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psychhound · 1 hour
Note
Is there a particular age group or level of ttrpg experience you're looking to contact with your survey? I started to fill it out, but as someone who is nearly 40 and been playing for over 20 years, a lot of the questions are nonsensical in their broadness. Should I focus on just ways in which I feel rpgs have impacted me for each question, or skip it entirely?
focusing on the ways ttrpgs have impacted you would be a great way to fill out the survey! if you've played ttrpgs for a long time it can be harder to attribute certain growth to ttrpgs specifically when you've had so much life experience and life stage development over that time as well. so if you can identify ways that tabletop roleplaying specifically has impacted you that would be awesome
0 notes
psychhound · 1 day
Text
ttrpg research study survey!!
howdy yall!!
so a lot of yall know me for my games, but by day i'm a grad student studying game studies and researching therapeutic applications for gaming (if you've seen my posts about using ttrpgs in my classroom, you may be familiar already!)
i'm doing a research study through my university looking into long term tabletop roleplay and emotional resilience. essentially, i'm asking the question: does playing tabletop games over a long period of time affect your ability to weather social and emotional challenges? the study is additionally interested if marginalized people have a different experience with roleplay and resilience than non-marginalized folks do
the study will take place in a few stages. the first stage is a survey. there are screening questions to make sure all participants qualify, and then open, short-answer questions asking about both your experiences with roleplay and making characters, and also questions about emotional resilience. you're able to answer questions with little or more depth, depending on what youre comfortable with, or skip questions if you need to. this survey should take about 30 minutes, but depends on how in depth you go with your answers
the next stage is an optional follow-up interview. three participants will be selected after the survey is completed to take place in an opt-in interview, which will last about thirty minutes to an hour. there, we'll talk more in depth about your answers and also talk about the character(s) you've played
the survey will be open from 3/27/24 to 4/12/24
to qualify, you must be a tabletop roleplayer who has played at least 3 roleplay sessions of a multiplayer ttrpg during a span of 6 months or longer. you must be 18 or over and an american citizen
spreading the word or participating is greatly appreciated!!!
you can find the survey here!!
thanks so so much yall!!!
179 notes · View notes
psychhound · 3 days
Text
ONE WEEK LEFT!!!!
thank you SO MUCH to everyone who's bought from the sale so far!!!!! this has been so helpful so far that i INCREASED THE GOAL AMOUNT from 150 to 300!!! all proceeds are still going directly to the visa application, so if youre still interested in both pitching in for that AND getting some games then there's still time!!!
these games probably wont be on sale again for a while so if youre interested then now is the time!!!
thank you everyone :D sale sale sale!!!
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[ID: a banner that reads "immigration sale" in large light letters, with "8 games 40 - 60% off" in smaller light text. the background is a home's porch with a rocking chair, with a light brown translucent text box over it. end ID]
HEY YALL I'M DOING A SALE
so my little brother @hmooncreates and his partner @paladinbaby are working to move in together!!! faun does not live in america and the visa application is Not Cheap so im having a sale to help out!!!
the goal is $150 but literally anything is awesome!! all proceeds will go straight to paying for the visa application
the sale includes some big games!! if youve seen my sales before, you'll be familiar with:
little shepherd, little spy: a solo or duet journaling game where you are a spy in the fairy war, delivering messages through your spy ring through coded messages in the books on your bookshelf
dead mans hand: a solo storytelling game where you travel around the weird wild west learning peoples stories through a poker hand oracle system
little celestial fieldwork guide: a solo or multiplayer city exploration photography game where you use tarot cards to get hints as to what objects little spirits are hidden as to catalogue them for your research
familiar field trip: a competitive multiplayer game where you are all witches' familiars causing havoc in the village, teaming up or betraying each other to get the most mischief points
some BRAND NEW GAMES that have NOT been on sale before are:
shadow/giant: a duet game where one player is a gruff, jaded adult and the other player is the magical child now under their care
the graveyard game: a solo journaling game where you interview people to write an ethnography of a magical, haunted graveyard
with breath & sword: a solo journaling game where you gear up and fight monsters in order to calm down from real-life anxiety, using grounding methods and breathing techniques
the narrator paradox: a solo narrating game where you have to wrangle your protagonist into listening to the story you're trying to tell and not defying the narrative
each game 40% off or get all 8 for only $18!!!
also check out hollis's fundraising sale with a zine and dating sim inspired ttrpg (its so so fun) and faun's fundraising sale commissions (theyve drawn most of the art for my dnd game theyre amazing)
checking the games out and spreading the word so appreciated!!! thanks yall!!!
