Welcome to the Nebula 🌌
Zeke|25|He
Videogame and Superhero Fan
Avatar by @kermitcurry
Header by @the-upper-shelf
Writing Commission Form: https://forms.gle/97Poxh8MC4jFE63S6
“It’s necessary for Palestinians to die because otherwise Israelis would never be able to exterminate Hamas!” “Iraqi citizens had to die because the US had to retaliate for the Iran-backed drone attack!” When will you learn that Arab people are not just collateral fucking damage. When will you learn they are not a means to an end. When will you stop dehumanizing Arab people in your endless attempts to justify the mindless slaughter that has been taking place for years, but which has intensified beyond belief the last four months. Why do you need to be told to treat Arab people like they’re human. Why do you need to be told this. Why do you need to be told.
Right now Israel's bombing Rafah, the last refuge for a million Palestinians, where they were previously ORDERED to evacuate to and are now trapped in while the US news cycle is dominated by Big Football Game And Celebrities In Attendance (at which Israel also aired a million dollar propaganda video). I wish I could say this is unbelievable.
it’s looking like the iof have officially breached rafah. every palestinian i follow, most of whom have now been displaced to rafah, are posting that there’s non-stop bombing and sounds of clashes between the resistance and the israeli army (x, x, x). the rnn telegram is also reporting that armed clashes are taking place in northwest of the city and israeli bombing is concentrated around al-kuwaiti hospital (x, x). many martyrs already (x, x, x). in palestine, the time is currently just past 2am on 12th february 2024.
hiiiiii! Please tell us more about Relonoth if you don't mind 👀
How old is he?
What is his DnD alignment?
What's his tent in the camp like?
Does he have a partner(s)?
Hey @razrogue! Thanks for your interest in my TAV!
So fore warning, I'm not as knowledgeable about the larger DnD/Forgotten Realms lore and I've never played the previous Baldur's Gates so a lot of my knowledge comes from just playing Baldur's Gate 3. Also like many of my OCs, he goes through constant change as my knowledge of the lore expands and new ideas in my mind surface. With that being said:
Background: Relonoth is the son of a Seldarine Drow father and a Human Druid Mother. Relonoth lived with his mother and father in his mother's tribe for the first 12 years of his life where he learned the basics of living in the wild before she was killed fighting alongside his father during an attempt of his father’s life by Lolth's Drow. Not wanting to endanger the tribe further, Relonoth's father would take him far away from the tribe where they traveled aimlessly for several months. One day, they managed to stumble upon some helpful monks who were on their way back to their monastery. Sensing the torment inside both Relonoth and his father, the monks invited the two to journey with them back to the monastery to find inner peace. Relonoth and his father spent 7 years learning the ways of the monks and spent one more year traveling with each other after before deciding to continue on separate journeys. Before departing, they promised each other they would reunite for a single week at the place they left every 7 years to share with each other their monastic journeys. BG3 takes place 2 years before another reunion. Some of Relonoth’s experiences and adventures include finding his mother's old tribe, fighting in an underground martial arts tournament, mentoring other young monks, learning the way of the four elements from ancient beings, and putting stops to deadly conspiracies, but his greatest adventure takes place during BG3.
Name Origin: I found a Drow etymology naming convention sheet online and the name roughly translates to "Wind's Path" which I thought sounded cool. The in-lore reason I developed after was that his father named him that name because he wanted his son to have the freedom to become anyone he wanted in his life (Free like the Wind).
Age: 67 (as of BG3 - looks about 33 because of half elf aging)
DnD Aligment: Neutral Good (as a nomadic monk, he'll find himself helping the less fortunate and oppressed and generally respects the rules of the lands he comes across but still has his principles of freedom and choice which sometimes clash with more strict rules of some kingdoms. His nature of helping people and quickly disappearing in a gust of wind after earned him the title of The Wind Walker.)
