World of Vaire: 65 Adventuring Origins...
Desperate for Money, you worked in “Panuchio’s Ponderings”, run by Panuchio Alfada, a once prestigious member of the local Arcane Council turned humble Magical Shopkeep after an Arcane Experiment gone wrong. You soon left the job after one too many times of watching Panuchio hold full-blown conversations with imaginary creatures you couldn’t see, as you now choose to seek coin through more reputable sources.
You were raised in the harsh mountains and rivers of the shattered Guk Empire. You lived and worked alongside Lizardfolk and Shamans, and so became superstitious about the world, but becoming null to the idea of death and brutality.
You were stolen away as a child to be raised in a Feywild Hunting Squad dedicated to Oberon. You learned the greatest hunting techniques in all the Realms, but now it seems Oberon has no need of your services, leaving you to wander and find your own way after a lifetime of training.
You were brutally slain in an attack by The Unchained Cult of Tharizdun, as they used your remains in their sinister plans. However, you were brought back through mysterious means, and soon escaped with (most of) your resurrected body intact.
You survived an attack by The Unchained Cult of Tharizdun, but their undead minions left your home in ruins and your life up-rooted.
You were woken mid-dream by the sounds of the Dock’s bells. Shadowy tentacles split entire ships in two, but you fled your home in minutes, leaving behind everything to be devoured by the titan-sized shadows in the water and crawling onto the beaches…
You fell in love with a mysterious stranger that swept you off your feet in an instant. It was a whirlwind romance that lasted months, but ultimately ended with their bitter rejection of your proposals, leaving you with feelings you know they’d love to feed on.
You were a renown Criminal, sentenced to a life of imprisonment at the hands of a particular violent and zealous sect of worshippers to the Sun God, Pelor. You survived and escaped, but still fear the divine retribution that could be brought upon you at any moment.
You were sent off to “Saint Christopher’s”, a Portside Orphanage. You knew you couldn’t stay there long and soon wandered the streets, stowing away on one of the various ships coming and going.
One night while sailing with your crew, you were attacked by pirates! However, a sudden unnatural storm sent rogue waves your way, saving you from the raiders, but leaving you the only survivor.
One day a strange bald man asked if you could join him a short walk through town. You remember nothing of the events during the kind jaunt through the marketplace, only the man’s unsettling and piercing blue eyes.
You woke up one night to find all the local sailors and dockworkers trying to fling themselves off the beaches and into the sea. You managed to save some of them, but knew you could’ve saved more…
You knew a victim of the Night of the Red Star, as a psychic call entered their minds and you attempted (and failed) to save them. Now you wish to stop such an event from ever occurring again.
You were a victim of the Night of the Red Star, as a psychic call entered your mind and whispered tales of death. However, you survived thanks to an uneasy pact with the strange sentient star, who’s omens you see in the flickering flames of nearby torchlights.
You were travelling to the local observatory one night when you witnessed the brutal murder of a man in broad moonlight. You fled the scene, fearing what shadowy beast attacked them.
You were walking through a fungus farm during the collapse of the Underground City of Maydeen. You were buried under rubble for days, surviving only on the fungus and the strange juices they excreted.
You were searching the Vaults of the Academy during the collapse of the Underground City of Maydeen. You swear during your days beneath the wreckage, you could hear the books themselves screaming out, and still ponder if that was merely your imagination…
You were at a religious mass to Lolth during the collapse of the Underground City of Maydeen. As the temple crumbled on top of you, you could only turn to the crumbling rubble of a statue of Lolth the Spider Queen, as its eyes flared and whispered the words of anger and want for revenge that kept you alive…
Your life was idyllic, living amongst the treetops of an overgrown jungle home in the centre of a great sea, when suddenly you found yourself catapulted into the Astral Plane, realising your “Home” was merely the centuries old forgotten work of a Wizard long dead.
You worked in an icy whaling village to the far south of the continent. You’ve seen dozens of ships go out to sea in the dark winters, and only a few come back intact…
You lived in a peaceful nature Commune near a dormant volcano and hot springs. The people were nice and accommodating, but soon you realised you must venture out to find your life’s purpose.
While drinking at a seaside tavern, you watched a whole group of individuals disappear from their table in an explosion of mist. From that day on, magic has always fascinated you.
The King of your Lands, King Atum, has been acting strange, becoming more paranoid and cruel to his people. You suspect something must be ailing him, and adventure in order to find a cure.
You heard word of the attempted assassination of Prince Jacob, Son of Good King Richard, and joined the local military as soon as you could to fend off whatever threats were soon to declare war.
You watched a grand gladiatorial match between two Champions of the Feywild’s Fighting Bays. The fight was a spectacle, and inspired you to become as strong as the champions that lived and fell in that arena.
