I uploaded a patch to fix a bug in Undertale Yellow (version 1.1 only) that occurs when playing the game in MacOS using Wineskin. (Wineskin instructions here)
To apply the patch:
Download the patch
Download Multipatch
Use Multipatch to apply the patch on the data.win file in the Undertale Yellow directory.
Details of fix under cut (contains spoilers):
The bug causes the game to crash during the second phase of the genocide final boss, the error being "Pixel shader not compatible with this device." The fix is a workaround that prevents it from enabling the effect during the fight. I believe all it does is add that black stuff in the background during the Zenith fight (shown below, right is mac, left is not mac).
after a month of work, here is the first proper video for my deltarune fan project AU thing! i'm very happy with it and i hope you enjoy!!
next entry 🞂
credits and additional info below:
made in rpg maker mv
dialtone midi by david militello and spamton midi by dockilroy
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this AU is inspired by an unused file in deltarune chapter 2 that suggests that spamton may have had a house at some point in development!
technically this is part of a larger AU where there are deviations from the canon before the story of chapter 2 and past a certain point in the timeline. but, for the sake of SEO and not having to explain my spamton's complicated lore this is being referred to as an AU on its own.
this was designed as a game, but i've been thinking about it, and it will likely have to be a video series instead. it's mainly because i don't think i can really justify the amount of time that would go into it being an actual game, as much as i'd like it to be. i also had an original game i was diligently working on before ch2 came out and it would be nice to make that one happen