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classpeculation · 1 year
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what would be the god tier of someone who constantly tries to get out of their situation and wants to get that utopian-like, fictional world as fast as possible?
I don't answer many questions these days, but I quite like this one. Generally extensive fantasy and attachment to fictional worlds is associated with the Page. Think of both Tavros and Jake, their very specific fixations on media but also their relations to imagination, etc.
Escape is often associated with breath, though it can also be associated with hope. It largely would depend on What that utopia meant to that person. Do they see utopia as a world where they have Freedom? Or is it more like that they have power? Do they want to be alone there or with others? Do they imagine themselves as someone different, a role they'd like to embody?
Depending on your answers to that, it could be anything from breath to rage to heart. The description makes me err towards Life, though.
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classpeculation · 4 years
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Um... hello! So, any resident Classpect-Analysts care to help me out? I really want to see if this connection I made would actually work: A Trans Heir of Space. Since an Heir changes, and Space means things like physicality, I was wondering how much a change in sex could be reflective of the person. My friend is an Heir of Space, and just came out as Trans, to a lot of support. Maybe this is his big “Change” moment, the point in the story of a Heir where they take control of their power/agency?
I think this could definitely be a fun themeatic moment of the character grasping agency, which is the core theme of the heir for sure! The tropier/more straightforward option would be heart since it has to do with identity but space still has a lot to do with the formation of objects and new worlds. plus you can make fun frog jokes if you’d like to 
-Mod Cocoa
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classpeculation · 5 years
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Would a Prince of Time, Bard of Breath, Heir of Doom, Mage of Heart, Knight of Life, and Maid of Space succeed in a session?
Accidentally published that early, oops! You've got a time and space player, so they Could, yep. That's the only prerequisite to success. Whether or not they're functional enough to actually do so... that's your choice.
-mod cocoa
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classpeculation · 5 years
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What would be some good nouns for a hero of time's land?
The short answer here is “if you can justify it, probably pretty much any word can work.” The names of lands aren’t just about the aesthetic, but about the themeing of the character and the story that you are attempting to tell around and about them. Their quest often represents metaphorical progress that they need to make or at least otherwise Fits Their Vibe. 
But we’ll look at two examples to try to dissect this a little more? 
The Land of Heat and Clockwork
The Land of Quartz and Melody
So the first word we get is some kind of descriptor of the land. Heat, as in Dave’s lava, or Quartz as in the quartz covering most of Aradia’s planet. So I can’t really tell you what to put here. 
You might want to find some kind of aesthetic descriptor. Looking into things surrounding music or time can Help, though. You could try, like… what takes a long time to grow? Trees of a specific kind! What lives a long time? Sponges! What material is used in clocks? Invar! Time and music are heavily associated, so what materials are used in music? Cane, brass, strings. 
The second word tends to have some more specific reference to time or tempo keeping, harmonizing. Think of either concepts or physical instruments that help to keep things in time in some way or another. Tempos, metronomes, candles, hourglasses, sundials, triangles, beats, drums, incense, pendulums… The world is your oyster. 
-Mod Cocoa
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classpeculation · 5 years
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Would a session solely with a page of time and heir of space be successful?
It could succeed! It’d be very tricky, but a space and time player are the core necessities for a successful game of Sburb. 
-CD
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classpeculation · 5 years
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Does a session need a time player in order to be successful? and if so, why?
Time and Space are the fundamental aspects of the universe and so a session needs both to succeed (unless it’s one of those Solo Sessions Caliborn embarked in, in which case it needs One of those). It’s necessary because The Space Player breeds the frogs while the Time Player helps. (The idea that the knight helps was inaccurate- when Karkat helped, he caused the frog to develop cancer. That wasn’t his assigned role). 
Time travel fuckery is necessary in Sburb in order to succeed, so if you don’t have someone who can do that, you’re probably doomed. 
-Mod Cocoa
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classpeculation · 5 years
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How would a bard of space breed a genesis frog?
Well I mean, you breed a frog by breeding frogs. You can learn about the process in more detail here. 
Now, a bard of space IS the passive destroyer of space, so I get what you’re really asking. It’s probable that a bard of space without proper support would end up just... not. They might allow the perfect frog to die or to go to waste. They might allow something else to kill the genesis frog, even. Bards love to cause mayhem and all. 
-CD
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classpeculation · 5 years
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what would be a fitting title for someone who's challenge is to accept a lack of or break free from patterns, routines, schedules, etc.?
Let’s see... Responsibilities and bonds is usually associated with blood, and embracing freedom of movement etc is usually associated with breath. Structures/patterns/rountines Can be associated with Doom, since that’s all about the way the world works and inevitability, whereas Life is all about development and growth. 
So I think Life or Breath are the ways you’re going to want to go. Knight, maybe? So that they’re overwhelmed with this option before inevitably having to learn to accept and utilize it? 
