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cannoncorn · 1 year
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Huge pet peeve in video games is when you can’t hold your breath underwater for very long or it takes a good while to regain your breath above water. Unrealistic. Like my condolences to the devs for your lack of breath support but that just could not be me…
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cannoncorn · 1 year
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cannoncorn · 2 years
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cannoncorn · 2 years
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Frisk and Kris parallels
There is a visual similarity, along with 90% of an anagram.
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Their starting items in the Light World are also similar.
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The NPC/Gaster Follower “Clam Girl” says, to a pacifist Frisk, that they and “Suzy” ought to be friends. Kris and Susie are best friends.
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After revealing herself to be a Gaster Follower, Clamgirl says Frisk will meet Suzy “soon”, and then a poorly-drawn picture of three smiling people appears in San’s lab, along with the message “don’t forget”.
Both Frisk and Kris do the same goofy things when throwing away items…
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(However, Kris’s chances of doing something goofy are almost half of what Frisk’s are…slightly more grown-up?)
Both of them are, for some reason, the designated Flirt Master.
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Both of them have similar art for the Line stickers.
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Kris has Toriel and Asgore as parents…and Frisk wants to have them as parents.
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Frisk will ask about Asgore aging if he has a human child, and the option for staying with Toriel is “I want to stay with you”, rather than simply having “places to go”.
Some slightly more tangential parallels…
Keep reading
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cannoncorn · 2 years
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it’s that time fellas
[I.D: A picture of more than twenty knifes being pointed at a ceasar salad. End I.D]
thanks @klavier-gavins-lesbian-boyfriend for reminding me to add an id. genuinely lol
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cannoncorn · 2 years
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these tags are so funnyyyy
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cannoncorn · 2 years
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I read this as “coming out as not Christ” and was incredibly confused
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and it's a GOOD thing!!
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cannoncorn · 2 years
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Come get this dick-fil-a
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cannoncorn · 2 years
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REBLOG IF YOU ARE HELLA BORED AND WOULDN’T MIND SOME CURIOUS ANONS.
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cannoncorn · 2 years
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Yikes
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cannoncorn · 2 years
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Did.. Did the pandemic make anyone else's adhd astronomically worse? Like I swear it wasn't this bad before, the time blindness and the executive dysfunction was never this out of control. But then lockdown happened and the days started blurring together and the years worth of carefully crafted organization/concentration skills went down in flames and now, well, it takes so much of my energy to even begin doing something that I'm mentally exhausted before 1/4th of the work is done and I hate how you're expected to just get back to how you were before all this happened like ma'am some of us have disabilities that worsen if u pair it with a gaping abyss of unscheduled time.
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cannoncorn · 3 years
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cannoncorn · 3 years
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so yall like jack huh
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cannoncorn · 3 years
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I made another comic
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cannoncorn · 3 years
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Unmute !
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cannoncorn · 3 years
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btw the thing she couldn’t ignore was someone calling her out for saying anti-depressants/hormone therapy are only perscribed by lazy doctors
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cannoncorn · 3 years
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Welcome to Dead By Daylight, experience the horror that the Russian mafia faced in 1989 with Miami Rush.
The new killer is-
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Jacket once fought in war to serve his country, but once he began to get the phone calls; The Jacket became something once more that he had thought he left in the war.
The Jackets power is; Varied Identities.
When putting on the different masks, The Jacket found himself with new abilities that he hadn't had before, using them to his advantage to destroy the enemy forces, but now he uses them to end the survivors that he hunts.
When spawning into a trial, animal masks will spawn around the map. Each one granting The Jacket a separate ability, each mask has a certain amount of time they can be equipped before The Jacket must find a new one around the trial.
Default Mask: Richard
You gain nothing. Power is not activated yet.
Mask 1: Graham
With the Graham mask equipped, The Jacket will move 20% faster. This mask can be worn for 20 seconds before being unusable.
Mask 2: Tony
With the Tony mask equipped, The Jacket will have the ability to instadown survivors, at the price of decreasing his speed by 15%, this mask will last for 30 seconds before becoming unusable.
Mask 3: Rasmus
With the Rasmus mask equipped, The Jacket will gain the ability to see survivors auras, but you will be unable to attack. This mask will last for 8 seconds before becoming unusable.
Mask 4: Jake
With the Jake mask equipped, The Jacket will be able to throw his baseball bat to injure a survivor. Survivors cannot be put into the downed state with throwing your weapon. This mask will last until you have thrown your weapon three times.
Mask 5: Brandon
With the Brandon mask equipped, The Jacket will walk 100% faster and gain the ability to vault over palletes and windows. This mask will last for 36 seconds before becoming unusable.
Mask 6: George
With the George mask equipped, the auras of survivors will be shown to The Jacket if they are in his line of sight. If they break his line of sight, their aura remains visible for 6 seconds. After the aura is gone, the mask will be unusable.
Mask 7: Rufus
With the Rufus mask equipped, Jacket will be immune to flashlight and pallet stuns. This mask will last until you have been hit with a pallet or have had a flashlight attempted to blind you 3 times.
Addons will include swapping out certain masks for others (i might edit the post to include those) and making the duration of masks longer, or their ability better.
The Jacket comes with three new perks.
Use the one who led you through the past to lead you to your victory with Masked Guidance.
When in the radius of survivors, Richard will appear in The Jackets sight pointing in the direction of nearby survivors. Richard will be visible for 3/5/7 seconds before disappearing, as The Jacket gets closer to Richard- TV static will become louder until he reaches Richard, to which Richard will vanish.
Richard will be almost invisible to survivors at the beginning of a trial, but as it continues, Richard will become more and more visible. For The Jacket, Richard is fully visible for the entire trial.
"Look at my face. We've met before, haven't we?" -Richard
Teachable at Level 30
Strike fear into the hearts of your prey once again with Panic.
Panic can be activated anytime during the match, when activated- an answering machine will play with calls from 50 Blessings. This answering machine can be found somewhere in the trial when Panic is activated, survivors have the ability to turn it off at the expense of earning the Exposed status effect for a limited amount of time.
When Panic is activated, any survivor in The Jackets terror radius will get a 5/10/15% penalty to cleansing totems, sabotaging hooks, opening exit gates and repairing generators. Panic will also decrease the survivors movement speed by 12%, these effects will last until Panics duration ends or until the answering machine is found and turned off.
"Wait- no! Please! I'll tell you where they are, just.. please don't hurt me!" -Club Owner
Teachable at Level 35
Never give up with your objective and face the cold realization of your actions with Blind Loyalty.
At the beginning of a trial, The Jacket will answer a cellphone and throw it down onto the ground after hearing whispers through the phone. The obsession will be marked, once the obsession is marked, they leave scratch marks for longer, become louder to The Jacket and will gain the Blinded status effect for 120 seconds. If the obsession is injured during a chase, they will gain the Broken status effect for 54 seconds. Once The Jacket kills the obsession, he will gain a 30% speed penalty and his vision will become blurred for 40 seconds
"I would ask you to spare my life but.. you look like you've already made up your mind." -Richter
Teachable at Level 40
Before you go, here's four questions to ponder. Question number one: Do you like hurting other people? Question number two: Who are leaving those messages on your answering machine? Question number three: Where are you right now? And the final question: Why are we having this conversation?
Available never, everywhere.
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