67 notes · View notes
psychhound · 4 days
Text
43 notes · View notes
psychhound · 4 days
Text
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[image id: a dark photograph of a grassy cliff face with dense clouds. a white illustration of a bat with its wings spread sits behind white text. text reads: Vampire Manor / a for truth's sake game by punkbarbarian. /end id]
On a rocky cliffside overlooking rolling moors as far as the eye can see sits a dark, towering manor home made of brick and iron. Tempestuous clouds cast a perpetual drizzle on the countryside and nearby forest, leaving the air damp and cold. Surely the generous owner of the manor the villagers whispered about will let you shelter there.  Maybe you’ll gather some interesting material for your research… Investigate the macabre manor, its eccentric inhabitants, and the nearby village through interviews and observation. What is the relationship between the unliving and villagers? Why do members of the community go missing without a trace? How long has the Vampire actually been alive?
Vampire Manor is a solo-journaling game where you explore a vampire's ancient manor and the surrounding village to learn more about the community and write an ethnography on them. 
Pull cards to ask questions of the residents, roll dice to see how well interactions go, and get to know a number of residents and fellow travelers, from a petty thief, to wandering nomads, a vampire hunter, and the intimidating Vampire. Unlock 12 different locations and gain levels in friendship and familiarity with the community as you document your discoveries in field notes.
You'll need: A d20, d12, and d8, and a deck of playing cards
Vampire Manor is a setting of For Truth's Sake by @hmooncreates. It was inspired by Dracula by Bram Stoker, Castlevania (Netflix), and Curse of Strahd. 
included in download: a plain text pdf and a formated pdf!
check it out on itch!!
59 notes · View notes
psychhound · 4 days
Text
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[ID: a banner for a game. it is light tan with a crumpled paper texture, and reads "with breath & sword" in large blue font, and "a solo-journaling game that helps you fight anxiety as you fight monster" below it in smaller font. there is lineart of gauntlets lying over a sword with some flowers at the bottom. end ID]
You find yourself tied to the monsters. The scratchy feeling in your chest. The way your hands tremble. The sweat that dots your upper lip when your senses are telling you a monster is close, again, now, and it’s your job to fight it. To stand up for your ideals and stand up to the threat. Whether you tame it, or this is truly a monster that needs to be slain, only time will tell.
 You know you will succeed. You always have before. But that doesn’t mean it won’t be a challenge.
 Grab your gear. Put on your boots. You know how to find it. You know what to do.
 First, you just need to steady yourself.
Tumblr media
[ID: a page spread from the game. it shows "step four" on one side, which goes over the five aspects of the game's oracle. on the other side it shows the first oracle component, where something you can taste determines what your heroic core is. the page is minimally designed, with a blue border and text on a white background, tan accents, and one image of a dragon. end ID]
With Breath & Sword is a solo-journaling TTRPG to help players combat anxiety. 
In the game, you play as a monster-fighter, who is being summoned once again due to the presence of a new monster. Each time a monster appears, you struggle with the emotional effects of the magic: effects that look a lot like anxiety. You must steady yourself before you go off to fight: in the game and in real life.
Over the course of WB&S, players will participate in grounding methods and breathing techniques to calm themselves from an anxiety attack. These methods also serve as the game's oracle in order to determine how the story goes. 
What You'll Need:
A safe space to play 
A method of writing or recording
Tumblr media
[ID: a page spread from the game. it is the section called "the science" and goes over the psychology behind the 5-4-3-2-1 grounding technique, the 4-7-8 breathing method, and destroying journaling. it has a few lines about narrative and play therapy, and that the creator of the game used these methods in his social work with neurodivergent teens and adults. end ID]
check out the game on itch now!!
