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#Download Project Wolf Hunting
kdramatizerdotcom · 1 year
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Download Film Korea Project Wolf Hunting (2022) Subtitle Indonesia
Download Film Korea Project Wolf Hunting (2022) Subtitle Indonesia
Sinopsis Film Korea Project Wolf Hunting (2022) Selama transportasi dari Filipina ke Korea Selatan, sekelompok penjahat berbahaya bersatu untuk melakukan upaya melarikan diri yang terkoordinasi. Saat jailbreak meningkat menjadi kerusuhan berdarah dan habis-habisan, para buronan dan sekutu mereka dari luar melakukan kampanye teror brutal terhadap agen khusus di atas kapal. Details Film Korea…
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zudufeu · 1 month
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‹ ✶ › — 𝐆𝐈𝐅 𝐏𝐀𝐂𝐊 / SEO INGUK. PROJECT WOLF HUNTING (2022) # 84 click the source link to find a free download for this gif pack. inguk was born in 1987 and he is korean, so please cast him accordingly. all gifs were made from scratch by me for roleplaying purposes, so please don't claim as your own, edit, or redistribute them. a like or reblog would be greatly appreciated as well if you enjoy them. thanks !!
— ‹ 𝔃 › content warning: blood/bruises, guns, knives, smoking.
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bekoobove · 8 months
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Fazbear Fears #14: Find For Foxy
 …Lane takes advantage of a new mobile game to keep his son busy while he works, but begins to notice strange events occurring around the house…
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 “Daaaaaad! I’m bored.”
 Lane quickly muted himself in the video meeting as Eddie barged into his office. He glared at the energetic boy. “What do you want to do about that? I’m in the middle of a meeting.”
 “Mom always plays games with me.”
 “Well, Mom didn’t have to work!” Lane groaned. “Now she does. Please, leave. This is important.”
 Eddie, deflated, left the room. As he did, Lane began to feel guilty about his overreaction. But what was he expected to do?
 Lane had worked from home for years, but recently the family had run into some money troubles. His wife, Sara, had managed to get a job, and they were making ends meet now. Still, that left Lane to keep an eye on Eddie once he got home from school, which was no small task. The kid could barely keep his focus on anything- toys, books, video games- and needed to be constantly entertained. Lane couldn’t work and play at the same time, leaving both of them frustrated with the new arrangement.
 Finally, the meeting ended, but Lane still had something to do. Apparently, the higher-ups wanted them to download some new communications app so they could stay up to date on projects.
 “Seriously?” Lane muttered as he opened the app store. “I don’t want to have homework. If you can’t tell me during the workday, then how important…”
 Lane trailed off as he noticed the app the store was featuring: some sort of mobile game featuring the character Foxy the Pirate Fox.
 Seeing the character made Lane think of Eddie. He loved Freddy Fazbear’s Pizza, and all the characters, but none more than Foxy. He’d even gotten mad when Fazbear Entertainment cut him from the new band in favor of some wolf character. It was for that reason that Eddie had no interest in going to their new, big attraction despite it being pretty close. Instead he preferred their small town’s Pizzeria which still prominently featured the scallywag fox playing the drums and telling tales from the high seas.
 That train of thought led to another- Eddie had never been bored in the slightest by Foxy. Maybe this app could keep him entertained? Lane went to the app’s page for more detail. In the description, there was more information:
 From the development team behind the Princess Quest Trilogy comes an exciting collaboration with Fazbear Entertainment: Find For Foxy, a unique AR experience!
 Foxy may be the world’s greatest pirate, but now he needs your help on a new treasure hunt! Foxy will present you with a household item that you need to find. Once you do, scan it with your phone. Find enough items, and you could even win fun Freddy Fazbear prizes!
 Download for free today! You’ll never be bored again!
 Lane grinned. This sounded like exactly what he’d needed!
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  “Argh, matey! It’s me, Foxy the Pirate Fox! Will you help me on the treasure hunting adventure of a lifetime?”
 Eddie squealed with excitement as he looked at the phone he held in front of him. There, superimposed on the living room on the screen, was Foxy, dressed in his finest blue overcoat and pirate hat. Lane, looking over Eddie’s shoulder, was impressed- the AR blended with the real environment really well.
 “That’s splendid!” Foxy said, the designers clearly having banked on excited kids responding to him. “The first thing you need to find is a chair! Scan it with your device, and I'll make sure it’s the right object.”
 “Go on, bud.” Lane encouraged Eddie, nodding towards the nearby armchair.
 “I’ll get it, Foxy!” Eddie cheered. He moved closer and focused the phone’s camera on the chair. The image on the screen lit up, and Foxy appeared in front of it.
 “Well done, Matey! That’s a chair if I’ve ever seen one!” Foxy patted the chair with his hook.
 “Now, it’s time to look forward, and choose the treasure that waits at the end of this hunt!”
 A new screen popped up on the phone, revealing a list of missions. They were mostly the same, simply tasking the player with finding more objects depending on the quality of the prize. Eddie could win Faz-Coins and merch coupons, redeemable at any Fazbear Pizzeria.
 Lane rolled his eyes. “Lure ‘em in with free stuff, and the kids demand you buy a bunch of other things in the game...” he muttered under his breath. He hid his annoyance and clapped Eddie on the shoulder. “What treasure are you gonna go for?”
 Eddie gasped. “The Foxy Visit!” He selected the mission.
 Lane looked at the screen and gasped. “You need to find five hundred things to win that prize. Are you sure?”
 “Yeah! The Foxy Visit sounds great!”
 Lane remembered a party they’d had at the restaurant once where they’d reserved a visit with Foxy. He supposed this was the same thing.
 “Alright, bud.” Lane smiled. “It’ll take some time, but I know you can do it.”
 Eddie and Lane heard the garage door rumbling open. “Sounds like Mom’s back from work. Let’s get some dinner ready, huh?”
 Eddie agreed. When Sara walked through the door, Eddie was already so excited to tell her about Foxy talking to him.
 Lane mentally patted himself on the back. He’d made the right choice.
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 The next week was a busy one for Eddie and a peaceful one for Lane. Not only was he able to work without interruption, he had enough time to read and watch his shows. It seemed he’d have even more peaceful days, too.
 Lane avoided talking to Eddie about the game too much (most conversations about it ended with incessant requests for a ten dollar skin for Foxy) but from what he understood, the hunts got harder as time went on. Now instead of chairs, he’d be asked to find a book with an animal in the title or a yellow flower. That’s right, some of the hunts even needed him to go outside. In one fell swoop, Lane had permanently ended Eddie’s boredom and made him get some fresh air! It was almost too good to be true.
 On Sunday evening that week, Lane was feeling peckish. He decided to grab some Cheezy Squares, his favorite chips, from the pantry to snack on. But when he looked inside, he realized they weren’t there.
 Eddie was coming down the stairs, and Lane shouted to him. “Hey, Eddie, did you finish off the Cheezy Squares?”
 Eddie shook his head.
 “Well, what happened to them, then? Mom doesn’t like them, so she didn’t eat them.”
 “I don’t know.” Eddie scratched his head. “I haven’t seen them since this afternoon. I found them for Foxy, but I didn’t touch ‘em or anything.”
 Lane chuckled. “Well, maybe Foxy ate them. I bet pirates love cheese.” He was a little disappointed, especially since he had to settle for some pretzels.
 “Maybe I did something with them.” Lane thought to himself as he snacked on the salty twists. “I can sometimes be forgetful…”
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 “But not this much.” Lane stammered as he stared at the empty spot where his TV usually hung on the wall.
 Things had been going missing all the time for the past few days. Books, kitchenware, food- they’d all disappeared without a trace. But this made it clear there was more to it than bad luck and a spotty memory.
 “Aww, man.” Eddie groaned from the couch. “I wanted to watch the ninja show.”
 Lane sighed. “Eddie, I don’t suppose you’ve seen it recently…” Lane braced for the answer he’d received at least two dozen times this week.
 “I found it for Foxy.” Eddie explained. “But I’m not doing anything with them other than scanning with them, like I told you.”
 “Yeah, sure.” Lane said, annoyed. He couldn’t truly be mad at Eddie, because his idea was ridiculous. It wasn’t like Eddie had actually been stuffing the missing objects in his phone or anything. But it felt like too much of a coincidence. “Listen, Eddie, Mom is getting scared. She’s worried people are breaking in, and I’m starting to feel the same way.”
 “Breaking in to steal cups and Cheezy Squares?”
 “Fair.” Lane admitted. “So you promise you don’t know about any of this?”
 “Yeah, Dad. Geez.”
 Lane took a deep breath. “Ok. I’m going upstairs to watch the TV in the bedroom. Go to bed soon, it’s almost 10:00.”
 Lane trudged up the stairs in a daze. He pushed open his bedroom door, only to hear a strange noise: a rough scraping from above.