You survived an attack by Orcs on your peaceful forest town, the Crown says the Orcs were suffering from a rare infectious disease, but you believe it’s a far deeper mystery.
You were met one night by a tall mysterious figure with tinted black spectacles and a bright yellow hat that obscured his face. He offered help, yet you refused out of suspicion, but his image still haunts your memories.
You heard tales of Non-Drow ascending to become Councilmen, Priests and High Nobles in Maydeen’s Courts before its collapse, and this has inspired you to try the same.
You bumped into a mad Githyanki that swears he’s the 155th clone of his previous self, and keeps insisting that you taste his flesh, which he swears is a delicacy in the Abyss.
While asleep one night, you felt your soul become entangled in a great mystical storm. From that day onwards, you’ve seen images of a tall man thundering his way across the land with a hammer in hand, and you saw yourself following him…
You heard tales of powerful spellcasting merchants that travelled to the Abyssal City of Azzagrat and came back rich and mighty.
You heard tales of great ships that sailed past the Ice Sheets at the Edge of the World and returned, surviving kraken-infested bottomless waters and bringing back powerful riches.
You heard tales of a duo of master thieves that robbed a nobleman of all his paintings and jewellery in a dramatic chase, and yet their identities still remain completely unknown.
You witnessed a daylight robbery of horses by powerful Spellcasters, and now want to hunt them down and try them for their crimes.
You were abducted by a group of mad Drow and taken to their temple in the depths of the Underdark. They taught you the ways of their “New God”, and you took part in their rites for months before you could escape.
While travelling through the Astral Plane on a Spiritual Pilgrimage, you were struck by errant astral debris. The magical objects embedded themselves in your form, and you found the magics around you start to warp to your will…
While walking one night, you almost stepped on a charred piece of broken mirror, but upon looking at the mirror’s surface, it whispered promises of power and ultimate control in your life, if only you reunite it with it’s other pieces.
While staying in a local hotel, you heard the sounds of a struggle in the middle of the night. Upon bursting into the room, you found a shadowy, ghost-like figure straddling the fresh corpse of the room’s patron. The shadow disappeared, and when others arrived on the scene, all they saw was you and a fresh body…
Once you matured, rumors began to swirl that you were actually the secret child of a local family with a bad reputation. Now you’re trying to escape the rumours, or perhaps find out the truth to your heritage.
You want to be a Bard, but to have any substance to your music, you need some epic tales to tell, and the best way is to experience them!
You deserted the local militia and armies after a brief but brutal encounter with a small hoard of shadowy creatures. Now you need gold to get out of the country, and fast!
You awoke one morning to find your entire military camp effortlessly slaughtered in their beds. While trying to make sense of it all, a single cloaked figure emerged from the woods, speaking that “it only takes one to send a message back home…”
You wandered into the Feywild and gained the ire of some bored Fey. You tell people you’re a Cat magically transformed into human, but no one believes you, even as you seek methods of returning to your original, perhaps superior form.
You have some truly impressive gambling debts to repay, and were forced into some dark dealings you’d rather not speak of in order to repay them.
You heard the old tales of ancient demons with the most potent attacks, and one night you were called to investigate the strange sounds of demonic howls, which were emanating from an abandoned stone temple.
You grew up in the world of books and stories, and while you can read most anything you find, some stories need to be experienced. You want to learn more about the world that existed before the one we live in.
You heard rumours of an area filled with creatures that were too dangerous to even exist! If you can manage to survive, you could be given a rewards that might just change your life for the better!
While working in a town, you were taken ill after a week of hard work. You were cured by an old man from the local woods, and upon leaving you found some hidden artifacts in a pouch on his cloak. Curious about them, you went to his home and asked about them. His answer was that they were his life savings, and that he needed someone to take care of them for him.
You were the Blood Thrall of a Vampiric Cultist for a time, but upon their final death in what they claimed to be a grand plan gone horribly wrong, you were freed from those long-lasting charms, yet you still swear you see their figure in shadowed alleyways and their face in the reflections of broken glass…
You were one of the few who chose to live in the new badlands and ruins of the recently collapse Hiwan Empire, and over time, your presence in a place full of such death drew forth malevolent spirits that wished for a symbiotic relationship, as you give them one last connection to the mortal world they were so horribly ripped away from.