141 notes · View notes
psychhound · 4 days
Text
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[ID: a banner for a game. the banner has a speckled purple background with the top of a building rising on one side. light text reads "the graveyard game" with the word "game" having three ghosts rising out of it. there is a block of yellowish-green at the bottom with the words "a for truth's sake ethnography writing game". end ID]
Cecilia the groundskeeper said the ghosts have been extra cranky ever since that tour of schoolchildren came to visit last week. Parsimony Smit (1667 – 1721) disagrees, stating merely that the coming supermoon is what has all the spirits in a tizzy. Not that he would ever stoop to such behavior himself.
Parsimony Smit (“Death is a debt to nature due that I have paid and so must you”) is one of the more respectable members of the deceased community here, according to himself, unlike Archie Jack (1854 – 1881 “Now between / these carved stones / rich treasure lies / dear Jack his bones”) who never got over his childish love of pulling pranks. Cecilia said you should be fine, as long as you don’t bring anything into the graveyard you don’t mind mysteriously winding up in a nearby tree. You’re not sure exactly what you’ve gotten yourself into here.
The Graveyard Game is a solo-journaling game where you travel to a magical haunted graveyard in order to learn more about the community and write an ethnography on them. 
Pull cards to ask questions of the residents, roll dice to see how well interactions go, and get to know a host of colorful characters from prankster ghosts, to the cemetery gravedigger, to a local vampire, and a mysterious stranger. Unlock 12 different locations and gain levels in friendship and familiarity with the community as you document more and more in your field notes.
You'll need: A d20, d12, and d8, and a deck of playing cards 
The Graveyard Game is a hack of For Truth's Sake by @hmooncreates. It was inspired by The Graveyard Book by Neil Gaiman
Includes a formatted pdf, a plaintext document, and a dyslexia friendly document!!
check it out on itch!!
68 notes · View notes
psychhound · 4 days
Text
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[ID: a banner for a TTRPG. there is a light tan background and large brown text that reads "the narrator paradox". smaller blue text beneath it reads "all you've ever been is a storyteller ... now the story is fighting against you". there are tilted blue and orange boxes behind the word paradox. end ID]
There is a way the story is meant to go. You have seen the future. The past and the present. You know the hero of this tale, and where they end up. You know why they go there and every ally and foe along the way. Every fleck of sand moved beneath their boot has been foretold and defined and the words that tell of it slip from your lips like the oldest of hymns …
So if that little bastard could just STOP going off script that would be really great. What do you MEAN the protagonist isn’t listening to you!? This is a STORY—don’t they know they’re in a STORY? They aren’t meant to have … have … AUTONOMY or whatever other silly thing has gotten in their head.
You need a raise. Not that the human concept of money influences your role as a narrator in any way. But, like … anything would be nice. A raise. A swift kick in the head. Maybe the undefinable concept of storytelling will talk about a union.
Sorry—they’ve done WHAT now? Okay, chat’s over. There’s a protagonist to wrangle. 
Tumblr media
[ID: a lineart drawing of one open book and two closed books on a light tan background. end ID]
The Narrator Paradox is a one page solo-narrating game where you try to tell a story ... if your protagonist will let you. In it, you determine the five acts of your story based on an oracle, then make rolls for your plot beats to see if you can wrangle your protagonist into the prescribed narrative. If you can't, they defy you and take the story into their own hands. Wrestle the story into shape against a rebellious hero, or lose them forever and have to finish the story without them in it. 
What you'll need:
The Major Arcana from a tarot deck 
Two 6-sided dice
A coin 
The inspirations for the game include The Stanley Parable, The Princess Bride, and Stardust
Get the game now on itch!
146 notes · View notes
psychhound · 11 days
Text
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[ID: a banner that reads "immigration sale" in large light letters, with "8 games 40 - 60% off" in smaller light text. the background is a home's porch with a rocking chair, with a light brown translucent text box over it. end ID]
HEY YALL I'M DOING A SALE
so my little brother @hmooncreates and his partner @paladinbaby are working to move in together!!! faun does not live in america and the visa application is Not Cheap so im having a sale to help out!!!
