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#AnnaBella Accessories
chameleonstar · 2 years
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An adorable, completely handmade crochet Avery bracelet with pearl and seed beads in sky-blue color. This bracelet is one of many designs from the exclusive AnnaBella Accessories collection -- a brand founded by ChameleonStar. Please watch the video to see every detail about this original design. The bracelet can be regulated to fit your wrist perfectly and have a perfect-fit effect~ (you can see how it's regulated in the video) This is an absolutely unique, handmade and one-of-a-kind piece of jewelry which means it's a completely distinctive present for you or your loved one. You won't find anything like this anywhere else and you can be certain the bracelet is made with care and a lot of work which makes it a personalized and exclusive gift. This design is also available in other colors which will appear in the Chamy's Shop very soon~ For any questions please contact me via [email protected]~ I'll be sure to answer all your inquiries as soon as possible to make sure you have all the information. The shipping cost is included in the price, so you don't need to pay anything at your post office when you'll get your bracelet~ To order this exclusive handmade sky-blue Avery bracelet, please visit the Chamy's Shop~
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wandringaesthetic · 9 months
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Thoughts on FFXVI so far (Jill is awake and she and Clive are on the way to Rosaria) (spoilers to that point)
The game is beautiful. I've been taking a lot of screenshots like "man this pretty"/"man this almost looks real." I saw a few "this looks like a PS3 game" comments from earlier demo/gameplay footage, and I think I understand that, because the zones from the demo (the barren mountains where Titan and Shiva fight and the blighted village) are somewhat empty and have fewer/more muted colors. The story takes place in a dying world, and has the look and lighting of somewhere far north. You can quibble with the aesthetics if you like but not the graphics.
The thing that impresses me most in this generation in graphics is lighting, so. I keep being like "woa" and taking screenshots of water.
There is no minimap, and in "dungeon" zones, no map at all. I like this a lot, because I feel like I stare at the map if it's there instead of the very beautiful pictures in front of me, and I think it's appropriate to feel a little lost and disoriented and nervous about it in, say, the enemy castle you are infiltrating. But I imagine some people will not like this. Areas so far have been fairly linear, though I did get a little turned around in the first forest area (the greatwood?)
Bosses and midbosses are fun and very beautifully animated. Average field enemies feel like a bit of a waste of time and should either be a little easier or a lot tougher. I feel like, with skill, one could absolutely blaze through boss fights, and with either more caution or less skill they're a bit of a slow grinding down. Feel like I'm generally falling somewhere in between on these.
I'm playing on "action" mode and am not using any of the "timely" accessories. I have played some action-y games but am by no means a real pro gamer. I've had to retry some boss fights (when you do this, the game lets you restart the fight with a full inventory of potions (4 potions and 3 hi potions)) but I haven't felt like I've been "stuck" on anything yet. I feel like the "reward" of increasing your skill isn't necessarily just getting through the game (which you can probably do regardless of skill if you just grind at it) but feeling like a bamf as you do.
(there is a kinship with FFVIII in this regard)
I've done....4? Sidequests so far. They are very reminiscent of FFXIV sidequests. Go rescue this girl and grab the supplies she was supposed to gather. Be Valisthea's surliest waiter. Not too exciting but they fulfill what I think is their primary function of fleshing out the world building.
The intuition I had regarding the "bearer" tattoos from the trailers and the demo was that they were magical and either sedated or memory wiped the bearer or somehow made it impossible to escape (need to the spell renewed so often or they kill you or something like that). And it turns out, no, the system of slavery is so ingrained and the odds of being cast out and then hunted down are so high that they don't need to be magical. The mark is enough.
I ALSO thought the bearers were generally POW slaves acquired through conquest and weren't necessarily people who can use magic. THEN I thought they were ALL people who could use magic, but no and no. They are ALL people who can use magic WITHOUT a crystal (excepting dominants, which are special) and Clive was actually a weird cultural exception as the first shield of Rosaria BEFORE he was branded and then fell into the general norm after. Which makes a terrible sense! We do not like what we can't control! Also makes Annabella's weird disgust towards him make more sense!
