Tumgik
dungeon-strugglers · 1 month
Text
Tumblr media
✨New item!✨ Robes of Ascension Wondrous item, very rare (requires attunement by a monk)
Whenever you succeed on an Intelligence, Wisdom, or Charisma saving throw or end the charmed or frightened condition on yourself and the save or condition was imposed by a hostile creature, you regain 1 ki point. Additionally, your Stillness of Mind class feature can be used as a bonus action instead of as an action.
As an action, you can cast the calm emotions spell from the robes using your ki save DC. For the duration of the spell, you have advantage on all Charisma checks directed at creatures that failed their saving throw. Once this spell has been cast from the robes, it can’t be cast again until the next dawn unless you spend 2 ki points to do so.
Monks of the Soaring Mind have supreme control over their emotions. By cutting out the energy spent on fear or anger, they have a greater reserve of ki to draw upon in their pursuits. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for almost 200 magic items (wow!), printable item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
91 notes · View notes
dungeon-strugglers · 1 month
Text
Tumblr media
✨New item!✨ Kanabō of the Oni Weapon (greatclub), rare (requires attunement)
This magic greatclub counts as a monk weapon.
Change Shape. While the kanabō is on your person, you can use your action to change into an oni-like form. When you transform into this shape, you gain the following characteristics for 1 minute:
Your height is 10 feet and you weigh 700 pounds. Your size is Large and your creature type is Giant. You can choose to appear more oni-like by growing short ivory horns, jet black fangs or claws, and blue, green, or red skin.
You gain 2d8 + your character level temporary hit points for the duration.
Whenever you make a Strength check or saving throw, you can roll one d8 and add the number rolled to the check or save.
Everything that you are wearing and carrying changes size with you. Any item that you drop returns to normal size at once.
The kanabō deals 2d8 bludgeoning damage and has the reach property while enlarged.
You can end the transformation as a bonus action, and it ends early if you end your turn and the kanabō is not on your person. Once Change Shape has been used, it cannot be used again until the next dawn. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for almost 200 magic items (wow!), printable item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
128 notes · View notes
dungeon-strugglers · 1 month
Text
Tumblr media
✨New item!✨ Friction Wraps Wondrous item, very rare (requires attunement)
You have a +1 bonus to attack rolls and damage rolls with your unarmed strikes while wearing these wraps.
Punching with these wraps generates intense heat that is diffused into the target with each subsequent blow. When you hit with an unarmed strike while wearing these wraps, all subsequent unarmed strikes you make before the end of this turn deal an extra 1d8 fire damage. The damage stacks with itself to a maximum of 3d8 with each hit, and then the heat is released and the process starts over. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for almost 200 magic items (wow!), printable item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
284 notes · View notes
dungeon-strugglers · 2 months
Text
Tumblr media
✨New item!✨ Shifty Poncho Wondrous item, uncommon (requires attunement by a monk)
When another creature heals you with magic for 5 or more hit points, you can use your reaction to reduce the hit points regained by 5 and regain 1 ki point instead. You can use this property a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
As a bonus action while wearing this poncho, you can cast the blur spell. As a reaction when you take damage while the spell is active, you can teleport up to 15 feet to an unoccupied space you can see. Once this spell has been cast from the poncho, it can’t be cast again until you finish a long rest unless you spend 2 ki points to do so.
Walkers of the Sunken Path that wear these vestments shift in and out of sight at will as they meld into their surroundings. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 190 magic items, printable item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
155 notes · View notes
dungeon-strugglers · 4 months
Text
Tumblr media
✨New item!✨ Ball of Befuddlement Wondrous item, rare
Within this 2-inch diameter glass sphere is a roiling cloud of colorful smoke.
You can use an action to throw the ball up to 60 feet. The ball shatters on impact and creates a 20-foot-radius sphere of rainbow-colored smoke centered on the point of impact. The sphere spreads around corners, and its area is heavily obscured. It lasts for 1 minute or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. 
When a creature enters the smoke for the first time on a turn or starts its turn there, it must succeed on a DC 15 Wisdom saving throw against magic or become befuddled. A befuddled creature immediately moves its entire movement speed in a random direction. Roll a d4 for the direction: 1, north; 2, south; 3, east; or 4, west. If the creature moves into another creature or obstacle, it falls prone. Additionally, the creature has disadvantage on attack rolls, ability checks, and Constitution saving throws to maintain concentration until the end of its next turn.