the goal is $150 but literally anything is awesome!! all proceeds will go straight to paying for the visa application
the sale includes some big games!! if youve seen my sales before, you'll be familiar with:
little shepherd, little spy: a solo or duet journaling game where you are a spy in the fairy war, delivering messages through your spy ring through coded messages in the books on your bookshelf
dead mans hand: a solo storytelling game where you travel around the weird wild west learning peoples stories through a poker hand oracle system
little celestial fieldwork guide: a solo or multiplayer city exploration photography game where you use tarot cards to get hints as to what objects little spirits are hidden as to catalogue them for your research
familiar field trip: a competitive multiplayer game where you are all witches' familiars causing havoc in the village, teaming up or betraying each other to get the most mischief points
some BRAND NEW GAMES that have NOT been on sale before are:
shadow/giant: a duet game where one player is a gruff, jaded adult and the other player is the magical child now under their care
the graveyard game: a solo journaling game where you interview people to write an ethnography of a magical, haunted graveyard
with breath & sword: a solo journaling game where you gear up and fight monsters in order to calm down from real-life anxiety, using grounding methods and breathing techniques
the narrator paradox: a solo narrating game where you have to wrangle your protagonist into listening to the story you're trying to tell and not defying the narrative
each game 40% off or get all 8 for only $18!!!
also check out hollis's fundraising sale with a zine and dating sim inspired ttrpg (its so so fun) and faun's fundraising sale commissions (theyve drawn most of the art for my dnd game theyre amazing)
checking the games out and spreading the word so appreciated!!! thanks yall!!!
67 notes · View notes
psychhound · 11 days
Text
Tumblr media
[ID: a banner for a TTRPG. there is a light tan background and large brown text that reads "the narrator paradox". smaller blue text beneath it reads "all you've ever been is a storyteller ... now the story is fighting against you". there are tilted blue and orange boxes behind the word paradox. end ID]
There is a way the story is meant to go. You have seen the future. The past and the present. You know the hero of this tale, and where they end up. You know why they go there and every ally and foe along the way. Every fleck of sand moved beneath their boot has been foretold and defined and the words that tell of it slip from your lips like the oldest of hymns …
So if that little bastard could just STOP going off script that would be really great. What do you MEAN the protagonist isn’t listening to you!? This is a STORY—don’t they know they’re in a STORY? They aren’t meant to have … have … AUTONOMY or whatever other silly thing has gotten in their head.
You need a raise. Not that the human concept of money influences your role as a narrator in any way. But, like … anything would be nice. A raise. A swift kick in the head. Maybe the undefinable concept of storytelling will talk about a union.
Sorry—they’ve done WHAT now? Okay, chat’s over. There’s a protagonist to wrangle. 
Tumblr media
[ID: a lineart drawing of one open book and two closed books on a light tan background. end ID]
The Narrator Paradox is a one page solo-narrating game where you try to tell a story ... if your protagonist will let you. In it, you determine the five acts of your story based on an oracle, then make rolls for your plot beats to see if you can wrangle your protagonist into the prescribed narrative. If you can't, they defy you and take the story into their own hands. Wrestle the story into shape against a rebellious hero, or lose them forever and have to finish the story without them in it. 
What you'll need:
The Major Arcana from a tarot deck 
Two 6-sided dice
A coin 
The inspirations for the game include The Stanley Parable, The Princess Bride, and Stardust
Get the game now on itch!
146 notes · View notes
psychhound · 14 days
Text
Tumblr media
[ID: a banner for a TTRPG. there is a light tan background and large brown text that reads "the narrator paradox". smaller blue text beneath it reads "all you've ever been is a storyteller ... now the story is fighting against you". there are tilted blue and orange boxes behind the word paradox. end ID]
There is a way the story is meant to go. You have seen the future. The past and the present. You know the hero of this tale, and where they end up. You know why they go there and every ally and foe along the way. Every fleck of sand moved beneath their boot has been foretold and defined and the words that tell of it slip from your lips like the oldest of hymns …
So if that little bastard could just STOP going off script that would be really great. What do you MEAN the protagonist isn’t listening to you!? This is a STORY—don’t they know they’re in a STORY? They aren’t meant to have … have … AUTONOMY or whatever other silly thing has gotten in their head.
You need a raise. Not that the human concept of money influences your role as a narrator in any way. But, like … anything would be nice. A raise. A swift kick in the head. Maybe the undefinable concept of storytelling will talk about a union.
