not to sound like a boomer, but I need some people to learn how to write emails in a semi-professional (at the very least) format so you're not cold emailing a business/potential employer/any other stranger about formal matters in the exact same way you'd DM a close friend on instagram
the formality/language can loosen up in the email chain once you've established a rapport and you match the other person if they're being less formal, but please don't have the very first email you send a stranger be written in all lowercase ultra-casual sms slang with no greeting or signature and a billion emojis
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I think there's no greater indication that disco elysium is sympathetic towards communism when it literally says "communism is failure" and then the literal gameplay itself rewards trying and failing. The most obvious one being the Shivers check at the FELD mural, which is an Impossible 20 check BUT opens itself up again and again the longer you spend in the world doing things, but even just looking at sheer probabilities, for any given white check, rolling first and THEN putting a point into that skill upon failure is more likely to grant you success than putting a point first and then rolling, but that would require failing first.
Other things too: Precarious world saying you'll 100% fail red checks no matter what (not necessarily a bad thing, btw!! throwing the boule into the sea is a success but like. in some other ways one would want a perfect petanque throw instead. but people wouldn't typically assume that failure is desirable sometimes from the start) persuading you to accept that you'll fail some things that is irrevocable, for a world where everything is just a tiny bit easier.
The faux game over screen when you faint after reading Dora's letter— emulating a sense of failure on the scale of the entire game. When it rolls up most people go "What?? Game over?? No way, what did I do wrong!!" and waking up after that, with no huge or lasting impact on Harry's health or morale really tells the player, "Sometimes things will seem so bad that it all seems like it's coming to an end, but it's not the end, it's really not the end, go drink so water, you can still go on despite this failure"
I'm sure there are other things as well that are eluding me but like. The literal gameplay rewards failing and succeeding far more so than simply succeeding every single time, and I think you get a fuller experience of Elysium that way too
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Danny has been reincarnated.
Which was an odd thing to realize, it wasn't even a slow one he just... snapped into it one day. One moment he was staring at a wall out of boredom the next, well, he was staring for an entirely different reason.
It was a task for his now young -he thinks around three years old?- mind to work its way through the memories, but it wasn't like he had much else to do honestly. So, what does he know?
His name is Danny, like, his actual name and not just a moniker. He was once a halfa and he already knows he's going to be missing invisibility and intangibility. He, well, died. For like, a second time which actually makes sense because reincarnation-
Anyways.
He was a clone of two people from this thing called the Justice League which, weird name but probably some government or activist group. Wonder Woman and Superman. Which were pretty weird names to name your kids but eh.
He doesn't really remember much besides that from this life, or the one from before but he's an adult! He'll figure things out once he gets out of this containment tube thing.
Did he mention he was in a test tube? He's a tube baby now. He thinks? Or maybe it's more like he's being contained.
Whatever.
So he breaks out. Thank you apparent superstrength that he has no idea why he has but he's not going to complain! He then wandered around all of the other test tubes, able to remember just enough of English to see that yea, they're dead.
He probably was too, before he had memories zapped into him. Or a vegetable.
He then finds this really big container, checks it out, then opens it because the clone inside isn't dead!
'Project Match' it said. He'll just call him Match.
Was he thanked for helping him? Nope. You would think that he would be thanked or at least somewhat respected for saving this guy but nope!
He was, quite literally, held up by his leg and dangled in the air. Who dangles a three-year-old?! Well, he was technically and adult but still! The next few things were a blur but after pulling off the old Fenton charm he found him and Match outside as he tried to stop him from attacking random people.
Luckily the charms and privilege of the youngest (he's assuming he's the youngest, because he's physically three) was more than enough to get through to him. Sure, the guy couldn't form words, really aggressive for literally no reason, really weird but also absolutely cool looking eyes. But he worked around the first issue by developing their own personal language from like grunts and stuff, the second he once again used his youngest privilege to boss him around and the third a pair of sunglasses easily fixed.
He just had to steer Match clear of those random S crest mark thingies. Which was a weird thing to hate but hey, he's not there to judge.
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"you know, my therapist says everyone needs a safe space, a place where you can fully be yourself"
[image description: 2 large gifs of evan buckley and eddie diaz from 9-1-1.
gif 1: from season 6 episode 12. in the diaz home, eddie (out of frame) watches buck sleep on his couch, his arm draped across the sofa.
gif 2: from season 7 episode 5. at buck's apartment, the camera pans as eddie, holding his phone, turns to face buck as buck rounds the corner of his kitchen island.
/end ID]
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watching the sdcc panel and i am just very :) about how sweet their answers to “what are some of the micro moments from the game that have stuck with you the most over the years?” are. taliesin saying what the fuck is up with that which was the first like The Party Gets To Know Each Other moments of c3. travis saying asking his wife if he could kiss her in campaign. marisha going way back to the cannonball competition in campaign one. ashley choosing the beauyasha date but also just the silly goat noise matt made. liam adding onto that to compliment matt roleplaying grass so well and then saying his favourite moment was writing a story for laura and reading it to her as caleb for jester. and then matt saying that was his answer, and that his favourite moments of the game are when they find ways to give gifts to each other whether tangible or not. and sam saying his favourite moments have less to do with the story and is more so when he can just. see his friends across the table from him. when marisha perches and when laura and ashley are (badly) drawing dicks and liam saying he loves when sam sneezes and ashley tells him to stop it and just. yeah. they Are an extremely popular online powerhouse, but i’m so happy that they’re also friends building a world together out of gifts to and love for one another.
like i Am so enamoured with the characters and the world of exandria but the moments when you can feel the love that those people have for each other reach out from behind the stained glass of their performances (to steal a metaphor from brennan lee mulligan) are so extremely special and i am endlessly grateful that they decided to share their silly little home game with the world.
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Phantom Pain 2
PREV
Masterpost
NEXT
Transcript
P1
It's just frustrating!
...
Am I pushing him too hard to open up? I know it's not his thing but it always helps me when I do
Hey papito, need some help?
He's just been more on his own since he lost his arm. You've noticed it too, right?
P2
It's normal for Donnie to lose track of time and spend all day in his lab
P3
But even he disappears right after breakfast until dinner!
...
Haha ha
Maybe I should try an intervention with them both and Dr. Delicate Touch
Mikey
P4
Raph thinks you should give them time and play this game you wanted to play with me
I love you Raph
...
But I'll still crush you!
HA! Bring it
P5
[Text] Deleted 03:17
[Text] Hey case|
It was just a dream
Deep breaths
That's not how it happened
Come on, brain, it shouldn't feel painful
It shouldn't feel like anything
It's gone
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