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#3d mesh
busra-tr · 6 months
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🖤 COMFY SET-391 BD1063 & BD1064 🖤
10 Colors
Adult-Elder-Teen-Young Adult
For Female
Compatible with HQ mod-
-New Mesh
-All Lods
- Custom thumbnail
**-Please do not re upload or claim as yours feel free to re color but do not include the mesh .
* Early Access * It will be open to the public 2 weeks later.
DOWNLOAD TOP
DOWNLOAD SKIRT
I hope you like them.  ♥
💖 You can check out my Patreon for special cc and other early access content. 💖
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artistmagicial · 2 months
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Doberman dog 3d
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mermaladesims · 2 years
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Blazer Jacket, and High Waist Pants Set
- New Mesh
- All Lods
- 20 Swatches
- Custom thumbnail
- Compatible with HQ mod
This post will become public on: 08/26/2022
Terms of Use Please do not claim as yours. Don't re-upload my creations to other sites. You can't recolor it. Conversion Not Allowed Conversion Not Allowed to sims and other games Do not put in any pack
You can find me: Tumblr: Click Instagram: Click The Sims Resource (TSR): Click
DOWNLOAD (PATREON)
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pinkpusay · 2 years
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NOW INTRODUCING: Nail Pre-mades Shape: Square Meshed by me Uv mapped Blend file and Obj file included Although I don’t offer custom meshing services at the moment I still wanted to help early digital creators or creators that are simply not confident in their meshing skills with their creations💗These premade meshes can be used in your creations and/or future projects !! Patreon Link
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ChordoftheRings Top No.327
💎Top No.327💎
Nov 23, 2022
- 10 Colors
- New Mesh (All LODs)
- All Texture Maps
- HQ Compatible
- Custom Thumbnail
You can download from my TSR page!
DOWNLOADHERE
INSTAGRAM
PINTEREST
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frog707 · 8 months
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It's an interesting render, but not the result I was hoping for.
I've begun Chapter 27 of the Vulkan tutorial. On Monday I got my app to load the "Viking room" 3-D model without crashing. It's clear, however, that there are bugs in my code, since the render is supposed to look like this:
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Luckily, I've seen similar distortions in OpenGL. Based on visual comparison the renders, I strongly suspect my issue is caused by incorrect mesh-vertex indices. My plan is to carefully review my code changes, and if that doesn't reveal the root cause, I'll dump the first few indices at various points in the process and see if they're correct.
Since both images above are derivative works, I should credit the creator of the 3-D model:
This work is based on "Viking room" (https://sketchfab.com/3d-models/viking-room-a49f1b8e4f5c4ecf9e1fe7d81915ad38) by nigelgoh (https://sketchfab.com/nigelgoh) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/).
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pw-creations · 1 year
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✨Halloween Collaboration with Reevaly✨
@reevaly and I made a small Halloween collaboration on patreon and on TSR. Find our TSR stuff here and here. Specs Bat Wings 1 Swatch included Custom Specular Map Custom thumbnail All LODs Polycount LOD0 1496 | LOD1 1102 | LOD2 702 Specs Bat Earrings 7 Swatches included Custom Specular Map Custom thumbnails All LODs Polycount LOD0 23420 | LOD1 6222 | LOD2 2585 Check out Reevaly's TSR page Download on Patreon - Public release on 11/06/2022 Main Website /|\ Facebook /|\ Instagram /|\ Pinterest Board @sssvitlanz @s4ccfinds @sims4ccsthebest @emilyccfinds
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akogaresims · 1 year
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💕Rei Dress💕
New Mesh
8 Colors
All Texture Map
HQ Compatible
Custom Thumbnail
DOWNLOAD HERE INSTAGRAM PINTEREST
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foreverxxsims · 2 years
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STRAPLESS CROPPED TOP
18 Swatches
Adult-Elder-Teen-Young Adult
New Mesh
All Lods
Custom thumbnail
T.O.U.