Sorry—they’ve done WHAT now? Okay, chat’s over. There’s a protagonist to wrangle. 
Tumblr media
[ID: a lineart drawing of one open book and two closed books on a light tan background. end ID]
The Narrator Paradox is a one page solo-narrating game where you try to tell a story ... if your protagonist will let you. In it, you determine the five acts of your story based on an oracle, then make rolls for your plot beats to see if you can wrangle your protagonist into the prescribed narrative. If you can't, they defy you and take the story into their own hands. Wrestle the story into shape against a rebellious hero, or lose them forever and have to finish the story without them in it. 
What you'll need:
The Major Arcana from a tarot deck 
Two 6-sided dice
A coin 
The inspirations for the game include The Stanley Parable, The Princess Bride, and Stardust
Get the game now on itch!
146 notes · View notes
psychhound · 14 days
Text
Tumblr media
[ID: a banner that reads "immigration sale" in large light letters, with "8 games 40 - 60% off" in smaller light text. the background is a home's porch with a rocking chair, with a light brown translucent text box over it. end ID]
HEY YALL I'M DOING A SALE
so my little brother @hmooncreates and his partner @paladinbaby are working to move in together!!! faun does not live in america and the visa application is Not Cheap so im having a sale to help out!!!
the goal is $150 but literally anything is awesome!! all proceeds will go straight to paying for the visa application
the sale includes some big games!! if youve seen my sales before, you'll be familiar with:
little shepherd, little spy: a solo or duet journaling game where you are a spy in the fairy war, delivering messages through your spy ring through coded messages in the books on your bookshelf
dead mans hand: a solo storytelling game where you travel around the weird wild west learning peoples stories through a poker hand oracle system
little celestial fieldwork guide: a solo or multiplayer city exploration photography game where you use tarot cards to get hints as to what objects little spirits are hidden as to catalogue them for your research
familiar field trip: a competitive multiplayer game where you are all witches' familiars causing havoc in the village, teaming up or betraying each other to get the most mischief points
some BRAND NEW GAMES that have NOT been on sale before are:
shadow/giant: a duet game where one player is a gruff, jaded adult and the other player is the magical child now under their care
the graveyard game: a solo journaling game where you interview people to write an ethnography of a magical, haunted graveyard
with breath & sword: a solo journaling game where you gear up and fight monsters in order to calm down from real-life anxiety, using grounding methods and breathing techniques
the narrator paradox: a solo narrating game where you have to wrangle your protagonist into listening to the story you're trying to tell and not defying the narrative
each game 40% off or get all 8 for only $18!!!
also check out hollis's fundraising sale with a zine and dating sim inspired ttrpg (its so so fun) and faun's fundraising sale commissions (theyve drawn most of the art for my dnd game theyre amazing)
checking the games out and spreading the word so appreciated!!! thanks yall!!!
67 notes · View notes
psychhound · 16 days
Text
Tumblr media
[ID: a banner for a game. the banner has a speckled purple background with the top of a building rising on one side. light text reads "the graveyard game" with the word "game" having three ghosts rising out of it. there is a block of yellowish-green at the bottom with the words "a for truth's sake ethnography writing game". end ID]
Cecilia the groundskeeper said the ghosts have been extra cranky ever since that tour of schoolchildren came to visit last week. Parsimony Smit (1667 – 1721) disagrees, stating merely that the coming supermoon is what has all the spirits in a tizzy. Not that he would ever stoop to such behavior himself.
Parsimony Smit (“Death is a debt to nature due that I have paid and so must you”) is one of the more respectable members of the deceased community here, according to himself, unlike Archie Jack (1854 – 1881 “Now between / these carved stones / rich treasure lies / dear Jack his bones”) who never got over his childish love of pulling pranks. Cecilia said you should be fine, as long as you don’t bring anything into the graveyard you don’t mind mysteriously winding up in a nearby tree. You’re not sure exactly what you’ve gotten yourself into here.
The Graveyard Game is a solo-journaling game where you travel to a magical haunted graveyard in order to learn more about the community and write an ethnography on them. 
Pull cards to ask questions of the residents, roll dice to see how well interactions go, and get to know a host of colorful characters from prankster ghosts, to the cemetery gravedigger, to a local vampire, and a mysterious stranger. Unlock 12 different locations and gain levels in friendship and familiarity with the community as you document more and more in your field notes.