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classpeculation · 5 years
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I'd argue that Mass Mind Control would be dabbling too heavily in the hypothetical Lord of Mind powers- though with a purpleblood it's Definitely more probable! I think a Lord of Rage would more realistically do what is... essentially a mass aggro spell?
Turning everyone in the world against each other in fear or anger or pure mass hysteria. Have you ever seen the fight scene in The Backwater Gospel? Tw for gore, but I can easily imagine something like that!
How useful would a lord of rage be
Classpeculation does not answer questions about Lords or Muses because of the lack of canon information. My best guess is that a Lord of Rage would accomplish the same things that every single other _ of Rage would. Or, it is entirely possible, that it is only possible for Lords/Muses of Space/Rage to exist.  
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classpeculation · 5 years
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I know that this isn't a very detailed question, but if you're willing to answer it, what do you think a session consisting of a Heir of Mind, a Rogue of Light, a Seer of Mind and a Bard of Blood would turn out? Or, just as good, how they'd interact based solely off of your interpretations of those classpects without specific information about each person. The classpects, not the people.
Sorry that it took me a hot minute, I’ll try to help out. 
So two mind players is already an interesting place to start... There’s two ways that could really go. Either the Heir and Seer would get along really well Or would conflict a lot. The heir of mind kind of naturally falls into logic, flows like thought and so if they got along the Seer could use their understanding of mind to great effect, and they could be a powerhouse duo. But if their opinions about logic and thought and action differ too greatly, they could end up with opposing goals really easily. 
A Rogue of Light is going to want to steal and redistribute information, so realistically could end up working well with either of the above... 
The real wrench here is the Bard of Blood, who would passively break down bonds and relationships. Discouraging people from doing their duties, breaking up the team, but also making people feel tethered and unable to explore... 
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classpeculation · 5 years
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do you have a post compiling descriptions of each of the 12 classes separate from the aspects?
I don’t! But I could compile an abbreviated version here for you!:
Heir: The passive changing class, they inherit their aspect. It falls upon their shoulders easily and they’re able to change and flex with it- like John moving with the wind. 
Witch: The active changing class, they put an active effort into shaping and altering their aspect. They mutate and shape, such as Jade actively changing the size of planets, or opening space to shorten the distance between two points. 
Seer: The passive understanding class, these people tend to stand on the backlines. They usually have to seek out information or find it through a medium, such as Rose’s crystal ball that she used to obtain knowledge. They’re curious and like to seek deeper meaning. 
Mage: The active understanding class, they tend to have knowledge dropped onto their shoulders naturally (think Sollux’s voices of the doomed). They may be more frontline and actively utilize the information they know themselves instead of providing it to others. 
Page: The passive utilization class, these people allow their aspect to be weaponized rather than necessarily weaponizing it themselves. Think of Jake’s big Hope Explosion, they have a lot of potential sealed up inside themselves- it’s just a matter of getting it out and sharing it. 
Knight: The active utilization class, these people tend to literally and outright weaponize their aspect. They’re usually surrounded and overwhelmed- not sure how to use their aspect to the best effect and avoidant of it before finally settling into their role. Knights also tend to put on a facade, they usually project an image outward that hides insecurities. Knights also are said to be the protecting class, and usually aid others when they can. 
Rogue: The passive allocation class, rogues passively move things around and redistribute them. They’re movers, shakers. They tend to work to the detriment of themselves, taking their aspect off themselves and moving it around for the benefit of others. Think of Roxy, working in the shadows and giving everyone else the limelight. It’s thankless work, but someone’s gotta do it. 
Thief: The active allocation class, thieves actively steal things away from people. Can’t get any more plain than that. They tend to be self-centered and self-motivated, among the most selfish of all the classes. Think Vriska- she’ll steal all your luck and smile while doing it. Or think Meenah- who will quite literally steal your life. 
Sylph: The passive creation class, sylphs tend to inspire their aspect rather than outright creating it. They tend to be the nosy sort and to get themselves involved in other people’s affairs. They want to input their own viewpoints by wiping away the opposing ideas. Kanaya tended to attempt to inspire the meditative and less-fighty nature of space in everyone around her, for example. 
Maid: The active creation class, maids are often said to be Made of their aspect. They really feel it, they’re really involved in it, and they actively make it happen. Jane, for example, actively creates life by resurrecting her teammates. Aradia similarly created time- both by creating other timelines with her robotic self and my adding time for everyone to work. 
Bard: The passive destruction class, bards invite destruction of and through their aspects. They’re a chaotic force and highly unpredictable. An unchecked bard can mess up their game in a major way by distorting and destroying the presence of their aspect or by using it as a means to harm others. Gamzee mentally assaults John with terrifying images, or example, and, of course, fills Terezi with doubt and fear and makes her believe her options are limited. He destroys both of them through Rage, in that example. 