 Lane slowly looked up. There was nothing directly above him- instead, it seemed to be coming from the attic.
 Lane had always despised that place. Hardly the most mature fear a man could have, but who cared? To him, it was nothing more than a labyrinth of forgotten junk covered in cobwebs and dust.
 “Maybe something just fell?” He desperately tried to convince himself. Nope- the scraping continued, and it seemed to be moving.
 Heart racing, Lane walked over to the trapdoor, on the ceiling near Eddie’s room. He pulled the cord, opening the door and causing the retractable ladder to shoot towards him. It hit the floor with a BANG. The scraping stopped, and there was the new noise of an enormous CRASH- like now something had fallen.
 As he began to climb, Lane called out. “Hey! If you’re up there, show yourself.” He tried to sound threatening, but struggled to keep the panic out of his voice.
 He gripped the attic’s wooden floor and pulled himself through the hole. Above him, there was another cord, this one for the light. Hands shaking, he turn it on, looking to where he’d heard the crash-
 And saw a pile of random stuff. Confused, he looked around the musty room. There was no sign of an intruder or a break in.
 Eventually he focused back on the pile, and realized something. The objects were the things that had gone missing all week.
 It was the box of Cheezy Squares that first alerted him to this, crumpled under the weight of all the other items. A few cups came loose from the pile, and rolled down it. An umbrella, a fireplace poker, and a rusty shovel poked from the mass. There were items that seemed to have come from outside- dried up leaves and plants, an old dirty baseball, and even a small frog, which looked dead. And, sitting on top, the most recent addition to this bizarre collection, the TV.
 From behind him, Lane could hear someone else coming up the ladder. He turned to see Eddie. “Dad, I heard the crash, what’s- woah, what is all that stuff?”
 In a rage, Lane turned and grabbed Eddie by the shoulders. “Oh, don’t play dumb! You know what this is. This is all the stuff you ‘found’ for Foxy.”
 Eddie looked at the pile. “Well, yeah, I guess. How did it get up here?”
 “Clearly you put everything here!” Lane yelled right in Eddie’s face. “You thought you needed to steal stuff for that Foxy Visit, because you’re a dumb kid who can’t go ten minutes without messing something up!”
 Tears formed in Eddie’s eyes. “B-but I didn’t do it. How could I move a huge TV?”
 “Don’t know, so how about you tell me! It couldn’t have been anyone else.” He spotted Eddie’s phone hanging out of his pocket, and snatched it from him.
 “What are you doing?” Eddie gasped.
 “I’m deleting this stupid app! It’s messing with your head.” Lane held his finger on the app until the X icon appeared in the corner. He pressed it, preparing to watch the app blink out of existence.
 Instead, there was a strange popup: Error: Action Failed.
 Confused, Lane clicked on the X a few more times, but kept receiving the same popup. Trying to sound unbothered to Eddie, he said, “Well, until we can fix whatever’s wrong with this, you can’t have this phone.”
 “But Dad!” Eddie begged. “I’ve almost earned the Foxy Visit! I just need to find one more item.”
 “Well then you shouldn’t have ripped our TV out of the wall.” Calming down a little, Lane tried to reason with him. “If you really wanted to visit Foxy at the Pizzeria, you could have just asked. We might’ve taken you.”
 Eddie quieted for a moment before speaking. “But Dad, the prize isn’t us visiting Foxy. It’s Foxy visiting us.”
 Lane stared, suddenly creeped out. “What do you mean- like in a private party room?”
 Without answering, Eddie turned, walked over to the trapdoor, and climbed back down the ladder. Within seconds, Lane could hear him climbing into his bed and flicking the light off.
 Lane gazed at the phone, at the app, with its icon of Foxy grinning roguishly. He’d never noticed just how sharp the character’s teeth were.
 Lane left the attic, closing the trapdoor behind him (he’d bring all the junk down tomorrow). When he returned to his bedroom, he tucked the phone away in a drawer. Exhausted, he fell into bed beside his already snoring wife, and was overcome by sleep.
------------------------------------------------------------------------------
 Lane jolted awake. He swore he’d heard a noise.
 He turned to look at the digital alarm clock on his bedside table. In glowing green numbers, it read 11:18.
 As he rubbed his eyes, Lane stumbled out of bed and stubbed his toe on something. “Arghhh- crap!” he said reflexively, trying to be as quiet as possible. He looked down, and realized he’d hit a drawer that’d been pulled out of the dresser.
 It was the one he’d stored the phone in, and it was missing.
 Lane growled. “Eddie, I know you took it!” He stumbled out of their bedroom, scanning the hall outside it for the boy. “I don’t care about your stupid Foxy quest, all that matters is that you’re in big trouble!”
 Sure enough, the phone sat on the ground, its screen still glowing. But Eddie was nowhere in sight.
 Growing worried, Lane kneeled down and picked up the phone. Foxy was congratulating the player for finding a box of tissues- and the one that normally sat on a nearby table was missing.
 “Argh, matey!” the fox cheered. “Ye found all 500 items, and so ye won the treasure. I’m on my way over right now! This visit will be fun- you’ll never be bored again!”
 From behind him, Lane heard a crash. He turned to see the attic trap door had slammed open, and the ladder fell out. Then, another object fell from the hole- a box of tissues.
 “Is that you up there? Eddie?” Lane called out- a call that represented his last hope, that everything was normal and the family was safe.
 A hope that was quickly shut down.
 A tidal wave of junk- all the found items- came tumbling down from the attic. But the objects weren’t content to slouch into another harmless pile- no, they began shifting, twisting around each other, creating an oversized, beastly form.
 A black goo bled out from the objects, acting as a glue to hold the horrifying creature together. Finally, the groaning and shifting stopped, and the new junk monster was complete. Appropriately, it resembled Foxy- if Foxy was a couple of fox animatronics torn to pieces and put back together again in a nine-foot tall display of mechanical horror. The mass stumbled forwards on several skinny legs, waving its hooks and arms at Lane. It had at least two heads he could see, which gnashed their teeth formed of sharp pencils, needles, and small knives.
 From one of its mouths, a gravelly, grinding version of Foxy’s usually cheerful voice spoke. “YER OL’ PAL FOXY’S HERE, MATEY! THANKS FOR ALL THIS RAW MATERIAL, I’LL MAKE THE MOST OF IT!”
 Horrified, Lane stuttered. “W-where’s Eddie? What did you do with Eddie?”
 The junk Foxy was silent until it was within a foot of him, cornering him against a wall. Eventually it answered: “NOT YOUR PLACE TO KNOW, SCALLYWAG. BUT I CAN PROMISE YOU THIS- HE’LL NEVER BE BORED AGAIN. AND NEITHER WILL YOU!”
 In one sudden movement, it wrapped its jaw around Lane’s neck. For a moment, just a moment, Lane felt the cold black ooze dripping from its mouth and fangs. He wondered what it was.
 There was a horrific CRUNCH, and it was GAME OVER.
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Dispatches from TIFF #4
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Hey folks, after two long years, I’m doing TIFF again, so I figured I’d make a little diary out of it with reviews and other thoughts.
The Hotel (Wang, 2022)
I found Sick's attempts to channel the particular anxieties of the early pandemic period a little flatfooted, frequently undermined by the punchline-heavy style the movie opted for. This movie doesn't have any genre marks to hit, but I do think it does a good job of capturing that particular mix of boredom and uncertainty from when restrictions started to kick in but the actual threat posed by the virus felt abstract more than anything (if you were fortunate enough at that point to not be directly impacted, at least). The stillness of the full frame B&W cinematography is a nice way to capture that inertia, and I appreciated the low key handling of the different relationships. I don't have much patience these days for plot-lite low key arty dramas, but I didn't mind spending time in this.
Also, I won't profess to be an expert, but I understand the Chinese film industry is subject to a pretty convoluted and restrictive censorship system, so it was startling to me at least that this expressed some ambivalence and skepticism towards the official party line regarding the government's response. Most of the news broadcasts we hear actually cite the US government.
So this was working for me for like 99% of the runtime. And then at the last minute, it throws in a bananas twist that is technically set up by preceding conversations, but is so baffling that you can't understand why a seemingly sensible movie would ever go for this. You could feel the air being sucked out of the room when that reveal happened. Sadly, there was no Q&A after my screening.
Project Wolf Hunting (Kim, 2022)
Now, this is pretty awkward when it tries to incorporate flashbacks, and has a few too many characters for you to really invest in their fates, and the ratio of male model types to grizzled uggos is out of whack for an action-horror hybrid (this last problem is at least addressed by the escalating body count). But you gotta hand it to a movie whose sole raison d'etre seems to be resolving every confrontation in the grisliest way possible. Kudos to the gore FX people and foley artists who must have worked overtime to make every blood splash, bone crunch, organ squash and metal clang pop without fail. Fun stuff.