It’s been over 700 Years since your death, yet you reawaken on the grey beaches of the northern coastlines, surrounded by squid ink and a dull red light to your skin, with no explanation for your rebirth besides dull strings of smoke that rose off your body and blew in the wind towards the moons above…
At the times of the Dawn War, you betrayed the Mortals and Gods one too many times, being tossed into The Demiplane of Exiles in the deepest parts of the Astral Sea. However, while the other Exiles warred with each other, you managed to slip away, your Soul only recently finding purchase inside a suitable new mortal body…
While on leave from your Ship on the small Isle of Outlander Rock, you saw a mighty Red Dragon bear down on the Island’s Mighty Fort, leaving it in burning ruins. However, it seems this effected every person on the Island, as the Fort is still intact, with rumors of illusions, hallucinations and mass delusions swirling, with no real answers behind what exactly every islander saw…
You were a Warlock to a creature beneath the waves, but in recent years, they have gone silent, only sending you images of dark, malformed tentacles and blackened waters filled with bones. Your Patron’s silence is concerning, sending you closer to the depths with a burning curiosity over what happened…
After the last few years of rogue waves, high seas, and monstrous creatures rising from the ocean’s depths, you’ve taken to becoming a guide to the wide blue ocean, advising others on their travels, for a reasonable price of course.
You were raised in a commune of prophets and seers, and became an adventurer to spite their prophecy for you.
You were thrown into a Drunkard’s Cell one night after a Pub Crawl, only to be joined by a vibrant blue talking bunny rabbit. The creature walked on two legs, spoke of how you should “Eat Healthier” and broke out of the Cell while you slept off your drinks, leaving you confused and wandering where in the Planes it came from…
You and your Crew overthrew your Ship’s Captain after being motivated one night by the words of a wandering, vibrant blue talking bunny rabbit. The rabbit spoke of how you could gain some more control in your life if you removed the source of your worries, which just so happened to be your Captain.
You were born inside one of the many Dark Domains of Dread within the gloom of the Shadowfell. After years living in such a dreary place, you finally realised you could escape into a far brighter and emotional world!
You participated in one of the famous mountain skirmishes between the Dark Elves of Hiwa and the Forest Peoples of the Benlochian Kingdom. That was over 30 years ago however, but the images of those Dark Elf Ambushes in the night still haunt your waking dreams…
You’ve heard tales of entire Ships made of solid Brass sailing across the Astral Sea of Stars on the solar winds, you wish to one day be a part of one of those mighty crews.
You swear that one drunken night, you had contact with one of The Great Old Ones, a beast covered in black feathers, bird-like eyes and carrying a single human leg made entirely of wood in its claws.
You lived near the ruins of Hiwan Civilisation for a short time, until you find yourself sleepwalking closer and closer to the site of the kingdom’s disastrous collapse.
While passing through the fields one night, you swear you saw a farm-boy be set alight in bright violet flames, before being struck by lightning almost a dozen times. When you went over to investigate however, the farm-boy seemed completely unharmed.
While carefully travelling the Fairy Trails of the Feywild, you noticed an entire mansion-sized house moving along the treeline, scuttling along on hundred of animated mannequin limbs…
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Mini-Post: What Dangers Does Arc 3 Contain...?
With Arc 2 of the World’s narrative coming to its grand finale and the next Story Arc of the World to soon begin, I thought that it’s about time to catch the newer Readers up on the events in the Story so far, and where the Story could be going in the future…
So without further interruption, let’s start, as most stories do, at the beginning…
Arc 1: The Raging Tides
In this first chapter of the World’s Story, the Heroes of Vaire discovered the existence of a secretive Cult to an Old and Powerful Demon Lord.
The Cult was so devoted in their efforts that they were willing to drown the World of Vaire in saltwater and blood, in order to keep all lands under the control of their Dark and Demonic Master, Dagon…
Arc 2: The Red Star
During the second Arc, the World of Vaire is still recovering from the massive damages done to the lands and people at the hands of Dagon’s Cult, but a sickly Red Star, forged by Dagon’s Cult during a ritual-gone-wrong, still hangs in the sky.
And with it, the fragmented remnants of Dagon’s Cult form again under a new name: The Cult of the Red Star.
Arc 3: The Clarion’s Call
In the upcoming 3rd Chapter of the World’s Story (scheduled to start soon), the World of Vaire seems to be finally rid of The Cult of the Red Star, and with it they destroy the last parts of Dagon’s influence.
However, a greater threat from the demon-filled Infinite Abyss rises, and a New Cult known only as “The Unchained” arrives to attack Vaire once again, with the hopes of breaking their Chained Mad God free from the walls of his Prison at the very bottom of the Infinite Abyss, and using his “Gifts” to set him upon the World of Vaire and send the Multiverse itself into a spiral of chaos and oblivion!
I hope this short and sweet summary of the World of Vaire and its Story is helpful to both new Readers or veteran Game-Masters.
This world is a fascinating place full of both mystery and secrets waiting to be uncovered!
We have a long history behind us and a vast amount of history that’s about to start; The coming adventures of the World of Vaire are about to begin, and we can’t wait for you to hear all about it and get involved!
And if this little post has peaked your interest in the World of Vaire and its many tales, you can always join the rest of us by joining our Discord Server (Link Here!), where we’d be delighted to help you get involved in our stories!
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