Blingo’s Balls of Befuddlement will blind, bewilder, and bamboozle your beloved buddies! Use them to spice up a party or just toss one into a crowd to watch the chaos ensue! Blingo is not responsible for any injuries or property damage that may occur as a result of his balls. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 190 magic items, printable item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
143 notes · View notes
dungeon-strugglers · 4 months
Text
Tumblr media Tumblr media
We're launching a newsletter!
This direct line of contact between us ensures you don’t miss out on free content drops and project announcements! As a reward for signing up to the newsletter, the welcome email links to a Free PDF of items and monsters! This is the first time we've put our content into PDF format, and we'll be releasing all of our items in PDFs to the Patreon soon, so if you have been waiting to see our content in that format, stay tuned!
Sign up for the newsletter here: http://eepurl.com/hKkhf5
34 notes · View notes
dungeon-strugglers · 5 months
Text
Tumblr media
✨New item!✨ Soleless Sandals Wondrous item, rare (requires attunement)
These sandals have no sole and they amplify the sensation of the ground beneath your feet. While wearing the sandals, you have tremorsense out to 10 feet. If you already have tremorsense, wearing the sandals increases its range by 10 feet. Staggering Fissure. As an action while wearing the sandals, you can stomp the ground to cause vibrations along the ground within a 5-foot-wide, 30-foot-long line. Each creature in that area must make a DC 15 Dexterity saving throw. On a failure, a creature takes 3d10 bludgeoning damage and falls prone. On a success, a creature takes half as much damage and its walking speed is reduced by 10 feet until the end of its next turn instead. Once this property has been used, it cannot be used again until next dawn.
- 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 190 magic items, printable item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
189 notes · View notes
dungeon-strugglers · 5 months
Text
Tumblr media
✨New item!✨ Flanker’s Bow Weapon (shortbow), rare (requires attunement)
When you make an attack with this bow, you have advantage on the attack roll if you've made another attack with the bow this turn against the same target and you're 20 feet or more from where the previous attack was made.
Swift Shot. Immediately after you attack with this bow, you can make an attack with this bow as a bonus action. You can use this property a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Flurry of Bows (requires attunement by a monk). Immediately after you take the Attack action on your turn, you can spend 1 ki point to make two attacks with this bow as a bonus action.
One quick archer can besiege an opponent from every angle. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 190 magic items, printable item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
118 notes · View notes
dungeon-strugglers · 5 months
Text
Tumblr media
✨New item!✨ Ki Blocker Dart Weapon (dart), uncommon
This dart is charged with ki-disrupting energy capable of temporarily severing a target’s connection to its ki. The coiled tip of each dart is compressed until it’s embedded into a target, where it expands outwards to maximize damage. Once a dart has been thrown, it must be rewound with an action before it can be thrown again.
A creature hit with this dart cannot use any ability that requires the creature to spend ki points for 1 minute. At the end of each of the creature’s turns, it can make a DC 13 Constitution saving throw, ending the effect on a success.
Stun Dart (monks only). When you make an attack with this dart, you can expend 1 ki point to amplify the dissonant energy within it. On a hit, the target must succeed on a Constitution saving throw against your ki save DC or be stunned until the end of your next turn.
The Order of the Sunken Path use ki blocker darts to disable their enemies in the Order of the Soaring Mind. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 190 magic items, printable item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
204 notes · View notes
dungeon-strugglers · 5 months
Text
Tumblr media
✨New item!✨ Zephyr’s Edge Weapon (shortsword), rare (requires attunement) 
The superior craftsmanship of this shortsword makes it exceedingly delicate and lightweight. You have a +1 bonus to attack and damage rolls made with this magic weapon. 
The sword has 7 charges, and it regains 1d6+1 expended charges daily at dawn. As an action, you can expend 1 charge to make a flying strike with this sword. You can fly up to 60 feet and then make one melee weapon attack with this sword. This flight is in addition to your regular movement. If you hit a creature with this attack, you have a flying speed equal to your walking speed until the end of your next turn. If you fail to hit a creature with this attack, you immediately start falling. 