On a side note, as the festival has wound down, I've noticed that certain traditions seem to be in decline, namely the clapping along to the ads and the pirate noises during the anti-piracy disclaimer. Granted, the Paolo Sorrentino Bulgari ad with Anne Hathaway and Zendaya isn't the most intuitive to clap along to, but I think I was the only one going "Arrrr!" when the disclaimer flashed before this movie. Perhaps others have had a different experience. I haven't done any proper midnight showings and I understand those crowds tend to be more enthusiastic.
Pacifiction (Serra, 2022)
This review contains mild spoilers.
I had bemoaned the apparent decline of certain TIFF audience traditions in this year's festival. So I went into this, my last screening of the festival, determined to make a last stand, determined to make the coarsest, most swashbuckling, freebooting, buccaneering "Arrr!" I could muster when the anti-piracy disclaimer came on screen. And when it finally happened, I was deeply moved to hear at least one other person in the audience partake, weeping internally from this show of moral heroism and respect for tradition. (Not weeping literally, just to be clear. That would be weird unless you've had an actual traumatic pirate-related experience, a la Captain Phillips. Or if someone reported you to the FBI for downloading a movie, which was one of the more notorious incidents that took place on a now defunct internet forum I used to post at.) So even if the movie ended up being shite, my week would have ended on something of a high note.
I'd had reason to worry about the actual movie for a number of reasons. I'd glanced at a few reviews earlier and saw the phrase "Slow Cinema" come up, which is something I've struggled with in the past. In short, I haven't gelled to the low key default mode of modern arthouse cinema, and generally prefer movies where things happen. There was also the runtime of close to three hours, which would definitely be a challenge given that I slept like garbage the previous night and was leaning on a can of Starbucks Tripleshot Cafe Mocha (complete with fancy ingredients like Guarana, Vitamin B...uh, Guano? I think that was one of them, should have read the label more closely) to keep me awake. So I was pleased to find that not only did I not fall asleep during the movie (although the caffeine started to wear off towards the end), but it ended up being my favourite thing I saw from the festival.
The movie takes place in French Polynesia, where a representative of the French government played by Benoit Magimel who essentially tries to keep the peace, helping locals manage their problems. This is something he generally does in open and benevolent ways, although he's not afraid to apply a firm hand. (A pair of early scenes have him agreeing with the locals who want to keep the casino open to keep youth out of trouble, and then casually threatening the priest to buy out his church if he doesn't drop his fight against the casino.) This is cool guy who everybody seems to like (Magimel's easy, nicely worn charisma plays well into this), and we see this infatuation most clearly through the perspective of a character played by Pahoa Mahagafanau. (This is apparently her only IMDb credit, but she's quite magnetic in the role. Eager to see what she does next.) Unfortunately, this peace doesn't seem destined to last, as the increased naval presence and rumours of plans to resume nuclear testing begin stirring up tensions on the island.
The description on the TIFF website calls this a "political thriller", but that's a little misleading, as the movie seems more concerned with relating its story through shifting rhythms than charting concrete plot points. Notice an early scene where the hero goes out by boat to observe a group of surfers, and the tidal waves are captured less as action than an extension of the landscape, part of the rhythms and movements of nature. Then later you see him peering through binoculars at around sunset, and the water seems eerily still...right until he notices the top of a submarine protruding unnaturally from the surface, its manufactured geometry completely incongruent with its surroundings. I think there's a similar dynamic with the hero's appearance. I always like an opportunity to bring up wardrobe, and you can see the hero moving around with ease in the early scenes, his white summer suit blending nicely into the casual, peaceful ambience. But it feels more and more out of place as the movie progresses and he grows less assured of his grasp of the situation. (One scene has him frantically waving a flashlight around in the middle of the night trying to find the submarine again, his white suit sticking out blindingly against the pitch black surface of the water and the night sky.)
These eerie rhythms culminate most powerfully in a scene near the end at a nightclub, where everyone is bathed in cold blue light, and the beats keep going and going, as does the dancing, and an environment that was once welcoming now begins to feel almost purgatorial. (The dancing of the diminutive admiral brings to mind Michael J. Anderson's moves in Twin Peaks, and the monochrome veneer of this scene evokes the Black Lodge.) The digital cinematography is definitely a boon here, as the island initially seems beautiful but never quite inviting, and as things grow more sinister, the coldness of the cinematography nicely complements the hero's increasingly unmoored feeling. (This definitely contrasts with another recent viewing, Goodbye Emmanuelle, which has a certain warmth in capturing its island setting from being shot on film.) And then there's the closing speech by the admiral, which is hard and threatening when so much of the dialogue in the earlier sections had been soft, accommodating or at worst innuendo-laden. The movie never quite explodes, but it's an appropriate note to end on, given the escalating apocalyptic quality that had built over the runtime. (Interestingly, or maybe inanely, the weather changes in the movie roughly matched the circumstances of my screening, as it was sweltering when I entered the theatre and raining as I left.)
If there's a thesis here, it's that colonial rule, no matter how well intentioned or benevolently executed, is bound to conflict with the interests of the colonized. But despite a glib early gag (a French woman cartoonishly practices a bird dance in front of the mirror), I think the languorous approach taken by the movie helps you "feel" this dynamic in a way that never feels didactic. The fact that it takes the perspective of the Magimel character helps as he's caught between the conflicting factions, and his ability to carry out his job is undermined by the institution he serves, so he's best situated to demonstrate how these things would actually play out. There's also an interesting element of queerness here, which I'm probably not that well equipped to address but I'll try anyway. I'll note that Mahagafanau is trans and her character seems to fit in as easily as the hero, while other characters like the admiral and the aforementioned French woman are somewhat covert about their homosexuality. The nightclub features scantily clad staff (male and female) so blatantly that it barely registers, yet the scenes with the most overtly heterosexual gaze (an obese man roughly fondling a topless woman, another topless woman robotically gyrating as she DJs) have a strangely unsettling quality. It's definitely something I'd like to see somebody better unpack.
Anyway, that’s all folks. See you next year.
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swagloaded · 1 year
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MOVIE: Project Wolf Hunting (2022) - Mp4 Download
MOVIE: Project Wolf Hunting (2022) – Mp4 Download
Download Movie Project Wolf Hunting (2022) Mp4 During transport from the Philippines to South Korea, a group of dangerous criminals unites to stage a coordinated escape attempt. Genre: Action, Thriller, Sci-Fi Release Date: Sep 21, 2022 (South Korea) Stars: Seo In-guk, Jang Dong-yoon, Park Ho-san Source: Project Wolf Hunting (2022) 1080p WEB DL AAC 2.0 x265 PXL Language: Korean Subtitle…
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squaretoe2 · 1 year
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Improve your creativity, stay away from copyright headaches, and locate far better popular music a lot faster along with Melodie. When Melodie goes live for iOS, you may additionally participate in additional music making use of Spotify and on your phone or tablet computer. It's a very straightforward add-on and I strongly suggest it! Permanent Melodie Sound Blanket You simply possess 2 hours to download and install and put in Melodie. *New Melodie members only* TL;DR Boost your creativity, steer clear of copyright frustrations, and locate far better popular music Popular music (consisting of stalk & alternative models) from award-winning authors and independent performers Instinctive hunt interface features AI-powered 'reverse-audio' search resources Best for: a material creator looking for unrestricted access to high-quality music Overview Plans & includes Deal conditions & health conditions Lifetime get access to to the Melodie Single Plan You must retrieve your code(s) within 60 days of purchase All future planning improve This package is stackable This bargain is non-refundable Melodie Music One-time purchase of $59 $0 Improve your innovation, stay away from copyright hassles, and find far better popular music Instinctive hunt user interface includes AI-powered 'reverse-audio' hunt tools Music (consisting of stems & alternate versions) from award-winning authors and individual performers Better for a content developer appearing for endless get access to to high-quality songs Bundle 1 code: Uncover a Lifetime Single Plan Stack Total 3 codes: Uncover a Lifetime Business Plan Enhance your creativity, avoid copyright migraines, and locate far better songs Instinctive hunt user interface features AI-powered 'reverse-audio' hunt devices Songs (consisting of stems & alternative models) coming from award-winning authors and independent musicians Most effectively for a content inventor looking for infinite access to high-quality music Heap 1 code: Unlock a Lifetime Single Plan Stack Complete 3 codes: Uncover a Lifetime Business Plan Coming from the creators Evan_Melodie Founder & Managing Director All blog posts First publish 2nd blog post First blog post All blog posts First article 2nd blog post Sign Up All our package are time-sensitive! Produce certain you don't overlook any of our remarkable limited-time offers. We're only as loyal as you are, but our full-time workforce features the kind of folks who keep longer, much better, better. Whether you're functioning an learning firm or building a full-service studio, we're challenging at work along with every aspect of your encounter to give you the great solution you should have.
