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kommodoreslug · 8 years
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oh shit here he comes its duke nukem
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kommodoreslug · 8 years
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kommodoreslug · 8 years
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kommodoreslug · 8 years
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10 years ago today, Ebony Dark’ness Dementia Raven Way went back in time to sedouce Volxemort and protect all of us from his evil plans
reblog this post to honor Enoby’s brave sacrifice, ignore if you’re a prep or a poser
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kommodoreslug · 8 years
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kommodoreslug · 8 years
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go away
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kommodoreslug · 8 years
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HEY EVERYONE CHECK OUT MY NEW OPEN WORLD PROCEDURALLY GENERATED PIXEL GRAPHICS METROIDVANIA ACTION RPG WITH ROGUELIKE ELEMENTS AND PROCEDURALLY GENERATED CRAFTING SYSTEMS WITH OPEN WORLD UNITY ENGINE ROGUELIKE GRAPHICS HEAVILY INFLUENCED BY MY CHILDHOOD ADVENTURES
ON
STEAM 
GREENLIGHT NOW
EARLY ACCESS
read more at polygon.com
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kommodoreslug · 8 years
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kommodoreslug · 8 years
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kommodoreslug · 8 years
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ALIEN lobby cards
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kommodoreslug · 8 years
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kommodoreslug · 8 years
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failed skill checks are the best
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kommodoreslug · 8 years
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kommodoreslug · 8 years
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Sigourney Weaver & Jonesey, Alien (1979)
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kommodoreslug · 8 years
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kommodoreslug · 8 years
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kommodoreslug · 9 years
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In your opinion, what would it take to save New Doom? I mean it can still be a good single player game like Wolfenstein: TNO or reboot Shadow Warrior. Then again Bethesda/Id have not exactly inspired much confidence lately.
>decently fast movement speed>weapons that actually do some damage and feel like they’re doing damage>ability to have more than 10 monsters on-screen at the same time>level design that hits sweet spot between “too linear” and “too maze-like”
that’s it, that’s literally all they have to do
from what we’ve seen from the preview videos, new Doom hits none of these points
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