You'll need: A d20, d12, and d8, and a deck of playing cards 
The Graveyard Game is a hack of For Truth's Sake by @hmooncreates. It was inspired by The Graveyard Book by Neil Gaiman
Includes a formatted pdf, a plaintext document, and a dyslexia friendly document!!
check it out on itch!!
68 notes · View notes
psychhound · 16 days
Text
Tumblr media
[ID: a banner for a game. it is light tan with a crumpled paper texture, and reads "with breath & sword" in large blue font, and "a solo-journaling game that helps you fight anxiety as you fight monster" below it in smaller font. there is lineart of gauntlets lying over a sword with some flowers at the bottom. end ID]
You find yourself tied to the monsters. The scratchy feeling in your chest. The way your hands tremble. The sweat that dots your upper lip when your senses are telling you a monster is close, again, now, and it’s your job to fight it. To stand up for your ideals and stand up to the threat. Whether you tame it, or this is truly a monster that needs to be slain, only time will tell.
 You know you will succeed. You always have before. But that doesn’t mean it won’t be a challenge.
 Grab your gear. Put on your boots. You know how to find it. You know what to do.
 First, you just need to steady yourself.
Tumblr media
[ID: a page spread from the game. it shows "step four" on one side, which goes over the five aspects of the game's oracle. on the other side it shows the first oracle component, where something you can taste determines what your heroic core is. the page is minimally designed, with a blue border and text on a white background, tan accents, and one image of a dragon. end ID]
With Breath & Sword is a solo-journaling TTRPG to help players combat anxiety. 
In the game, you play as a monster-fighter, who is being summoned once again due to the presence of a new monster. Each time a monster appears, you struggle with the emotional effects of the magic: effects that look a lot like anxiety. You must steady yourself before you go off to fight: in the game and in real life.
Over the course of WB&S, players will participate in grounding methods and breathing techniques to calm themselves from an anxiety attack. These methods also serve as the game's oracle in order to determine how the story goes. 
What You'll Need:
A safe space to play 
A method of writing or recording
Tumblr media
[ID: a page spread from the game. it is the section called "the science" and goes over the psychology behind the 5-4-3-2-1 grounding technique, the 4-7-8 breathing method, and destroying journaling. it has a few lines about narrative and play therapy, and that the creator of the game used these methods in his social work with neurodivergent teens and adults. end ID]
check out the game on itch now!!
141 notes · View notes
psychhound · 17 days
Text
Tumblr media
[ID: a banner that reads "immigration sale" in large light letters, with "8 games 40 - 60% off" in smaller light text. the background is a home's porch with a rocking chair, with a light brown translucent text box over it. end ID]
HEY YALL I'M DOING A SALE
so my little brother @hmooncreates and his partner @paladinbaby are working to move in together!!! faun does not live in america and the visa application is Not Cheap so im having a sale to help out!!!
the goal is $150 but literally anything is awesome!! all proceeds will go straight to paying for the visa application
the sale includes some big games!! if youve seen my sales before, you'll be familiar with:
little shepherd, little spy: a solo or duet journaling game where you are a spy in the fairy war, delivering messages through your spy ring through coded messages in the books on your bookshelf
dead mans hand: a solo storytelling game where you travel around the weird wild west learning peoples stories through a poker hand oracle system
little celestial fieldwork guide: a solo or multiplayer city exploration photography game where you use tarot cards to get hints as to what objects little spirits are hidden as to catalogue them for your research
familiar field trip: a competitive multiplayer game where you are all witches' familiars causing havoc in the village, teaming up or betraying each other to get the most mischief points
some BRAND NEW GAMES that have NOT been on sale before are:
shadow/giant: a duet game where one player is a gruff, jaded adult and the other player is the magical child now under their care
the graveyard game: a solo journaling game where you interview people to write an ethnography of a magical, haunted graveyard
with breath & sword: a solo journaling game where you gear up and fight monsters in order to calm down from real-life anxiety, using grounding methods and breathing techniques
the narrator paradox: a solo narrating game where you have to wrangle your protagonist into listening to the story you're trying to tell and not defying the narrative
each game 40% off or get all 8 for only $18!!!
also check out hollis's fundraising sale with a zine and dating sim inspired ttrpg (its so so fun) and faun's fundraising sale commissions (theyve drawn most of the art for my dnd game theyre amazing)
checking the games out and spreading the word so appreciated!!! thanks yall!!!