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veworgirl · 1 year
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Download ps3 emulator rar
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sunmoon-starfactory · 4 years
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Forging On - Metalsmithing Station
Steel yourself and strike while the iron is hot! With an anvil and the proper body skill, a sim may forge various components, wares, tools, and even weapons and armor.
Download  Metalsmithing - SFS
Download Auto Tool Update - SFS
Download/View - The Keep
See under the cut for details and instructions, or visit the Keep link for the same and more images.
REQUIRED OTHER SUN&MOON SETS: ● Refine And Shine – Metal Ingots, Shovel Tool ● All Fired Up – Fire Grates ● Great Grains – Field Sickle Tool ● Cheese Please – Cheese Knife ● Gone Fishin’ – Fillet Knife ● Mining 3.0 – Pickaxe ● Rainy Day Savings – Metal Safes/Strongboxes ● It’s A Trap! – Animal Traps
THE ANVIL: This is the station used for metal smithing. It comes in two versions, one that is a whole set up of anvil on stump with quenching barrel, and the other that is just an anvil to be placed anywhere. Of course if you choose just the anvil, be aware that the animation may be off depending on the height of the surface it is placed.  
Skill Level 0-2: Perfect starting projects for an apprentice or someone just getting into the craft. Learn the basics first! ● Wooden Components ● Chains ● Nails ● Findings ● Hoops Skill Level 3-4: Now that the basics are there, time to learn to make more complex or delicate shapes and bends. ● Previous Tier Items ● Horse Shoe Set ● Spigots ● Sink and Washtub ● Tools ● Kitchen Utensil Set ● Lanterns ● Alarm Bells ● Tableware Sets ● Animal Traps ● Candlesticks/Holders Skill Level 5-6: Those shapes are muscle memory now, time to get to confidently producing more sturdy goods prone to wear and tear. ● Previous Tier Items ● Cookware Set ● Security Keys ● Stoves ● Fire Grates ● Buffet Platter ● Safes Skill Level 7+: Items that require more fine detail or precision are now the goal. ● Previous Tier Items ● Idols ● Iron Sword ● Mail Armor Writ Of Mastery: ● Previous Tier Items ● Plate Armors ● Steel Weapons
FUNCTIONAL ITEMS ANIMAL TRAPS: While the files for the traps themselves are not included in the download, the metalsmith station is capable of making three fully functioning animal traps. *Note: Traps are not restockable from inventory in a business setting. Future update to Animal Hunting will cover that. ● Fox Trap ● Wolf Trap ● Bear Trap
PORTION KNIVES: ● Cheese Knife ● Fish Fillet Knife
LANTERNS: Place Anywhere/Holdable Lanterns: Copied files of existing creations from Ocelotekatl who allowed me to incorporate the files into the station. Retains old GUIDs, but have been renamed and given Restocking From Inventory Code. Accessory packages are included. ● Box ● Cylindrical ● Oblong
STOVES: ● Skyrim Cauldrons/Pots/Spit: Copied files of existing creations from Sunni. Retains old GUIDs, but have been renamed and given Restocking From Inventory Code. ● Muffin Maker: Copied files of existing creations from Motherof70. Retains old GUIDs, but have been renamed and given Restocking From Inventory Code. ● Cooktop Ring: A stove that can be placed on countertops or anywhere really. ● Pot Belly Stove: Copied files of existing creations from Numenor. Retains old GUIDs, but have been renamed and given Restocking From Inventory Code. ● Eva's Hanging Cauldron:Copied files of existing creations from Eva/Sunni. Retains old GUIDs, but have been renamed and given Restocking From Inventory Code. ● Auld Crow Stove: TS2 stove with some bits and bobs removed. 
BELLS & KEYS: ● Fire Alarm Bell: Copied files of existing creation by Kate. Retains old GUID, but has been remapped, renamed and given Restocking From Inventory Code ● Alarm Clock Hand Bell. Based on Inge's Alarm Clock for more customization and setting. ● Security Keys - Custom Burglar Alarm. Make sure to download Midge's Mod for Custom Burglar alarms to make it work. 
BANKS While the files for the banks themselves are not included in the download, the metalsmith station is capable of making three fully functioning metal banks. ● Skyrim Metal Safe ● Skyrim Strongbox Safe ● Witcher Metal Safe  
SWORDS/DAGGER: Based off of Paladin's Dueling Swords, but heavily modified, new weapons are available for use by sims teen and older. All swords and the dagger may perform the following actions: ● Challenge: This action allows two sims to spar with swords. They will continue to do so until they reach motive failure, but the action can be interrupted at any time. ● Practice: This action allows a sim to practice their sword work and footing and thus gain mechanical (dexterity) skill. Note that the sword will “disappear” from where it has been placed with this action, representing a sim has it in use. ● Kill: This action allows the current selected sim to have a brief fight with another sim and the target sim will die at the end of the fight. Use with caution, death is always the outcome for the target sim. ● Grab: Standard Grab function that adds a sword into a sim’s inventory. It is enabled for visitors, as well as children. So deliveries can be made, or thievery can happen. The grab in non-autonomous however. All Swords use NixedSims Accessory Swords from her Training Dummies V3 set, and retain their original GUIDs. If you have these already in your game you can delete them from this set. Each Sword utilizes 5 packages. All swords share the FIGHT AREA package but must have their own Object, Accessory, and Actions Packages. Different swords cannot share the latter 3.
IDOLS: Models picked based on aspects they can represent rather than any real world religion. These objects are a combination of the available actions found on KevinHope's Cross and Rebecah's Bible. Each comes in gold/silver/bronze recolors. ● Azura ● Dibella ● Mara ● Meridia ● Mermaid ● Watcher
WASH BASINS: Two items for hygiene and cleanliness. The tub is enabled for pets, and the sink is a place anywhere style. ● Metal Washtub - Bathtub ● Basin Sink
ARMOR: These smithed items can be sold to a sim who can then use it for an actual clothing grant to their wardrobe. It is one time use, thus incentivising a smith to continue to make more. There are five levels of armor that require different base metals: Iron, Steel, Gold, Mithril, and Chain. Armors DO NOT come on prebuilt display racks. They float in the air and are meant to be slotted into a display.
STATIC/SLOTTED ITEMS COMPONENTS: Components are to be used as parts in the making of other items. They are purely deco and intended for sale or further refinement. ● Chain ● Nail Box ● Spigot ● Hoops ● Findings ● Horse Shoe Set ● Wooden Bits and Bobs
INVENTORY TOOLS: The metalsmith may craft any autonomous inventory tool from Sun&Moon sets. The versions of the auto tools included in this download are updated with restocking code ans should replace any previous versions in any set released thus far. *Not pictured: Shears
COOKWARE/KITCHEN UTENSIL SETS: A set of items that when opened places single items into a sim's inventory. These items are considered inventory tools for future stations, as well as decorative slotted items. ● Cookware Set Contains: Stock Pot, Gratin Pan, Pancake Frying Pan, Roasting Pan, Sauce Pan, Saute Pan, and Wok. ● Kitchen Utensil Set Contains: Spatula, Dipper, Slotted Dipper, Ladle, Large Fork, and Whisk.
TABLEWARE SET/PLACE SETTINGS: A set of flatware, charger, and drinking vessel to set upon your sims tables. Sims will place their bowl/plate on the charger and eat. Each set has an invisible recolor of the drinking vessel/flatware so that they can be hidden. With everything but the charger plate hidden, players can decorate around the plate using five different slots with tableware or items of their choosing. Comes in three styles; Lower Class, Middle Class, and Upper Class. Each set has a different drinking vessel and is made of a different metal.
CANDLE HOLDERS: A set of various candle holders with functional slots. ● Fancy Candlestick - Tall and Short ● Fancy Candelabrum ● Simple Candlestick ● Simple Candle Dish
BONUS ROUND ARMOR STANDS: You can’t have your armor just floating there in the air (unless it’s an enchanted shop of course) so you have to have something to put it on. Some basic wooden armor stands that are found in the catalog under Surfaces > Shelves. The Armor stand has two slots to pop in Armor of your choice and a sword of your choice. The Chainmail Shirt stand had one slot. CHAIN DISPLAY STAND: Can't have floating chains either, so store them here. Five slots for five lengths of chain. Can be found in the catalog under Surfaces > Shelves.
REFERENCE TOME: A handy dandy knowledge source to know how to craft various items. This will tell you what metals and how many of that metal you will need for each item. Can be found in Hobbies > Knowledge.