Monks of the Soaring Mind fly into combat wielding shortswords forged of wind. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 190 magic items, printable item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
113 notes · View notes
dungeon-strugglers · 5 months
Text
Tumblr media
✨New item!✨ Shield Arbalest  Weapon (crossbow, heavy), uncommon 
The reinforced arm of this heavy crossbow shields you from attacks while you launch bolts. While wielding the crossbow, if you make a ranged attack with it, you gain half-cover against attacks from the target. This defense lasts until the start of your next turn, or until you attack another target. Alternatively, while wielding the crossbow you can use your action to grant yourself half-cover against all attackers until the start of your next turn. While active, if you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you take no damage if you succeed on the saving throw.
Aiming this weapon effectively requires substantial strength. Your attacks with this crossbow have disadvantage if your Strength score is lower than 13.
Ignitus leapt from the battlements as a boulder smashed into the crenelation he stood behind a moment before. He landed with a roll, sprinting away from barrel-sized chunks of stone that rained down from the pulverized tower. The screams of his companions were soon muffled behind him. A thick cloud of chalky dust obscured Ignitus’ mad dash, and he ran until he could see again. When the sudden revelation came, he stood alone in an open field. Directly ahead was the siege camp, and the entire enemy warband. Too easy a target to pass up, the enemy archers loosed a volley in his direction. Luckily, Ignitus’ weapon was also his protection, and he hefted his massive shield arbalest just in time to deflect the hail of arrows. He knelt and set to work, launching a quiverfull of quarrels into the enemy archers, as their arrows pelted against his shield to no effect. Half the unit fell to his onslaught before Ignitus took an arrow to the knee and, in that moment, he knew his adventuring days were over. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 190 magic items, printable item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
121 notes · View notes
dungeon-strugglers · 5 months
Text
Tumblr media
✨New item!✨ Scoundrel’s Rapier  Weapon (rapier), uncommon (requires attunement) 
The balance of this blade is impeccable. When a creature makes an attack against you with disadvantage, the next attack you make with this sword against that creature has advantage. This sword is most artfully wielded in the hand of a cunning scoundrel, who goads their opponent into a misstep before piercing their soft underbelly. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 190 magic items, item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
155 notes · View notes
dungeon-strugglers · 6 months
Text
Tumblr media
✨New item!✨ Charon’s Obol  Wondrous item, rarity varies 
The rarity of this coin is determined by the metal it is made of. A common obol is copper, uncommon is silver, rare is gold, and very rare is platinum. While the coin is in the mouth of a dead creature, it bestows powers upon the corpse, detailed below. Each ascending rarity also grants the properties of the lesser rarities.
Copper. The corpse can’t become undead.
Silver. The corpse can’t be targeted by any necromantic magic.
Gold. The corpse is resistant to all damage and protected from decay. A creature that attempts to remove the coin from the corpse’s mouth must make a DC 15 Constitution saving throw or take 5d10 radiant damage and fail to remove the coin.
Platinum. The corpse is immune to all damage and can't be targeted by any divination magic or perceived through magical scrying sensors. A creature that attempts to remove the coin from the corpse’s mouth must make a DC 16 Constitution saving throw. On a failed save, the creature takes 10d10 radiant damage, fails to remove the coin, and is thrown 20 feet from the corpse. On a successful save, the creature takes half as much damage, removes the coin, and is not thrown.
In lands where necromancers roam and the dead are restless, it is a common burial rite to place an obol in the mouth of the deceased. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 180 magic items, item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
451 notes · View notes
dungeon-strugglers · 6 months
Text
Tumblr media
✨New item!✨ Cannibal’s Cutlery Wondrous item, uncommon
You can extract knowledge from the food you eat while using this cutlery. As an action while eating the flesh of a creature, you can telepathically ask the creature one question as if you cast the speak with dead spell. The response appears visually and audibly in your mind. This property can only be used to extract information from a creature once. Additionally, you have advantage on any check to deduce knowledge about a creature’s lived experience whose flesh you have consumed.
Curse. If you eat the flesh of a humanoid with this cutlery, you become cursed with an insatiable hunger for humanoid meat. You gain one level of exhaustion for every 3 days that pass without eating humanoid meat. This exhaustion can only be removed by eating 1 lb of humanoid flesh, which removes all levels of exhaustion. If this curse is lifted, the exhaustion is removed as well.