Tent: His tent is very simple. Being nomadic, he likes to carry light but he's known to collect a few things from his travels and keeps them in his tent space (i.e. small gifts from his friends, rocks and feathers of birds from the different lands he visits and small things he thinks his father would like to see during their next reunion)
Romance: Karlach (I like to imagine that after finding a solution to her infernal engine problem, the two escape Avernus and continue traveling the world with Karlach wanting to experience the grander world after spending years in Avernus and Relonoth wanting to continue his monastic journey with one he loves. She even gets to meet Relonoth's father during the reunion. Really want to get a comic commission of this lol.
hiiiiii! Please tell us more about Relonoth if you don't mind 👀
How old is he?
What is his DnD alignment?
What's his tent in the camp like?
Does he have a partner(s)?
Hey @razrogue! Thanks for your interest in my TAV!
So fore warning, I'm not as knowledgeable about the larger DnD/Forgotten Realms lore and I've never played the previous Baldur's Gates so a lot of my knowledge comes from just playing Baldur's Gate 3. Also like many of my OCs, he goes through constant change as my knowledge of the lore expands and new ideas in my mind surface. With that being said:
Background: Relonoth is the son of a Seldarine Drow father and a Human Druid Mother. Relonoth lived with his mother and father in his mother's tribe for the first 12 years of his life where he learned the basics of living in the wild before she was killed fighting alongside his father during an attempt of his father’s life by Lolth's Drow. Not wanting to endanger the tribe further, Relonoth's father would take him far away from the tribe where they traveled aimlessly for several months. One day, they managed to stumble upon some helpful monks who were on their way back to their monastery. Sensing the torment inside both Relonoth and his father, the monks invited the two to journey with them back to the monastery to find inner peace. Relonoth and his father spent 7 years learning the ways of the monks and spent one more year traveling with each other after before deciding to continue on separate journeys. Before departing, they promised each other they would reunite for a single week at the place they left every 7 years to share with each other their monastic journeys. BG3 takes place 2 years before another reunion. Some of Relonoth’s experiences and adventures include finding his mother's old tribe, fighting in an underground martial arts tournament, mentoring other young monks, learning the way of the four elements from ancient beings, and putting stops to deadly conspiracies, but his greatest adventure takes place during BG3.
Name Origin: I found a Drow etymology naming convention sheet online and the name roughly translates to "Wind's Path" which I thought sounded cool. The in-lore reason I developed after was that his father named him that name because he wanted his son to have the freedom to become anyone he wanted in his life (Free like the Wind).
Age: 67 (as of BG3 - looks about 33 because of half elf aging)
DnD Aligment: Neutral Good (as a nomadic monk, he'll find himself helping the less fortunate and oppressed and generally respects the rules of the lands he comes across but still has his principles of freedom and choice which sometimes clash with more strict rules of some kingdoms. His nature of helping people and quickly disappearing in a gust of wind after earned him the title of The Wind Walker.)
Tent: His tent is very simple. Being nomadic, he likes to carry light but he's known to collect a few things from his travels and keeps them in his tent space (i.e. small gifts from his friends, rocks and feathers of birds from the different lands he visits and small things he thinks his father would like to see during their next reunion)
Romance: Karlach (I like to imagine that after finding a solution to her infernal engine problem, the two escape Avernus and continue traveling the world with Karlach wanting to experience the grander world after spending years in Avernus and Relonoth wanting to continue his monastic journey with one he loves. She even gets to meet Relonoth's father during the reunion. Really want to get a comic commission of this lol.
Settler colonialism seeks to totally dominate the land with the political, economic, military, cultural, linguistic and religious hegemony of the bourgeois settler state for the purpose of replacing the previous inhabitants on their land with their own homes and towards capitalist development.
This means ethnically cleansing increasing amounts of territory until the indigenous peoples are totally surrounded, transformed into a permanent demographic minority, have lost all but the most minimal of sovereignty, economic independence and political autonomy, and have been concentrated into small isolated territories.
Settler colonialism is a genocidal project. It by necessity instills a sense of racial nationalism, ethnic chauvinism, and religious supremacy in its settler agents. It trains its settlers to be combatants in a war of extermination. It ties the livelihood of the settler to the destruction of the native. It replaces the hegemonic social and economic institutions within that territory with its own to service capitalism and empire.
Settler colonialism as a structure must be destroyed if there is to be any justice in this world.