REPO FILES: This set is HEAVILY respositoried. A list of all main files follows:
● Sun&Moon-Smithing_Product_TablewareSet_LowerClass ● Sun&Moon-Smithing_Product_TablewareSet_MiddleClass ● Sun&Moon-Smithing_Product_TablewareSet_UpperClass ● Sun&Moon-Smithing_Product_Cookware_StockPot ● Sun&Moon-Smithing_Product_KitchenUtensil_Spatula ● Sun&Moon-Smithing_Product_Findings ● Sun&Moon-Smithing_Product_Candlestick_Fancy_Tall
DUPLICATE FILES: All items from other creator’s sets have been renamed to match the file structure, and have been given additional restocking code or other minor updates. They retain their original GUIDs and should be removed in favor of these versions of files.
EXTRA CREDITS & THANKS: Nixedsims, Davina, Fire_flower, CelestialSpider, crowderhead (sims-historicalish),  Gayars, Ocelotekatl , mustluzcats, solfal, Paladin, Sunni, Mo70, Liz, Sherahbim, Inge, Cynnix, Maxis, Cassandre, Numenor, S99, Kate, TSM, TS3, Skyrim, The Nexus, DAZ3D, Unity.
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morkofday · 3 years
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DMBJ Playlists
i am very late with this but! am here now to share a couple of my playlists related to this fandom :’D the original idea and post for this was made by @xcziel here and it’s been so nice to see everyone’s playlists in the replies ^^ also i just adore how ppl name their playlists, it’s Amazing ✨
like @jockvillagersonly mentioned in their own reply to the og post, i do have a random playlist on youtube which is basically just my song recs, so not only songs i relate with dmbj. i haven’t updated it in a long while bc recently i created this playlist on spotify which yall are welcome to follow if you feel like knowing what are the 20 songs i currently listen to on repeat ^^ it’s one of those shared playlists so i hope that no one who looks into it actually does anything with it even if they could (don’t add anything or change the order etc.). i try to update it once i discover new songs to obsess over and fall out of others. 
other than that, i own three different playlists i connect with dmbj and my writing projects for it. they’re on spotify but i won’t be sharing any links bc i don’t like having those playlists appear public. instead, i made two of them into visual form so you are welcome to search for the songs yourselves if you’re curious!
placing them under the cut~
bloodplay  - for my upcoming pingxie fic inspired by tlt2 and xiaoge’s memory loss + red eyes + wish to hunt and kill animals as well as some bilibili fmvs (i started this bc of some smut ideas i have but am not even sure if i can make it there) - basically dark and sexy. a lot of animalistic themes. my personal fave is aviva’s psycho which you can also find from my “current obsessions” playlist
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rain person - my playlist for liu sang. it’s still a bit vague as am trying to figure out what type of music would suit him. my personal favorite is sleeping wolf’s blindfold.  - angsty songs as well as angry rap and rock music (nf and epik high peaked my interest when it comes to liu sang’s theme songs). - this playlist also includes all of liu chang’s own songs which i haven’t included here bc those are not on spotify. i downloaded them on my laptop once some amazing person shared the files on the dmbj discord ♥
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tragic pining gaysTM - my playlist for binding. very angsty and emotional but also has some brighter songs. personal favorite is chris coleman’s don’t go which is an amazing instrumental song. another one could be alone made of ice by maldito which also appears on my liu sang playlist.  - i didn’t make a visual for this bc it’s a MessTM and i’ve been trying to move on from it now that am done with binding. most of the songs i’ve mentioned in the ending notes for binding’s different chapters. i think they’re fit to be there instead of here.
thanks for allowing me to share :’D i hope to get into everyone else’s lists in the future ^^ and thank you @xcziel for coming up with this idea, it’s so nice and very sweet of you :’) ♥
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gamesoncd · 3 years
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Geralt showed a new face in The Witcher 3
 In the cult open-world game "The Witcher 3: Wild Hunt " from the studio CD Projekt RED completely changed the face of the protagonist. The players were shown in screenshots how the appearance of the new Geralt will now look in The Witcher 3: Wild Hunt.
 As it became known to Gamebomb.ru, since the release of the game "The Witcher 3: Wild Hunt", the witcher Geralt has repeatedly changed his appearance and image using mods. In the new project The Witcher 2007 Geralt face, the author decided to make the White Wolf look from the game "The Witcher", which became the first in the famous series.
According to the author of the development under the nickname Gramafurgus, the original appearance of Geralt from the first game is the most canonical and close to the one described by the creator of the hero Andrzej Sapkowski in his novels. Therefore, he decided that many fans would be happy to go through The Witcher 3 with a character that will be remembered by many fans in this way.
 In the new screenshots of The Witcher 3: Wild Hunt, gamers were shown the new Geralt against the background of open-world footage. You can see that the new face of the witcher almost exactly repeats the image that the developers used in 2007. In addition, according to many fans of the franchise, the first The Witcher is the best and most atmospheric game in the series with the best storyline.
You can download the new modification of The Witcher 2007 Geralt face for the PC version of "The Witcher 3: Wild Hunt" completely free of charge from the project website.
  After the controversial launch of Cyberpunk 2077 , which disappointed many fans, leading analysts suggested that the developers at CD Projekt RED should return to The Witcher franchise as soon as possible and release the new Witcher 4 . However, even if this decision is made in the studio, the new The Witcher 4 will not be released until 2025.
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creepingsharia · 4 years
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Illinois: U.S. Revokes Citizenship of Pakistani Who Entered U.S. Illegally, Plotted with al-Qaeda to Destroy Brooklyn Bridge
Iyman Faris, a Pakistani Muslim convicted of supporting al Qaeda, is no longer a U.S. citizen.
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Court Denaturalizes Iyman Faris Based on His Provision of Material Support to al Qaeda in Early 2000s, Which Included a Personal Meeting with Usama bin Laden at Terrorist Training Camp Months After Taking Oath of Allegiance to the United States
On Feb. 3, Judge Staci M. Yandle of the U.S. District Court for the Southern District of Illinois entered an order revoking the naturalized U.S. citizenship of convicted terrorist, Iyman Faris. Faris, a native of Pakistan, was convicted in 2003 of providing material support to al Qaeda and sentenced to 20 years in prison. Among other actions in support of al Qaeda, in 2002, Faris evaluated the practicality of a plot to collapse the Brooklyn Bridge in New York using gas cutters, communicating his assessment to al Qaeda via coded messages. In its order revoking his U.S. citizenship, the court found that Faris was ineligible for naturalization and unlawfully procured his citizenship through willful misrepresentation of material facts.
“A top priority at the Department of Justice is protecting our national security, and one of the things we do in support of that goal is tirelessly pursue denaturalization of known and suspected terrorists,” said Assistant Attorney General Jody Hunt for the Department of Justice’s Civil Division. “What Faris did is unconscionable – he pretended to support the United States and the Constitution to naturalize while he actively supported Usama bin Laden and senior al Qaeda leadership in their plans to attack the United States. The denaturalization of Faris and of others who similarly defraud the United States helps defend the integrity of the immigration system, promote the rule of law, and make America safer.”
“Iyman Faris is a traitor to the oath he took renouncing foreign allegiances and pledging to defend the Constitution and our American way of life. He was a wolf in sheep’s clothing who took advantage of American generosity with plans to terrorize and murder. He does not deserve the honor of being an American citizen,” said U.S. Attorney Steven D. Weinhoeft for the Southern District of Illinois. “Becoming a naturalized citizen is a privilege. The process must be guarded for the safety of our nation and to protect and recognize the sacrifices, determination, and honor of those who earn that privilege honestly.”
Faris, 50, was convicted in 2003 in the Eastern District of Virginia of providing, and conspiring to provide, material support to al Qaeda, a designated foreign terrorist organization. Among other actions underlying that conviction, in 2000, Faris traveled to Afghanistan where he met Usama bin Laden and other high-ranking members of al Qaeda at an al Qaeda training camp, researched information about ultralight airplanes for a senior al Qaeda leader, and arranged for airline tickets to be issued to al Qaeda operatives.
In its Feb. 3 order, the U.S. District Court for the Southern District of Illinois granted the government’s motion for summary judgment revoking Faris’s U.S. citizenship on multiple bases. The court found that Faris’s admitted affiliation with al Qaeda within five years after naturalizing established that he was not attached to the principles of the Constitution and well-disposed to the good order and happiness of the United States at the time he naturalized in 1999. The court also found that Faris was ineligible for naturalization based on his lies to immigration officers while under oath and his fraudulent entry into the United States in 1994 by using another person’s passport and visa.
Faris is currently serving his criminal sentence at the U.S. Penitentiary at Marion, Illinois, with a projected release date in August 2020. Because of the Court’s order, Faris is no longer a U.S. citizen and may be subjected to removal proceedings.
This case was investigated by the Civil Division’s Office of Immigration Litigation, District Court Section (OIL-DCS) National Security and Affirmative Litigation Unit (NS/A Unit), U.S. Immigration and Customs Enforcement, and the Federal Bureau of Investigation, with consultation and support from U.S. Citizenship and Immigration Services. 