Don't Recolor
Don’t Re-Upload
Don’t claim as your own
DOWNLOAD or download
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busra-tr · 3 months
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🖤 STRIPED SET-417 BD1130 & BD1131 🖤
10 Colors
Adult-Elder-Teen-Young Adult
For Female
Compatible with HQ mod-
-New Mesh
-All Lods
- Custom thumbnail
**-Please do not re upload or claim as yours feel free to re color but do not include the mesh .
DOWNLOAD TOP
DOWNLOAD SKIRT
I hope you like them.  ♥
💖 You can check out my Patreon for special cc and other early access content. 💖
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mskaseylo · 8 months
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Is it my ADHD or do I need a dummy tutorial in blender for merging meshes
I am clearly clicking too much or clicking wrong where one of the pieces disappears completely when trying to get rid of overlapping/ clipping
Havent even tried to actually merge pieces
Im open to any help, Ive mostly looked up the first yt tutorials that pop up.
Thanks in advance 🥲
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mermaladesims · 2 years
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☆Fashion Guru☆ (Exclusive Content)✰ Arch Heeled Knee Boots
- New Mesh
- All Lods
- 25 Swatches
- Custom thumbnail
- Compatible with HQ mod
- Available with slider and without slider
-Slider Link
This post will be opened for Luxury on: 07/21/2022
This post will become public on: 07/28/2022
Terms of Use
Please do not claim as yours.
Don't re-upload my creations to other sites.
You can't recolor it.
Conversion Not Allowed
Conversion Not Allowed to sims and other games
Do not put in any pack
You can find me:
Tumblr: Click
Instagram:  Click
The Sims Resource (TSR): Click
Patreon: Click
DOWNLOAD
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pinkpusay · 1 year
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NEW PREMADES AVAILABLE ON MY PATREON
DOWNLOAD
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ChordoftheRings Silk Dress
💎Silk Dress 💎
Jan 2, 2023
10 Colors
New Mesh (All LODs)
All Texture Maps
HQ Compatible
Custom Thumbnail
You can download from my TSR page!
DOWNLOADHERE
INSTAGRAM
PINTEREST
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frog707 · 8 months
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Mesh topologies: done!
Followers may recall that on Thursday I implemented wireframes and Phong shading in my open-source Vulkan project. Both these features make sense only for 3-D meshes composed of polygons (triangles in my case).
The next big milestone was to support meshes composed of lines. Because of how Vulkan handles line meshes, the additional effort to support other "topologies" (point meshes, triangle-fan meshes, line-strip meshes, and so on) is slight, so I decided to support those as well.
I had a false start where I was using integer codes to represent different topologies. Eventually I realized that defining an "enum" would be a better design, so I did some rework to make it so.
I achieved the line-mesh milestone earlier today (Monday) at commit ce7a409. No screenshots yet, but I'll post one soon.
In parallel with this effort, I've been doing what I call "reconciliation" between my Vulkan graphics engine and the OpenGL engine that Yanis and I wrote last April. Reconciliation occurs when I have 2 classes that do very similar things, but the code can't be reused in the form of a library. The idea is to make the source code of the 2 versions as similar as possible, so I can easily see the differences. This facilitates porting features and fixes back and forth between the 2 versions.
I'm highly motivated to make my 2 engine repos as similar as possible: not just similar APIs, but also the same class/method/variable names, the same coding style, similar directory structures, and so on. Once I can easily port code back and forth, my progress on the Vulkan engine should accelerate considerably. (That's how the Vulkan project got user-input handling so quickly, for instance.)
The OpenGL engine will also benefit from reconciliation. Already it's gained a model-import package. That's something we never bothered to implement last year. Last month I wrote one for the Vulkan engine (as part of the tutorial) and already the projects are similar enough that I was able to port it over without much difficulty.
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ittytittygothgf · 1 year
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I did the thing. Check out the Batsy Collar on Flickr! I made a collar that I had seen sort of similar ones on Pinterest. However, I never found one in-world so I decided to make it myself! I'm super excited and made it sort of pastel goth..ish? Either way, it was really a blast to make! 
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Flickr: https://www.flickr.com/photos/152644722@N07/52543319558 Melinoe: http://maps.secondlife.com/secondlife/Legenda/158/31/1494 Marketplace: https://marketplace.secondlife.com/stores/197263
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