I think probably part of the reasoning behind that awkward Yoshi-P statement saying "everyone in this game is white because we didn't want it to be about race" is probably BECAUSE slavery is a major plot and world-building thing in a system that in some ways mimics but mostly doesn't real world chattel slavery. Whether making it all be white on white crime is effective or worth it is something I'm going to reserve judgement on for now.
Oh Cid. Cid. What are you doing, Cid? I didn't understand what he wanted at all at first, and now I get the idea that he is good intentioned but has no coherent plan. Free as many bearers as possible and then eventually we'll have a revolution? But you don't want to say that because you're already pretty sure you'll fail. a lot of the people you're freeing are old or infirm you're not exactly forming an army. This is only working because the powers that be are too busy fighting each other to notice you. What are you going to do when they do, Cid? I'm going to do what I think is right until they come kill me and then God can judge me??
I enjoy Cid. He is just some guy who is trying and not at all an inspirational figure.
This game is pretty brutal, huh? I keep thinking about the guy who ended up as a blood spatter under a rock in the first few minutes of the game and the blood pooling under some of Shiva's ice later.
(the ice and the rocks creaking and the subtle controller vibration as you walk through the aftermath of Shiva and Titan's fight really sold the scale and also that this is all about to come crashing down)
I feel it's more tasteful, if you're going to do violence, to have semi-realistic violence rather than bloodless violence. Also I just personally like it. I like bones crunching. I like the post battle blood on your heroes clothes and armor. Enough to be slightly gross but not Dragon Age style ridiculously drenched in blood. Just right.
There are a weird number of surprise lethal axe throws though.
Alas, Benedikta. We hardly knew you. She has a kinship to Yotsuya. I actually wonder if there is a Japanese trope both of them fall under with the long pipe.
None of the soldiers in this game seem to be women. The only women we see fight are Jill and Benedikta, who are both dominants and therefore exceptional. Which... I will reserve judgement on whether that adequately makes sense later. Valisthea is in other ways not a nice place.
I get the idea that the eikons/dominants aren't always passed down via blood. It seems maybe each eikon has its own rules? I wonder if they always have a gender preference for their host.
I like the little overlay arrows showing where you can climb up or under something. It feels like that breaks immersion less so than all Horizon Forbidden West's foot and handholds being yellow, for example. Or all the walls you can run on having a certain texture, or w/e.
The music is good, ofc. Maybe my new favorite main character theme? I have to meditate on it.
Oh, the one huge awkward guy is named Goetz, which is speculated to be what Guts Berserk's name is "supposed" to be. Or Gotz, some Germanic shortening of Gottfried or similar via translation party shenanigans. I don't think this has any significance but it might be a nod. (Which make me wonder whether FFV's Bartz/Butz was supposed to be something like that now. Hmm.) Also I lay like 50% odds he's going to end up as Titan's dominant by the end of the game.
I am also on High Berserk Fan Alert due to the eclipse in the one live action trailer/advertisement.
I have NO IDEA what we're heading for here in terms of overarching plot or what the final showdown is going to be, and since I don't have enough freedom to just dick around in the game I'm getting a little antsy about that. And where's that second time skip gonna land?
(oh man I just happened to encounter the shortened version of that commercial in the wild in the break room on tv FATE WILL FALL that music aaaaaa)
There's a shot in the very beginning of the game that's a Gandalf versus Balrog visual reference and Clive opens double doors by dramatically throwing his arms wide. There are a lot of small details that feel a near copy to Game of Thrones. Clive grows up in the castle with his father's ward who is like a sibling to him. He's second fiddle to his brother. His mother figure hates his face. He has a loyal doggo. He's Aragorn. He's Jon Snow.
I've often thought that the storytelling of FFXIV feels more like doorstopper fantasy novel storytelling than video game storytelling (or movie or tv show storytelling for that matter). FFXVI seems to be continuing that. Opening up the active time lore menu (I love this feature, BTW?) feels like flipping to the glossary.
Alexander O. Smith cites A Song of Ice and Fire as inspiration for the style of Vagrant Story and FFXII. And I'm glad he did, because when I played those games in a world pre Game of Thrones television show, I was like "is anybody else seeing this???" It turns out the Venn diagram overlap of "people who play epic fantasy video games" and "people who read epic fantasy novels" is SURPRISINGLY SMALL. Smith overdoes it but just occasionally, imo. By which I mean, if you use the phrase "mummer's farce" there had best be some fucking mummers in your story. It took a long time for anyone to hit approximately this correct tone in video games again but.