The case was jointly prosecuted by Chief Tim Belsan and Counsel for National Security John Inkeles and Ed White (ret.) of OIL-DCS’s NS/A Unit and Assistant U.S. Attorney Nicholas J. Biersbach of the U.S. Attorney’s Office for the Southern District of Illinois.
Attachment(s): 
Download Motion for Summary Judgment
Download Memorandum and Order Granting MSJ
Download Judgment
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itsadragonaesthetic · 6 years
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Some otherkin/therian/copinglink/other-hearted video game suggestions
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For most types of therians. Includes playable animals such as a fox, goat, badger, lynx, baby bear, frog, rabbit, and some other ones I’m probably forgetting.
It’s an online game where you do nothing else but explore and collect with other people in an amazing environment, and you only communicate through emoticons, body language, and sound. You start out as a badger and unlock new animals and skins as you explore. The aesthetic of the game itself is too amazing to miss.
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Shelter, and Shelter 2
I can’t talk about Meadow without mentioning its two predecessors.
Shelter is a game where you play as a mother badger with her cubs, simply looking to live and survive. The game is pretty linear and has a bit of a distinct story line, but it’s worthwhile experience nonetheless, and it will probably leave you in tears.
Shelter 2 is the same sort of concept, except you are a mother lynx. The game is a lot less linear and lets you choose your own adventure in a way. Every playthrough of the game won’t be the same, not to mention that you can play as your kids who survive a generation. Hunting and fighting off other animals for your kids is almost an emotional experience. There’s a certain power you feel when you play as one of the most rare and magnificent cats in the world.
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Definitely a wolf/canine therian kind of game. You start out as a (customizable) two year old gray wolf in Yellowstone National Park who has just left their pack to learn to live on their own, and eventually form their own pack. The game is super educational and is currently being remade to be less linear, more open world, and more accurate to the lives of the wolves of Yellowstone. It also has an multiplayer feature and a forum where many people love to discuss wolves, and roleplay in their own stories. There is hardly any doubt you won’t find another therian in the community. I’ve met plenty. Not to mention that most people in the community are very like minded and stretch to more than just the game and the forums.
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The Guardians of Ga’Hoole video game
I know, a kinda weird choice for this list but hear me out. This game follows a very linear story in the world of Ga’Hoole about a young owl rescued by guardians of The Great Tree when he was orphaned. This owl’s name is Shard, and he is trained in the art of being a guardian of the tree. You can choose your species of owl (great gray, barn owl, horned owl, or spotted owl) and it is so much fun to play regardless of the slightly mediocre graphics. But hey you might be one of those people who doesn’t give two racdrops about The Guardians of Ga’Hoole, or the thrill of shredding other birds in aerial dogfights, but once you have cleared a series of levels, you get to fly around that map and do whatever the hell you want. This game is kinda therapeutic for me in the idea that sometimes I just wanna be a bird, and sometimes I want to throw my foes into pools of lava.
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A simple, unfinished, and FREE game. You get three levels to fly around as a dragon, burn towns to the ground, and eat humans alive. Such a cool game for when you just wanna be a dragon, I just wish the developer would pick it up again.
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The Endless Forest
God has this game gotten so much shit for being boring, laggy, weird, and even scary. They couldn’t be more wrong. Yeah the game is simple and has pretty outdated graphics and controls, but there is too much to love. You are simply a deer with a human face who wonders and endless forest, wielding magic that allows you to change the appearance of other deer. It’s an online game and you communicate with others through sound and body language; your truest distinction is a glowing glyph above your head. You bond over playing chase, dancing, and casting spells. Other than that, you can just sit and look pretty, and listen to the birds and array of sounds in the forest. This game also has a forum and a decent community who all love art and deer of various kinds. This game is also being remade in Unreal Engine and has an indiegogo to fund more projects for the game.
I’d also love to mention that this game has something called Abiogenisis, which are events where the two creators come into the game and put on shows. Did I mention it’s free?
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Again, a bit of an odd choice for this list but seriously. This is a game where, in the vanilla version, is a game where you make your own zoo. Pretty cool and simple, but being a long time player of this game, there’s a lot more to it. You kinda have to play with mods (which are easy to download) in order to really enjoy this game, but this game has the capacity for you to have a little spot of land where you can put down any biomes you want, any plants, and any animals that act on their own accord. Each time you open it up, it’s an investment kinda like the sims, but it’s a cool way to build natural environments and just kinda see what everything does, as long as nothing goes wrong.
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A pretty ancient game that I only played for a portion of my life, but this is what I remember; you play as a selection of three dragons who all have their own abilities, and you defend a land from an ancient evil with the help from some human friends. I remember the controls being weird and being a bit on the uninteresting side, but still a decent game where you play as a powerful dragon in a large world.
The remainder of these games I haven’t played for myself yet, but I sure do wanna
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Dragon: The Game
An early access alpha game where you play as a customizable dragon (crazy right?) in an open world where you choose your path of benevolence or destruction. The environment is destructible and has human settlements. You can claim territory and grow in size. There is also multiplayer, co-op, and PvP. The game is pretty simple at the moment, but it is community driven and will only get better with more support. If you want an ACTUAL dragon simulator, (not these sad fkn mobile games) please support this game.
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Fugl
A simplistic game designed to simulate the thrill of flying. Explore an endless and diverse environment as a shapeshifting bird where you can literally shapeshift into any animal you see in bird form, as well as natural birds. The voxel world of Fugl is described as liberating and therapeutic. This game is also early access at the moment.
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zudufeu · 1 month
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‹ ✶ › — 𝐆𝐈𝐅 𝐏𝐀𝐂𝐊 / JUNG SOMIN. PROJECT WOLF HUNTING (2022) # 90 click the source link to find a free download for this gif pack. somin was born in 1989 and she is korean, so please cast her accordingly. all gifs were made from scratch by me for roleplaying purposes, so please don't claim as your own, edit, or redistribute them. a like or reblog would be greatly appreciated as well if you enjoy them. thanks !!
— ‹ 𝔃 › content warning: blood/bruises, guns.
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theonyxpath · 6 years
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With tails wagging and tongue’s lolling, we are racing towards the last days of the Fetch Quest Kickstarter campaign! If you haven’t yet checked it out, please take a look at this easy to learn, cooperative, deck-building card game for all ages. The KS page has reviews and how to play links, and as a backer you can download a print’n’play version of your own and start having fun right now! https://www.kickstarter.com/projects/200664283/fetch-quest-a-deck-building-game-in-the-realms-of/description
And once you do, let us know what you think! Card games aren’t our usual thing, so the more feedback we get on the game or the way the Fetch Quest Kickstarter is set up, the better we can do the next ones!
    Changeling: The Lost 2nd art by Ken Meyer, Jr
    Here are a few more bite-sized treats selected from what we talked about in the Monday Meeting today:
Our sales partners at IPR‘s sale on prestige edition Chronicles of Darkness books (Demon: The Descent, Mummy: The Curse, Dark Eras, Beast: The Primordial) and their Screens ends June 24th. These are the remaining books from their respective Kickstarters, and are traditional printed and bound, with bookmarks and embossed and varnished covers printed over metallic paper. They’re gorgeous and on sale. http://www.indiepressrevolution.com/xcart/Onyx-Path-Publishing/
Fantasy Grounds has added Shelzar: City of Sins from Scarred Lands to their online store, so that their Virtual Tabletop community can now explore the most wicked city in the Scarred Lands. We’re very happy that our SL presence in VTT is starting to build with our friends at Fantasy Grounds!
Our plans for Gen Con 2018 are rolling forward – just check out the projects Mirthful Mike is working on right now – and we’re going to be waving at Paizo again on our front, and across the aisle sideways at White Wolf this year. So we’ll have a ring-side seat at the explosion of gamers coming for V5 this year. Meanwhile, we’ll have our good friends from the Wrecking Crew demoing again this year outside the exhibit hall in their own room, and at least one demo table at our booth going at all times. Expect us to announce some pretty wild projects this year!
Lots of folks working on lots of exciting books – just peruse the First Draft part of the Progress Report below! We still have some very important core books to deliver, and then a smorgasbord of different projects of all game lines and sizes are on their way.
Last Friday’s Onyx Pathcast that featured an overview and behind-the-scenes of Vampire: The Requiem 2nd has garnered a ton of fantastic comments all over the place, and rightfully so considering the Terribly Terrific Trio (or the Terrifically Terrible Trio) were really firing on all cylinders with this one. If you want to hear more of these project or game-line oriented Pathcasts, then join the crowd and let us know! This Friday, at least two thirds of the gang will be interviewing the amazing up-and-coming writer and developer, Steffie de Vaan.