67 notes · View notes
psychhound · 17 days
Text
Tumblr media
[ID: a banner for a TTRPG. there is a light tan background and large brown text that reads "the narrator paradox". smaller blue text beneath it reads "all you've ever been is a storyteller ... now the story is fighting against you". there are tilted blue and orange boxes behind the word paradox. end ID]
There is a way the story is meant to go. You have seen the future. The past and the present. You know the hero of this tale, and where they end up. You know why they go there and every ally and foe along the way. Every fleck of sand moved beneath their boot has been foretold and defined and the words that tell of it slip from your lips like the oldest of hymns …
So if that little bastard could just STOP going off script that would be really great. What do you MEAN the protagonist isn’t listening to you!? This is a STORY—don’t they know they’re in a STORY? They aren’t meant to have … have … AUTONOMY or whatever other silly thing has gotten in their head.
You need a raise. Not that the human concept of money influences your role as a narrator in any way. But, like … anything would be nice. A raise. A swift kick in the head. Maybe the undefinable concept of storytelling will talk about a union.
Sorry—they’ve done WHAT now? Okay, chat’s over. There’s a protagonist to wrangle. 
Tumblr media
[ID: a lineart drawing of one open book and two closed books on a light tan background. end ID]
The Narrator Paradox is a one page solo-narrating game where you try to tell a story ... if your protagonist will let you. In it, you determine the five acts of your story based on an oracle, then make rolls for your plot beats to see if you can wrangle your protagonist into the prescribed narrative. If you can't, they defy you and take the story into their own hands. Wrestle the story into shape against a rebellious hero, or lose them forever and have to finish the story without them in it. 
What you'll need:
The Major Arcana from a tarot deck 
Two 6-sided dice
A coin 
The inspirations for the game include The Stanley Parable, The Princess Bride, and Stardust
Get the game now on itch!
146 notes · View notes
psychhound · 18 days
Text
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[ID: a banner for a game. it is light tan with a crumpled paper texture, and reads "with breath & sword" in large blue font, and "a solo-journaling game that helps you fight anxiety as you fight monster" below it in smaller font. there is lineart of gauntlets lying over a sword with some flowers at the bottom. end ID]
You find yourself tied to the monsters. The scratchy feeling in your chest. The way your hands tremble. The sweat that dots your upper lip when your senses are telling you a monster is close, again, now, and it’s your job to fight it. To stand up for your ideals and stand up to the threat. Whether you tame it, or this is truly a monster that needs to be slain, only time will tell.
 You know you will succeed. You always have before. But that doesn’t mean it won’t be a challenge.
 Grab your gear. Put on your boots. You know how to find it. You know what to do.
 First, you just need to steady yourself.
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[ID: a page spread from the game. it shows "step four" on one side, which goes over the five aspects of the game's oracle. on the other side it shows the first oracle component, where something you can taste determines what your heroic core is. the page is minimally designed, with a blue border and text on a white background, tan accents, and one image of a dragon. end ID]
With Breath & Sword is a solo-journaling TTRPG to help players combat anxiety. 
In the game, you play as a monster-fighter, who is being summoned once again due to the presence of a new monster. Each time a monster appears, you struggle with the emotional effects of the magic: effects that look a lot like anxiety. You must steady yourself before you go off to fight: in the game and in real life.
Over the course of WB&S, players will participate in grounding methods and breathing techniques to calm themselves from an anxiety attack. These methods also serve as the game's oracle in order to determine how the story goes. 
What You'll Need:
A safe space to play 
A method of writing or recording
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[ID: a page spread from the game. it is the section called "the science" and goes over the psychology behind the 5-4-3-2-1 grounding technique, the 4-7-8 breathing method, and destroying journaling. it has a few lines about narrative and play therapy, and that the creator of the game used these methods in his social work with neurodivergent teens and adults. end ID]
check out the game on itch now!!
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