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#1st level
dndspellgifs · 2 years
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Magic Missile
1st level evocation
Sorcerer, Wizard
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5ecardaday · 1 year
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Snowball Slinging
Blizzard Brawl Frost Bite Rime Infusion
A set of three Snow spells from Magic: the Gathering, in line with my winter-theme for this month. These spells were voted on by my supporters over at Patreon, who also got access to them a week early!
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thelibraryofthacey · 2 years
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[This spell enables you to do the slice! The Spooky Slice!]
Ghost Blades
1st-level Conjuration
Casting Time: 1 Action
Range: 15 ft. cone
Components: V, S, M (a dagger)
Duration: Instantaneous
Description: A field of ghostly daggers springs up from the ground in the target area. All creatures of your choice in a 15 ft. cone that are touching the ground must make Dexterity saving throws or take 2d6 piercing damage and have their speed reduced to 0 ft. until the start of your next turn.
Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, it deals an additional 1d6 piercing damage for each slot level above 1st.
Appropriate For: Artificer, Sorcerer, Wizard
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orderofthecube · 1 year
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Nico’s Surprise
1st-level evocation, modern (Artificer, Bard, Druid, Ranger, Sorcerer, Wizard)
Casting Time: 1 bonus action Range: 60 feet Components: S Duration: Instantaneous
You twist a small patch of spacetime around the foot of a Medium or smaller creature that you can see within range. The creature makes a Dexterity saving throw, and on a failed save it trips and is knocked prone. On a successful save, nothing happens.
Get the book for free/PWYW on DM’s Guild.
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thepipe90 · 1 year
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I don't think fear effects get the love they deserve. Here is a spell for a project I may never get done.
Twinge
1st level Enchantment
Casting time: 1 action
Range: 60 feet
Components: V, M(dried spider husk)
Duration: Instantaneous 
With simply an utter and a look the caster caused a twinge of fear in the target causing the targets heart to race, damaging them in the process. The spell deals 2d4 psychic damage and on a failed wisdom save they are affected by the fear condition for 2 rounds. 
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theloquaciousloser · 1 year
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Another of the new spells I've been making for my ranger :) it's a spelljammer setting and I didn't even anticipate how efficient this would be in shipboard combat on the astral sea, I'm getting very excited for this campaign :D
Planar Piercer
Level: 1st
Casting Time: 1 Bonus Action
Range/Area: Self (15 ft )
Components: V
Duration: Instantaneous
School: Conjuration
You create a piece of magical ammunition that fits whatever weapon you are wielding, this ammunition deals an extra 2d6 force damage in addition to the normal damage of the weapon being used to make the attack, and can pierce through objects and creatures. The ammunition passes harmlessly through objects and damages creatures behind the target hit by the attack. Creatures in a 15-foot-line behind the target must make a dexterity saving throw or take 2d6 force damage, or half as much on a success. On a miss the ammunition reappears in your hand or loaded in your weapon.
At Higher Levels: When casting this spell using a spell slot of 2nd level or higher the distance the ammunition pierces is increased by 5 feet and the damage of the ammunition increases by 1d6 for every spell slot level above 1st.
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Kalina was probably unmade in the mall fight along with Cassandra but she's a familiar. Familiars can be summoned. As a cleric, Kristen can't summon her, she doesn't have acess to that spell.
But Riz does.
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ineffableteeth · 4 months
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Please give me Crowley being a shameless horny bastard in S3
I can imagine the scene so clearly
Aziraphale and Crowley just finished running from a hoard of ethereal forces
They’re both panting, they’re both hot, so Aziraphale decides to unbutton his shirt to cool himself off and Crowley just stares at him
Crowley keeps doing this throughout the episode(s) until Aziraphale finally looks at him and says “Are you just going to stare or are you going to do something about it?”
Then Crowley discorporates and the show ends
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goosterbold · 3 months
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did you know in japanese, instead of saying 'little buddy', arven amends -chan to anything from pokemon names to concepts
goggy
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brewerssupplies · 2 years
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Let's never forget the time my players found a very old grave that had the words "Here Lies Asmodeus" on it and dug it up.
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dndspellgifs · 3 months
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Thunderwave
1st level evocation
Bard, Druid, Sorcerer, Wizard
gif source
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5ecardaday · 2 years
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Arcanatober Day 6– Verminous Swarm / Fool’s Gold
Today’s tarot card was the Ace of Coins / 1 of Pentacles / 1 of Rats, an interesting card from the minor arcana with a lot of different meanings depending on which deck you’re using. But I was able to leverage that variety of intent into not just one, but two very interesting spells that use player wealth in two different ways. One makes fake coins, while the other transforms coins into rats. useful? Maybe. Fun? Definitely.
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thelibraryofthacey · 2 years
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[Spell belonging to Nature's Profit. Wait, no, Nature's Prophet. Wait, uh... no I had it right the first time. Uses for this spell include: trapping enemies, granting cover to allies, blocking a pass, and giving you something to climb. You could even conjure it under your own feet and ride the growing tree up and out of reach. Sometimes a tree is just handy to have!]
Sprout
1st-level Conjuration
Casting Time: 1 Action
Range: 30 ft.
Components: V, S, M (a tree seed of any species)
Duration: Concentration, up to 10 minutes
Description: A ring of trees springs into being around a 5 ft. square within range. In each space adjacent to that chosen square, a tree shoots up from the ground, filling the space and growing to a height of 30 ft. A creature inside the ring can make a Dexterity saving throw, moving to any space outside the ring of trees on a success. Spaces occupied by a tree are impassable to creatures that are Small or larger, block all vision, and provide hard cover to anyone behind them.  A creature can pass through the ring of trees by climbing over them or squeezing through using an action by making a Strength (Athletics) or Dexterity (Acrobatics) check against your spell DC. 
The trees can also be destroyed. Each tree has an AC of 15, 20 hit points, and immunity to psychic damage. The trees disappear when the spell ends.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the size of the square surrounded by the trees increases by 5 feet on each side for each slot level above 1st. Creatures may only save against the spell if they are adjacent to a tree when you cast it.
Appropriate For: Nature Cleric, Druid, Ranger
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earlgodwin · 7 days
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So tell [Lucrezia] I was inept, or coarse, or beyond ugly, and come with me and be mine alone.
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your-turn-to-role · 1 year
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do people who haven't seen campaign one know that percy grabbed the magic initiate: warlock feat during their level up halfway through the briarwood arc (where his corruption was a lot slower than in the show, and took place over about four days of percy just getting gradually worse), so taliesin could freak out his friends with "you don't know what's going on with percy, but whatever that dark smoke is, it's casting spells now"?
and because that was taken during a legit level up, it didn't go away after percy got unpossessed, matt just explained it as a scar on his soul
so percy, right up to the end of the campaign, and possibly to this day (i haven't seen s3), still has just a little bit of demonic magic at his disposal
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badnewswhatsleft · 2 months
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in my aimless bid to find out wtf was up with that random black holes and revelations-ass photo (1) i came across another photo (2) i've never seen before which looks like it was shot in the same place :o
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