I'm digressing.
ANYWAY. I THINK IT'S INTERESTING THAT WE INITIALLY ADDED THIS FLAVOR IN EX POST FACTO IN THE LOCALIZATION AND NOW WE'RE GOING FOR IT INTENTIONALLY THE WHOLE TIME. Because this was written simultaneously in English and Japanese. I find it interesting that we started by being inspired by the tabletop gaming heirs of fantasy literature and now we're taking after fantasy literature itself.
We're also seeming to go for the Game of Thrones thematic thing where the nobles are squabbling amongst each other when everyone ought to be banding together against the oncoming climate apocalypse.
But we will (most likely. Hopefully.) Be reaching a conclusion in 40-80 hours of action RPG instead of leaving me hanging for the rest of my natural life. And I would be shocked if we have some sort of red wedding situation in the works.
I'm having a good time, overall. Hesitant to quantify how much of a good time at this juncture.
Sometimes I feel like we need to put the F-word privileges back on the shelf for a minute, but mostly the swears are effective.
Oh gosh, I glanced upon this subject in tags, but I do love Clive's post accepting he killed Joshua freakout. And how Cid's all "well, why don't you just track this guy down anyway, and if he wasn't involved THEN you can kill yourself ;D" because it comes right after a moment Clive was standing on a bridge, and there's not any attention drawn to it but you KNOW he's thinking about jumping. And then Torgal bounds up to him and the moment passes.
And Cid's "welp, you're alive so you may as well make yourself useful" attitude is not the BEST but it's also not the WORST, you know?
Anyway, like I said, having a good time. Having a good time having a bad time.
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colored-contact-us · 25 days
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Tower of Fantasy : Annabella Cosplay Contact Lenses for light and dark eyes! Immerse Yourself in the Fantasy: Annabella Cosplay Contact Lenses Bring the magical character of Annabella to life with Annabella Cosplay Contact Lenses. These high-definition lenses are Precision-crafted to provide cosplayers with a truly spellbinding cosplay experience. Annabella lenses are the must-have accessory for any cosplayer seeking to cosplay as Annabella, the Sorceress Who Wields the Elements. Annabella lenses provide cosplayers with Annabella's enchanting forest green eyes, embracing you in an magical and mystifying cosplay transformation. With Annabella lenses, you'll feel like the powerful Sorceress herself, able to wield fire and frost with a mere glance. Lose yourself in the role of Annabella and portray her mystical charms with a level of realism that will entrance even the most discerning Tower of Fantasy fans. Annabella lenses allow you to cosplay the Sorceress flawlessly, bringing her captivating character design to haunting life. Our Annabella cosplay contact lenses are made from the highest quality, hypoallergenic materials for durability and comfort. The lenses offer a wide field of vision and breathability for lengthy wear. We offer trial sizes and a full money-back guarantee so you can find the perfect fit for your Annabella cosplay. Become the Sorceress that both dazzles and endangers with Annabella cosplay contact lenses. Immerse in magic and become legend. Annabella cosplay contact lenses will transform you into a bewitching Sorceress of fire and frost. With Annabella cosplay contact lenses, you'll craft a performance and visuals that will enchant Tower of Fantasy fans and leave them enthralled by your masterful cosplay skills. Annabella's sorcery dwells within you - and now, so do her haunting forest eyes. Annabella cosplay contact lenses: transporting cosplayers to a world of magic and wonder. Immerse yourself in fantasy and become the legend. Specification: Water content: 40% Thickness: 0.08mm Texture: HEMA Base curve: 8.6mm Diameter: 14.5mm Period of use: 12 months Packaging: 1 Pair (2 lenses) 65e46ccea24fa https://colored-contacts.us/tower-of-fantasy-annabella-cosplay-contact-lenses/?feed_id=12062&_unique_id=65e46cce9d537&65e46cce9d8a0
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coloredcontactsus · 25 days