The handles of this fork and knife were shaped from the bones of a ghoul, the steel components were smelted from iron extracted entirely from human blood, and the set was enchanted with the power of the gobblers, vulture-like beings that extract knowledge from the dead by consuming their flesh. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 180 magic items, item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
216 notes · View notes
dungeon-strugglers · 6 months
Text
Tumblr media
✨New item!✨ Finger Ring Ring, common
This ring is shaped from a finger bone. The creature that donated their bone to craft this magic ring always knows the direction of the ring while it is on the same plane of existence.  —— I first felt that I was being watched a week ago. I was walking home after acquiring some knick-knacks from the market, when I heard something moving in step with me. The street was deserted when I turned to look around, so I must have imagined it, but the sensation lingered.
When I got home, I waited at the window for a minute or two, but nothing revealed itself. I live alone, after Alfred passed away, so I have to be careful. That night, I gift-wrapped the items I had purchased: a crimson cloak, a taxidermied raven, and a ring of bone. My nephew’s birthday was the next day, and he loves those kinds of morbid oddities. 
I was sure I had taken the ring, but when I came home after the party, it lay unwrapped on my bedroom dresser. My nephew had been satisfied with his gifts, so I decided to toss the ring. You’ll understand how startled I was when I woke the next morning, wearing it on my ring finger. In fact, no matter how many times I try to cast the ring away, I always wake with it on.
All the while, the sensation that someone is watching me remains. My house is old and it creaks from time to time, but the floorboards have been especially vocal since I bought the ring. Many times I’ll be cooking or otherwise busy with chores and I’ll suddenly pause, overcome by the feeling that someone is standing just behind me. Nobody ever is, of course.
It took me long enough, but I know now that the ring could only be a gift from my dearly departed Alfred. From beyond the grave, his soul is reminding me that we will always be together. I’ve hidden the ring again. Tonight I will lie awake but pretend to sleep as he returns it to me, so that I can see my beloved Alfred one last time. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 180 magic items, item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
81 notes · View notes
dungeon-strugglers · 6 months
Text
Tumblr media
✨New item!✨ Sentinel Spear  Weapon (spear), uncommon 
The head of this spear is in the shape of a watchful eye. The spear has 3 charges, and it regains all expended charges daily at dawn. As an action, you can expend 1 charge to cast the alarm spell from the spear. You have advantage on the next attack you make with this spear against a creature that triggers an alarm set by this spear. 
After the guide had chosen a resting place for the evening, Abdou walked to the two spots in the perimeter most vulnerable to ambush and tapped the end of his spear on the ground. It emitted a soft thud each time it struck the dry soil, and Abdou felt resonant vibrations through the darkwood shaft as his mind tethered itself to the spot. The effect was invisible, but Abdou knew that he would be instantly alerted if an unwanted visitor attempted to sneak into camp tonight. After a song and hot stew, he would rest easy. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 180 magic items, item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
111 notes · View notes
dungeon-strugglers · 6 months
Text
Tumblr media
✨New item!✨ Bushwhacker’s Firespitter Wondrous item, rare
This strange contraption was developed to produce massive gouts of fire. A juvenile salamander has been coaxed into living inside the fuel canister, where its extreme heat can be captured and expelled from the nozzle.
Every 3 hours, the firespitter gains 1 charge, to a maximum of 8 charges.
As an action while holding the firespitter, you can expend 1 or more charges to expel a 30-foot-cone of fire from the nozzle. A creature in this area must make a DC 15 Dexterity saving throw, taking 1d8 fire damage for each expended charge on a failed save, or half as much damage on a successful one.
If the firespitter has 8 charges for more than 24 hours, it overheats violently and the canister explodes in a 30-foot-radius. Each creature within the area must make a DC 15 Dexterity saving throw, taking 8d8 fire damage on a failed save, or half as much damage on a successful one. The baby salamander is released, and the firespitter is inoperable until it is repaired and a new salamander is coaxed inside. As an action while holding the firespitter, you can expend 1 or more charges to harmlessly release heat from it. - 🖌🎨 Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 180 magic items, item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!🧙‍♂️ Thank you so much for your support! 💖
📜 Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
170 notes · View notes