very nearly the last thing I do, after all, so it’s a struggle to focus. X)
I suppose one that always gets me is more complicated backgrounds. It’s a work in progress, as I’m getting better and finding the fun in them for sure! But I’m still not where I want to be in translating ‘background concept’ to ‘finished background’ - it feels more stiff than my animations, I guess. So it’s a frustrating part... but hey, it’s part of it! And learning to embrace the challenge is a big help.
... I just always have to make sure I have a big cup of coffee and a good jam playlist going when I sit down to do ‘em, in the meantime.(=▿= ||||)
What's a thing people don't see that u put a lotta time into?
Definitely the coloring. This goes for both backgrounds and the animated characters themselves. It’s... never as simple as it looks? It’s time consuming, and while some parts of frames can be copy-pasted, I also put subtle work into the animations that mean that some pixels are off so it ends up being marginally faster to just recolor, but then there’s shadows, and working in pixels means that if I miss one then there’s a flickering pixel mid-animation, and sometimes there’s an unconnected line and then you bucket fill the whole damn thing, and gods know I’ve got colored lines so I have to be exacting with keeping the same ratios highlighted vs darker in shifting frames...
*deep breath*
... Yeah, basically the coloring is super time consuming. And balancing bg coloring with animated elements in the image itself is a whole extra challenge on top of that. For 99% of my animations, I can damn near guarantee I’ve spent at least twice as much time coloring it as I have animating it.
Do u have a fave animation u've done?
*looks at my goblin hoard of animations in horror like I’ve been asked to choose a favorite child*
... Stars above, I can’t choose! I love them all, and at this point a good portion of them are commissions- it wouldn’t feel right to choose!
*...carefully covers the hoard’s metaphorical ears*
... also, that said, I can admit a soft spot for any of them that involve humor. I tend to get to do extremely expressive faces and action there, even if I have to ration the frames, so it turns out really fun X)
And though rough and I’ve definitely done stuff I’m more proud of, I still crack up at this one I did a while back of the nonsense ‘ass’ joke between Red & Stretch... their faces were too much fun XD I’ve gotten waybetter since then though, Big Oof, I see so many things I can fix; might go back and redo it someday.
Honestly, though, I just freakin’ love animating! They all have their ups and downs andI always put a lot of love into them and find a way to have fun with it and try to push any emotion/theme (when applicable). I like to think it shows, but idk, that’s something I have to leave up to you guys X)
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jeremystrele · 3 years
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Rising And Shining Through Early Motherhood With Designer + Illustrator, Georgia Perry
Rising And Shining Through Early Motherhood With Designer + Illustrator, Georgia Perry
Family
Ashe Davenport
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Georgia and baby Daisy in the family’s Seddon home. Photo – Georgia Evert.
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Georgia found out she was pregnant the day before Melbourne’s 2020 lockdowns started. Photo – Georgia Evert.
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The couple went through IVF after trying for a few years to get pregnant. Photo – Georgia Evert.
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‘With IVF everything is so…deliberate? There are so many points where you have to consciously keep saying, “OK yep! We’re gonna do this! We’re doing this! This is the right thing to do! Let’s keep going!”’ says Georgia. Photo – Georgia Evert.
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Given Daisy was born in the middle of a pandemic, she still hasn’t met lots of Georgia and Dave’s family. Photo – Georgia Evert.
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Georgia and Dave have done the bulk of new mothering by themselves without their regular support networks that make up the classic ‘village’ due to restrictions. Photo – Georgia Evert.
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Daisy is a squidgy bundle of joy! Photo – Georgia Evert.
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‘Unfortunately after we left the hospital I really struggled with postnatal depression and anxiety. Still being in various states of lockdown / restrictions, not having my own mum or much support around, etc. It was kind of a lot,’ says Georgia. Photo – Georgia Evert.
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Georgia had three months off work after she had Daisy, but found she needed to get back to her creative outlet as soon as possible. Her mental wellbeing is tied so closely to it! Photo – Georgia Evert.
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Georgia has found an unexpected community on Instagram, where she receives from other new mums going through a similar experience. Photo – Georgia Evert.
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The designer + illustrator cites routine and rituals as the parenting method that works best for her. She turned this enthusiasm into a deck of illustrated meditation cards named Rise & Shine last year! Photo – Georgia Evert.
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‘While the world is still in this state of flux, I find the tiniest things can help delineate and give meaning to the day,’ says Georgia. Photo – Georgia Evert.
Georgia Perry makes things that trace people back to joy: a checkers umbrella, a wall chart of flowers, an enamel hair barrette that reads ‘paradise.’ On Instagram she shares new drawings and encouraging words in uninhibited colour palettes. I went into our conversation wanting to know the cause of her optimism, as if it were some kind of affliction. And how she managed to see such spectacular colour in the shadows of our modern world. 
Georgia’s mum was a florist. Right up until she passed away in 2009. She loved helping people celebrate their lives, and cheering them up when they were sick, even when she was sick herself. Georgia is the same way. She discovered she was pregnant with Daisy the day before Melbourne’s first lockdown, and an exceptionally lonely induction into parenthood followed. Yet she continued to make things to delight, like her illustrated card deck ‘Rise & Shine,’ a build-your-own-morning-ritual of yoga poses, meditation and words to ponder. 