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Tower of Fantasy : Annabella Cosplay Contact Lenses for light and dark eyes! Immerse Yourself in the Fantasy: Annabella Cosplay Contact Lenses Bring the magical character of Annabella to life with Annabella Cosplay Contact Lenses. These high-definition lenses are Precision-crafted to provide cosplayers with a truly spellbinding cosplay experience. Annabella lenses are the must-have accessory for any cosplayer seeking to cosplay as Annabella, the Sorceress Who Wields the Elements. Annabella lenses provide cosplayers with Annabella's enchanting forest green eyes, embracing you in an magical and mystifying cosplay transformation. With Annabella lenses, you'll feel like the powerful Sorceress herself, able to wield fire and frost with a mere glance. Lose yourself in the role of Annabella and portray her mystical charms with a level of realism that will entrance even the most discerning Tower of Fantasy fans. Annabella lenses allow you to cosplay the Sorceress flawlessly, bringing her captivating character design to haunting life. Our Annabella cosplay contact lenses are made from the highest quality, hypoallergenic materials for durability and comfort. The lenses offer a wide field of vision and breathability for lengthy wear. We offer trial sizes and a full money-back guarantee so you can find the perfect fit for your Annabella cosplay. Become the Sorceress that both dazzles and endangers with Annabella cosplay contact lenses. Immerse in magic and become legend. Annabella cosplay contact lenses will transform you into a bewitching Sorceress of fire and frost. With Annabella cosplay contact lenses, you'll craft a performance and visuals that will enchant Tower of Fantasy fans and leave them enthralled by your masterful cosplay skills. Annabella's sorcery dwells within you - and now, so do her haunting forest eyes. Annabella cosplay contact lenses: transporting cosplayers to a world of magic and wonder. Immerse yourself in fantasy and become the legend. Specification: Water content: 40% Thickness: 0.08mm Texture: HEMA Base curve: 8.6mm Diameter: 14.5mm Period of use: 12 months Packaging: 1 Pair (2 lenses) 65e46ca325f13 https://colored-contacts.us/tower-of-fantasy-annabella-cosplay-contact-lenses/?feed_id=12060&_unique_id=65e46ca324ddb&65e46ca324f25
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dixt · 3 years
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annabella burghardt for marie claire ukraine ⋅ ph. sebastian hilgetag
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lolita-tips · 6 years
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Hello! I'm a new lolita. I was wondering if there's a specific way to wear a headbow. I see pictures of lolitas with their headbow on top their head, facing the front. I'm accustomed to wearing bows on the back of my head. Also, my dear friend gave me some dresses- one with a bow that can be put on the dress or in one's hair, but it works like a safety pin. What is the best wear to wear a safety-pin like bow in your hair?
How you wear your headbow tends to depend a lot on how it’s made to attach itself to your person. Most of the time if you see one on the top of the head it’s on a headband that will dictate if it sits right on top like this:
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Or to a side like this:
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If a bow is meant to clip into your hair as well as onto your clothes, it’s not going to have just a safety pin, it’s either going to have a two-way clip with both a pin and an alligator clip to allow you to put it on clothes or hair or it’s going to just have a barrette, comb, or alligator clip. Usually if it just has a safety pin it isn’t going to stay in your hair very well because it isn’t made to grip into hair and the only way to get it to stay is if you were to tie a ponytail and pin the bow above the ponytail so it can’t slide down. That still isn’t always going to keep it perfectly in place though because it can still easily move back and forth. If you want to be able to have the option to wear the bow on your clothes or in your hair I would recommend removing the safety pin and adding a two-way clip instead.
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You can sometimes find them at craft stores but also on etsy for pretty cheap.
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vintagevisionparis · 4 years
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ANNABELLA • Disponible 🇮🇹 #madeinitaly 👓 Vintage Vision Paris *verres personnalisé par #vintagevisionparis #annabella #lunettesvintage #lunettes #90s #80s #glasses #frame #lunettes #vintagestyle #shop #luxury #life #lifestyle #fashion #italy #accessories #vintage #vintageglasses #view #eyewear #eyes (à Paris, France) https://www.instagram.com/p/B-NMKetCHeK/?igshid=1oqlsdiujd0sw
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