Art sideblog of seafoamfucker.tumblr.com, dedicated to posting only my artworks, with numerous WIPs. I'm currently making my own PS1 style models and creating scenes and animations with them.
As I'm also studying 3d at an university expect sparse updates.
twitter.com/seafoamboi
here’s a boring explanation how I automated the Blender -> Aseprite -> gif pipeline:
Normally, you have to reduce the amount of colors you have in a gif to have it be a reasonable size. Before, I used aseprite and it’s palette feature to hand pick the colors I want, because making it choose few colors automatically makes the render discolored. I had to pick each individual color by hand. This took a lot of time, and was a pain and I stopped rendering gifs.
Then I realized I can use photoshop or other programs to reduce color depth to really low level automatically. Because their algorithms are more advanced, it picks correct colors straight away.
Then I just save the resulting image as a palette, apply it to my render, and hand pick a few colours myself if they were too wrong. And voila! A nice properly colored gif of your 3D render, with the machine picking the colors for you.
Have some nice, clean, and transparent gifs of Hololive CouncilRyS halloween chibis!
Who post this a month late? Because I recently found a way to automate the gif rendering instead of doing it slowly by hand
Have some nice, clean, and transparent gifs of Hololive CouncilRyS halloween chibis!
Why post this a month late? Because I recently found a way to automate the gif rendering instead of doing it slowly by hand
It's quite funny that I reason I didnt render a gif of this model was simply because I was too lazy. I'm glad that people take the effort on themselves and more people can see it.