Prince: The active destruction class, princes destroy, destroy, destroy. They’re very good at it. The prince doesn’t necessarily mean to be bad, but they’re also among the most self-centered of the classes. They usually deny and destroy their aspects outright. Eridan does this by being hopeless, by destroying the matriorb, by killing/attacking multiple people, by killing the angels... He’s a mess, really. Princes also notably tend to have problems in their romantic lives- Eridan’s quadrant woes, Kurloz’s scream, and Dirk’s... everything are good examples of this! 
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classpeculation · 5 years
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It's me again, hope I'm not annoying. Same as before, but just one this time -A (possibly heart) character who can be irritable and unpleasant on occasion but means the best for all of us. Probably the one keeping us all sane tbh.
This is definitely a little bit on the vague side again! If I squint I could maybe see a Sylph of Heart?
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classpeculation · 5 years
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So, can I just throw out some bare bones character concepts and if you could link me the most relevant godtier that would be lovely. -A time player who does a lot of short hops out of futures and doomed timelines to fix and prevent mistakes. -A player who is cheating the game from the inside with coding. -A space player who finds the frog breeding EXTREMELY fun and exciting. (More of these may come later, thanks for your time)
I’d probably argue that a time player going through and trying to fix errors through time would probably be either a Witch or Heir of Time. 
Someone cheating with the code could feasibly be... probably any doom player, but I’d argue the most likely are Bard or Rogue. 
This last one is a little vague, because any space player could be excited about frog breeding! But I definitely think Maid lends itself best to this. 
-CD
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classpeculation · 6 years
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Have you done a Witch of Void? If not could you do it please?
I’ve already completed every classpect combination,  you can find Witch of Void here.
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classpeculation · 6 years
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Hey guys, here’s a really useful tool for quickly understanding what classpects do! If you find my longer explanations hard to parse, this sheet is INCREDIBLY helpful! 
-Mod Cocoa
attention HS fans: i made a classpect cheat sheet!
hey y’all! i recently found an AMAZING blog that explains, IN DEPTH, all of the 144 classpects: @classpeculation! i think their system of explaining the classpects is easy to understand and clear: each class and aspect does something, and you just put one and one together to get the classpect. their interpretation of each class, aspect, and classpect is top, too!
using this blog, i made a Google Docs “cheat sheet” which you can find here! it basically just lists each class and aspect with a 2-4 sentence summary, with some more classpect info at the bottom. i encourage you all to look through iy!
i got permission from @chrisjoshington​, the mod of @classpeculation , to post this cheat sheet, so feel free to use it. they also posted this post on another blog, which explains a player’s personality and what they might be expected to overcome according to their lunar sway and aspect. it really goes past the basic descriptions of my cheat sheet!
i originally just made this for myself and some friends, but i thought i’d post this on tumblr, too. it helped us build our OCs and SBURB/SGRUB sessions, so i hope it will help you, too!
if you guys have any suggestions or comments on the cheat sheet, feel free to let me know. with that, happy classpecting! ^^
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classpeculation · 6 years
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I wanted to create a sort of brief guide to lunar sway and aspect personality traits, because I know a lot of people have trouble figuring out where to place their characters! 
This guide cannot tell you what personality to give your characters entirely, but it can give you some general rules that apply to each category to help you work out what you want out of your characters- whether you want them to start that way or whether you think they should develop into that category. 
I won’t cover titles here (if you want some more information about all of that you can head over to classpeculation) because that’d get too cluttered and we still don’t have TONS of canon information on that. 
Now let’s get started!
Keep reading
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classpeculation · 6 years
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Hello! I have a question. Can you give me some ideas for lands for: Knight of Breath, Thief of Doom, Witch of Hope, Prince of Mind and Maid of Light? It doesn't have to be for everyone.
These kinds of questions are a little tricky because I need more details than just this to help you decide what lands would work best for the characters you have in mind. A general formula for Planets is: 
Land of [Aspect or Element-Related Term] and [Element or Environment-Related Term]. The latter of the two terms is usually what is going to involve the character’s quest. 
The quest is all about potential and can usually be determined either by attempting to play to a character’s strengths OR by challenging the character in some area they’re not great at, forcing them to grow. 
So for Example: Let’s say you have a character who is a Maid of Light. This hypothetical Maid of Light in particular we’ll say is really nosy and likes to get into other people’s business, but is very closed off herself. She keeps secrets about herself. Her title and thus her quest are going to challenge her to be Made Of Light. To be an open book. To remove obfuscation. A quest like this could perhaps involve her having to put together and reveal Truths From The Past in such a way that would force her to confront or own troubles. And/or involve her playing some Gameshow Style Challenge where she must publicly reveal facts about herself. Either way, she would be compelled to Create Truths. 
So in this example scenario, her Planet could be named: Land of Shine and Secrets.
That’s how you go about constructing a land and quest! 
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