      Changeling: The Lost 2nd art by Brian LeBlanc
    And now, as a change of pace, and as sort of an illustration equivalent to the Developer/Writer viewpoints in last Friday’s Onyx Pathcast, I thought I’d do a bit of a walk-through showing the steps Mirthful Mike and I go through as an art director when one of us commissions an artist to create an illustration for one of our books.
The developer should have provided the art notes for the pieces they know they need. Some devs will write out very detailed, multi-page, descriptions that specify every aspect of what the piece should contain, others will give very brief descriptions and leave the decisions as to what looks good to the artist.
As an art director, I’m looking for a bit of a middle zone where the developer includes descriptions or reference links for accuracy – character appearance, the location, etc – and very specifically what they need to see happen in the illustration. If the point is to show a power being used, we do need to know what that power does. If the point is to show our cool protagonist in a run-down bar, then a brief description of what sort of attitude is being expressed is important.
In the end, we prefer to give the artist just enough info so that they can run with a piece and show off their abilities while still holding to the subject matter we hired them to illustrate. We also like to have a good idea of which pieces are going to which illustrator so that we can fine tune the notes based on how they are most comfortable working.
Some artists like having as much info as possible in addition to the art notes, like the whole text or at least their chapter, while others find all that reading too much to deal with while trying to get to grips with their specific assignments. No wrong answer there, and we try and work with them to allow them to make their best work.
For example, here’s a link to the art notes for the full page pieces for Wraith 20th that we sent to Ken Meyer, Jr. For this project, Ken was illustrating all the full-page pieces and they needed to contain the various player-character types. Since we’ve been hiring Ken for longer than any of us care to be reminded about, RichD was able to keep the info pretty minimal for the actual fulls, while stressing the overall specific feel of Wr20 (as opposed to any of our many other game lines Ken has done his beautiful illustrations for). Here’s a link to those art notes: https://drive.google.com/open?id=0B57iDF62OjtPaV9ySDZ3QlZtbEJqdW8yb2V4ZFVRZDdjRGVZ
Here’s the specific full-page description (in case you don’t want to read the PDF of the full art notes):
Chapter Nine – Drama Chanteur – Petite wraith with an electric violin and a headset mike, playing the violin like it’s a weapon. Because it is.
As per our illustration process, Ken then sent in a sketch worked up in pencil and based on a series of emails with Mirthful Mike that went over any questions that Ken might have:
Depending on the project, Mike may loop in the developer, me, or a licensing partner like White Wolf, for commentary and to see if the subject matter is being handled as needed. Most of the time, Mike handles this stage himself – particularly when you consider that different artists sketch with different kinds of completeness. Some artists like to create very tight sketches and then use the final stages to take that tight sketch into the finished medium. Others like to have less detailed sketches and work out the details in their finish.
So an art director gets to know how to “read” the sketches of their different artists and respond appropriately.
In this particular case, the communication worked the way we like it to, because here’s the fantastic final piece:
Now figure that we go through those steps, and often have redos or tweaks at each stage, for every piece of art you see in every book and project we make. An art director’s job is never done, especially when they are keeping an eye on all the styles and subject matters we have in all our projects which span:
Many Worlds, One Path!
    BLURBS!
KICKSTARTER:
Fetch Quest, the adventure card game set in the Realms of Pugmire is down to its last days and we’d love to have you join us!
And if you’ve already pledged, this is definitely a game that needs to be spread by word of mouth, so please let your friends and family know about this game of good dogs (and cats!) out to fetch what Man has left behind!
Next up, Geist: The Sin-Eaters 2nd Edition Kickstarter…starting sooner than you might expect…
    ELECTRONIC GAMING:
As we find ways to enable our community to more easily play our games, the Onyx Dice Rolling App is now live! Our dev team has been doing updates since we launched based on the excellent use-case comments by our community, and this thing is both rolling and rocking!
Here are the links for the Apple and Android versions:
http://theappstore.site/app/1296692067/onyx-dice
https://play.google.com/store/apps/details?id=com.onyxpathpublishing.onyxdice&hl=en
Three different screenshots, above.
    ON AMAZON AND BARNES & NOBLE:
You can now read our fiction from the comfort and convenience of your Kindle (from Amazon) and Nook (from Barnes & Noble).
If you enjoy these or any other of our books, please help us by writing reviews on the site of the sales venue you bought it from. Reviews really, really help us with getting folks interested in our amazing fiction!
Our selection includes these fiction books:
Vampire: The Masquerade: The Endless Ages Anthology (Kindle, Nook)
Werewolf: The Apocalypse: Rites of Renown: When Will You Rage II (Kindle, Nook)
Mage: The Ascension: Truth Beyond Paradox (Kindle, Nook)
Chronicles of Darkness: The God-Machine Chronicle Anthology (Kindle, Nook)
Mummy: The Curse: Curse of the Blue Nile (Kindle, Nook)
Beast: The Primordial: The Primordial Feast Anthology (Kindle, Nook)
Vampire: The Masquerade: Of Predators and Prey: The Hunters Hunted II Anthology (Kindle, Nook)
Werewolf: The Apocalypse: The Poison Tree (Kindle, Nook)
Werewolf: The Apocalypse: Songs of the Sun and Moon: Tales of the Changing Breeds (Kindle, Nook)
Vampire: The Requiem: The Strix Chronicle Anthology (Kindle, Nook)
Werewolf: The Forsaken: The Idigam Chronicle Anthology (Kindle, Nook)
Mage: The Awakening: The Fallen World Chronicle Anthology (Kindle, Nook)
Vampire: The Masquerade: The Beast Within Anthology (Kindle, Nook)
Werewolf: The Apocalypse: W20 Cookbook (Kindle, Nook)
Exalted: Tales from the Age of Sorrows (Kindle, Nook)
Chronicles of Darkness: Tales of the Dark Eras (Kindle, Nook)
Promethean: The Created: The Firestorm Chronicle Anthology (Kindle, Nook)
Demon: The Descent: Demon: Interface (Kindle, Nook)
Scarred Lands: Death in the Walled Warren (Kindle, Nook)
V20 Dark Ages: Cainite Conspiracies (Kindle, Nook)
Chronicles of Darkness: Strangeness in the Proportion (Kindle, Nook)
Vampire: The Requiem: Silent Knife (Kindle, Nook)
Mummy: The Curse: Dawn of Heresies (Kindle, Nook)
      OUR SALES PARTNERS:
We’re working with Studio2 to get Pugmire out into stores, as well as to individuals through their online store. You can pick up the traditionally printed main book, the Screen, and the official Pugmire dice through our friends there!
https://studio2publishing.com/search?q=pugmire
    Looking for our Deluxe or Prestige Edition books? Try this link! http://www.indiepressrevolution.com/xcart/Onyx-Path-Publishing/
Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/
And you can now order Pugmire: the book, the screen, and the dice! http://www.indiepressrevolution.com/xcart/manufacturers.php?manufacturerid=296
IPR is holding a 40% sale on the Chronicles of Darkness prestige edition core books that we have remaining until June 24th!
    DRIVETHRURPG.COM:
  This Wednesday the PDF and physical book PoD versions of C20 Kithbook: Boggans go on sale on DTRPG.com!
Sometimes it’s the little things that make the biggest differences in life, and nowhere is this more evident than the boggan kith. Although they have preferred to let others glory in the spotlight, this industrious kith has worked its own subtle and patient magic over the centuries, drawing power from dreams of hearth and comfort and becoming no less than the bedrock of Kithain society. Even heroes need homes to return to, after all.
For the first time ever, the secrets and gossip of the boggan kith are being shared with outsiders. So pull your chair closer to the fire, take up a fresh cup of tea, and listen carefully, because the real truth about these unsung heroes is finally coming to light.
Kithbook: Boggans features:
• A history of this unassuming yet vital kith, and how they’ve subtly shaped the Dreaming.
• Insight into boggan nature combined with advice for bringing boggan characters to life.
• Ready-made characters for quick play, and profiles of famous boggans past and present.
• New Treasures, Merits, and Flaws for boggan characters.
          CONVENTIONS!
Prep is seriously underway for Gen Con 2018 in the first week of August, which takes place in Indianapolis. In addition to our booth presence, be sure to check out the games and panels in the Gen Con Event Schedule.
From Fast Eddy Webb, we have these:
Eddy will be speaking at Broadleaf Writers Conference (September 22-23) in Decatur, GA. He’ll be there to talk about writing for interactive fiction, and hanging out with other writers who have far more illustrious careers. http://broadleafwriters.com/3rd-annual-broadleaf-writers-conference/3rd-annual-broadleaf-writers-conference-speakers/
Eddy will also be a featured guest at Save Against Fear (October 12-14) in Harrisburg, PA. He’ll be running some Pugmire games, be available for autographs, and will sometimes accept free drinks. http://www.thebodhanagroup.org/about-the-convention
If you are going and want to meet up, let us know!