When I asked her about her seemingly relentless optimism, she said she didn’t want to be known as ‘the sunshine and unicorns girl.’ She’s surprisingly dry. But I think she hit the nail on the head. Georgia Perry is warming the world and reminding us that there is magic in it. She sees colour in the shadows, because she paints them any way she likes. 
How have you navigated new parenthood? How lonely has it been on a scale of 0-6,000?
I found out I was pregnant the day before the very first lockdown in Melbourne, so I was truly entering uncharted waters. I barely saw any of my friends or family throughout my whole pregnancy, and we didn’t have any of the corny, but life-affirming rituals like babymoons / baby showers that I’d always imagined. I was so happy to be pregnant, but the world felt (still feels) insane and overwhelming at times, so it was a tricky time to navigate emotionally. 
To cope, I just did a lot of meditation and reading and watching TV throughout my pregnancy. Then, given it was so hard for me to get pregnant, and also the fact the world had been turned upside down in 2020, I chose to have a planned c-section. I’m not going to lie – it was amazing. I have fairly traumatic associations with hospital and medical stuff after losing both of my parents so young, so anything that gave me a sense of calm and control – I embraced. It was the best choice for me, and the day of Daisy’s birth was truly the most amazing day of our lives.
Can you speak to your experience getting pregnant and how that all went down?
We tried for years to get pregnant before I found out I had stage 4 endometriosis. I had no idea how common it was and, unbelievably, the only way to have it formally diagnosed is via surgery. We were told you can often get pregnant naturally / easily after the surgery, but it wasn’t the case for me. About a year after the endo surgery we started down the IVF path.  
What is it like choosing pregnancy so consciously?
With IVF everything is so… deliberate? There are so many points where you have to consciously keep saying, “OK yep! We’re gonna do this! We’re doing this! This is the right thing to do! Let’s keep going!” Rather than, say, just falling pregnant naturally and it just being done. There is certainly nothing spontaneous or romantic about IVF. Having to take so many active steps toward getting pregnant (hormone injections > a million blood tests> egg retrieval > embryo transfer, etc) gives you so many opportunities to overthink and psyche yourself out. Especially given everything going on. My partner Dave and I had so many late nights awake asking ourselves, does the world really need another kid right now?
We were super lucky all in all, as we only did one cycle of IVF and got two viable embryos. The first one failed, which was unexpectedly devastating / a low point, but thankfully the second one stuck. 
How did you find those early days of pandemic parenting? 
Unfortunately after we left the hospital I really struggled with postnatal depression and anxiety. Still being in various states of lockdown / restrictions, not having my own mum or much support around, etc. It was kind of a lot. I think I also just severely underestimated the level of hormonal fallout that can come after the birth of a baby.⁣ Just. So. Much. Uncontrollable. Weeping. ⁣Dave and my sister, Brighid were incredible though. And I sought out the help of my GP and a psychologist super early, which was life-saving. And eventually the dark fog did dissipate. 
I hear you. I’m so glad you got the help you needed. Parenting is hard enough without state-sanctioned lockdowns. 
Pandemic / village-less mothering is pretty insane. There are lots of ups and downs. We still don’t have all of our usual coping mechanisms available, and there is a lot of family that Daisy hasn’t met, but we’re doing ok. 
One of the hardest adjustments since having a baby for me has been fully accepting that your time is no longer your own. You go from doing whatever you like on a whim to this little creature being completely reliant on you 24/7. It’s such a complex feeling.  
How have you found the transition back to work? 
I had three months off work after Daisy was born, but (for better or worse) my wellbeing is so closely tied to my work and having a creative outlet. I had to get back to it as soon as I could. This has only been possible thanks to my incredible partner Dave, as he’s taking some time off work and does the lion’s share of the baby-raising during business hours.
I really like the idea of Daisy seeing her mum working and doing something that she truly loves. I’m hoping long term that I can strike a good balance between feeling fulfilled with work and balancing family stuff. I think it’s a continual work in progress.  
Where is the most unexpected place you’ve found support?
Instagram! I’ve been sharing a bit more personal stuff and it’s been such an unexpected source of comfort and encouragement. To realise there are other new mums in the same position as me, doing this without family around, in and out of lockdown, etc. It’s honestly been so uplifting. 
What sparked ‘Rise And Shine’ for you? What other daily rituals do you have?
I LIVE for routines and rituals, which definitely helps when you have a baby. I was approached by Hardie Grant to create Rise & Shine at the beginning of 2020 – little did we know how important daily rituals and “self-care” would become. 
While the world is still in this state of flux, I find the tiniest things can help delineate and give meaning to the day. For me, it’s things like putting music on and lighting incense every morning, stopping for a proper lunch every day and then turning on calming lights and lighting a candle at 5pm. Small actions like that keep me grounded in the moment. 
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The adorable family unit outside their Seddon home. Photo – Georgia Evert.
FAMILY FAVOURITES
Rainy day activity?
Drawing and painting. I can’t wait until Daisy is old enough to join in. 
Go-to album?
Sound of Silver by LCD Soundsystem. Yes I still live in 2007.
Sunday ritual?
Dog walk and takeaway croissants.
Favourite cafe?
Common Galaxia in Seddon
Weekend getaway?
Daylesford for open fires and op-shopping.
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