    And now, the new project status updates!
DEVELOPMENT STATUS FROM FAST EDDY WEBB (projects in bold have changed status since last week):
First Draft (The first phase of a project that is about the work being done by writers, not dev prep)
M20 Book of the Fallen (Mage: the Ascension 20th Anniversary Edition)
C20 Novel (Jackie Cassada) (Changeling: the Dreaming 20th Anniversary Edition)
M20 The Technocracy Reloaded (Mage: the Ascension 20th Anniversary Edition)
M20 Victorian Mage (Mage: the Ascension 20th Anniversary Edition)
CofD Dark Eras 2 (Chronicles of Darkness)
Trinity Continuum: Aberrant core (Trinity Continuum: Aberrant)
Lunars: Fangs at the Gate (Exalted 3rd Edition)
Tales of Excellent Cats (Monarchies of Mau)
Adventures for Curious Cats (Monarchies of Mau)
Scion Companion: Mysteries of the World (Scion 2nd Edition)
City of the Towered Tombs (Cavaliers of Mars)
Changeling: The Lost 2nd Companion (Changeling: The Lost 2nd)
Changeling: The Lost 2nd Jumpstart (Changeling: The Lost 2nd)
Night Horrors: Nameless and Accursed (Mage: the Awakening Second Edition)
Heirs to the Shogunate (Exalted 3rd Edition)
Witch-Queen of the Shadowed Citadel (Cavaliers of Mars)
  Redlines
Deviant: The Renegades (Deviant: The Renegades)
Spilled Blood (Vampire: The Requiem 2nd Edition)
Night Horrors: Shunned by the Moon (Werewolf: The Forsaken 2nd Edition)
In Media Res (Trinity Continuum: Core)
Wr20 Book of Oblivion (Wraith: The Oblivion 20th Anniversary Edition)
C20 Players’ Guide (Changeling: the Dreaming 20th Anniversary Edition)
Dog and Cat Ready Made Characters (Monarchies of Mau)
Aeon Aexpansion (Trinity Continuum: Aeon)
  Second Draft
WoD Ghost Hunters (World of Darkness)
Tales of Good Dogs – Pugmire Fiction Anthology (Pugmire)
  Development
Signs of Sorcery (Mage: the Awakening Second Edition)
Hunter: the Vigil 2e core (Hunter: the Vigil 2nd Edition)
Fetch Quest (Pugmire)
They Came From Beneath the Sea! Rulebook (TCFBtS!)
CofD Contagion Chronicle (Chronicles of Darkness)
  Manuscript Approval:
Dystopia Rising: Evolution (Dystopia Rising: Evolution)
  Editing:
Guide to the Night (Vampire: The Requiem 2nd Edition)
  Post-Editing Development:
Scion: Hero (Scion 2nd Edition)
Trinity Continuum Core Rulebook (The Trinity Continuum)
Trinity Continuum: Aeon Rulebook (The Trinity Continuum)
Ex Novel 2 (Aaron Rosenberg) (Exalted 3rd Edition)
Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition)
GtS Geist 2e core (Geist: the Sin-Eaters Second Edition)
M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition)
Night Horrors: The Tormented (Promethean: The Created 2nd Edition)
  Indexing:
Wraith 20
Cavaliers of Mars
Monarchies of Mau (Monarchies of Mau)
    ART DIRECTION FROM MIRTHFUL MIKE:
In Art Direction
Ex3 Monthly Stuff
Scion Hero – Stuff is progressing…
Trinity Continuum 
Geist 2e – KS artwork continues.
The Realm
M20 Gods and Monsters
Ex3 Dragon Blooded – More sketches coming in.
Promethean Night Horrors: The Tormented
  Marketing Stuff
Posters and Displays
Gen Con Cards
  In Layout
Fetch Quest – Prepping new playtest decks for Gen Con.
  Proofing
Scion Origin – Onyx review.
Changeling: the Lost 2 – Corrections to Josh.
Wraith 20 Screen – At WW.
Storyteller System Brochure
GenCon Brochure
  At Press
V20 Beckett’s Jyhad Diary & Beckett Screen & V20 Dice – At fulfillment shipper, prepping for KS ship-out.
Scion Dice – At fulfillment shipper.
Boggans – PDF and PoDs on sale this Wednesday.
Monarchies of Mau – In Indexing.
Monarchies of Mau Screen – Getting ready to send to press.
Cavaliers of Mars Screen – Getting ready to send to press.
Wr20 Guide for Newly Departed – Creating PoD files.
Gen Con Buttons – At press.
WoD and CofD reroll cards – At press.
FQ and PG Gen Con cards – At press.
  TODAY’S REASON TO CELEBRATE: Today is the birthday of J. Michael Straczynski, 1954 – celebrated writer of comics and TV, specifically of Babylon 5. Fun fact: B5 was a real pioneer in structure for television with free-standing episodes that were part of story-arcs that worked as seasons that had specific season-long stories and finishes, and so it was a huge influence on the limited-series concept for our games. Specifically in pitching Orpheus back in the day, I referenced B5‘s use of structure.
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steinfeldofrph · 7 years
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underused fcs y’all are still ignoring in 2017
it’s the year 2017 and y’all still use the same old fcs so show the fcs below some love and idk.. start making resources for them/use them instead of the same 10 everyone uses
*before anyone wants to send hate, i ain’t hating on any fc. i’m just letting people know that alts and other fcs are available and if you do wanna send hate, i’ll block your ass faster than the speed of light so think about it.*
elliot fletcher - i know trans people are barely used in the first place but he’s got so many resources? what’s the excuse? oh that’s right there are none.
dylan sprayberry - he’s 19 now and teen wolf 6b was shot when he was 18 so start whipping out the icons, gif icons and gif packs out now. i’ve started but... i’m so busy #rip
hailee steinfeld - scream favouritism all you want at me but she’s not used much despite her numerous resources????? she’s gorgeous, fits the 18-25 age bracket the rpc loves, can act and sing (genuinely)
chis pine - he’s being appreciated more but he’s still the most underappreciated chris. he’s got plenty of resources and quite honestly he’s probably the best chris ever. so let’s all appreciate and use him more
paris berelc - she’s being ignored in 2017???? sad. she’s gonna be the star of a netflix show coming out in 2018 so rpc i expect gif icons upon gif icons and packs upon packs when it releases. and in the mean time, a quick look in her gif icons and gif hunt tag will tell you she has plenty of resources
any k-pop/c-pop/j-pop fc that isn’t bts, blackpink etc - there are directories dedicated to them and a lot of helpers/gif packs as well... so what’s y’all excuses here?
scott eastwood - ... ... ... i don’t understand why he’s underused... he’s white, good looking, cis male and has plenty of resources. he’s pretty much rpc clickbait???????????? and before y’all cry “but aGE1!!!!!111!!!11″ yes that’s true but rpc fave matt daddario is a year and a half younger than him. don’t believe me? look it up.
kelli berglund - she’s so pretty. and i’ve made 1,025 gifs of her. no that’s not an exaggeration and that’s not counting others in her tag. so once again, start using her.
luca hostelle - she’s a beautiful redhead with a decent amount of resources who should be appreciated as much as kat and madelaine. and if you’re tired of the token redheads then luca is a brilliant option
olivia holt - my wife and actual queen lenora aka @oliviaholtz has made so, so many gifs of olivia holt and yet... y’all are fixated on using nicola peltz, gigi hadid and dove cameron as your blonde fcs????? sad. anywho, she’s gonna be in cloak and dagger so..... you know the drill
vajen van den bosch - not only has lenora spent hours upon hours giffing olivia, she and alexis over on @alexcsofrp having spent hours upon hours iconning, gif iconning and gif making stuff for her. so like............ 
the descendants cast minus dove - y’all ate up dove so quickly but the rest of the cast??? like i see sofia used sure but the others. zilch. and china anne mcclain is gonna be black lightning and the others have plenty of gif packs you can use.
mateus ward - peel your eyes away from co/le sp/ro/use and look at him. he’s got a few independent movie projects coming out so like if his disney gifs aren’t doing it for you then look somewhere else. look his filmography up and see what you can download and start making resources
keke palmer - rpc, zendaya isn’t your only black fc option. keke (and china) are beautiful alternatives that should be used more often. she was huge when scream queens came out but now... zilch.
alberto rosende - somehow him and harry aren’t used in rps??? which is shock considering the popularity of their shadowhunters’ cast mates???? that should change asap honestly
harry shum jr - another fc y’all are sleeping on!!!! everyone calls m/al/ec amazing and all that (which they are) but when it comes to playing him *crickets chirp* 
cody christian - any native needs to be played more but he’s someone i can think off right now. he’s really good looking and he’s been in a whole bunch of things too and is a cinnamon roll
there’s probably more but this is all my tired brain can think off right now. 
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